From 34e79c8f4e251200496651f9ae2b5126a6f7faa3 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 11 Mar 2022 10:21:08 -0600 Subject: SL-17005 WIP Simplify what feeds texture loading bias to only pay attention to available memory according to OS and GL driver, not (broken) internal accounting (breaks intel GPUs, compatibility pass incoming). --- indra/newview/llviewertexture.cpp | 46 ++------------------------------------- 1 file changed, 2 insertions(+), 44 deletions(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index e3ac56d0d3..be7ee3660e 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -84,11 +84,6 @@ S32 LLViewerTexture::sAuxCount = 0; LLFrameTimer LLViewerTexture::sEvaluationTimer; F32 LLViewerTexture::sDesiredDiscardBias = 0.f; F32 LLViewerTexture::sDesiredDiscardScale = 1.1f; -S32Bytes LLViewerTexture::sBoundTextureMemory; -S32Bytes LLViewerTexture::sTotalTextureMemory; -S32Megabytes LLViewerTexture::sMaxBoundTextureMemory; -S32Megabytes LLViewerTexture::sMaxTotalTextureMem; -S32Bytes LLViewerTexture::sMaxDesiredTextureMem; S8 LLViewerTexture::sCameraMovingDiscardBias = 0; F32 LLViewerTexture::sCameraMovingBias = 0.0f; S32 LLViewerTexture::sMaxSculptRez = 128; //max sculpt image size @@ -553,27 +548,7 @@ void LLViewerTexture::updateClass() LLViewerMediaTexture::updateClass(); - sBoundTextureMemory = LLImageGL::sBoundTextureMemory; - sTotalTextureMemory = LLImageGL::sGlobalTextureMemory; - sMaxBoundTextureMemory = gTextureList.getMaxResidentTexMem(); - sMaxTotalTextureMem = gTextureList.getMaxTotalTextureMem(); - sMaxDesiredTextureMem = sMaxTotalTextureMem; //in Bytes, by default and when total used texture memory is small. - - if (sBoundTextureMemory >= sMaxBoundTextureMemory || - sTotalTextureMemory >= sMaxTotalTextureMem) - { - //when texture memory overflows, lower down the threshold to release the textures more aggressively. - sMaxDesiredTextureMem = llmin(sMaxDesiredTextureMem * 0.75f, F32Bytes(gMaxVideoRam)); - - // If we are using more texture memory than we should, - // scale up the desired discard level - if (sEvaluationTimer.getElapsedTimeF32() > discard_delta_time) - { - sDesiredDiscardBias += discard_bias_delta; - sEvaluationTimer.reset(); - } - } - else if(isMemoryForTextureLow()) + if(isMemoryForTextureLow()) { // Note: isMemoryForTextureLow() uses 1s delay, make sure we waited enough for it to recheck if (sEvaluationTimer.getElapsedTimeF32() > GPU_MEMORY_CHECK_WAIT_TIME) @@ -583,8 +558,6 @@ void LLViewerTexture::updateClass() } } else if (sDesiredDiscardBias > 0.0f - && sBoundTextureMemory < sMaxBoundTextureMemory * texmem_lower_bound_scale - && sTotalTextureMemory < sMaxTotalTextureMem * texmem_lower_bound_scale && isMemoryForTextureSuficientlyFree()) { // If we are using less texture memory than we should, @@ -1352,10 +1325,7 @@ void LLViewerFetchedTexture::dump() void LLViewerFetchedTexture::destroyTexture() { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if(LLImageGL::sGlobalTextureMemory < sMaxDesiredTextureMem * 0.95f)//not ready to release unused memory. - { - return ; - } + if (mNeedsCreateTexture)//return if in the process of generating a new texture. { return; @@ -3400,18 +3370,6 @@ void LLViewerLODTexture::processTextureStats() //needs to release texture memory urgently scaleDown(); } - // Limit the amount of GL memory bound each frame - else if ( sBoundTextureMemory > sMaxBoundTextureMemory * texmem_middle_bound_scale && - (!getBoundRecently() || mDesiredDiscardLevel >= mCachedRawDiscardLevel)) - { - scaleDown(); - } - // Only allow GL to have 2x the video card memory - else if ( sTotalTextureMemory > sMaxTotalTextureMem * texmem_middle_bound_scale && - (!getBoundRecently() || mDesiredDiscardLevel >= mCachedRawDiscardLevel)) - { - scaleDown(); - } } if (isUpdateFrozen() // we are out of memory and nearing max allowed bias -- cgit v1.2.3 From e60024f0afecb6f92e383221084f1a7af02f8542 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 29 Mar 2022 15:41:00 -0500 Subject: SL-17005 WIP - Use D3D/DXGI to query for available VRAM on Windows --- indra/newview/llviewertexture.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index be7ee3660e..ac6c86d9c6 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -58,6 +58,8 @@ #include "llvovolume.h" #include "llviewermedia.h" #include "lltexturecache.h" +#include "llviewerwindow.h" +#include "llwindow.h" /////////////////////////////////////////////////////////////////////////////// // extern @@ -523,7 +525,7 @@ void LLViewerTexture::getGPUMemoryForTextures(S32Megabytes &gpu, S32Megabytes &p timer.reset(); { - gpu_res = (S32Megabytes) LLImageGLThread::getFreeVRAMMegabytes(); + gpu_res = (S32Megabytes)gViewerWindow->getWindow()->getAvailableVRAMMegabytes(); //check main memory, only works for windows. LLMemory::updateMemoryInfo(); -- cgit v1.2.3 From b6841d75c2f259c84d5ab6b012bd2ae37d985451 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 15 Apr 2022 19:02:07 -0500 Subject: SL-17219 WIP - Texture pipeline overhaul --- indra/newview/llviewertexture.cpp | 316 +++++++++++--------------------------- 1 file changed, 90 insertions(+), 226 deletions(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index ac6c86d9c6..06673b50fa 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -78,6 +78,8 @@ LLPointer LLViewerFetchedTexture::sSmokeImagep = NULL; LLPointer LLViewerFetchedTexture::sFlatNormalImagep = NULL; LLViewerMediaTexture::media_map_t LLViewerMediaTexture::sMediaMap; LLTexturePipelineTester* LLViewerTextureManager::sTesterp = NULL; +F32 LLViewerFetchedTexture::sMaxVirtualSize = F32_MAX/2.f; + const std::string sTesterName("TextureTester"); S32 LLViewerTexture::sImageCount = 0; @@ -490,7 +492,7 @@ bool LLViewerTexture::isMemoryForTextureLow() S32Megabytes physical; getGPUMemoryForTextures(gpu, physical); - return (gpu < MIN_FREE_TEXTURE_MEMORY) || (physical < MIN_FREE_MAIN_MEMORY); + return (gpu < MIN_FREE_TEXTURE_MEMORY); // || (physical < MIN_FREE_MAIN_MEMORY); } //static @@ -504,7 +506,7 @@ bool LLViewerTexture::isMemoryForTextureSuficientlyFree() S32Megabytes physical; getGPUMemoryForTextures(gpu, physical); - return (gpu > DESIRED_FREE_TEXTURE_MEMORY) && (physical > DESIRED_FREE_MAIN_MEMORY); + return (gpu > DESIRED_FREE_TEXTURE_MEMORY); // && (physical > DESIRED_FREE_MAIN_MEMORY); } //static @@ -629,7 +631,6 @@ void LLViewerTexture::init(bool firstinit) mMaxVirtualSize = 0.f; mMaxVirtualSizeResetInterval = 1; mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval; - mAdditionalDecodePriority = 0.f; mParcelMedia = NULL; memset(&mNumVolumes, 0, sizeof(U32)* LLRender::NUM_VOLUME_TEXTURE_CHANNELS); @@ -796,15 +797,14 @@ void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) co } virtual_size *= sTexelPixelRatio; - if(!mMaxVirtualSizeResetCounter) + /*if (!mMaxVirtualSizeResetCounter) { //flag to reset the values because the old values are used. resetMaxVirtualSizeResetCounter(); mMaxVirtualSize = virtual_size; - mAdditionalDecodePriority = 0.f; mNeedsGLTexture = needs_gltexture; } - else if (virtual_size > mMaxVirtualSize) + else*/ if (virtual_size > mMaxVirtualSize) { mMaxVirtualSize = virtual_size; } @@ -813,7 +813,6 @@ void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) co void LLViewerTexture::resetTextureStats() { mMaxVirtualSize = 0.0f; - mAdditionalDecodePriority = 0.f; mMaxVirtualSizeResetCounter = 0; } @@ -1082,7 +1081,6 @@ void LLViewerFetchedTexture::init(bool firstinit) if (firstinit) { - mDecodePriority = 0.f; mInImageList = 0; } @@ -1131,6 +1129,7 @@ void LLViewerFetchedTexture::init(bool firstinit) LLViewerFetchedTexture::~LLViewerFetchedTexture() { + assert_main_thread(); //*NOTE getTextureFetch can return NULL when Viewer is shutting down. // This is due to LLWearableList is singleton and is destroyed after // LLAppViewer::cleanup() was called. (see ticket EXT-177) @@ -1563,6 +1562,7 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/) void LLViewerFetchedTexture::postCreateTexture() { + LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; if (!mNeedsCreateTexture) { return; @@ -1586,6 +1586,8 @@ void LLViewerFetchedTexture::postCreateTexture() void LLViewerFetchedTexture::scheduleCreateTexture() { + LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; + if (!mNeedsCreateTexture) { mNeedsCreateTexture = TRUE; @@ -1662,6 +1664,7 @@ void LLViewerFetchedTexture::scheduleCreateTexture() //virtual void LLViewerFetchedTexture::setKnownDrawSize(S32 width, S32 height) { + LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; if(mKnownDrawWidth < width || mKnownDrawHeight < height) { mKnownDrawWidth = llmax(mKnownDrawWidth, width); @@ -1673,9 +1676,31 @@ void LLViewerFetchedTexture::setKnownDrawSize(S32 width, S32 height) addTextureStats((F32)(mKnownDrawWidth * mKnownDrawHeight)); } +void LLViewerFetchedTexture::setDebugText(const std::string& text) +{ + for (U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch) + { + llassert(mNumFaces[ch] <= mFaceList[ch].size()); + + for (U32 i = 0; i < mNumFaces[ch]; i++) + { + LLFace* facep = mFaceList[ch][i]; + if (facep) + { + LLDrawable* drawable = facep->getDrawable(); + if (drawable) + { + drawable->getVObj()->setDebugText(text); + } + } + } + } +} + //virtual void LLViewerFetchedTexture::processTextureStats() { + LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; if(mFullyLoaded) { if(mDesiredDiscardLevel > mMinDesiredDiscardLevel)//need to load more @@ -1683,6 +1708,7 @@ void LLViewerFetchedTexture::processTextureStats() mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, mMinDesiredDiscardLevel); mFullyLoaded = FALSE; } + //setDebugText("fully loaded"); } else { @@ -1695,7 +1721,7 @@ void LLViewerFetchedTexture::processTextureStats() mDesiredDiscardLevel = 0; } else if (!LLPipeline::sRenderDeferred && mBoostLevel == LLGLTexture::BOOST_ALM) - { + { // ??? don't load spec and normal maps when alm is disabled ??? mDesiredDiscardLevel = MAX_DISCARD_LEVEL + 1; } else if (mDontDiscard && mBoostLevel == LLGLTexture::BOOST_ICON) @@ -1760,191 +1786,9 @@ const S32 MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY = 4; const F32 PRIORITY_ADDITIONAL_FACTOR = 1000000.f; //additional const S32 MAX_ADDITIONAL_LEVEL_FOR_PRIORITY = 8; const F32 PRIORITY_BOOST_HIGH_FACTOR = 10000000.f;//boost high -F32 LLViewerFetchedTexture::calcDecodePriority() -{ -#ifndef LL_RELEASE_FOR_DOWNLOAD - if (mID == LLAppViewer::getTextureFetch()->mDebugID) - { - LLAppViewer::getTextureFetch()->mDebugCount++; // for setting breakpoints - } -#endif - - if (mNeedsCreateTexture) - { - return mDecodePriority; // no change while waiting to create - } - if(mFullyLoaded && !mForceToSaveRawImage)//already loaded for static texture - { - return -1.0f; //alreay fetched - } - - S32 cur_discard = getCurrentDiscardLevelForFetching(); - bool have_all_data = (cur_discard >= 0 && (cur_discard <= mDesiredDiscardLevel)); - F32 pixel_priority = (F32) sqrt(mMaxVirtualSize); - - F32 priority = 0.f; - - if (mIsMissingAsset) - { - priority = 0.0f; - } - else if(mDesiredDiscardLevel >= cur_discard && cur_discard > -1) - { - priority = -2.0f; - } - else if(mCachedRawDiscardLevel > -1 && mDesiredDiscardLevel >= mCachedRawDiscardLevel) - { - priority = -3.0f; - } - else if (mDesiredDiscardLevel > getMaxDiscardLevel()) - { - // Don't decode anything we don't need - priority = -4.0f; - } - else if ((mBoostLevel == LLGLTexture::BOOST_UI || mBoostLevel == LLGLTexture::BOOST_ICON) && !have_all_data) - { - priority = 1.f; - } - else if (pixel_priority < 0.001f && !have_all_data) - { - // Not on screen but we might want some data - if (mBoostLevel > BOOST_SELECTED) - { - // Always want high boosted images - priority = 1.f; - } - else - { - priority = -5.f; //stop fetching - } - } - else if (cur_discard < 0) - { - //texture does not have any data, so we don't know the size of the image, treat it like 32 * 32. - // priority range = 100,000 - 500,000 - static const F64 log_2 = log(2.0); - F32 desired = (F32)(log(32.0/pixel_priority) / log_2); - S32 ddiscard = MAX_DISCARD_LEVEL - (S32)desired; - ddiscard = llclamp(ddiscard, 0, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY); - priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR; - setAdditionalDecodePriority(0.1f);//boost the textures without any data so far. - } - else if ((mMinDiscardLevel > 0) && (cur_discard <= mMinDiscardLevel)) - { - // larger mips are corrupted - priority = -6.0f; - } - else - { - // priority range = 100,000 - 500,000 - S32 desired_discard = mDesiredDiscardLevel; - if (!isJustBound() && mCachedRawImageReady) - { - if(mBoostLevel < BOOST_HIGH) - { - // We haven't rendered this in a while, de-prioritize it - desired_discard += 2; - } - else - { - // We haven't rendered this in the last half second, and we have a cached raw image, leave the desired discard as-is - desired_discard = cur_discard; - } - } - - S32 ddiscard = cur_discard - desired_discard; - ddiscard = llclamp(ddiscard, -1, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY); - priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR; - } - - // Priority Formula: - // BOOST_HIGH + ADDITIONAL PRI + DELTA DISCARD + BOOST LEVEL + PIXELS - // [10,000,000] + [1,000,000-9,000,000] + [100,000-500,000] + [1-20,000] + [0-999] - if (priority > 0.0f) - { - bool large_enough = mCachedRawImageReady && ((S32)mTexelsPerImage > sMinLargeImageSize); - if(large_enough) - { - //Note: - //to give small, low-priority textures some chance to be fetched, - //cut the priority in half if the texture size is larger than 256 * 256 and has a 64*64 ready. - priority *= 0.5f; - } - - pixel_priority = llclamp(pixel_priority, 0.0f, MAX_PRIORITY_PIXEL); - - priority += pixel_priority + PRIORITY_BOOST_LEVEL_FACTOR * mBoostLevel; - - if ( mBoostLevel > BOOST_HIGH) - { - if(mBoostLevel > BOOST_SUPER_HIGH) - { - //for very important textures, always grant the highest priority. - priority += PRIORITY_BOOST_HIGH_FACTOR; - } - else if(mCachedRawImageReady) - { - //Note: - //to give small, low-priority textures some chance to be fetched, - //if high priority texture has a 64*64 ready, lower its fetching priority. - setAdditionalDecodePriority(0.5f); - } - else - { - priority += PRIORITY_BOOST_HIGH_FACTOR; - } - } - - if(mAdditionalDecodePriority > 0.0f) - { - // priority range += 1,000,000.f-9,000,000.f - F32 additional = PRIORITY_ADDITIONAL_FACTOR * (1.0 + mAdditionalDecodePriority * MAX_ADDITIONAL_LEVEL_FOR_PRIORITY); - if(large_enough) - { - //Note: - //to give small, low-priority textures some chance to be fetched, - //cut the additional priority to a quarter if the texture size is larger than 256 * 256 and has a 64*64 ready. - additional *= 0.25f; - } - priority += additional; - } - } - return priority; -} - -//static -F32 LLViewerFetchedTexture::maxDecodePriority() -{ - static const F32 max_priority = PRIORITY_BOOST_HIGH_FACTOR + //boost_high - PRIORITY_ADDITIONAL_FACTOR * (MAX_ADDITIONAL_LEVEL_FOR_PRIORITY + 1) + //additional (view dependent factors) - PRIORITY_DELTA_DISCARD_LEVEL_FACTOR * (MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY + 1) + //delta discard - PRIORITY_BOOST_LEVEL_FACTOR * (BOOST_MAX_LEVEL - 1) + //boost level - MAX_PRIORITY_PIXEL + 1.0f; //pixel area. - - return max_priority; -} //============================================================================ -void LLViewerFetchedTexture::setDecodePriority(F32 priority) -{ - mDecodePriority = priority; - - if(mDecodePriority < F_ALMOST_ZERO) - { - mStopFetchingTimer.reset(); - } -} - -void LLViewerFetchedTexture::setAdditionalDecodePriority(F32 priority) -{ - priority = llclamp(priority, 0.f, 1.f); - if(mAdditionalDecodePriority < priority) - { - mAdditionalDecodePriority = priority; - } -} - void LLViewerFetchedTexture::updateVirtualSize() { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; @@ -1953,6 +1797,12 @@ void LLViewerFetchedTexture::updateVirtualSize() addTextureStats(0.f, FALSE);//reset } + if (getBoostLevel() >= LLViewerTexture::BOOST_HIGH) + { //always load boosted textures at highest priority full res + addTextureStats(sMaxVirtualSize); + return; + } + for (U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch) { llassert(mNumFaces[ch] <= mFaceList[ch].size()); @@ -1974,8 +1824,12 @@ void LLViewerFetchedTexture::updateVirtualSize() setBoostLevel(LLViewerTexture::BOOST_SELECTED); } addTextureStats(facep->getVirtualSize()); - setAdditionalDecodePriority(facep->getImportanceToCamera()); + //drawable->getVObj()->setDebugText(llformat("%d:%d", (S32)sqrtf(facep->getVirtualSize()), (S32)sqrtf(getMaxVirtualSize()))); } + else + { + //drawable->getVObj()->setDebugText(""); + } } } } @@ -2063,31 +1917,35 @@ bool LLViewerFetchedTexture::updateFetch() if (mNeedsCreateTexture) { + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - needs create"); // We may be fetching still (e.g. waiting on write) // but don't check until we've processed the raw data we have return false; } if (mIsMissingAsset) { + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - missing