From 8e67ecf3dcd5f168806389a1048b2632582feedb Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 3 Feb 2010 12:33:32 -0600 Subject: Optimization pass. -- Further instrumentation of idle update -- Removed mActiveQ from LLPipeline, instead making calm objects static during LLVOVolume::idleUpdate -- Further instrumentation of flexible object update -- Converted LLDynamicArray and LLMap members of LLViewerObjectList to stl counterparts -- Increased number of update bins in LLViewerObjectList from 16 to 128 (objects will be processed every 128 frames instead of every 16, or ~ 90% fewer objects processed per frame) -- Removed unused "renderObjectsForSelect" code. -- Reenabled LOD updates for objects further than 24m from camera --- indra/newview/llviewerobjectlist.h | 31 +++++++++++++++++-------------- 1 file changed, 17 insertions(+), 14 deletions(-) (limited to 'indra/newview/llviewerobjectlist.h') diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h index ace5c5038e..8d3d2c4b44 100644 --- a/indra/newview/llviewerobjectlist.h +++ b/indra/newview/llviewerobjectlist.h @@ -38,8 +38,6 @@ // common includes #include "llstat.h" -#include "lldarrayptr.h" -#include "llmap.h" // *TODO: switch to std::map #include "llstring.h" // project includes @@ -50,7 +48,7 @@ class LLNetMap; class LLDebugBeacon; const U32 CLOSE_BIN_SIZE = 10; -const U32 NUM_BINS = 16; +const U32 NUM_BINS = 128; // GL name = position in object list + GL_NAME_INDEX_OFFSET so that // we can have special numbers like zero. @@ -111,13 +109,12 @@ public: void updateAvatarVisibility(); // Selection related stuff - void renderObjectsForSelect(LLCamera &camera, const LLRect& screen_rect, BOOL pick_parcel_wall = FALSE, BOOL render_transparent = TRUE); void generatePickList(LLCamera &camera); void renderPickList(const LLRect& screen_rect, BOOL pick_parcel_wall, BOOL render_transparent); LLViewerObject *getSelectedObject(const U32 object_id); - inline S32 getNumObjects() { return mObjects.count(); } + inline S32 getNumObjects() { return (S32) mObjects.size(); } void addToMap(LLViewerObject *objectp); void removeFromMap(LLViewerObject *objectp); @@ -131,7 +128,7 @@ public: S32 findReferences(LLDrawable *drawablep) const; // Find references to drawable in all objects, and return value. - S32 getOrphanParentCount() const { return mOrphanParents.count(); } + S32 getOrphanParentCount() const { return (S32) mOrphanParents.size(); } S32 getOrphanCount() const { return mNumOrphans; } void orphanize(LLViewerObject *childp, U32 parent_id, U32 ip, U32 port); void findOrphans(LLViewerObject* objectp, U32 ip, U32 port); @@ -179,26 +176,28 @@ public: S32 mNumUnknownKills; S32 mNumDeadObjects; protected: - LLDynamicArray mOrphanParents; // LocalID/ip,port of orphaned objects - LLDynamicArray mOrphanChildren; // UUID's of orphaned objects + std::vector mOrphanParents; // LocalID/ip,port of orphaned objects + std::vector mOrphanChildren; // UUID's of orphaned objects S32 mNumOrphans; - LLDynamicArrayPtr, 256> mObjects; + typedef std::vector > vobj_list_t; + + vobj_list_t mObjects; std::set > mActiveObjects; - LLDynamicArrayPtr > mMapObjects; + vobj_list_t mMapObjects; typedef std::map > vo_map; vo_map mDeadObjects; // Need to keep multiple entries per UUID std::map > mUUIDObjectMap; - LLDynamicArray mDebugBeacons; + std::vector mDebugBeacons; S32 mCurLazyUpdateIndex; static U32 sSimulatorMachineIndex; - static LLMap sIPAndPortToIndex; + static std::map sIPAndPortToIndex; static std::map sIndexAndLocalIDToUUID; @@ -260,12 +259,16 @@ inline LLViewerObject *LLViewerObjectList::getObject(const S32 index) inline void LLViewerObjectList::addToMap(LLViewerObject *objectp) { - mMapObjects.put(objectp); + mMapObjects.push_back(objectp); } inline void LLViewerObjectList::removeFromMap(LLViewerObject *objectp) { - mMapObjects.removeObj(objectp); + std::vector >::iterator iter = std::find(mMapObjects.begin(), mMapObjects.end(), objectp); + if (iter != mMapObjects.end()) + { + mMapObjects.erase(iter); + } } -- cgit v1.2.3