From ce75d0e63b5b0efa1f5e880ee029f95aed56f66d Mon Sep 17 00:00:00 2001 From: simon Date: Wed, 6 Dec 2023 19:30:48 +0000 Subject: SL-20635 - adde::qd new data to ObjectUpdate message containing num attachments or child prims --- indra/newview/llviewerobject.cpp | 331 +++++++++++++-------------------------- 1 file changed, 107 insertions(+), 224 deletions(-) (limited to 'indra/newview/llviewerobject.cpp') diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 2bcd0858d3..735b3c03b7 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -1159,6 +1159,20 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, LL_DEBUGS("ObjectUpdate") << " mesgsys " << mesgsys << " dp " << dp << " id " << getID() << " update_type " << (S32) update_type << LL_ENDL; dumpStack("ObjectUpdateStack"); + // The new OBJECTDATA_FIELD_SIZE_124, OBJECTDATA_FIELD_SIZE_140, OBJECTDATA_FIELD_SIZE_80 + // and OBJECTDATA_FIELD_SIZE_64 lengths should be supported in the existing cases below. + // Each case should start at the beginning of the buffer and extract all known + // values, and ignore any unknown data at the end of the buffer. + // This allows new data in the future without breaking current viewers. + const S32 OBJECTDATA_FIELD_SIZE_140 = 140; // Full precision avatar update for future extended data + const S32 OBJECTDATA_FIELD_SIZE_124 = 124; // Full precision object update for future extended data + const S32 OBJECTDATA_FIELD_SIZE_76 = 76; // Full precision avatar update + const S32 OBJECTDATA_FIELD_SIZE_60 = 60; // Full precision object update + const S32 OBJECTDATA_FIELD_SIZE_80 = 80; // Terse avatar update, 16 bit precision for future extended data + const S32 OBJECTDATA_FIELD_SIZE_64 = 64; // Terse object update, 16 bit precision for future extended data + const S32 OBJECTDATA_FIELD_SIZE_48 = 48; // Terse avatar update, 16 bit precision + const S32 OBJECTDATA_FIELD_SIZE_32 = 32; // Terse object update, 16 bit precision + U32 retval = 0x0; // If region is removed from the list it is also deleted. @@ -1206,7 +1220,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, U32 x, y; from_region_handle(region_handle, &x, &y); - LL_ERRS() << "Object has invalid region " << x << ":" << y << "!" << LL_ENDL; + LL_WARNS("UpdateFail") << "Object has invalid region " << x << ":" << y << "!" << LL_ENDL; return retval; } @@ -1233,8 +1247,8 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, const F32 size = LLWorld::getInstance()->getRegionWidthInMeters(); const F32 MAX_HEIGHT = LLWorld::getInstance()->getRegionMaxHeight(); const F32 MIN_HEIGHT = LLWorld::getInstance()->getRegionMinHeight(); - S32 length; - S32 count; + S32 length = 0; + S32 count = 0; S32 this_update_precision = 32; // in bits // Temporaries, because we need to compare w/ previous to set dirty flags... @@ -1295,6 +1309,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, mesgsys->getVector3Fast(_PREHASH_ObjectData, _PREHASH_Scale, new_scale, block_num ); length = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ObjectData); mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ObjectData, data, length, block_num, MAX_OBJECT_BINARY_DATA_SIZE); + length = llmin(length, MAX_OBJECT_BINARY_DATA_SIZE); // getBinaryDataFast() safely fills the buffer to max_size mTotalCRC = crc; // Might need to update mSourceMuted here to properly pick up new radius @@ -1314,20 +1329,23 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, } setClickAction(click_action); - count = 0; - LLVector4 collision_plane; - + count = 0; + LLVector4 collision_plane; + switch(length) { - case (60 + 16): + case OBJECTDATA_FIELD_SIZE_140: + case OBJECTDATA_FIELD_SIZE_76: // pull out collision normal for avatar htolememcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4)); ((LLVOAvatar*)this)->setFootPlane(collision_plane); count += sizeof(LLVector4); - // fall through - case 60: + [[fallthrough]]; + + case OBJECTDATA_FIELD_SIZE_124: + case OBJECTDATA_FIELD_SIZE_60: this_update_precision = 32; - // this is a terse update + // this is a full precision update // pos htolememcpy(new_pos_parent.mV, &data[count], MVT_LLVector3, sizeof(LLVector3)); count += sizeof(LLVector3); @@ -1352,117 +1370,21 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, resetRot(); } setAngularVelocity(new_angv); + count += sizeof(LLVector3); #if LL_DARWIN - if (length == 76) + if (length == OBJECTDATA_FIELD_SIZE_76 || + length == OBJECTDATA_FIELD_SIZE_140) { setAngularVelocity(LLVector3::zero); } #endif break; - case(32 + 16): - // pull out collision normal for avatar - htolememcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4)); - ((LLVOAvatar*)this)->setFootPlane(collision_plane); - count += sizeof(LLVector4); - // fall through - case 32: - this_update_precision = 16; - test_pos_parent.quantize16(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT); - - // This is a terse 16 update, so treat data as an array of U16's. -#ifdef LL_BIG_ENDIAN - htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6); - val = valswizzle; -#else - val = (U16 *) &data[count]; -#endif - count += sizeof(U16)*3; - new_pos_parent.mV[VX] = U16_to_F32(val[VX], -0.5f*size, 1.5f*size); - new_pos_parent.mV[VY] = U16_to_F32(val[VY], -0.5f*size, 1.5f*size); - new_pos_parent.mV[VZ] = U16_to_F32(val[VZ], MIN_HEIGHT, MAX_HEIGHT); - -#ifdef LL_BIG_ENDIAN - htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6); - val = valswizzle; -#else - val = (U16 *) &data[count]; -#endif - count += sizeof(U16)*3; - setVelocity(LLVector3(U16_to_F32(val[VX], -size, size), - U16_to_F32(val[VY], -size, size), - U16_to_F32(val[VZ], -size, size))); - -#ifdef LL_BIG_ENDIAN - htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6); - val = valswizzle; -#else - val = (U16 *) &data[count]; -#endif - count += sizeof(U16)*3; - setAcceleration(LLVector3(U16_to_F32(val[VX], -size, size), - U16_to_F32(val[VY], -size, size), - U16_to_F32(val[VZ], -size, size))); - -#ifdef LL_BIG_ENDIAN - htolememcpy(valswizzle, &data[count], MVT_U16Quat, 4); - val = valswizzle; -#else - val = (U16 *) &data[count]; -#endif - count += sizeof(U16)*4; - new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f); - new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f); - new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f); - new_rot.mQ[VW] = U16_to_F32(val[VW], -1.f, 1.f); - -#ifdef LL_BIG_ENDIAN - htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6); - val = valswizzle; -#else - val = (U16 *) &data[count]; -#endif - new_angv.setVec(U16_to_F32(val[VX], -size, size), - U16_to_F32(val[VY], -size, size), - U16_to_F32(val[VZ], -size, size)); - if (new_angv.isExactlyZero()) - { - // reset rotation time - resetRot(); - } - setAngularVelocity(new_angv); - break; - case 16: - this_update_precision = 8; - test_pos_parent.quantize8(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT); - // this is a terse 8 update - new_pos_parent.mV[VX] = U8_to_F32(data[0], -0.5f*size, 1.5f*size); - new_pos_parent.mV[VY] = U8_to_F32(data[1], -0.5f*size, 1.5f*size); - new_pos_parent.mV[VZ] = U8_to_F32(data[2], MIN_HEIGHT, MAX_HEIGHT); - - setVelocity(U8_to_F32(data[3], -size, size), - U8_to_F32(data[4], -size, size), - U8_to_F32(data[5], -size, size) ); - - setAcceleration(U8_to_F32(data[6], -size, size), - U8_to_F32(data[7], -size, size), - U8_to_F32(data[8], -size, size) ); - - new_rot.mQ[VX] = U8_to_F32(data[9], -1.f, 1.f); - new_rot.mQ[VY] = U8_to_F32(data[10], -1.f, 1.f); - new_rot.mQ[VZ] = U8_to_F32(data[11], -1.f, 1.f); - new_rot.mQ[VW] = U8_to_F32(data[12], -1.f, 1.f); - - new_angv.setVec(U8_to_F32(data[13], -size, size), - U8_to_F32(data[14], -size, size), - U8_to_F32(data[15], -size, size) ); - if (new_angv.isExactlyZero()) - { - // reset rotation time - resetRot(); - } - setAngularVelocity(new_angv); - break; + // length values 48, 32 and 16 were once in viewer code but + // are never sent by the SL simulator + default: + LL_WARNS("UpdateFail") << "Unexpected ObjectData buffer size " << length + << " for " << getID() << " with OUT_FULL message" << LL_ENDL; } //////////////////////////////////////////////////// @@ -1496,20 +1418,50 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, if (mData) { delete [] mData; - } + mData = NULL; + } - // Check for appended generic data - S32 data_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_Data); - if (data_size <= 0) - { - mData = NULL; - } - else - { - // ...has generic data - mData = new U8[data_size]; - mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_Data, mData, data_size, block_num); - } + // Dec 2023 new generic data: + // Trees work as before, this field contains genome data + // Not a tree: + // avatars send 1 byte with the number of attachments + // root objects send 1 byte with the number of prims in the linkset + // If the generic data size is zero, then number of attachments or prims is zero + // + // Viewers should not match the data size exactly, but if the field has data, + // read the 1st byte as described above, and ignore the rest. + + // Check for appended generic data + const S32 GENERIC_DATA_BUFFER_SIZE = 16; + S32 data_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_Data); + if (data_size > 0) + { // has generic data + if (getPCode() == LL_PCODE_LEGACY_TREE || getPCode() == LL_PCODE_TREE_NEW) + { + mData = new U8[data_size]; + mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_Data, mData, data_size, block_num); + LL_DEBUGS("NewObjectData") << "Read " << data_size << " bytes tree genome data for " << getID() << ", pcode " + << getPCodeString() << ", value " << (S32) mData[0] << LL_ENDL; + } + else + { // Extract number of prims or attachments + U8 generic_data[GENERIC_DATA_BUFFER_SIZE]; + mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_Data, + &generic_data[0], llmin(data_size, GENERIC_DATA_BUFFER_SIZE), block_num); + // This is sample code to extract the number of attachments or prims + // Future viewers should use it for their own purposes + if (isAvatar()) + { + LL_DEBUGS("NewObjectData") << "Avatar " << getID() << " has " + << (S32) generic_data[0] << " attachments" << LL_ENDL; + } + else + { + LL_DEBUGS("NewObjectData") << "Root prim " << getID() << " has " + << (S32) generic_data[0] << " prims in linkset" << LL_ENDL; + } + } + } S32 text_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_Text); if (text_size > 1) @@ -1605,60 +1557,24 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, #endif length = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ObjectData); mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ObjectData, data, length, block_num, MAX_OBJECT_BINARY_DATA_SIZE); - count = 0; + length = llmin(length, MAX_OBJECT_BINARY_DATA_SIZE); // getBinaryDataFast() safely fills the buffer to max_size + count = 0; LLVector4 collision_plane; - + switch(length) { - case(60 + 16): + case OBJECTDATA_FIELD_SIZE_80: + case OBJECTDATA_FIELD_SIZE_48: // pull out collision normal for avatar htolememcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4)); ((LLVOAvatar*)this)->setFootPlane(collision_plane); count += sizeof(LLVector4); - // fall through - case 60: - // this is a terse 32 update - // pos - this_update_precision = 32; - htolememcpy(new_pos_parent.mV, &data[count], MVT_LLVector3, sizeof(LLVector3)); - count += sizeof(LLVector3); - // vel - htolememcpy((void*)getVelocity().mV, &data[count], MVT_LLVector3, sizeof(LLVector3)); - count += sizeof(LLVector3); - // acc - htolememcpy((void*)getAcceleration().mV, &data[count], MVT_LLVector3, sizeof(LLVector3)); - count += sizeof(LLVector3); - // theta - { - LLVector3 vec; - htolememcpy(vec.mV, &data[count], MVT_LLVector3, sizeof(LLVector3)); - new_rot.unpackFromVector3(vec); - } - count += sizeof(LLVector3); - // omega - htolememcpy((void*)new_angv.mV, &data[count], MVT_LLVector3, sizeof(LLVector3)); - if (new_angv.isExactlyZero()) - { - // reset rotation time - resetRot(); - } - setAngularVelocity(new_angv); -#if LL_DARWIN - if (length == 