asset"); llassert_always(!mHasFetcher); return false; // skip } if (!mLoadedCallbackList.empty() && mRawImage.notNull()) { + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - callback pending"); return false; // process any raw image data in callbacks before replacing } if(mInFastCacheList) { + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - in fast cache"); return false; } S32 current_discard = getCurrentDiscardLevelForFetching(); S32 desired_discard = getDesiredDiscardLevel(); - F32 decode_priority = getDecodePriority(); - decode_priority = llclamp(decode_priority, 0.0f, maxDecodePriority()); + F32 decode_priority = mMaxVirtualSize; if (mIsFetching) { + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - is fetching"); // Sets mRawDiscardLevel, mRawImage, mAuxRawImage S32 fetch_discard = current_discard; @@ -2105,17 +1963,25 @@ bool LLViewerFetchedTexture::updateFetch() if (finished) { mIsFetching = FALSE; + mLastFetchState = -1; + setDebugText(""); mLastPacketTimer.reset(); } else { mFetchState = LLAppViewer::getTextureFetch()->getFetchState(mID, mDownloadProgress, mRequestedDownloadPriority, mFetchPriority, mFetchDeltaTime, mRequestDeltaTime, mCanUseHTTP); + if (mFetchState != mLastFetchState) + { + setDebugText(LLTextureFetch::getStateString(mFetchState)); + mLastFetchState = mFetchState; + } } // We may have data ready regardless of whether or not we are finished (e.g. waiting on write) if (mRawImage.notNull()) { + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - has raw image"); LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName); if (tester) { @@ -2126,6 +1992,7 @@ bool LLViewerFetchedTexture::updateFetch() if ((mRawImage->getDataSize() > 0 && mRawDiscardLevel >= 0) && (current_discard < 0 || mRawDiscardLevel < current_discard)) { + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - data good"); mFullWidth = mRawImage->getWidth() << mRawDiscardLevel; mFullHeight = mRawImage->getHeight() << mRawDiscardLevel; setTexelsPerImage(); @@ -2162,6 +2029,7 @@ bool LLViewerFetchedTexture::updateFetch() } else { + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - data not needed"); // Data is ready but we don't need it // (received it already while fetcher was writing to disk) destroyRawImage(); @@ -2194,13 +2062,13 @@ bool LLViewerFetchedTexture::updateFetch() if(current_discard >= 0) { mMinDiscardLevel = current_discard; - desired_discard = current_discard; + //desired_discard = current_discard; } else { S32 dis_level = getDiscardLevel(); mMinDiscardLevel = dis_level; - desired_discard = dis_level; + //desired_discard = dis_level; } } destroyRawImage(); @@ -2214,12 +2082,6 @@ bool LLViewerFetchedTexture::updateFetch() } else { -// // Useful debugging code for undesired deprioritization of textures. -// if (decode_priority <= 0.0f && desired_discard >= 0 && desired_discard < current_discard) -// { -// LL_INFOS() << "Calling updateRequestPriority() with decode_priority = 0.0f" << LL_ENDL; -// calcDecodePriority(); -// } static const F32 MAX_HOLD_TIME = 5.0f; //seconds to wait before canceling fecthing if decode_priority is 0.f. if(decode_priority > 0.0f || mStopFetchingTimer.getElapsedTimeF32() > MAX_HOLD_TIME) { @@ -2229,21 +2091,27 @@ bool LLViewerFetchedTexture::updateFetch() } } + desired_discard = llmin(desired_discard, getMaxDiscardLevel()); + bool make_request = true; - if (decode_priority <= 0) + /*if (decode_priority <= 0) { + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - priority <= 0"); make_request = false; } else if(mDesiredDiscardLevel > getMaxDiscardLevel()) { + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - desired > max"); make_request = false; } - else if (mNeedsCreateTexture || mIsMissingAsset) + else */ if (mNeedsCreateTexture || mIsMissingAsset) { + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - create or missing"); make_request = false; } else if (current_discard >= 0 && current_discard <= mMinDiscardLevel) { + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - current < min"); make_request = false; } else if(mCachedRawImage.notNull() // can be empty @@ -2260,6 +2128,7 @@ bool LLViewerFetchedTexture::updateFetch() if (make_request) { +#if 0 // Load the texture progressively: we try not to rush to the desired discard too fast. // If the camera is not moving, we do not tweak the discard level notch by notch but go to the desired discard with larger boosted steps // This mitigates the "textures stay blurry" problem when loading while not killing the texture memory while moving around @@ -2276,18 +2145,23 @@ bool LLViewerFetchedTexture::updateFetch() { desired_discard = llmax(desired_discard, current_discard - delta_level); } +#endif if (mIsFetching) { + // already requested a higher resolution mip if (mRequestedDiscardLevel <= desired_discard) { + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - requested < desired"); make_request = false; } } else { + // already at a higher resolution mip, don't discard if (current_discard >= 0 && current_discard <= desired_discard) { + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - current <= desired"); make_request = false; } } @@ -2295,6 +2169,7 @@ bool LLViewerFetchedTexture::updateFetch() if (make_request) { + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - make request"); S32 w=0, h=0, c=0; if (getDiscardLevel() >= 0) { @@ -2316,6 +2191,7 @@ bool LLViewerFetchedTexture::updateFetch() if (fetch_request_created) { + LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - request created"); mHasFetcher = TRUE; mIsFetching = TRUE; mRequestedDiscardLevel = desired_discard; @@ -2331,7 +2207,7 @@ bool LLViewerFetchedTexture::updateFetch() // Only delete requests that