From c8ae0c0c3f1747faf36d27a63c66755a1bfeeb3c Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Fri, 17 May 2019 14:21:52 -0700 Subject: SL-11112 Fix blend between reflected/refracted water maps (make less transparent) and fix setting of water fog color alpha on low end to better match prev behavior of setting the internal control value in that case. --- indra/newview/llviewershadermgr.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/newview/llviewershadermgr.cpp') diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 406d147792..e0253c8a5c 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -2084,6 +2084,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredWaterProgram.mFeatures.hasGamma = true; gDeferredWaterProgram.mFeatures.hasTransport = true; gDeferredWaterProgram.mFeatures.encodesNormal = true; + gDeferredWaterProgram.mFeatures.hasSrgb = true; gDeferredWaterProgram.mShaderFiles.clear(); gDeferredWaterProgram.mShaderFiles.push_back(make_pair("deferred/waterV.glsl", GL_VERTEX_SHADER_ARB)); -- cgit v1.2.3