76) - { - setAngularVelocity(LLVector3::zero); - } -#endif - break; - case(32 + 16): - // pull out collision normal for avatar - htolememcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4)); - ((LLVOAvatar*)this)->setFootPlane(collision_plane); - count += sizeof(LLVector4); - // fall through - case 32: - // this is a terse 16 update - this_update_precision = 16; + [[fallthrough]]; + + case OBJECTDATA_FIELD_SIZE_64: + case OBJECTDATA_FIELD_SIZE_32: + // this is a terse 16 bit quantized update + this_update_precision = 16; test_pos_parent.quantize16(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT); #ifdef LL_BIG_ENDIAN @@ -1718,33 +1634,14 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, setAngularVelocity(new_angv); break; - case 16: - // this is a terse 8 update - this_update_precision = 8; - test_pos_parent.quantize8(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT); - new_pos_parent.mV[VX] = U8_to_F32(data[0], -0.5f*size, 1.5f*size); - new_pos_parent.mV[VY] = U8_to_F32(data[1], -0.5f*size, 1.5f*size); - new_pos_parent.mV[VZ] = U8_to_F32(data[2], MIN_HEIGHT, MAX_HEIGHT); - - setVelocity(U8_to_F32(data[3], -size, size), - U8_to_F32(data[4], -size, size), - U8_to_F32(data[5], -size, size) ); - - setAcceleration(U8_to_F32(data[6], -size, size), - U8_to_F32(data[7], -size, size), - U8_to_F32(data[8], -size, size) ); - - new_rot.mQ[VX] = U8_to_F32(data[9], -1.f, 1.f); - new_rot.mQ[VY] = U8_to_F32(data[10], -1.f, 1.f); - new_rot.mQ[VZ] = U8_to_F32(data[11], -1.f, 1.f); - new_rot.mQ[VW] = U8_to_F32(data[12], -1.f, 1.f); - - new_angv.set(U8_to_F32(data[13], -size, size), - U8_to_F32(data[14], -size, size), - U8_to_F32(data[15], -size, size) ); - setAngularVelocity(new_angv); - break; - } + // Previous viewers had code for length 76, 60 or 16 byte length + // with full precision or 8 bit quanitzation, but the + // SL servers will never send those data formats. If you ever see this + // warning on a SL server, please file a bug report + default: + LL_WARNS("UpdateFail") << "Unexpected ObjectData buffer size " << length << " for " << getID() + << " with OUT_FULL message" << LL_ENDL; + } U8 state; mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_State, state, block_num ); @@ -1753,13 +1650,13 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, } default: + LL_WARNS("UpdateFail") << "Unknown uncompressed update type " << update_type << " for " << getID() << LL_ENDL; break; - } } else { - // handle the compressed case + // handle the compressed case - have dp datapacker LLUUID sound_uuid; LLUUID owner_id; F32 gain = 0; @@ -2013,6 +1910,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, break; default: + LL_WARNS("UpdateFail") << "Unknown compressed update type " << update_type << " for " << getID() << LL_ENDL; break; } } @@ -2060,7 +1958,8 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, if (sent_parentp && sent_parentp->getParent() == this) { // Try to recover if we attempt to attach a parent to its child - LL_WARNS() << "Attempt to attach a parent to it's child: " << this->getID() << " to " << sent_parentp->getID() << LL_ENDL; + LL_WARNS("UpdateFail") << "Attempt to attach a parent to it's child: " << this->getID() << " to " + << sent_parentp->getID() << LL_ENDL; this->removeChild(sent_parentp); sent_parentp->setDrawableParent(NULL); } @@ -2084,7 +1983,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, { if (mDrawable->isDead() || !mDrawable->getVObj()) { - LL_WARNS() << "Drawable is dead or no VObj!" << LL_ENDL; + LL_WARNS("UpdateFail") << "Drawable is dead or no VObj!" << LL_ENDL; sent_parentp->addChild(this); } else @@ -2094,9 +1993,9 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // Bad, we got a cycle somehow. // Kill both the parent and the child, and // set cache misses for both of them. - LL_WARNS() << "Attempting to recover from parenting cycle!" << LL_ENDL; - LL_WARNS() << "Killing " << sent_parentp->getID() << " and " << getID() << LL_ENDL; - LL_WARNS() << "Adding to cache miss list" << LL_ENDL; + LL_WARNS("UpdateFail") << "Attempting to recover from parenting cycle! " + << "Killing " << sent_parentp->getID() << " and " << getID() + << ", Adding to cache miss list" << LL_ENDL; setParent(NULL); sent_parentp->setParent(NULL); getRegion()->addCacheMissFull(getLocalID()); @@ -2751,22 +2650,6 @@ void LLViewerObject::interpolateLinearMotion(const F64SecondsImplicit& frame_tim -BOOL LLViewerObject::setData(const U8 *datap, const U32 data_size) -{ - delete [] mData; - - if (datap) - { - mData = new U8[data_size]; - if (!mData) - { - return FALSE; - } - memcpy(mData, datap, data_size); /* Flawfinder: ignore */ - } - return TRUE; -} - // delete an item in the inventory, but don't tell the server. This is // used internally by remove, update, and savescript. // This will only delete the first item with an item_id in the list -- cgit v1.2.3 From d4c3300f9b81296f765c83c1e822251e86d91925 Mon Sep 17 00:00:00 2001 From: simon Date: Mon, 11 Dec 2023 17:30:49 +0000 Subject: sl-20635 - cleaned up code after reading it yet again --- indra/newview/llviewerobject.cpp | 27 +++++++++++---------------- 1 file changed, 11 insertions(+), 16 deletions(-) (limited to 'indra/newview/llviewerobject.cpp') diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 735b3c03b7..c5d4c6dc09 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -1423,13 +1423,12 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // Dec 2023 new generic data: // Trees work as before, this field contains genome data - // Not a tree: - // avatars send 1 byte with the number of attachments - // root objects send 1 byte with the number of prims in the linkset - // If the generic data size is zero, then number of attachments or prims is zero + // Not a tree: root objects send 1 byte with the number of + // total prims in the linkset + // If the generic data size is zero, then number of prims is 1 // - // Viewers should not match the data size exactly, but if the field has data, - // read the 1st byte as described above, and ignore the rest. + // Viewers should not check for specific data sizes exactly, but if + // the field has data, process it from the start and ignore the remainder. // Check for appended generic data const S32 GENERIC_DATA_BUFFER_SIZE = 16; @@ -1444,21 +1443,17 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, << getPCodeString() << ", value " << (S32) mData[0] << LL_ENDL; } else - { // Extract number of prims or attachments + { // Extract number of prims U8 generic_data[GENERIC_DATA_BUFFER_SIZE]; mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_Data, &generic_data[0], llmin(data_size, GENERIC_DATA_BUFFER_SIZE), block_num); - // This is sample code to extract the number of attachments or prims + // This is sample code to extract the number of prims // Future viewers should use it for their own purposes - if (isAvatar()) - { - LL_DEBUGS("NewObjectData") << "Avatar " << getID() << " has " - << (S32) generic_data[0] << " attachments" << LL_ENDL; - } - else + if (!isAvatar()) { + S32 num_prims = (S32) generic_data[0]; LL_DEBUGS("NewObjectData") << "Root prim " << getID() << " has " - << (S32) generic_data[0] << " prims in linkset" << LL_ENDL; + << num_prims << " prims in linkset" << LL_ENDL; } } } @@ -1637,7 +1632,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // Previous viewers had code for length 76, 60 or 16 byte length // with full precision or 8 bit quanitzation, but the // SL servers will never send those data formats. If you ever see this - // warning on a SL server, please file a bug report + // warning in Second Life, please file a bug report default: LL_WARNS("UpdateFail") << "Unexpected ObjectData buffer size " << length << " for " << getID() << " with OUT_FULL message" << LL_ENDL; -- cgit v1.2.3 From 82d8b2a7209a96cdc38dd8e77f458cac3ffeedbd Mon Sep 17 00:00:00 2001 From: simon Date: Fri, 5 Jan 2024 19:01:40 +0000 Subject: sl-20635 attempts at build fixes, added a few stray log messages about log file changes --- indra/newview/llviewerobject.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'indra/newview/llviewerobject.cpp') diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 2669c956e1..c4e5fcc7b6 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -1340,7 +1340,6 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, htolememcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4)); ((LLVOAvatar*)this)->setFootPlane(collision_plane); count += sizeof(LLVector4); - [[fallthrough]]; case OBJECTDATA_FIELD_SIZE_124: case OBJECTDATA_FIELD_SIZE_60: @@ -1564,7 +1563,6 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, htolememcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4)); ((LLVOAvatar*)this)->setFootPlane(collision_plane); count += sizeof(LLVector4); - [[fallthrough]]; case OBJECTDATA_FIELD_SIZE_64: case OBJECTDATA_FIELD_SIZE_32: -- cgit v1.2.3 From 4419bb870986c6900fc096338622d27b999cd771 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lars=20N=C3=A6sbye=20Christensen?= Date: Sun, 11 Feb 2024 01:23:28 +0100 Subject: more misc: BOOL (int) to real bool --- indra/newview/llviewerobject.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'indra/newview/llviewerobject.cpp') diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index c4e5fcc7b6..a0a9da5bec 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -3656,14 +3656,14 @@ void LLViewerObject::setPixelAreaAndAngle(LLAgent &agent) } } -BOOL LLViewerObject::updateLOD() +bool LLViewerObject::updateLOD() { - return FALSE; + return false; } BOOL LLViewerObject::updateGeometry(LLDrawable *drawable) { - return TRUE; + return false; } void LLViewerObject::updateGL() -- cgit v1.2.3 From f1c97f4057833220a2e9ac045d701208e30457d1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lars=20N=C3=A6sbye=20Christensen?= Date: Sun, 18 Feb 2024 16:41:22 +0100 Subject: misc: BOOL to bool --- indra/newview/llviewerobject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llviewerobject.cpp') diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index a0a9da5bec..1b7c668b7d 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -3186,7 +3186,7 @@ void LLViewerObject::processTaskInv(LLMessageSystem* msg, void** user_data) U64 new_id = gXferManager->requestFile(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ft->mFilename), ft->mFilename, LL_PATH_CACHE, object->mRegionp->getHost(), - TRUE, + true, &LLViewerObject::processTaskInvFile, (void**)ft, // This takes ownership of ft LLXferManager::HIGH_PRIORITY); -- cgit v1.2.3 From c3e6f7b1643076df35a6960f735024078ddbb353 Mon Sep 17 00:00:00 2001 From: Ansariel Date: Mon, 19 Feb 2024 21:33:38 +0100 Subject: Convert remaining cases of BOOL to bool in llmath and llprimitive Changed the return values for LLPrimitive::packTEMessage methods from FALSE to true - these seemed to be strange and wrong, especially considering the following statement in LLVOAvatarSelf: bool success = packTEMessage(mesgsys); --- indra/newview/llviewerobject.