From c72a0b7bbcbeca0f586d902b3bd73f101c144edd Mon Sep 17 00:00:00 2001 From: "simon@Simon-PC.lindenlab.com" Date: Tue, 22 Jan 2013 13:51:19 -0800 Subject: MAINT-2158 - Particle grievance. Particles are not added at less than 4 fps. Reviewed by Kelly --- indra/newview/llviewerpartsim.cpp | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'indra/newview/llviewerpartsim.cpp') diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp index 6bd9f66b9c..61cdfd7818 100644 --- a/indra/newview/llviewerpartsim.cpp +++ b/indra/newview/llviewerpartsim.cpp @@ -488,9 +488,13 @@ void LLViewerPartSim::destroyClass() //static BOOL LLViewerPartSim::shouldAddPart() { - if (sParticleCount > PART_THROTTLE_THRESHOLD*sMaxParticleCount) + if (sParticleCount >= MAX_PART_COUNT) { + return FALSE; + } + if (sParticleCount > PART_THROTTLE_THRESHOLD*sMaxParticleCount) + { F32 frac = (F32)sParticleCount/(F32)sMaxParticleCount; frac -= PART_THROTTLE_THRESHOLD; frac *= PART_THROTTLE_RESCALE; @@ -500,7 +504,10 @@ BOOL LLViewerPartSim::shouldAddPart() return FALSE; } } - if (sParticleCount >= MAX_PART_COUNT) + + // Check frame rate, and don't add more if the viewer is really slow + const F32 MIN_FRAME_RATE_FOR_NEW_PARTICLES = 4.f; + if (gFPSClamped < MIN_FRAME_RATE_FOR_NEW_PARTICLES) { return FALSE; } -- cgit v1.2.3