From e774bffb28a71730792931aeb1ed6a46d3cfe67b Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 21 Oct 2021 21:19:48 +0000 Subject: SL-16202 Fix for textures appearing black or flashing white due to optimization bugs. --- indra/newview/llviewertexture.cpp | 13 ------------- 1 file changed, 13 deletions(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 949e71a4c9..34847d8618 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -1637,19 +1637,6 @@ void LLViewerFetchedTexture::scheduleCreateTexture() { //actually create the texture on a background thread createTexture(); - { - LL_PROFILE_ZONE_NAMED("iglt - sync"); - if (gGLManager.mHasSync) - { - auto sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); - glClientWaitSync(sync, 0, 0); - glDeleteSync(sync); - } - else - { - glFinish(); - } - } LLImageGLThread::sInstance->postCallback([this]() { //finalize on main thread -- cgit v1.2.3