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra/newview/llviewerobject.cpp') diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 1b7c668b7d..c56da0722b 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -4663,9 +4663,9 @@ void LLViewerObject::setMediaPassedWhitelist(BOOL passed) } } -BOOL LLViewerObject::setMaterial(const U8 material) +bool LLViewerObject::setMaterial(const U8 material) { - BOOL res = LLPrimitive::setMaterial(material); + bool res = LLPrimitive::setMaterial(material); if (res) { setChanged(TEXTURE); -- cgit v1.2.3 From 60d3dd98a44230c21803c1606552ee098ed9fa7c Mon Sep 17 00:00:00 2001 From: Ansariel Date: Wed, 21 Feb 2024 21:05:14 +0100 Subject: Convert remaining BOOL to bool --- indra/newview/llviewerobject.cpp | 352 +++++++++++++++++++-------------------- 1 file changed, 176 insertions(+), 176 deletions(-) (limited to 'indra/newview/llviewerobject.cpp') diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index c56da0722b..b4f5142843 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -110,19 +110,19 @@ //#define DEBUG_UPDATE_TYPE -BOOL LLViewerObject::sVelocityInterpolate = TRUE; -BOOL LLViewerObject::sPingInterpolate = TRUE; +bool LLViewerObject::sVelocityInterpolate = true; +bool LLViewerObject::sPingInterpolate = true; U32 LLViewerObject::sNumZombieObjects = 0; S32 LLViewerObject::sNumObjects = 0; -BOOL LLViewerObject::sMapDebug = TRUE; +bool LLViewerObject::sMapDebug = true; LLColor4 LLViewerObject::sEditSelectColor( 1.0f, 1.f, 0.f, 0.3f); // Edit OK LLColor4 LLViewerObject::sNoEditSelectColor( 1.0f, 0.f, 0.f, 0.3f); // Can't edit S32 LLViewerObject::sAxisArrowLength(50); -BOOL LLViewerObject::sPulseEnabled(FALSE); -BOOL LLViewerObject::sUseSharedDrawables(FALSE); // TRUE +bool LLViewerObject::sPulseEnabled(false); +bool LLViewerObject::sUseSharedDrawables(false); // true // sMaxUpdateInterpolationTime must be greater than sPhaseOutUpdateInterpolationTime F64Seconds LLViewerObject::sMaxUpdateInterpolationTime(3.0); // For motion interpolation: after X seconds with no updates, don't predict object motion @@ -246,7 +246,7 @@ LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pco return res; } -LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp, BOOL is_global) +LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp, bool is_global) : LLPrimitive(), mChildList(), mID(id), @@ -256,7 +256,7 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe mTEImages(NULL), mTENormalMaps(NULL), mTESpecularMaps(NULL), - mbCanSelect(TRUE), + mbCanSelect(true), mFlags(0), mPhysicsShapeType(0), mPhysicsGravity(0), @@ -264,8 +264,8 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe mPhysicsDensity(0), mPhysicsRestitution(0), mDrawable(), - mCreateSelected(FALSE), - mRenderMedia(FALSE), + mCreateSelected(false), + mRenderMedia(false), mBestUpdatePrecision(0), mText(), mHudText(""), @@ -286,14 +286,14 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe mExpectedInventorySerialNum(0), mInvRequestState(INVENTORY_REQUEST_STOPPED), mInvRequestXFerId(0), - mInventoryDirty(FALSE), + mInventoryDirty(false), mRegionp(regionp), - mDead(FALSE), - mOrphaned(FALSE), - mUserSelected(FALSE), - mOnActiveList(FALSE), - mOnMap(FALSE), - mStatic(FALSE), + mDead(false), + mOrphaned(false), + mUserSelected(false), + mOnActiveList(false), + mOnMap(false), + mStatic(false), mSeatCount(0), mNumFaces(0), mRotTime(0.f), @@ -310,7 +310,7 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe mPhysicsShapeUnknown(true), mAttachmentItemID(LLUUID::null), mLastUpdateType(OUT_UNKNOWN), - mLastUpdateCached(FALSE), + mLastUpdateCached(false), mCachedMuteListUpdateTime(0), mCachedOwnerInMuteList(false), mRiggedAttachedWarned(false) @@ -440,7 +440,7 @@ void LLViewerObject::markDead() } // Mark itself as dead - mDead = TRUE; + mDead = true; if(mRegionp) { mRegionp->removeFromCreatedList(getLocalID()); @@ -744,7 +744,7 @@ void LLViewerObject::setNameValueList(const std::string& name_value_list) } } -BOOL LLViewerObject::isAnySelected() const +bool LLViewerObject::isAnySelected() const { bool any_selected = isSelected(); for (child_list_t::const_iterator iter = mChildList.begin(); @@ -756,7 +756,7 @@ BOOL LLViewerObject::isAnySelected() const return any_selected; } -void LLViewerObject::setSelected(BOOL sel) +void LLViewerObject::setSelected(bool sel) { mUserSelected = sel; resetRot(); @@ -893,12 +893,12 @@ bool LLViewerObject::crossesParcelBounds() return mRegionp && mRegionp->objectsCrossParcel(boxes); } -BOOL LLViewerObject::setParent(LLViewerObject* parent) +bool LLViewerObject::setParent(LLViewerObject* parent) { if(mParent != parent) { LLViewerObject* old_parent = (LLViewerObject*)mParent ; - BOOL ret = LLPrimitive::setParent(parent); + bool ret = LLPrimitive::setParent(parent); if(ret && old_parent && parent) { old_parent->removeChild(this) ; @@ -906,7 +906,7 @@ BOOL LLViewerObject::setParent(LLViewerObject* parent) return ret ; } - return FALSE ; + return false ; } void LLViewerObject::addChild(LLViewerObject *childp) @@ -974,7 +974,7 @@ void LLViewerObject::removeChild(LLViewerObject *childp) if (childp->isSelected()) { LLSelectMgr::getInstance()->deselectObjectAndFamily(childp); - BOOL add_to_end = TRUE; + bool add_to_end = true; LLSelectMgr::getInstance()->selectObjectAndFamily(childp, add_to_end); } } @@ -1012,35 +1012,35 @@ void LLViewerObject::addThisAndNonJointChildren(std::vector& ob } } -BOOL LLViewerObject::isChild(LLViewerObject *childp) const +bool LLViewerObject::isChild(LLViewerObject *childp) const { for (child_list_t::const_iterator iter = mChildList.begin(); iter != mChildList.end(); iter++) { LLViewerObject* testchild = *iter; if (testchild == childp) - return TRUE; + return true; } - return FALSE; + return false; } -// returns TRUE if at least one avatar is sitting on this object -BOOL LLViewerObject::isSeat() const +// returns true if at least one avatar is sitting on this object +bool LLViewerObject::isSeat() const { return mSeatCount > 0; } -BOOL LLViewerObject::setDrawableParent(LLDrawable* parentp) +bool LLViewerObject::setDrawableParent(LLDrawable* parentp) { if (mDrawable.isNull()) { - return FALSE; + return false; } - BOOL ret = mDrawable->mXform.setParent(parentp ? &parentp->mXform : NULL); + bool ret = mDrawable->mXform.setParent(parentp ? &parentp->mXform : NULL); if(!ret) { - return FALSE ; + return false ; } LLDrawable* old_parent = mDrawable->mParent; mDrawable->mParent = parentp; @@ -1056,11 +1056,11 @@ BOOL LLViewerObject::setDrawableParent(LLDrawable* parentp) || (parentp && parentp->isActive())) { // *TODO we should not be relying on setDrawable parent to call markMoved - gPipeline.markMoved(mDrawable, FALSE); + gPipeline.markMoved(mDrawable, false); } else if (!mDrawable->isAvatar()) { - mDrawable->updateXform(TRUE); + mDrawable->updateXform(true); /*if (!mDrawable->getSpatialGroup()) { mDrawable->movePartition(); @@ -1071,7 +1071,7 @@ BOOL LLViewerObject::setDrawableParent(LLDrawable* parentp) } // Show or hide particles, icon and HUD -void LLViewerObject::hideExtraDisplayItems( BOOL hidden ) +void LLViewerObject::hideExtraDisplayItems( bool hidden ) { if( mPartSourcep.notNull() ) { @@ -1101,7 +1101,7 @@ U32 LLViewerObject::checkMediaURL(const std::string &media_url) mMedia = new LLViewerObjectMedia; mMedia->mMediaURL = media_url; mMedia->mMediaType = LLViewerObject::MEDIA_SET; - mMedia->mPassedWhitelist = FALSE; + mMedia->mPassedWhitelist = false; } else if (mMedia) { @@ -1123,7 +1123,7 @@ U32 LLViewerObject::checkMediaURL(const std::string &media_url) retval |= MEDIA_URL_UPDATED; } mMedia->mMediaURL = media_url; - mMedia->mPassedWhitelist = FALSE; + mMedia->mPassedWhitelist = false; } } return retval; @@ -1324,7 +1324,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, setMaterial(material); if (mDrawable.notNull()) { - gPipeline.markMoved(mDrawable, FALSE); // undamped + gPipeline.markMoved(mDrawable, false); // undamped } } setClickAction(click_action); @@ -1505,7 +1505,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, std::unordered_map::iterator iter; for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter) { - iter->second->in_use = FALSE; + iter->second->in_use = false; } // Unpack extra parameters @@ -1537,7 +1537,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, if (!iter->second->in_use) { // Send an update message in case it was formerly in use - parameterChanged(iter->first, iter->second->data, FALSE, false); + parameterChanged(iter->first, iter->second->data, false, false); } } @@ -1732,7 +1732,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, setMaterial(material); if (mDrawable.notNull()) { - gPipeline.markMoved(mDrawable, FALSE); // undamped + gPipeline.markMoved(mDrawable, false); // undamped } } dp->unpackU8(click_action, "ClickAction"); @@ -1841,7 +1841,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, std::unordered_map::iterator iter; for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter) { - iter->second->in_use = FALSE; + iter->second->in_use = false; } // Unpack extra params @@ -1864,7 +1864,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, if (!iter->second->in_use) { // Send an update message in case it was formerly in use - parameterChanged(iter->first, iter->second->data, FALSE, false); + parameterChanged(iter->first, iter->second->data, false, false); } } @@ -1911,7 +1911,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // // Fix object parenting. // - BOOL b_changed_status = FALSE; + bool b_changed_status = false; if (OUT_TERSE_IMPROVED != update_type) { @@ -1970,7 +1970,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // // new parent is valid - b_changed_status = TRUE; + b_changed_status = true; // ...no current parent, so don't try to remove child if (mDrawable.notNull()) { @@ -2001,7 +2001,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // make sure this object gets a non-damped update if (sent_parentp->mDrawable.notNull()) { - gPipeline.markMoved(sent_parentp->mDrawable, FALSE); // undamped + gPipeline.markMoved(sent_parentp->mDrawable, false); // undamped } } } @@ -2011,7 +2011,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, } // Show particles, icon and HUD - hideExtraDisplayItems( FALSE ); + hideExtraDisplayItems( false ); setChanged(MOVED | SILHOUETTE); } @@ -2038,7 +2038,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, gObjectList.orphanize(this, parent_id, ip, port); // Hide particles, icon and HUD - hideExtraDisplayItems( TRUE ); + hideExtraDisplayItems( true ); } } } @@ -2129,7 +2129,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, if (sent_parentp && sent_parentp != cur_parentp && sent_parentp != this) { // New parent is valid, detach and reattach - b_changed_status = TRUE; + b_changed_status = true; if (mDrawable.notNull()) { if (!setDrawableParent(sent_parentp->mDrawable)) // LLViewerObject::processUpdateMessage 2 @@ -2156,7 +2156,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, sent_parentp->setChanged(MOVED | SILHOUETTE); if (sent_parentp->mDrawable.notNull()) { - gPipeline.markMoved(sent_parentp->mDrawable, FALSE); // undamped + gPipeline.markMoved(sent_parentp->mDrawable, false); // undamped } } else if (!sent_parentp) @@ -2178,7 +2178,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, if (remove_parent) { - b_changed_status = TRUE; + b_changed_status = true; if (mDrawable.notNull()) { // clear parent to removeChild can put the drawable on the damped list @@ -2192,7 +2192,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, if (mDrawable.notNull()) { // make sure this object gets a non-damped update - gPipeline.markMoved(mDrawable, FALSE); // undamped + gPipeline.markMoved(mDrawable, false); // undamped } } } @@ -2341,11 +2341,11 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, (MAG_CUTOFF >= accel_mag_sq) && (MAG_CUTOFF >= getAngularVelocity().magVecSquared())) { - mStatic = TRUE; // This object doesn't move! + mStatic = true; // This object doesn't move! } else { - mStatic = FALSE; + mStatic = false; } // BUG: This code leads to problems during group rotate and any scale operation. @@ -2360,7 +2360,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // // Additionally, if any child is selected, need to update the dialogs and selection // center. - BOOL needs_refresh = mUserSelected; + bool needs_refresh = mUserSelected; for (child_list_t::iterator iter = mChildList.begin(); iter != mChildList.end(); iter++) { @@ -2368,7 +2368,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, needs_refresh = needs_refresh || child->mUserSelected; } - static LLCachedControl allow_select_avatar(gSavedSettings, "AllowSelectAvatar", FALSE); + static LLCachedControl allow_select_avatar(gSavedSettings, "AllowSelectAvatar", false); if (needs_refresh) { LLSelectMgr::getInstance()->updateSelectionCenter(); @@ -2412,9 +2412,9 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, return retval; } -BOOL LLViewerObject::isActive() const +bool LLViewerObject::isActive() const { - return TRUE; + return true; } //load flags from cache or from message @@ -2457,7 +2457,7 @@ void LLViewerObject::idleUpdate(LLAgent &agent, const F64 &frame_time) } } - updateDrawable(FALSE); + updateDrawable(false); } } @@ -2682,7 +2682,7 @@ void LLViewerObject::doUpdateInventory( LLUUID item_id; LLUUID new_owner; LLUUID new_group; - BOOL group_owned = FALSE; + bool group_owned = false; if(old_item) { item_id = old_item->getUUID(); @@ -2754,7 +2754,7 @@ void LLViewerObject::doUpdateInventory( // of the new and old script AFTER the bytecode has been saved. void LLViewerObject::saveScript( const LLViewerInventoryItem* item, - BOOL active, + bool active, bool is_new) { /* @@ -2828,7 +2828,7 @@ void LLViewerObject::dirtyInventory() delete mInventory; mInventory = NULL; } - mInventoryDirty = TRUE; + mInventoryDirty = true; } void LLViewerObject::registerInventoryListener(LLVOInventoryListener* listener, void* user_data) @@ -2857,7 +2857,7 @@ void LLViewerObject::removeInventoryListener(LLVOInventoryListener* listener) } } -BOOL LLViewerObject::isInventoryPending() +bool LLViewerObject::isInventoryPending() { return mInvRequestState != INVENTORY_REQUEST_STOPPED; } @@ -2891,7 +2891,7 @@ void LLViewerObject::requestInventory() else { // since we are going to request it now - mInventoryDirty = FALSE; + mInventoryDirty = false; // Note: throws away duplicate requests fetchInventoryFromServer(); @@ -3263,7 +3263,7 @@ void LLViewerObject::processTaskInvFile(void** user_data, S32 error_code, LLExtS delete ft; } -BOOL LLViewerObject::loadTaskInvFile(const std::string& filename) +bool LLViewerObject::loadTaskInvFile(const std::string& filename) { std::string filename_and_local_path = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, filename); llifstream ifs(filename_and_local_path.c_str()); @@ -3325,11 +3325,11 @@ BOOL LLViewerObject::loadTaskInvFile(const std::string& filename) { LL_WARNS() << "unable to load task inventory: " << filename_and_local_path << LL_ENDL; - return FALSE; + return false; } doInventoryCallback(); - return TRUE; + return true; } void LLViewerObject::doInventoryCallback() @@ -3661,7 +3661,7 @@ bool LLViewerObject::updateLOD() return false; } -BOOL LLViewerObject::updateGeometry(LLDrawable *drawable) +bool LLViewerObject::updateGeometry(LLDrawable *drawable) { return false; } @@ -3681,7 +3681,7 @@ LLDrawable* LLViewerObject::createDrawable(LLPipeline *pipeline) return NULL; } -void LLViewerObject::setScale(const LLVector3 &scale, BOOL damped) +void LLViewerObject::setScale(const LLVector3 &scale, bool damped) { LLPrimitive::setScale(scale); if (mDrawable.notNull()) @@ -3701,7 +3701,7 @@ void LLViewerObject::setScale(const LLVector3 &scale, BOOL damped) llassert_always(LLWorld::getInstance()->getRegionFromHandle(getRegion()->getHandle())); gObjectList.addToMap(this); - mOnMap = TRUE; + mOnMap = true; } } else @@ -3709,7 +3709,7 @@ void LLViewerObject::setScale(const LLVector3 &scale, BOOL damped) if (mOnMap) { gObjectList.removeFromMap(this); - mOnMap = FALSE; + mOnMap = false; } } } @@ -3741,7 +3741,7 @@ void LLViewerObject::setLinksetCost(F32 cost) mLinksetCost = cost; mCostStale = false; - BOOL needs_refresh = isSelected(); + bool needs_refresh = isSelected(); child_list_t::iterator iter = mChildList.begin(); while(iter != mChildList.end() && !needs_refresh) { @@ -4013,7 +4013,7 @@ void LLViewerObject::updateTextures() { } -void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */) +void LLViewerObject::boostTexturePriority(bool boost_children /* = true */) { if (isDead() || !getVolume()) { @@ -4031,7 +4031,7 @@ void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */) { LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT); LLUUID sculpt_id = sculpt_params->getSculptTexture(); - LLViewerTextureManager::getFetchedTexture(sculpt_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLGLTexture::BOOST_SELECTED); + LLViewerTextureManager::getFetchedTexture(sculpt_id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLGLTexture::BOOST_SELECTED); } if (boost_children) @@ -4124,7 +4124,7 @@ void LLViewerObject::addNVPair(const std::string& data) mNameValuePairs[nv->mName] = nv; } -BOOL LLViewerObject::removeNVPair(const std::string& name) +bool LLViewerObject::removeNVPair(const std::string& name) { char* canonical_name = gNVNameTable.addString(name); @@ -4150,14 +4150,14 @@ BOOL LLViewerObject::removeNVPair(const std::string& name) // Remove the NV pair from the local list. delete nv; mNameValuePairs.erase(iter); - return TRUE; + return true; } else { LL_DEBUGS() << "removeNVPair - No region for object" << LL_ENDL; } } - return FALSE; + return false; } @@ -4357,7 +4357,7 @@ const LLQuaternion LLViewerObject::getRotationEdit() const return global_rotation; } -void LLViewerObject::setPositionAbsoluteGlobal( const LLVector3d &pos_global, BOOL damped ) +void LLViewerObject::setPositionAbsoluteGlobal( const LLVector3d &pos_global, bool damped ) { if (isAttachment()) { @@ -4406,7 +4406,7 @@ void LLViewerObject::setPositionAbsoluteGlobal( const LLVector3d &pos_global, BO gPipeline.updateMoveNormalAsync(mDrawable); } -void LLViewerObject::setPosition(const LLVector3 &pos, BOOL damped) +void LLViewerObject::setPosition(const LLVector3 &pos, bool damped) { if (getPosition() != pos) { @@ -4422,7 +4422,7 @@ void LLViewerObject::setPosition(const LLVector3 &pos, BOOL damped) } } -void LLViewerObject::setPositionGlobal(const LLVector3d &pos_global, BOOL damped) +void LLViewerObject::setPositionGlobal(const LLVector3d &pos_global, bool damped) { if (isAttachment()) { @@ -4482,7 +4482,7 @@ void LLViewerObject::setPositionGlobal(const LLVector3d &pos_global, BOOL damped } -void LLViewerObject::setPositionParent(const LLVector3 &pos_parent, BOOL damped) +void LLViewerObject::setPositionParent(const LLVector3 &pos_parent, bool damped) { // Set position relative to parent, if no parent, relative to region if (!isRoot()) @@ -4496,7 +4496,7 @@ void LLViewerObject::setPositionParent(const LLVector3 &pos_parent, BOOL damped) } } -void LLViewerObject::setPositionRegion(const LLVector3 &pos_region, BOOL damped) +void LLViewerObject::setPositionRegion(const LLVector3 &pos_region, bool damped) { if (!isRootEdit()) { @@ -4511,7 +4511,7 @@ void LLViewerObject::setPositionRegion(const LLVector3 &pos_region, BOOL damped) } } -void LLViewerObject::setPositionAgent(const LLVector3 &pos_agent, BOOL damped) +void LLViewerObject::setPositionAgent(const LLVector3 &pos_agent, bool damped) { LLVector3 pos_region = getRegion()->getPosRegionFromAgent(pos_agent); setPositionRegion(pos_region, damped); @@ -4521,7 +4521,7 @@ void LLViewerObject::setPositionAgent(const LLVector3 &pos_agent, BOOL damped) // and doesn't also move the joint-parent // TODO -- implement similar intelligence for joint-parents toward // their joint-children -void LLViewerObject::setPositionEdit(const LLVector3 &pos_edit, BOOL damped) +void LLViewerObject::setPositionEdit(const LLVector3 &pos_edit, bool damped) { if (!isRootEdit()) { @@ -4552,11 +4552,11 @@ LLViewerObject* LLViewerObject::getRootEdit() const } -BOOL LLViewerObject::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, +bool LLViewerObject::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, S32 face, - BOOL pick_transparent, - BOOL pick_rigged, - BOOL pick_unselectable, + bool pick_transparent, + bool pick_rigged, + bool pick_unselectable, S32* face_hit, LLVector4a* intersection, LLVector2* tex_coord, @@ -4566,11 +4566,11 @@ BOOL LLViewerObject::lineSegmentIntersect(const LLVector4a& start, const LLVecto return false; } -BOOL LLViewerObject::lineSegmentBoundingBox(const LLVector4a& start, const LLVector4a& end) +bool LLViewerObject::lineSegmentBoundingBox(const LLVector4a& start, const LLVector4a& end) { if (mDrawable.isNull() || mDrawable->isDead()) { - return FALSE; + return false; } const LLVector4a* ext = mDrawable->getSpatialExtents(); @@ -4630,20 +4630,20 @@ void LLViewerObject::setMediaURL(const std::string& media_url) { mMedia = new LLViewerObjectMedia; mMedia->mMediaURL = media_url; - mMedia->mPassedWhitelist = FALSE; + mMedia->mPassedWhitelist = false; // TODO: update materials with new image } else if (mMedia->mMediaURL != media_url) { mMedia->mMediaURL = media_url; - mMedia->mPassedWhitelist = FALSE; + mMedia->mPassedWhitelist = false; // TODO: update materials with new image } } -BOOL LLViewerObject::getMediaPassedWhitelist() const +bool LLViewerObject::getMediaPassedWhitelist() const { if (mMedia) { @@ -4651,11 +4651,11 @@ BOOL LLViewerObject::getMediaPassedWhitelist() const } else { - return FALSE; + return false; } } -void LLViewerObject::setMediaPassedWhitelist(BOOL passed) +void LLViewerObject::setMediaPassedWhitelist(bool passed) { if (mMedia) { @@ -4829,7 +4829,7 @@ LLViewerTexture* LLViewerObject::getBakedTextureForMagicId(const LLUUID& id) LLViewerObject *root = getRootEdit(); if (root && root->isAnimatedObject()) { - return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); } LLVOAvatar* avatar = getAvatar(); @@ -4839,7 +4839,7 @@ LLViewerTexture* LLViewerObject::getBakedTextureForMagicId(const LLUUID& id) LLViewerTexture* bakedTexture = avatar->getBakedTexture(texIndex); if (bakedTexture == NULL || bakedTexture->isMissingAsset()) { - return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); } else { @@ -4848,7 +4848,7 @@ LLViewerTexture* LLViewerObject::getBakedTextureForMagicId(const LLUUID& id) } else { - return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); } } @@ -4885,7 +4885,7 @@ void LLViewerObject::setTE(const U8 te, const LLTextureEntry& texture_entry) const LLUUID& image_id = getTE(te)->getID(); LLViewerTexture* bakedTexture = getBakedTextureForMagicId(image_id); - mTEImages[te] = bakedTexture ? bakedTexture : LLViewerTextureManager::getFetchedTexture(image_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mTEImages[te] = bakedTexture ? bakedTexture : LLViewerTextureManager::getFetchedTexture(image_id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); updateAvatarMeshVisibility(image_id, old_image_id); @@ -4897,10 +4897,10 @@ void LLViewerObject::updateTEMaterialTextures(U8 te) if (getTE(te)->getMaterialParams().notNull()) { const LLUUID& norm_id = getTE(te)->getMaterialParams()->getNormalID(); - mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(norm_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(norm_id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); const LLUUID& spec_id = getTE(te)->getMaterialParams()->getSpecularID(); - mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(spec_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(spec_id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); } LLFetchedGLTFMaterial* mat = (LLFetchedGLTFMaterial*) getTE(te)->getGLTFRenderMaterial(); @@ -4947,8 +4947,8 @@ void LLViewerObject::updateTEMaterialTextures(U8 te) } else { - img = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - img->addTextureStats(64.f * 64.f, TRUE); + img = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + img->addTextureStats(64.f * 64.f, true); } } @@ -5098,21 +5098,21 @@ S32 LLViewerObject::setTETexture(const U8 te, const LLUUID& uuid) { // Invalid host == get from the agent's sim LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture( - uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost()); + uuid, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost()); return setTETextureCore(te, image); } S32 LLViewerObject::setTENormalMap(const U8 te, const LLUUID& uuid) { LLViewerFetchedTexture *image = (uuid == LLUUID::null) ? NULL : LLViewerTextureManager::getFetchedTexture( - uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost()); + uuid, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost()); return setTENormalMapCore(te, image); } S32 LLViewerObject::setTESpecularMap(const U8 te, const LLUUID& uuid) { LLViewerFetchedTexture *image = (uuid == LLUUID::null) ? NULL : LLViewerTextureManager::getFetchedTexture( - uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost()); + uuid, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost()); return setTESpecularMapCore(te, image); } @@ -5652,8 +5652,8 @@ void LLViewerObject::setDebugText(const std::string &utf8text, const LLColor4& c } mText->setColor(color); mText->setString(utf8text); - mText->setZCompare(FALSE); - mText->setDoFade(FALSE); + mText->setZCompare(false); + mText->setDoFade(false); updateText(); } @@ -5669,8 +5669,8 @@ void LLViewerObject::appendDebugText(const std::string &utf8text) initHudText(); } mText->addLine(utf8text, LLColor4::white); - mText->setZCompare(FALSE); - mText->setDoFade(FALSE); + mText->setZCompare(false); + mText->setDoFade(false); updateText(); } @@ -5703,8 +5703,8 @@ void LLViewerObject::restoreHudText() else { // Restore default values - mText->setZCompare(TRUE); - mText->setDoFade(TRUE); + mText->setZCompare(true); + mText->setDoFade(true); } mText->setColor(mHudTextColor); mText->setString(mHudText); @@ -5745,7 +5745,7 @@ const LLViewerObject* LLViewerObject::getSubParent() const return (const LLViewerObject*) getParent(); } -BOOL LLViewerObject::isOnMap() +bool LLViewerObject::isOnMap() { return mOnMap; } @@ -5829,7 +5829,7 @@ LLVOAvatar* LLViewerObject::getAvatarAncestor() return NULL; } -BOOL LLViewerObject::isParticleSource() const +bool LLViewerObject::isParticleSource() const { return !mPartSourcep.isNull() && !mPartSourcep->isDead(); } @@ -5970,7 +5970,7 @@ void LLViewerObject::deleteParticleSource() } // virtual -void LLViewerObject::updateDrawable(BOOL force_damped) +void LLViewerObject::updateDrawable(bool force_damped) { if (!isChanged(MOVED)) { //most common case, having an empty if case here makes for better branch prediction @@ -5978,7 +5978,7 @@ void LLViewerObject::updateDrawable(BOOL force_damped) else if (mDrawable.notNull() && !mDrawable->isState(LLDrawable::ON_MOVE_LIST)) { - BOOL damped_motion = + bool damped_motion = !isChanged(SHIFTED) && // not shifted between regions this frame and... ( force_damped || // ...forced into damped motion by application logic or... ( !isSelected() && // ...not selected and... @@ -6057,7 +6057,7 @@ void LLViewerObject::setAttachedSound(const LLUUID &audio_uuid, const LLUUID& ow if (mAudioSourcep) { - BOOL queue = flags & LL_SOUND_FLAG_QUEUE; + bool queue = flags & LL_SOUND_FLAG_QUEUE; mAudioGain = gain; mAudioSourcep->setGain(gain); mAudioSourcep->setLoop(flags & LL_SOUND_FLAG_LOOP); @@ -6119,8 +6119,8 @@ bool LLViewerObject::unpackParameterEntry(U16 param_type, LLDataPacker *dp) if (param) { param->data->unpack(*dp); - param->in_use = TRUE; - parameterChanged(param_type, param->data, TRUE, false); + param->in_use = true; + parameterChanged(param_type, param->data, true, false); return true; } else @@ -6222,7 +6222,7 @@ LLNetworkData* LLViewerObject::getParameterEntry(U16 param_type) const } } -BOOL LLViewerObject::getParameterEntryInUse(U16 param_type) const +bool LLViewerObject::getParameterEntryInUse(U16 param_type) const { ExtraParameter* param = getExtraParameterEntry(param_type); if (param) @@ -6231,7 +6231,7 @@ BOOL LLViewerObject::getParameterEntryInUse(U16 param_type) const } else { - return FALSE; + return false; } } @@ -6246,7 +6246,7 @@ bool LLViewerObject::setParameterEntry(U16 param_type, const LLNetworkData& new_ } param->in_use = true; param->data->copy(new_value); - parameterChanged(param_type, param->data, TRUE, local_origin); + parameterChanged(param_type, param->data, true, local_origin); return true; } else @@ -6256,9 +6256,9 @@ bool LLViewerObject::setParameterEntry(U16 param_type, const LLNetworkData& new_ } // Assumed to be called locally -// If in_use is TRUE, will crate a new extra parameter if none exists. +// If in_use is true, will crate a new extra parameter if none exists. // Should always return true. -bool LLViewerObject::setParameterEntryInUse(U16 param_type, BOOL in_use, bool local_origin) +bool LLViewerObject::setParameterEntryInUse(U16 param_type, bool in_use, bool local_origin) { ExtraParameter* param = getExtraParameterEntryCreate(param_type); if (param && param->in_use != in_use) @@ -6279,7 +6279,7 @@ void LLViewerObject::parameterChanged(U16 param_type, bool local_origin) } } -void LLViewerObject::parameterChanged(U16 param_type, LLNetworkData* data, BOOL in_use, bool local_origin) +void LLViewerObject::parameterChanged(U16 param_type, LLNetworkData* data, bool in_use, bool local_origin) { if (local_origin) { @@ -6329,7 +6329,7 @@ void LLViewerObject::parameterChanged(U16 param_type, LLNetworkData* data, BOOL } } -void LLViewerObject::setDrawableState(U32 state, BOOL recursive) +void LLViewerObject::setDrawableState(U32 state, bool recursive) { if (mDrawable) { @@ -6346,7 +6346,7 @@ void LLViewerObject::setDrawableState(U32 state, BOOL recursive) } } -void LLViewerObject::clearDrawableState(U32 state, BOOL recursive) +void LLViewerObject::clearDrawableState(U32 state, bool recursive) { if (mDrawable) { @@ -6363,9 +6363,9 @@ void LLViewerObject::clearDrawableState(U32 state, BOOL recursive) } } -BOOL LLViewerObject::isDrawableState(U32 state, BOOL recursive) const +bool LLViewerObject::isDrawableState(U32 state, bool recursive) const { - BOOL matches = FALSE; + bool matches = false; if (mDrawable) { matches = mDrawable->isState(state); @@ -6390,7 +6390,7 @@ BOOL LLViewerObject::isDrawableState(U32 state, BOOL recursive) const //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! // Owned by anyone? -BOOL LLViewerObject::permAnyOwner() const +bool LLViewerObject::permAnyOwner() const { if (isRootEdit()) { @@ -6402,18 +6402,18 @@ BOOL LLViewerObject::permAnyOwner() const } } // Owned by this viewer? -BOOL LLViewerObject::permYouOwner() const +bool LLViewerObject::permYouOwner() const { if (isRootEdit()) { #ifdef HACKED_GODLIKE_VIEWER - return TRUE; + return true; #else # ifdef TOGGLE_HACKED_GODLIKE_VIEWER if (!LLGridManager::getInstance()->isInProductionGrid() && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) { - return TRUE; + return true; } # endif return flagObjectYouOwner(); @@ -6426,7 +6426,7 @@ BOOL LLViewerObject::permYouOwner() const } // Owned by a group? -BOOL LLViewerObject::permGroupOwner() const +bool LLViewerObject::permGroupOwner() const { if (isRootEdit()) { @@ -6439,18 +6439,18 @@ BOOL LLViewerObject::permGroupOwner() const } // Can the owner edit -BOOL LLViewerObject::permOwnerModify() const +bool LLViewerObject::permOwnerModify() const { if (isRootEdit()) { #ifdef HACKED_GODLIKE_VIEWER - return TRUE; + return true; #else # ifdef TOGGLE_HACKED_GODLIKE_VIEWER if (!LLGridManager::getInstance()->isInProductionGrid() && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) { - return TRUE; + return true; } # endif return flagObjectOwnerModify(); @@ -6463,18 +6463,18 @@ BOOL LLViewerObject::permOwnerModify() const } // Can edit -BOOL LLViewerObject::permModify() const +bool LLViewerObject::permModify() const { if (isRootEdit()) { #ifdef HACKED_GODLIKE_VIEWER - return TRUE; + return true; #else # ifdef TOGGLE_HACKED_GODLIKE_VIEWER if (!LLGridManager::getInstance()->isInProductionGrid() && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) { - return TRUE; + return true; } # endif return flagObjectModify(); @@ -6487,18 +6487,18 @@ BOOL LLViewerObject::permModify() const } // Can copy -BOOL LLViewerObject::permCopy() const +bool LLViewerObject::permCopy() const { if (isRootEdit()) { #ifdef HACKED_GODLIKE_VIEWER - return TRUE; + return true; #else # ifdef TOGGLE_HACKED_GODLIKE_VIEWER if (!LLGridManager::getInstance()->isInProductionGrid() && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) { - return TRUE; + return true; } # endif return flagObjectCopy(); @@ -6511,18 +6511,18 @@ BOOL LLViewerObject::permCopy() const } // Can move -BOOL LLViewerObject::permMove() const +bool LLViewerObject::permMove() const { if (isRootEdit()) { #ifdef HACKED_GODLIKE_VIEWER - return TRUE; + return true; #else # ifdef TOGGLE_HACKED_GODLIKE_VIEWER if (!LLGridManager::getInstance()->isInProductionGrid() && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) { - return TRUE; + return true; } # endif return flagObjectMove(); @@ -6535,18 +6535,18 @@ BOOL LLViewerObject::permMove() const } // Can be transferred -BOOL LLViewerObject::permTransfer() const +bool LLViewerObject::permTransfer() const { if (isRootEdit()) { #ifdef HACKED_GODLIKE_VIEWER - return TRUE; + return true; #else # ifdef TOGGLE_HACKED_GODLIKE_VIEWER if (!LLGridManager::getInstance()->isInProductionGrid() && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) { - return TRUE; + return true; } # endif return flagObjectTransfer(); @@ -6560,7 +6560,7 @@ BOOL LLViewerObject::permTransfer() const // Can only open objects that you own, or that someone has // given you modify rights to. JC -BOOL LLViewerObject::allowOpen() const +bool LLViewerObject::allowOpen() const { return !flagInventoryEmpty() && (permYouOwner() || permModify()); } @@ -6651,7 +6651,7 @@ void LLViewerObject::setRegion(LLViewerRegion *regionp) } setChanged(MOVED | SILHOUETTE); - updateDrawable(FALSE); + updateDrawable(false); } // virtual @@ -6675,7 +6675,7 @@ bool LLViewerObject::specialHoverCursor() const || (mClickAction != 0); } -void LLViewerObject::updateFlags(BOOL physics_changed) +void LLViewerObject::updateFlags(bool physics_changed) { LLViewerRegion* regionp = getRegion(); if(!regionp) return; @@ -6688,10 +6688,10 @@ void LLViewerObject::updateFlags(BOOL physics_changed) gMessageSystem->addBOOL("IsTemporary", flagTemporaryOnRez() ); gMessageSystem->addBOOL("IsPhantom", flagPhantom() ); - // stinson 02/28/2012 : This CastsShadows BOOL is no longer used in either the viewer or the simulator + // stinson 02/28/2012 : This CastsShadows bool is no longer used in either the viewer or the simulator // The simulator code does not even unpack this value when the message is received. // This could be potentially hijacked in the future for another use should the urgent need arise. - gMessageSystem->addBOOL("CastsShadows", FALSE ); + gMessageSystem->addBOOL("CastsShadows", false ); if (physics_changed) { @@ -6705,9 +6705,9 @@ void LLViewerObject::updateFlags(BOOL physics_changed) gMessageSystem->sendReliable( regionp->getHost() ); } -BOOL LLViewerObject::setFlags(U32 flags, BOOL state) +bool LLViewerObject::setFlags(U32 flags, bool state) { - BOOL setit = setFlagsWithoutUpdate(flags, state); + bool setit = setFlagsWithoutUpdate(flags, state); // BUG: Sometimes viewer physics and simulator physics get // out of sync. To fix this, always send update to simulator. @@ -6718,15 +6718,15 @@ BOOL LLViewerObject::setFlags(U32 flags, BOOL state) return setit; } -BOOL LLViewerObject::setFlagsWithoutUpdate(U32 flags, BOOL state) +bool LLViewerObject::setFlagsWithoutUpdate(U32 flags, bool state) { - BOOL setit = FALSE; + bool setit = false; if (state) { if ((mFlags & flags) != flags) { mFlags |= flags; - setit = TRUE; + setit = true; } } else @@ -6734,7 +6734,7 @@ BOOL LLViewerObject::setFlagsWithoutUpdate(U32 flags, BOOL state) if ((mFlags & flags) != 0) { mFlags &= ~flags; - setit = TRUE; + setit = true; } } return setit; @@ -6857,12 +6857,12 @@ void LLAlphaObject::getBlendFunc(S32 face, LLRender::eBlendFactor& src, LLRender } // virtual -void LLStaticViewerObject::updateDrawable(BOOL force_damped) +void LLStaticViewerObject::updateDrawable(bool force_damped) { // Force an immediate rebuild on any update if (mDrawable.notNull()) { - mDrawable->updateXform(TRUE); + mDrawable->updateXform(true); gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL); } clearChanged(SHIFTED); @@ -6940,8 +6940,8 @@ void LLViewerObject::resetChildrenRotationAndPosition(const std::vectormDrawable->mXform.setPosition(reset_pos); ((LLVOAvatar*)childp)->mDrawable->mXform.setRotation(reset_rot) ; - ((LLVOAvatar*)childp)->mDrawable->getVObj()->setPosition(reset_pos, TRUE); - ((LLVOAvatar*)childp)->mDrawable->getVObj()->setRotation(reset_rot, TRUE) ; + ((LLVOAvatar*)childp)->mDrawable->getVObj()->setPosition(reset_pos, true); + ((LLVOAvatar*)childp)->mDrawable->getVObj()->setRotation(reset_rot, true) ; LLManip::rebuild(childp); } @@ -6953,7 +6953,7 @@ void LLViewerObject::resetChildrenRotationAndPosition(const std::vector Date: Tue, 30 Apr 2024 17:26:48 -0500 Subject: #1357 GLTF Export Prototype --- indra/newview/llviewerobject.