haven't received any network data // for a while. Note - this is the normal mechanism for // deleting requests, not just a place to handle timeouts. - const F32 FETCH_IDLE_TIME = 5.f; + const F32 FETCH_IDLE_TIME = 0.1f; if (mLastPacketTimer.getElapsedTimeF32() > FETCH_IDLE_TIME) { LL_DEBUGS("Texture") << "exceeded idle time " << FETCH_IDLE_TIME << ", deleting request: " << getID() << LL_ENDL; @@ -2641,7 +2517,7 @@ bool LLViewerFetchedTexture::doLoadedCallbacks() LL_INFOS() << "baked texture: " << mID << "clears all call backs due to inactivity." << LL_ENDL; LL_INFOS() << mUrl << LL_ENDL; LL_INFOS() << "current discard: " << getDiscardLevel() << " current discard for fetch: " << getCurrentDiscardLevelForFetching() << - " Desired discard: " << getDesiredDiscardLevel() << "decode Pri: " << getDecodePriority() << LL_ENDL; + " Desired discard: " << getDesiredDiscardLevel() << "decode Pri: " << mMaxVirtualSize << LL_ENDL; } clearCallbackEntryList() ; //remove all callbacks. @@ -2872,7 +2748,7 @@ void LLViewerFetchedTexture::forceImmediateUpdate() return; } //if already called forceImmediateUpdate() - if(mInImageList && mDecodePriority == LLViewerFetchedTexture::maxDecodePriority()) + if(mInImageList && mMaxVirtualSize == LLViewerFetchedTexture::sMaxVirtualSize) { return; } @@ -2941,6 +2817,7 @@ bool LLViewerFetchedTexture::needsToSaveRawImage() void LLViewerFetchedTexture::destroyRawImage() { + LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; if (mAuxRawImage.notNull() && !needsToSaveRawImage()) { sAuxCount--; @@ -3024,6 +2901,7 @@ void LLViewerFetchedTexture::setCachedRawImage(S32 discard_level, LLImageRaw* im void LLViewerFetchedTexture::setCachedRawImage() { + LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; if(mRawImage == mCachedRawImage) { return; @@ -3099,6 +2977,7 @@ void LLViewerFetchedTexture::checkCachedRawSculptImage() void LLViewerFetchedTexture::saveRawImage() { + LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; if(mRawImage.isNull() || mRawImage == mSavedRawImage || (mSavedRawDiscardLevel >= 0 && mSavedRawDiscardLevel <= mRawDiscardLevel)) { return; @@ -3314,25 +3193,10 @@ void LLViewerLODTexture::processTextureStats() } else { - if(isLargeImage() && !isJustBound() && mAdditionalDecodePriority < 0.3f) - { - //if is a big image and not being used recently, nor close to the view point, do not load hi-res data. - mMaxVirtualSize = llmin(mMaxVirtualSize, (F32)LLViewerTexture::sMinLargeImageSize); - } - - if ((mCalculatedDiscardLevel >= 0.f) && - (llabs(mMaxVirtualSize - mDiscardVirtualSize) < mMaxVirtualSize*.20f)) - { - // < 20% change in virtual size = no change in desired discard - discard_level = mCalculatedDiscardLevel; - } - else - { - // Calculate the required scale factor of the image using pixels per texel - discard_level = (F32)(log(mTexelsPerImage/mMaxVirtualSize) / log_4); - mDiscardVirtualSize = mMaxVirtualSize; - mCalculatedDiscardLevel = discard_level; - } + // Calculate the required scale factor of the image using pixels per texel + discard_level = (F32)(log(mTexelsPerImage/mMaxVirtualSize) / log_4); + mDiscardVirtualSize = mMaxVirtualSize; + mCalculatedDiscardLevel = discard_level; } if (mBoostLevel < LLGLTexture::BOOST_SCULPTED) { -- cgit v1.2.3 From 06aa68c2fbcd83cb00465c9f14933bda276b11e8 Mon Sep 17 00:00:00 2001 From: Nat Goodspeed Date: Tue, 10 May 2022 12:32:43 -0400 Subject: SL-17219: Delete some unused declarations. These trigger fatal warnings on Mac. --- indra/newview/llviewertexture.cpp | 8 -------- 1 file changed, 8 deletions(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 06673b50fa..0f2af77f9d 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -1779,14 +1779,6 @@ void LLViewerFetchedTexture::processTextureStats() } } -const F32 MAX_PRIORITY_PIXEL = 999.f; //pixel area -const F32 PRIORITY_BOOST_LEVEL_FACTOR = 1000.f; //boost level -const F32 PRIORITY_DELTA_DISCARD_LEVEL_FACTOR = 100000.f; //delta discard -const S32 MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY = 4; -const F32 PRIORITY_ADDITIONAL_FACTOR = 1000000.f; //additional -const S32 MAX_ADDITIONAL_LEVEL_FOR_PRIORITY = 8; -const F32 PRIORITY_BOOST_HIGH_FACTOR = 10000000.f;//boost high - //============================================================================ void LLViewerFetchedTexture::updateVirtualSize() -- cgit v1.2.3 From 3e9dcba813a8263635e06b8e49c4aa5c54742139 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 24 May 2022 17:03:11 -0500 Subject: SL-17486 Fix for many texture types failing to load. --- indra/newview/llviewertexture.cpp | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 0f2af77f9d..b8de5d34eb 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -714,6 +714,12 @@ void LLViewerTexture::setBoostLevel(S32 level) } } + // strongly encourage anything boosted to load at full res + if (mBoostLevel >= LLViewerTexture::BOOST_HIGH) + { + mMaxVirtualSize = 2048.f * 2048.f; + } + if (mBoostLevel == LLViewerTexture::BOOST_SELECTED) { mSelectedTime = gFrameTimeSeconds; @@ -1963,11 +1969,11 @@ bool LLViewerFetchedTexture::updateFetch() { mFetchState = LLAppViewer::getTextureFetch()->getFetchState(mID, mDownloadProgress, mRequestedDownloadPriority, mFetchPriority, mFetchDeltaTime, mRequestDeltaTime, mCanUseHTTP); - if (mFetchState != mLastFetchState) + /*if (mFetchState != mLastFetchState) { setDebugText(LLTextureFetch::getStateString(mFetchState)); mLastFetchState = mFetchState; - } + }*/ } // We may have data ready regardless of whether or not we are finished (e.g. waiting on write) @@ -2031,7 +2037,7 @@ bool LLViewerFetchedTexture::updateFetch() if (!mIsFetching) { - if ((decode_priority > 0) && (mRawDiscardLevel < 0 || mRawDiscardLevel == INVALID_DISCARD_LEVEL)) + if ((decode_priority > 0) && (mRawDiscardLevel < 0)) { // We finished but received no data if (getDiscardLevel() < 0) -- cgit v1.2.3 From dfa71e2bb59e81de93f626fada6975ae46b01bb6 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 31 May 2022 11:57:15 -0500 Subject: SL-17490 Only update a subset of textures each frame and remove dead debug code. --- indra/newview/llviewertexture.cpp | 13 ------------- 1 file changed, 13 deletions(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index b8de5d34eb..0544bceb9f 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -463,11 +463,6 @@ void LLViewerTextureManager::cleanup() void LLViewerTexture::initClass() { LLImageGL::sDefaultGLTexture = LLViewerFetchedTexture::sDefaultImagep->getGLTexture(); - - if(gSavedSettings.getBOOL("TextureFetchDebuggerEnabled")) - { - sTexelPixelRatio = gSavedSettings.getF32("TexelPixelRatio"); - } } // tuning params @@ -4014,7 +4009,6 @@ void LLTexturePipelineTester::compareTestSessions(llofstream* os) *os << llformat("%s\n", getTesterName().c_str()); *os << llformat("AggregateResults\n"); - compareTestResults(os, "TotalFetchingTime", base_sessionp->mTotalFetchingTime, current_sessionp->mTotalFetchingTime); compareTestResults(os, "TotalGrayTime", base_sessionp->mTotalGrayTime, current_sessionp->mTotalGrayTime); compareTestResults(os, "TotalStablizingTime", base_sessionp->mTotalStablizingTime, current_sessionp->mTotalStablizingTime); compareTestResults(os, "StartTimeLoadingSculpties", base_sessionp->mStartTimeLoadingSculpties, current_sessionp->mStartTimeLoadingSculpties); @@ -4074,7 +4068,6 @@ LLMetricPerformanceTesterWithSession::LLTestSession* LLTexturePipelineTester::lo return NULL; } - F32 total_fetching_time = 0.f; F32 total_gray_time = 0.f; F32 total_stablizing_time = 0.f; F32 total_loading_sculpties_time = 0.f; @@ -4109,7 +4102,6 @@ LLMetricPerformanceTesterWithSession::LLTestSession* LLTexturePipelineTester::lo F32 cur_time = (*log)[label]["Time"].asReal(); if(start_time - start_fetching_time > F_ALMOST_ZERO) //fetching has paused for a while { - sessionp->mTotalFetchingTime += total_fetching_time; sessionp->mTotalGrayTime += total_gray_time; sessionp->mTotalStablizingTime += total_stablizing_time; @@ -4117,14 +4109,12 @@ LLMetricPerformanceTesterWithSession::LLTestSession* LLTexturePipelineTester::lo sessionp->mTotalTimeLoadingSculpties += total_loading_sculpties_time; start_fetching_time = start_time; - total_fetching_time = 0.0f; total_gray_time = 0.f; total_stablizing_time = 0.f; total_loading_sculpties_time = 0.f; } else { - total_fetching_time = cur_time - start_time; total_gray_time = (*log)[label]["TotalGrayTime"].asReal(); total_stablizing_time = (*log)[label]["TotalStablizingTime"].asReal(); @@ -4170,7 +4160,6 @@ LLMetricPerformanceTesterWithSession::LLTestSession* LLTexturePipelineTester::lo in_log = (*log).has(currentLabel); } - sessionp->mTotalFetchingTime += total_fetching_time; sessionp->mTotalGrayTime += total_gray_time; sessionp->mTotalStablizingTime += total_stablizing_time; @@ -4192,8 +4181,6 @@ LLTexturePipelineTester::LLTextureTestSession::~LLTextureTestSession() } void LLTexturePipelineTester::LLTextureTestSession::reset() { - mTotalFetchingTime = 0.0f; - mTotalGrayTime = 0.0f; mTotalStablizingTime = 0.0f; -- cgit v1.2.3 From 5259fa811c11892ef150f853c9de5a8927fa68a6 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 6 Jun 2022 21:12:48 -0500 Subject: SL-17486 Force desired discard level to 0 for high boosted textures (fix for fuzzy terrain textures etc). --- indra/newview/llviewertexture.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 0544bceb9f..2eb36a42be 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -1884,6 +1884,16 @@ bool LLViewerFetchedTexture::isActiveFetching() return mFetchState > 7 && mFetchState < 10 && monitor_enabled; //in state of WAIT_HTTP_REQ or DECODE_IMAGE. } +void LLViewerFetchedTexture::setBoostLevel(S32 level) +{ + LLViewerTexture::setBoostLevel(level); + + if (level >= LLViewerTexture::BOOST_HIGH) + { + mDesiredDiscardLevel = 0; + } +} + bool LLViewerFetchedTexture::updateFetch() { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; -- cgit v1.2.3 From 7908ae701f245f6c15602b23b2073f6c0fe3fdb8 Mon Sep 17 00:00:00 2001 From: Cosmic Linden Date: Tue, 7 Jun 2022 11:42:51 -0700 Subject: SL-17489: Fix map tile log spam and resulting excessive invalid texture requests. This was affecting map tiles that the agent is not allowed to see (HTTP error: 403 forbidden). The URLs of these map tile requests were then getting cleared, so when these map tiles were re-requested (up to 10 times per second, from LLViewerFetchedTexture::updateFetch), the request would use the wrong URL and get a 404. Stay in DONE state if there is no new work to do, reducing unneeded requests for textures while leaving open the possibility to re-request a texture at different resolution. Alternatively, we could introduce a new FAILED state here. The current DONE state has nuance, and can either mean "texture loading failed" or "texture successfully loaded at a certain LOD." And a 4xx error is generally irrecoverable. Will strongly consider a FAILED state. Also, don't clear the map URL, so that any future network requests for the map textures request the correct resource. --- indra/newview/llviewertexture.