From 0c7205e5f1fadadcfbe08d87f0e08c7946aaffbd Mon Sep 17 00:00:00 2001 From: RunitaiLinden Date: Tue, 23 May 2023 10:55:50 -0500 Subject: SL-19560 Better fix for blurry BoM textures. --- indra/newview/llviewertexture.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'indra/newview/llviewertexture.cpp') diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 29c8700105..f178ec9d8d 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -3115,7 +3115,8 @@ void LLViewerLODTexture::processTextureStats() // S32 current_discard = getDiscardLevel(); - if (mBoostLevel < LLGLTexture::BOOST_SCULPTED && current_discard >= 0) + if (mBoostLevel < LLGLTexture::BOOST_AVATAR_BAKED && + current_discard >= 0) { if (current_discard < (mDesiredDiscardLevel-1) && !mForceToSaveRawImage) { // should scale down -- cgit v1.2.3