From b9bb95f8ae085f0d9aa1ba0dc6866d44762ad67b Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 9 May 2013 15:40:02 -0500 Subject: MAINT-2647 Fix for some objects not rendering until first LoD switch/selection. --- indra/newview/llviewerobjectlist.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'indra/newview/llviewerobjectlist.cpp') diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 11d34ad084..caacf26cb3 100755 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -2065,8 +2065,9 @@ void LLViewerObjectList::findOrphans(LLViewerObject* objectp, U32 ip, U32 port) if (childp->mDrawable.notNull()) { // Make the drawable visible again and set the drawable parent - childp->mDrawable->setState(LLDrawable::CLEAR_INVISIBLE); + childp->mDrawable->clearState(LLDrawable::FORCE_INVISIBLE); childp->setDrawableParent(objectp->mDrawable); // LLViewerObjectList::findOrphans() + gPipeline.markRebuild( childp->mDrawable, LLDrawable::REBUILD_ALL, TRUE ); } // Make certain particles, icon and HUD aren't hidden -- cgit v1.2.3