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 0544bceb9f..1deb4b5ca1 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -2192,8 +2192,11 @@ bool LLViewerFetchedTexture::updateFetch() mFetchPriority, mFetchDeltaTime, mRequestDeltaTime, mCanUseHTTP); } - // if createRequest() failed, we're finishing up a request for this UUID, - // wait for it to complete + // If createRequest() failed, that means one of two things: + // 1. We're finishing up a request for this UUID, so we + // should wait for it to complete + // 2. We've failed a request for this UUID, so there is + // no need to create another request } else if (mHasFetcher && !mIsFetching) { -- cgit v1.2.3 From 197baebc62d1e4b922730266f77f4e6b555e2cac Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 7 Jun 2022 15:12:58 -0500 Subject: SL-17547 Fix for crash in getCurrentDiscardLevelForFetching (and add runtime check and assertion to avoid crash in production and detect crash in development). --- indra/newview/llviewertexture.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 2eb36a42be..ae480bcc35 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -653,6 +653,8 @@ void LLViewerTexture::cleanup() { notifyAboutMissingAsset(); + LLAppViewer::getTextureFetch()->updateRequestPriority(mID, 0.f); + mFaceList[LLRender::DIFFUSE_MAP].clear(); mFaceList[LLRender::NORMAL_MAP].clear(); mFaceList[LLRender::SPECULAR_MAP].clear(); @@ -1941,6 +1943,11 @@ bool LLViewerFetchedTexture::updateFetch() LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - in fast cache"); return false; } + if (mGLTexturep.isNull()) + { // fix for crash inside getCurrentDiscardLevelForFetching (shouldn't happen but appears to be happening) + llassert(false); + return false; + } S32 current_discard = getCurrentDiscardLevelForFetching(); S32 desired_discard = getDesiredDiscardLevel(); -- cgit v1.2.3 From 99189ff2d5e96434cdc58115bbc03614f8e50773 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 7 Jun 2022 15:24:40 -0500 Subject: SL-17547 Fix for crash on shutdown introduced in last commit. --- indra/newview/llviewertexture.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index ae480bcc35..b7633545f9 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -653,7 +653,10 @@ void LLViewerTexture::cleanup() { notifyAboutMissingAsset(); - LLAppViewer::getTextureFetch()->updateRequestPriority(mID, 0.f); + if (LLAppViewer::getTextureFetch()) + { + LLAppViewer::getTextureFetch()->updateRequestPriority(mID, 0.f); + } mFaceList[LLRender::DIFFUSE_MAP].clear(); mFaceList[LLRender::NORMAL_MAP].clear(); -- cgit v1.2.3 From da069765b1974e60df5ebf9e973c7fd00c52e329 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 8 Jun 2022 16:24:03 -0500 Subject: SL-17005 Tweak target VRAM usage and add some log spam to help zero in on good targets. --- indra/newview/llviewertexture.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 16b07159ba..e31bc5ec6e 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -803,14 +803,8 @@ void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) co } virtual_size *= sTexelPixelRatio; - /*if (!mMaxVirtualSizeResetCounter) - { - //flag to reset the values because the old values are used. - resetMaxVirtualSizeResetCounter(); - mMaxVirtualSize = virtual_size; - mNeedsGLTexture = needs_gltexture; - } - else*/ if (virtual_size > mMaxVirtualSize) + + if (virtual_size > mMaxVirtualSize) { mMaxVirtualSize = virtual_size; } @@ -1801,6 +1795,12 @@ void LLViewerFetchedTexture::updateVirtualSize() return; } + if (sDesiredDiscardBias > 0.f) + { + // running out of video memory, don't hold onto high res textures in the background + mMaxVirtualSize = 0.f; + } + for (U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch) { llassert(mNumFaces[ch] <= mFaceList[ch].size()); -- cgit v1.2.3 From 91a9665e35a3bfeb5a2bc81586a23e70bb2c7596 Mon Sep 17 00:00:00 2001 From: Howard Stearns Date: Mon, 13 Jun 2022 14:00:13 -0700 Subject: SL-17485 - Make mac compiler happier. --- indra/newview/llviewertexture.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 16b07159ba..a6e7b01df7 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -524,7 +524,7 @@ void LLViewerTexture::getGPUMemoryForTextures(S32Megabytes &gpu, S32Megabytes &p { gpu_res = (S32Megabytes)gViewerWindow->getWindow()->getAvailableVRAMMegabytes(); - //check main memory, only works for windows. + //check main memory, only works for windows and macos. LLMemory::updateMemoryInfo(); physical_res = LLMemory::getAvailableMemKB(); -- cgit v1.2.3 From 71ae65ae175a33c7f60442f62b0ef59415528bf5 Mon Sep 17 00:00:00 2001 From: Ptolemy Date: Mon, 29 Aug 2022 14:06:48 -0700 Subject: SL-17703: PBR: Fix missing ORM to use 1,0,0 --- indra/newview/llviewertexture.cpp | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index c389d2122e..3ecab2c647 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -69,6 +69,7 @@ const S32Megabytes gMaxVideoRam(512); LLPointer LLViewerTexture::sNullImagep = NULL; LLPointer LLViewerTexture::sBlackImagep = NULL; LLPointer LLViewerTexture::sCheckerBoardImagep = NULL; +LLPointer LLViewerTexture::sDefaultPBRORMImagep = NULL; // PBR: When ORM is missing use 1,0,0 LLPointer LLViewerFetchedTexture::sMissingAssetImagep = NULL; LLPointer LLViewerFetchedTexture::sWhiteImagep = NULL; LLPointer LLViewerFetchedTexture::sDefaultImagep = NULL; @@ -367,6 +368,13 @@ void LLViewerTextureManager::init() LLViewerTexture::sNullImagep = LLViewerTextureManager::getLocalTexture(raw.get(), TRUE); } + // Create Default PBR ORM Texture 1,0,0 + { + LLPointer red = new LLImageRaw(8,8,3); + red->clear(0xFF, 0x00, 0x00, 0xFF); + LLViewerTexture::sDefaultPBRORMImagep = LLViewerTextureManager::getLocalTexture(red.get(), TRUE); + } + const S32 dim = 128; LLPointer image_raw = new LLImageRaw(dim,dim,3); U8* data = image_raw->getData(); @@ -451,8 +459,9 @@ void LLViewerTextureManager::cleanup() LLImageGL::sDefaultGLTexture = NULL; LLViewerTexture::sNullImagep = NULL; LLViewerTexture::sBlackImagep = NULL; + LLViewerFetchedTexture::sDefaultPBRORMImagep = NULL; LLViewerTexture::sCheckerBoardImagep = NULL; - LLViewerFetchedTexture::sDefaultImagep = NULL; + LLViewerFetchedTexture::sDefaultImagep = NULL; LLViewerFetchedTexture::sSmokeImagep = NULL; LLViewerFetchedTexture::sMissingAssetImagep = NULL; LLTexUnit::sWhiteTexture = 0; -- cgit v1.2.3 From e81b149c4a24a8ade827e34fa600207cfa86fc7f Mon Sep 17 00:00:00 2001 From: Ptolemy Date: Mon, 29 Aug 2022 17:34:49 -0700 Subject: Revert "SL-17703: PBR: Fix missing ORM to use 1,0,0" If ORM is blank the roughness and metal are multiplied into a default white ORM texture. This reverts commit 71ae65ae175a33c7f60442f62b0ef59415528bf5. --- indra/newview/llviewertexture.cpp | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 3ecab2c647..c389d2122e 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -69,7 +69,6 @@ const S32Megabytes gMaxVideoRam(512); LLPointer LLViewerTexture::sNullImagep = NULL; LLPointer LLViewerTexture::sBlackImagep = NULL; LLPointer LLViewerTexture::sCheckerBoardImagep = NULL; -LLPointer LLViewerTexture::sDefaultPBRORMImagep = NULL; // PBR: When ORM is missing use 1,0,0 LLPointer LLViewerFetchedTexture::sMissingAssetImagep = NULL; LLPointer LLViewerFetchedTexture::sWhiteImagep = NULL; LLPointer LLViewerFetchedTexture::sDefaultImagep = NULL; @@ -368,13 +367,6 @@ void LLViewerTextureManager::init() LLViewerTexture::sNullImagep = LLViewerTextureManager::getLocalTexture(raw.get(), TRUE); } - // Create Default PBR ORM Texture 1,0,0 - { - LLPointer red = new LLImageRaw(8,8,3); - red->clear(0xFF, 0x00, 0x00, 0xFF); - LLViewerTexture::sDefaultPBRORMImagep = LLViewerTextureManager::getLocalTexture(red.get(), TRUE); - } - const S32 dim = 128; LLPointer image_raw = new LLImageRaw(dim,dim,3); U8* data = image_raw->getData(); @@ -459,9 +451,8 @@ void LLViewerTextureManager::cleanup() LLImageGL::sDefaultGLTexture = NULL; LLViewerTexture::sNullImagep = NULL; LLViewerTexture::sBlackImagep = NULL; - LLViewerFetchedTexture::sDefaultPBRORMImagep = NULL; LLViewerTexture::sCheckerBoardImagep = NULL; - LLViewerFetchedTexture::sDefaultImagep = NULL; + LLViewerFetchedTexture::sDefaultImagep = NULL; LLViewerFetchedTexture::sSmokeImagep = NULL; LLViewerFetchedTexture::sMissingAssetImagep = NULL; LLTexUnit::sWhiteTexture = 0; -- cgit v1.2.3 From 8eaee1f033d9dac892e749cc65416e149021d8f6 Mon Sep 17 00:00:00 2001 From: Ptolemy Date: Tue, 30 Aug 2022 20:35:15 -0700 Subject: SL-17703: PBR: Fix albedo being in wrong color space, add support for debug default_irradiance.png --- indra/newview/llviewertexture.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 0c23214b52..15d623257b 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -76,6 +76,7 @@ LLPointer LLViewerFetchedTexture::sWhiteImagep = NULL; LLPointer LLViewerFetchedTexture::sDefaultImagep = NULL; LLPointer LLViewerFetchedTexture::sSmokeImagep = NULL; LLPointer LLViewerFetchedTexture::sFlatNormalImagep = NULL; +LLPointer LLViewerFetchedTexture::sDefaultIrradiancePBRp; LLViewerMediaTexture::media_map_t LLViewerMediaTexture::sMediaMap; LLTexturePipelineTester* LLViewerTextureManager::sTesterp = NULL; F32 LLViewerFetchedTexture::sMaxVirtualSize = F32_MAX/2.f; @@ -458,6 +459,7 @@ void LLViewerTextureManager::cleanup() LLViewerFetchedTexture::sWhiteImagep = NULL; LLViewerFetchedTexture::sFlatNormalImagep = NULL; + LLViewerFetchedTexture::sDefaultIrradiancePBRp = NULL; LLViewerMediaTexture::cleanUpClass(); } -- cgit v1.2.3 From c9f893b1003b2d9db01362430dbbfa59a91d4fd7 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 31 Aug 2022 11:36:00 -0500 Subject: SL-18065 WIP -- Adjust max virtual size to keep debug floater readable. Make assert on shutdown less frequent (still not gone, likely race condition). Fix unrelated assertion in reflection probes. --- indra/newview/llviewertexture.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 0c23214b52..62e5fedb7d 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -78,7 +78,7 @@ LLPointer LLViewerFetchedTexture::sSmokeImagep = NULL; LLPointer LLViewerFetchedTexture::sFlatNormalImagep = NULL; LLViewerMediaTexture::media_map_t LLViewerMediaTexture::sMediaMap; LLTexturePipelineTester* LLViewerTextureManager::sTesterp = NULL; -F32 LLViewerFetchedTexture::sMaxVirtualSize = F32_MAX/2.f; +F32 LLViewerFetchedTexture::sMaxVirtualSize = 8192.f*8192.f; const std::string sTesterName("TextureTester"); @@ -99,7 +99,6 @@ U32 LLViewerTexture::sMinLargeImageSize = 65536; //256 * 256. U32 LLViewerTexture::sMaxSmallImageSize = MAX_CACHED_RAW_IMAGE_AREA; bool LLViewerTexture::sFreezeImageUpdates = false; F32 LLViewerTexture::sCurrentTime = 0.0f; -F32 LLViewerTexture::sTexelPixelRatio = 1.0f; LLViewerTexture::EDebugTexels LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_OFF; @@ -809,7 +808,7 @@ void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) co mNeedsGLTexture = TRUE; } - virtual_size *= sTexelPixelRatio; + llassert(virtual_size <= LLViewerFetchedTexture::sMaxVirtualSize); if (virtual_size > mMaxVirtualSize) { -- cgit v1.2.3 From 5c0e201cd61cf7b29b8871864c8fc7f90c82b5cd Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 31 Aug 2022 11:45:48 -0500 Subject: SL-18065 WIP -- Clamp virtual size of fetched textures. --- indra/newview/llviewertexture.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 62e5fedb7d..1a0471186f 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -808,7 +808,7 @@ void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) co mNeedsGLTexture = TRUE; } - llassert(virtual_size <= LLViewerFetchedTexture::sMaxVirtualSize); + virtual_size = llmin(virtual_size, LLViewerFetchedTexture::sMaxVirtualSize); if (virtual_size > mMaxVirtualSize) { -- cgit v1.2.3