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra/newview/llviewerobject.cpp') diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index b66d4b1dab..5b21040a04 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -4379,7 +4379,7 @@ LLMatrix4a LLViewerObject::getGLTFAssetToAgentTransform() const LLMatrix4 root; root.initScale(getScale()); root.rotate(getRenderRotation()); - root.translate(getPositionAgent()); + root.translate(getRenderPosition()); LLMatrix4a mat; mat.loadu((F32*)root.mMatrix); @@ -4403,7 +4403,7 @@ LLMatrix4a LLViewerObject::getAgentToGLTFAssetTransform() const scale.mV[1] = 1.f / scale.mV[1]; scale.mV[2] = 1.f / scale.mV[2]; - root.translate(-getPositionAgent()); + root.translate(-getRenderPosition()); root.rotate(~getRenderRotation()); LLMatrix4 scale_mat; -- cgit v1.2.3 From a701cce8e0959503156a010683f6d0d57beaae36 Mon Sep 17 00:00:00 2001 From: RunitaiLinden Date: Wed, 1 May 2024 09:51:32 -0500 Subject: #1357 Preserve asset "extras" and switch to std::shared_ptr for referencing Asset from LLViewerObject to cut down rebuild time --- indra/newview/llviewerobject.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'indra/newview/llviewerobject.cpp') diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 5b21040a04..cc6f4403dd 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -107,6 +107,7 @@ #include "llmeshrepository.h" #include "llgltfmateriallist.h" #include "llgl.h" +#include "gltf/asset.h" //#define DEBUG_UPDATE_TYPE @@ -4420,7 +4421,7 @@ LLMatrix4a LLViewerObject::getGLTFNodeTransformAgent(S32 node_index) const { LLMatrix4a mat; - if (mGLTFAsset.notNull() && node_index >= 0 && node_index < mGLTFAsset->mNodes.size()) + if (mGLTFAsset && node_index >= 0 && node_index < mGLTFAsset->mNodes.size()) { auto& node = mGLTFAsset->mNodes[node_index]; @@ -4474,7 +4475,7 @@ void decomposeMatrix(const LLMatrix4a& mat, LLVector3& position, LLQuaternion& r void LLViewerObject::setGLTFNodeRotationAgent(S32 node_index, const LLQuaternion& rotation) { - if (mGLTFAsset.notNull() && node_index >= 0 && node_index < mGLTFAsset->mNodes.size()) + if (mGLTFAsset && node_index >= 0 && node_index < mGLTFAsset->mNodes.size()) { auto& node = mGLTFAsset->mNodes[node_index]; @@ -4506,7 +4507,7 @@ void LLViewerObject::setGLTFNodeRotationAgent(S32 node_index, const LLQuaternion void LLViewerObject::moveGLTFNode(S32 node_index, const LLVector3& offset) { - if (mGLTFAsset.notNull() && node_index >= 0 && node_index < mGLTFAsset->mNodes.size()) + if (mGLTFAsset && node_index >= 0 && node_index < mGLTFAsset->mNodes.size()) { auto& node = mGLTFAsset->mNodes[node_index]; -- cgit v1.2.3 From f9473e8afcb624cc1b101195bf15943ec372b56f Mon Sep 17 00:00:00 2001 From: Alexander Gavriliuk Date: Mon, 6 May 2024 16:52:34 +0200 Subject: secondlife/viewer#1333 BOOL to bool conversion leftovers: ternaries --- indra/newview/llviewerobject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llviewerobject.cpp') diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 668596b96c..8b9a59a79b 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -2711,7 +2711,7 @@ void LLViewerObject::doUpdateInventory( deleteInventoryItem(item_id); LLPermissions perm(item->getPermissions()); LLPermissions* obj_perm = LLSelectMgr::getInstance()->findObjectPermissions(this); - bool is_atomic = ((S32)LLAssetType::AT_OBJECT == item->getType()) ? false : true; + bool is_atomic = (S32)LLAssetType::AT_OBJECT != item->getType(); if(obj_perm) { perm.setOwnerAndGroup(LLUUID::null, obj_perm->getOwner(), obj_perm->getGroup(), is_atomic); -- cgit v1.2.3 From 03c4458bdcc6821a3047f93b729d412e274ab9af Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 20 May 2024 13:22:55 -0500 Subject: #1392 GLTF Upload (#1394) * #1392 WIP -- Functional texture upload, stubbed out .bin upload. * #1392 GLTF Upload WIP -- Emulates successful upload Successfully uploads texture Emulates successful .gltf and .bin upload by injecting into local asset cache. Emulates rez from inventory by setting sculpt ID of selected object Currently fails in tinygltf parsing due to missing .bin * Add missing notification * Build fix * #1392 Add boost::json .gltf reading support. * #1392 boost::json GLTF writing prototype * Create gltf/README.md * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md * #1392 Add ability to render directly from LL::GLTF::Material * Fix for mac build * Mac build fix * #1392 AssetType and Inventory Type plumbing * #1392 More sane error handling and scheduling of uploads. * #1392 Actually attempt to upload glbin * Mac build fix, upload nudge * Mac build fix * Fix glTF asset uploads to server * Mac build fix (inline not static) * More consistent inline * Add glm, mac nudge. * #1392 For consistency with spec, start using glm over glh:: and LLFoo * Another attempt at placating Mac builds * Another Mac nudge * Mac build take 23 * #1392 Prune LLMatrix4a from GLTF namespace. * #1392 Fix for orientation being off (glm::quat is wxyz, not xyzw) * #1392 WIP -- Actually send the sculpt type and id, nudge readme and alpha rendering * #1392 Working download! * #1394 Add support for GLTFEnabled SimulatorFeature * #1392 Review feedback --------- Co-authored-by: Pepper Linden <3782201+rohvani@users.noreply.github.com> --- indra/newview/llviewerobject.cpp | 45 ++++++++++++++++++++++++++++++++++------ 1 file changed, 39 insertions(+), 6 deletions(-) (limited to 'indra/newview/llviewerobject.cpp') diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index d8f522163c..16d874717a 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -4303,7 +4303,9 @@ LLMatrix4a LLViewerObject::getGLTFNodeTransformAgent(S32 node_index) const LLMatrix4a asset_to_agent = getGLTFAssetToAgentTransform(); LLMatrix4a node_to_agent; - matMul(node.mAssetMatrix, asset_to_agent, node_to_agent); + LLMatrix4a am; + am.loadu(glm::value_ptr(node.mAssetMatrix)); + matMul(am, asset_to_agent, node_to_agent); mat = node_to_agent; } @@ -4314,6 +4316,7 @@ LLMatrix4a LLViewerObject::getGLTFNodeTransformAgent(S32 node_index) const return mat; } + void LLViewerObject::getGLTFNodeTransformAgent(S32 node_index, LLVector3* position, LLQuaternion* rotation, LLVector3* scale) const { LLMatrix4a node_to_agent = getGLTFNodeTransformAgent(node_index); @@ -4361,7 +4364,9 @@ void LLViewerObject::setGLTFNodeRotationAgent(S32 node_index, const LLQuaternion if (node.mParent != -1) { auto& parent = mGLTFAsset->mNodes[node.mParent]; - matMul(agent_to_asset, parent.mAssetMatrixInv, agent_to_node); + LLMatrix4a ami; + ami.loadu(glm::value_ptr(parent.mAssetMatrixInv)); + matMul(agent_to_asset, ami, agent_to_node); } LLQuaternion agent_to_node_rot(agent_to_node.asMatrix4()); @@ -4373,9 +4378,13 @@ void LLViewerObject::setGLTFNodeRotationAgent(S32 node_index, const LLQuaternion LLVector3 pos; LLQuaternion rot; LLVector3 scale; - decomposeMatrix(node.mMatrix, pos, rot, scale); + LLMatrix4a mat; + mat.loadu(glm::value_ptr(node.mMatrix)); + decomposeMatrix(mat, pos, rot, scale); + + mat.asMatrix4().initAll(scale, new_rot, pos); - node.mMatrix.asMatrix4().initAll(scale, new_rot, pos); + node.mMatrix = glm::make_mat4(mat.getF32ptr()); mGLTFAsset->updateTransforms(); } @@ -4389,7 +4398,9 @@ void LLViewerObject::moveGLTFNode(S32 node_index, const LLVector3& offset) LLMatrix4a agent_to_asset = getAgentToGLTFAssetTransform(); LLMatrix4a agent_to_node; - matMul(agent_to_asset, node.mAssetMatrixInv, agent_to_node); + LLMatrix4a ami; + ami.loadu(glm::value_ptr(node.mAssetMatrixInv)); + matMul(agent_to_asset, ami, agent_to_node); LLVector4a origin = LLVector4a::getZero(); LLVector4a offset_v; @@ -4406,7 +4417,12 @@ void LLViewerObject::moveGLTFNode(S32 node_index, const LLVector3& offset) trans.setIdentity(); trans.mMatrix[3] = offset_v; - matMul(trans, node.mMatrix, node.mMatrix); + LLMatrix4a mat; + mat.loadu(glm::value_ptr(node.mMatrix)); + + matMul(trans, mat, mat); + + node.mMatrix = glm::make_mat4(mat.getF32ptr()); // TODO -- only update transforms for this node and its children (or use a dirty flag) mGLTFAsset->updateTransforms(); @@ -7497,6 +7513,23 @@ void LLViewerObject::shrinkWrap() } } +void LLViewerObject::setGLTFAsset(const LLUUID& id) +{ + //get the sculpt params and set the sculpt type and id + auto* param = getExtraParameterEntryCreate(LLNetworkData::PARAMS_SCULPT); + + LLSculptParams* sculpt_params = (LLSculptParams*)param->data; + sculpt_params->setSculptTexture(id, LL_SCULPT_TYPE_GLTF); + + setParameterEntryInUse(LLNetworkData::PARAMS_SCULPT, true, true); + + // Update the volume + LLVolumeParams volume_params; + volume_params.setSculptID(id, LL_SCULPT_TYPE_GLTF); + updateVolume(volume_params); +} + + class ObjectPhysicsProperties : public LLHTTPNode { public: -- cgit v1.2.3 From e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 Mon Sep 17 00:00:00 2001 From: Ansariel Date: Wed, 22 May 2024 21:25:21 +0200 Subject: Fix line endlings --- indra/newview/llviewerobject.cpp | 14762 ++++++++++++++++++------------------- 1 file changed, 7381 insertions(+), 7381 deletions(-) (limited to 'indra/newview/llviewerobject.cpp') diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index ec2078a365..c791a30d1a 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -1,7381 +1,7381 @@ -/** - * @file llviewerobject.cpp - * @brief Base class for viewer objects - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llviewerobject.h" - -#include "llaudioengine.h" -#include "indra_constants.h" -#include "llmath.h" -#include "llflexibleobject.h" -#include "llviewercontrol.h" -#include "lldatapacker.h" -#include "llfasttimer.h" -#include "llfloaterreg.h" -#include "llfontgl.h" -#include "llframetimer.h" -#include "llhudicon.h" -#include "llinventory.h" -#include "llinventorydefines.h" -#include "llmaterialtable.h" -#include "llmutelist.h" -#include "llnamevalue.h" -#include "llprimitive.h" -#include "llquantize.h" -#include "llregionhandle.h" -#include "llsdserialize.h" -#include "lltree_common.h" -#include "llxfermanager.h" -#include "message.h" -#include "object_flags.h" - -#include "llaudiosourcevo.h" -#include "llagent.h" -#include "llagentcamera.h" -#include "llagentwearables.h" -#include "llbbox.h" -#include "llbox.h" -#include "llcylinder.h" -#include "llcontrolavatar.h" -#include "lldrawable.h" -#include "llface.h" -#include "llfloatertools.h" -#include "llfollowcam.h" -#include "llhudtext.h" -#include "llselectmgr.h" -#include "llrendersphere.h" -#include "lltooldraganddrop.h" -#include "lluiavatar.h" -#include "llviewercamera.h" -#include "llviewertexturelist.h" -#include "llviewerinventory.h" -#include "llviewerobjectlist.h" -#include "llviewerparceloverlay.h" -#include "llviewerpartsource.h" -#include "llviewerregion.h" -#include "llviewerstats.h" -#include "llviewertextureanim.h" -#include "llviewerwindow.h" // For getSpinAxis -#include "llvoavatar.h" -#include "llvoavatarself.h" -#include "llvograss.h" -#include "llvosky.h" -#include "llvolume.h" -#include "llvolumemessage.h" -#include "llvopartgroup.h" -#include "llvosurfacepatch.h" -#include "llvotree.h" -#include "llvovolume.h" -#include "llvowater.h" -#include "llworld.h" -#include "llui.h" -#include "pipeline.h" -#include "llviewernetwork.h" -#include "llvowlsky.h" -#include "llmanip.h" -#include "lltrans.h" -#include "llsdutil.h" -#include "llmediaentry.h" -#include "llfloaterperms.h" -#include "llvocache.h" -#include "llcleanup.h" -#include "llcallstack.h" -#include "llmeshrepository.h" -#include "llgltfmateriallist.h" -#include "llgl.h" - -//#define DEBUG_UPDATE_TYPE - -bool LLViewerObject::sVelocityInterpolate = true; -bool LLViewerObject::sPingInterpolate = true; - -U32 LLViewerObject::sNumZombieObjects = 0; -S32 LLViewerObject::sNumObjects = 0; -bool LLViewerObject::sMapDebug = true; -LLColor4 LLViewerObject::sEditSelectColor( 1.0f, 1.f, 0.f, 0.3f); // Edit OK -LLColor4 LLViewerObject::sNoEditSelectColor( 1.0f, 0.f, 0.f, 0.3f); // Can't edit -S32 LLViewerObject::sAxisArrowLength(50); - - -bool LLViewerObject::sPulseEnabled(false); -bool LLViewerObject::sUseSharedDrawables(false); // true - -// sMaxUpdateInterpolationTime must be greater than sPhaseOutUpdateInterpolationTime -F64Seconds LLViewerObject::sMaxUpdateInterpolationTime(3.0); // For motion interpolation: after X seconds with no updates, don't predict object motion -F64Seconds LLViewerObject::sPhaseOutUpdateInterpolationTime(2.0); // For motion interpolation: after Y seconds with no updates, taper off motion prediction -F64Seconds LLViewerObject::sMaxRegionCrossingInterpolationTime(1.0);// For motion interpolation: don't interpolate over this time on region crossing - -std::map LLViewerObject::sObjectDataMap; - -// The maximum size of an object extra parameters binary (packed) block -#define MAX_OBJECT_PARAMS_SIZE 1024 - -// At 45 Hz collisions seem stable and objects seem -// to settle down at a reasonable rate. -// JC 3/18/2003 - -const F32 PHYSICS_TIMESTEP = 1.f / 45.f; -const U32 MAX_INV_FILE_READ_FAILS = 25; -const S32 MAX_OBJECT_BINARY_DATA_SIZE = 60 + 16; - -const F64 INVENTORY_UPDATE_WAIT_TIME_DESYNC = 5; // seconds -const F64 INVENTORY_UPDATE_WAIT_TIME_OUTDATED = 1; - -// static -LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp, S32 flags) -{ - LL_PROFILE_ZONE_SCOPED; - LL_DEBUGS("ObjectUpdate") << "creating " << id << LL_ENDL; - dumpStack("ObjectUpdateStack"); - - LLViewerObject *res = NULL; - - if (gNonInteractive - && pcode != LL_PCODE_LEGACY_AVATAR - && pcode != LL_VO_SURFACE_PATCH - && pcode != LL_VO_WATER - && pcode != LL_VO_VOID_WATER - && pcode != LL_VO_WL_SKY - && pcode != LL_VO_SKY - && pcode != LL_VO_PART_GROUP - ) - { - return res; - } - switch (pcode) - { - case LL_PCODE_VOLUME: - { - res = new LLVOVolume(id, pcode, regionp); break; - break; - } - case LL_PCODE_LEGACY_AVATAR: - { - if (id == gAgentID) - { - if (!gAgentAvatarp) - { - gAgentAvatarp = new LLVOAvatarSelf(id, pcode, regionp); - gAgentAvatarp->initInstance(); - gAgentWearables.setAvatarObject(gAgentAvatarp); - } - else - { - if (isAgentAvatarValid()) - { - gAgentAvatarp->updateRegion(regionp); - } - } - res = gAgentAvatarp; - } - else if (flags & CO_FLAG_CONTROL_AVATAR) - { - LLControlAvatar *control_avatar = new LLControlAvatar(id, pcode, regionp); - control_avatar->initInstance(); - res = control_avatar; - } - else if (flags & CO_FLAG_UI_AVATAR) - { - LLUIAvatar *ui_avatar = new LLUIAvatar(id, pcode, regionp); - ui_avatar->initInstance(); - res = ui_avatar; - } - else - { - LLVOAvatar *avatar = new LLVOAvatar(id, pcode, regionp); - avatar->initInstance(); - res = avatar; - } - break; - } - case LL_PCODE_LEGACY_GRASS: - res = new LLVOGrass(id, pcode, regionp); break; - case LL_PCODE_LEGACY_PART_SYS: -// LL_WARNS() << "Creating old part sys!" << LL_ENDL; -// res = new LLVOPart(id, pcode, regionp); break; - res = NULL; break; - case LL_PCODE_LEGACY_TREE: - res = new LLVOTree(id, pcode, regionp); break; - case LL_PCODE_TREE_NEW: -// LL_WARNS() << "Creating new tree!" << LL_ENDL; -// res = new LLVOTree(id, pcode, regionp); break; - res = NULL; break; - case LL_VO_SURFACE_PATCH: - res = new LLVOSurfacePatch(id, pcode, regionp); break; - case LL_VO_SKY: - res = new LLVOSky(id, pcode, regionp); break; - case LL_VO_VOID_WATER: - res = new LLVOVoidWater(id, pcode, regionp); break; - case LL_VO_WATER: - res = new LLVOWater(id, pcode, regionp); break; - case LL_VO_PART_GROUP: - res = new LLVOPartGroup(id, pcode, regionp); break; - case LL_VO_HUD_PART_GROUP: - res = new LLVOHUDPartGroup(id, pcode, regionp); break; - case LL_VO_WL_SKY: - res = new LLVOWLSky(id, pcode, regionp); break; - default: - LL_WARNS() << "Unknown object pcode " << (S32)pcode << LL_ENDL; - res = NULL; break; - } - - return res; -} - -LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp, bool is_global) -: LLPrimitive(), - mChildList(), - mID(id), - mLocalID(0), - mTotalCRC(0), - mListIndex(-1), - mTEImages(NULL), - mTENormalMaps(NULL), - mTESpecularMaps(NULL), - mbCanSelect(true), - mFlags(0), - mPhysicsShapeType(0), - mPhysicsGravity(0), - mPhysicsFriction(0), - mPhysicsDensity(0), - mPhysicsRestitution(0), - mDrawable(), - mCreateSelected(false), - mRenderMedia(false), - mBestUpdatePrecision(0), - mText(), - mHudText(""), - mHudTextColor(LLColor4::white), - mControlAvatar(NULL), - mLastInterpUpdateSecs(0.f), - mLastMessageUpdateSecs(0.f), - mLatestRecvPacketID(0), - mRegionCrossExpire(0), - mData(NULL), - mAudioSourcep(NULL), - mAudioGain(1.f), - mSoundCutOffRadius(0.f), - mAppAngle(0.f), - mPixelArea(1024.f), - mInventory(NULL), - mInventorySerialNum(0), - mExpectedInventorySerialNum(0), - mInvRequestState(INVENTORY_REQUEST_STOPPED), - mInvRequestXFerId(0), - mInventoryDirty(false), - mRegionp(regionp), - mDead(false), - mOrphaned(false), - mUserSelected(false), - mOnActiveList(false), - mOnMap(false), - mStatic(false), - mSeatCount(0), - mNumFaces(0), - mRotTime(0.f), - mAngularVelocityRot(), - mPreviousRotation(), - mAttachmentState(0), - mMedia(NULL), - mClickAction(0), - mObjectCost(0), - mLinksetCost(0), - mPhysicsCost(0), - mLinksetPhysicsCost(0.f), - mCostStale(true), - mPhysicsShapeUnknown(true), - mAttachmentItemID(LLUUID::null), - mLastUpdateType(OUT_UNKNOWN), - mLastUpdateCached(false), - mCachedMuteListUpdateTime(0), - mCachedOwnerInMuteList(false), - mRiggedAttachedWarned(false) -{ - if (!is_global) - { - llassert(mRegionp); - } - - LLPrimitive::init_primitive(pcode); - - // CP: added 12/2/2005 - this was being initialised to 0, not the current frame time - mLastInterpUpdateSecs = LLFrameTimer::getElapsedSeconds(); - - mPositionRegion = LLVector3(0.f, 0.f, 0.f); - - if (!is_global && mRegionp) - { - mPositionAgent = mRegionp->getOriginAgent(); - } - resetRot(); - - LLViewerObject::sNumObjects++; -} - -LLViewerObject::~LLViewerObject() -{ - deleteTEImages(); - - // unhook from reflection probe manager - if (mReflectionProbe.notNull()) - { - mReflectionProbe->mViewerObject = nullptr; - mReflectionProbe = nullptr; - } - - if(mInventory) - { - mInventory->clear(); // will deref and delete entries - delete mInventory; - mInventory = NULL; - } - - if (mPartSourcep) - { - mPartSourcep->setDead(); - mPartSourcep = NULL; - } - - if (mText) - { - // something recovered LLHUDText when object was already dead - mText->markDead(); - mText = NULL; - } - - // Delete memory associated with extra parameters. - std::unordered_map::iterator iter; - for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter) - { - if(iter->second != NULL) - { - delete iter->second->data; - delete iter->second; - } - } - mExtraParameterList.clear(); - - for_each(mNameValuePairs.begin(), mNameValuePairs.end(), DeletePairedPointer()) ; - mNameValuePairs.clear(); - - delete[] mData; - mData = NULL; - - delete mMedia; - mMedia = NULL; - - sNumObjects--; - sNumZombieObjects--; - llassert(mChildList.size() == 0); - llassert(mControlAvatar.isNull()); // Should have been cleaned by now - if (mControlAvatar.notNull()) - { - mControlAvatar->markForDeath(); - mControlAvatar = NULL; - LL_WARNS() << "Dead object owned a live control avatar" << LL_ENDL; - } - - clearInventoryListeners(); -} - -void LLViewerObject::deleteTEImages() -{ - delete[] mTEImages; - mTEImages = NULL; - - if (mTENormalMaps != NULL) - { - delete[] mTENormalMaps; - mTENormalMaps = NULL; - } - - if (mTESpecularMaps != NULL) - { - delete[] mTESpecularMaps; - mTESpecularMaps = NULL; - } -} - -void LLViewerObject::markDead() -{ - if (!mDead) - { - LL_PROFILE_ZONE_SCOPED; - //LL_INFOS() << "Marking self " << mLocalID << " as dead." << LL_ENDL; - - // Root object of this hierarchy unlinks itself. - if (getParent()) - { - ((LLViewerObject *)getParent())->removeChild(this); - } - LLUUID mesh_id; - { - LLVOAvatar *av = getAvatar(); - if (av && LLVOAvatar::getRiggedMeshID(this,mesh_id)) - { - // This case is needed for indirectly attached mesh objects. - av->updateAttachmentOverrides(); - } - } - if (getControlAvatar()) - { - unlinkControlAvatar(); - } - - // Mark itself as dead - mDead = true; - if(mRegionp) - { - mRegionp->removeFromCreatedList(getLocalID()); - } - gObjectList.cleanupReferences(this); - - LLViewerObject *childp; - while (mChildList.size() > 0) - { - childp = mChildList.back(); - if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR) - { - //LL_INFOS() << "Marking child " << childp->getLocalID() << " as dead." << LL_ENDL; - childp->setParent(NULL); // LLViewerObject::markDead 1 - childp->markDead(); - } - else - { - // make sure avatar is no longer parented, - // so we can properly set it's position - childp->setDrawableParent(NULL); - ((LLVOAvatar*)childp)->getOffObject(); - childp->setParent(NULL); // LLViewerObject::markDead 2 - } - mChildList.pop_back(); - } - - if (mDrawable.notNull()) - { - // Drawables are reference counted, mark as dead, then nuke the pointer. - mDrawable->markDead(); - mDrawable = NULL; - } - - if (mText) - { - mText->markDead(); - mText = NULL; - } - - if (mIcon) - { - mIcon->markDead(); - mIcon = NULL; - } - - if (mPartSourcep) - { - mPartSourcep->setDead(); - mPartSourcep = NULL; - } - - if (mAudioSourcep) - { - // Do some cleanup - if (gAudiop) - { - gAudiop->cleanupAudioSource(mAudioSourcep); - } - mAudioSourcep = NULL; - } - - if (flagAnimSource()) - { - if (isAgentAvatarValid()) - { - // stop motions associated with this object - gAgentAvatarp->stopMotionFromSource(mID); - } - } - - if (flagCameraSource()) - { - LLFollowCamMgr::getInstance()->removeFollowCamParams(mID); - } - - if (mReflectionProbe.notNull()) - { - mReflectionProbe->mViewerObject = nullptr; - mReflectionProbe = nullptr; - } - - sNumZombieObjects++; - } -} - -void LLViewerObject::dump() const -{ - LL_INFOS() << "Type: " << pCodeToString(mPrimitiveCode) << LL_ENDL; - LL_INFOS() << "Drawable: " << (LLDrawable *)mDrawable << LL_ENDL; - LL_INFOS() << "Update Age: " << LLFrameTimer::getElapsedSeconds() - mLastMessageUpdateSecs << LL_ENDL; - - LL_INFOS() << "Parent: " << getParent() << LL_ENDL; - LL_INFOS() << "ID: " << mID << LL_ENDL; - LL_INFOS() << "LocalID: " << mLocalID << LL_ENDL; - LL_INFOS() << "PositionRegion: " << getPositionRegion() << LL_ENDL; - LL_INFOS() << "PositionAgent: " << getPositionAgent() << LL_ENDL; - LL_INFOS() << "PositionGlobal: " << getPositionGlobal() << LL_ENDL; - LL_INFOS() << "Velocity: " << getVelocity() << LL_ENDL; - if (mDrawable.notNull() && - mDrawable->getNumFaces() && - mDrawable->getFace(0)) - { - LLFacePool *poolp = mDrawable->getFace(0)->getPool(); - if (poolp) - { - LL_INFOS() << "Pool: " << poolp << LL_ENDL; - LL_INFOS() << "Pool reference count: " << poolp->mReferences.size() << LL_ENDL; - } - } - //LL_INFOS() << "BoxTree Min: " << mDrawable->getBox()->getMin() << LL_ENDL; - //LL_INFOS() << "BoxTree Max: " << mDrawable->getBox()->getMin() << LL_ENDL; - /* - LL_INFOS() << "Velocity: " << getVelocity() << LL_ENDL; - LL_INFOS() << "AnyOwner: " << permAnyOwner() << " YouOwner: " << permYouOwner() << " Edit: " << mPermEdit << LL_ENDL; - LL_INFOS() << "UsePhysics: " << flagUsePhysics() << " CanSelect " << mbCanSelect << " UserSelected " << mUserSelected << LL_ENDL; - LL_INFOS() << "AppAngle: " << mAppAngle << LL_ENDL; - LL_INFOS() << "PixelArea: " << mPixelArea << LL_ENDL; - - char buffer[1000]; - char *key; - for (key = mNameValuePairs.getFirstKey(); key; key = mNameValuePairs.getNextKey() ) - { - mNameValuePairs[key]->printNameValue(buffer); - LL_INFOS() << buffer << LL_ENDL; - } - for (child_list_t::iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - LLViewerObject* child = *iter; - LL_INFOS() << " child " << child->getID() << LL_ENDL; - } - */ -} - -void LLViewerObject::printNameValuePairs() const -{ - for (name_value_map_t::const_iterator iter = mNameValuePairs.begin(); - iter != mNameValuePairs.end(); iter++) - { - LLNameValue* nv = iter->second; - LL_INFOS() << nv->printNameValue() << LL_ENDL; - } -} - -void LLViewerObject::initVOClasses() -{ - // Initialized shared class stuff first. - LLVOAvatar::initClass(); - LLVOTree::initClass(); - LL_INFOS() << "Viewer Object size: " << sizeof(LLViewerObject) << LL_ENDL; - LLVOGrass::initClass(); - LLVOWater::initClass(); - LLVOVolume::initClass(); - - initObjectDataMap(); -} - -void LLViewerObject::cleanupVOClasses() -{ - SUBSYSTEM_CLEANUP(LLVOGrass); - SUBSYSTEM_CLEANUP(LLVOWater); - SUBSYSTEM_CLEANUP(LLVOTree); - SUBSYSTEM_CLEANUP(LLVOAvatar); - SUBSYSTEM_CLEANUP(LLVOVolume); - - sObjectDataMap.clear(); -} - -//object data map for compressed && !OUT_TERSE_IMPROVED -//static -void LLViewerObject::initObjectDataMap() -{ - U32 count = 0; - - sObjectDataMap["ID"] = count; //full id //LLUUID - count += sizeof(LLUUID); - - sObjectDataMap["LocalID"] = count; //U32 - count += sizeof(U32); - - sObjectDataMap["PCode"] = count; //U8 - count += sizeof(U8); - - sObjectDataMap["State"] = count; //U8 - count += sizeof(U8); - - sObjectDataMap["CRC"] = count; //U32 - count += sizeof(U32); - - sObjectDataMap["Material"] = count; //U8 - count += sizeof(U8); - - sObjectDataMap["ClickAction"] = count; //U8 - count += sizeof(U8); - - sObjectDataMap["Scale"] = count; //LLVector3 - count += sizeof(LLVector3); - - sObjectDataMap["Pos"] = count; //LLVector3 - count += sizeof(LLVector3); - - sObjectDataMap["Rot"] = count; //LLVector3 - count += sizeof(LLVector3); - - sObjectDataMap["SpecialCode"] = count; //U32 - count += sizeof(U32); - - sObjectDataMap["Owner"] = count; //LLUUID - count += sizeof(LLUUID); - - sObjectDataMap["Omega"] = count; //LLVector3, when SpecialCode & 0x80 is set - count += sizeof(LLVector3); - - //ParentID is after Omega if there is Omega, otherwise is after Owner - sObjectDataMap["ParentID"] = count;//U32, when SpecialCode & 0x20 is set - count += sizeof(U32); - - //------- - //The rest items are not included here - //------- -} - -//static -void LLViewerObject::unpackVector3(LLDataPackerBinaryBuffer* dp, LLVector3& value, std::string name) -{ - dp->shift(sObjectDataMap[name]); - dp->unpackVector3(value, name.c_str()); - dp->reset(); -} - -//static -void LLViewerObject::unpackUUID(LLDataPackerBinaryBuffer* dp, LLUUID& value, std::string name) -{ - dp->shift(sObjectDataMap[name]); - dp->unpackUUID(value, name.c_str()); - dp->reset(); -} - -//static -void LLViewerObject::unpackU32(LLDataPackerBinaryBuffer* dp, U32& value, std::string name) -{ - dp->shift(sObjectDataMap[name]); - dp->unpackU32(value, name.c_str()); - dp->reset(); -} - -//static -void LLViewerObject::unpackU8(LLDataPackerBinaryBuffer* dp, U8& value, std::string name) -{ - dp->shift(sObjectDataMap[name]); - dp->unpackU8(value, name.c_str()); - dp->reset(); -} - -//static -U32 LLViewerObject::unpackParentID(LLDataPackerBinaryBuffer* dp, U32& parent_id) -{ - dp->shift(sObjectDataMap["SpecialCode"]); - U32 value; - dp->unpackU32(value, "SpecialCode"); - - parent_id = 0; - if(value & 0x20) - { - S32 offset = sObjectDataMap["ParentID"]; - if(!(value & 0x80)) - { - offset -= sizeof(LLVector3); - } - - dp->shift(offset); - dp->unpackU32(parent_id, "ParentID"); - } - dp->reset(); - - return parent_id; -} - -// Replaces all name value pairs with data from \n delimited list -// Does not update server -void LLViewerObject::setNameValueList(const std::string& name_value_list) -{ - // Clear out the old - for_each(mNameValuePairs.begin(), mNameValuePairs.end(), DeletePairedPointer()) ; - mNameValuePairs.clear(); - - // Bring in the new - std::string::size_type length = name_value_list.length(); - std::string::size_type start = 0; - while (start < length) - { - std::string::size_type end = name_value_list.find_first_of("\n", start); - if (end == std::string::npos) end = length; - if (end > start) - { - std::string tok = name_value_list.substr(start, end - start); - addNVPair(tok); - } - start = end+1; - } -} - -bool LLViewerObject::isAnySelected() const -{ - bool any_selected = isSelected(); - for (child_list_t::const_iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - const LLViewerObject* child = *iter; - any_selected = any_selected || child->isSelected(); - } - return any_selected; -} - -void LLViewerObject::setSelected(bool sel) -{ - mUserSelected = sel; - resetRot(); - - if (!sel) - { - setAllTESelected(false); - } -} - -// This method returns true if the object is over land owned by the -// agent. -bool LLViewerObject::isReturnable() -{ - if (isAttachment()) - { - return false; - } - - std::vector boxes; - boxes.push_back(LLBBox(getPositionRegion(), getRotationRegion(), getScale() * -0.5f, getScale() * 0.5f).getAxisAligned()); - for (child_list_t::iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - LLViewerObject* child = *iter; - boxes.push_back( LLBBox(child->getPositionRegion(), child->getRotationRegion(), child->getScale() * -0.5f, child->getScale() * 0.5f).getAxisAligned()); - } - - bool result = (mRegionp && mRegionp->objectIsReturnable(getPositionRegion(), boxes)) ? 1 : 0; - - if ( !result ) - { - //Get list of neighboring regions relative to this vo's region - std::vector uniqueRegions; - mRegionp->getNeighboringRegions( uniqueRegions ); - - //Build aabb's - for root and all children - std::vector returnables; - typedef std::vector::iterator RegionIt; - RegionIt regionStart = uniqueRegions.begin(); - RegionIt regionEnd = uniqueRegions.end(); - - for (; regionStart != regionEnd; ++regionStart ) - { - LLViewerRegion* pTargetRegion = *regionStart; - //Add the root vo as there may be no children and we still want - //to test for any edge overlap - buildReturnablesForChildrenVO( returnables, this, pTargetRegion ); - //Add it's children - for (child_list_t::iterator iter = mChildList.begin(); iter != mChildList.end(); iter++) - { - LLViewerObject* pChild = *iter; - buildReturnablesForChildrenVO( returnables, pChild, pTargetRegion ); - } - } - - //TBD#Eventually create a region -> box list map - typedef std::vector::iterator ReturnablesIt; - ReturnablesIt retCurrentIt = returnables.begin(); - ReturnablesIt retEndIt = returnables.end(); - - for ( ; retCurrentIt !=retEndIt; ++retCurrentIt ) - { - boxes.clear(); - LLViewerRegion* pRegion = (*retCurrentIt).pRegion; - boxes.push_back( (*retCurrentIt).box ); - bool retResult = pRegion - && pRegion->childrenObjectReturnable( boxes ) - && pRegion->canManageEstate(); - if ( retResult ) - { - result = true; - break; - } - } - } - return result; -} - -void LLViewerObject::buildReturnablesForChildrenVO( std::vector& returnables, LLViewerObject* pChild, LLViewerRegion* pTargetRegion ) -{ - if ( !pChild ) - { - LL_ERRS()<<"child viewerobject is NULL "<mChildList.begin(); iter != pChild->mChildList.end(); iter++) - { - LLViewerObject* pChildofChild = *iter; - buildReturnablesForChildrenVO( returnables, pChildofChild, pTargetRegion ); - } -} - -void LLViewerObject::constructAndAddReturnable( std::vector& returnables, LLViewerObject* pChild, LLViewerRegion* pTargetRegion ) -{ - - LLVector3 targetRegionPos; - targetRegionPos.setVec( pChild->getPositionGlobal() ); - - LLBBox childBBox = LLBBox( targetRegionPos, pChild->getRotationRegion(), pChild->getScale() * -0.5f, - pChild->getScale() * 0.5f).getAxisAligned(); - - LLVector3 edgeA = targetRegionPos + childBBox.getMinLocal(); - LLVector3 edgeB = targetRegionPos + childBBox.getMaxLocal(); - - LLVector3d edgeAd, edgeBd; - edgeAd.setVec(edgeA); - edgeBd.setVec(edgeB); - - //Only add the box when either of the extents are in a neighboring region - if ( pTargetRegion->pointInRegionGlobal( edgeAd ) || pTargetRegion->pointInRegionGlobal( edgeBd ) ) - { - PotentialReturnableObject returnableObj; - returnableObj.box = childBBox; - returnableObj.pRegion = pTargetRegion; - returnables.push_back( returnableObj ); - } -} - -bool LLViewerObject::crossesParcelBounds() -{ - std::vector boxes; - boxes.push_back(LLBBox(getPositionRegion(), getRotationRegion(), getScale() * -0.5f, getScale() * 0.5f).getAxisAligned()); - for (child_list_t::iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - LLViewerObject* child = *iter; - boxes.push_back(LLBBox(child->getPositionRegion(), child->getRotationRegion(), child->getScale() * -0.5f, child->getScale() * 0.5f).getAxisAligned()); - } - - return mRegionp && mRegionp->objectsCrossParcel(boxes); -} - -bool LLViewerObject::setParent(LLViewerObject* parent) -{ - if(mParent != parent) - { - LLViewerObject* old_parent = (LLViewerObject*)mParent ; - bool ret = LLPrimitive::setParent(parent); - if(ret && old_parent && parent) - { - old_parent->removeChild(this) ; - } - return ret ; - } - - return false ; -} - -void LLViewerObject::addChild(LLViewerObject *childp) -{ - for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i) - { - if (*i == childp) - { //already has child - return; - } - } - - if (!isAvatar()) - { - // propagate selection properties - childp->mbCanSelect = mbCanSelect; - } - - if(childp->setParent(this)) - { - mChildList.push_back(childp); - childp->afterReparent(); - - if (childp->isAvatar()) - { - mSeatCount++; - } - } -} - -void LLViewerObject::onReparent(LLViewerObject *old_parent, LLViewerObject *new_parent) -{ -} - -void LLViewerObject::afterReparent() -{ -} - -void LLViewerObject::removeChild(LLViewerObject *childp) -{ - for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i) - { - if (*i == childp) - { - if (!childp->isAvatar() && mDrawable.notNull() && mDrawable->isActive() && childp->mDrawable.notNull() && !isAvatar()) - { - gPipeline.markRebuild(childp->mDrawable, LLDrawable::REBUILD_VOLUME); - } - - mChildList.erase(i); - - if(childp->getParent() == this) - { - childp->setParent(NULL); - } - - if (childp->isAvatar()) - { - mSeatCount--; - } - break; - } - } - - if (childp->isSelected()) - { - LLSelectMgr::getInstance()->deselectObjectAndFamily(childp); - bool add_to_end = true; - LLSelectMgr::getInstance()->selectObjectAndFamily(childp, add_to_end); - } -} - -void LLViewerObject::addThisAndAllChildren(std::vector& objects) -{ - objects.push_back(this); - for (child_list_t::iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - LLViewerObject* child = *iter; - if (!child->isAvatar()) - { - child->addThisAndAllChildren(objects); - } - } -} - -void LLViewerObject::addThisAndNonJointChildren(std::vector& objects) -{ - objects.push_back(this); - // don't add any attachments when temporarily selecting avatar - if (isAvatar()) - { - return; - } - for (child_list_t::iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - LLViewerObject* child = *iter; - if ( (!child->isAvatar())) - { - child->addThisAndNonJointChildren(objects); - } - } -} - -bool LLViewerObject::isChild(LLViewerObject *childp) const -{ - for (child_list_t::const_iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - LLViewerObject* testchild = *iter; - if (testchild == childp) - return true; - } - return false; -} - -// returns true if at least one avatar is sitting on this object -bool LLViewerObject::isSeat() const -{ - return mSeatCount > 0; -} - -bool LLViewerObject::setDrawableParent(LLDrawable* parentp) -{ - if (mDrawable.isNull()) - { - return false; - } - - bool ret = mDrawable->mXform.setParent(parentp ? &parentp->mXform : NULL); - if(!ret) - { - return false ; - } - LLDrawable* old_parent = mDrawable->mParent; - mDrawable->mParent = parentp; - - if (parentp && mDrawable->isActive()) - { - parentp->makeActive(); - parentp->setState(LLDrawable::ACTIVE_CHILD); - } - - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME); - if( (old_parent != parentp && old_parent) - || (parentp && parentp->isActive())) - { - // *TODO we should not be relying on setDrawable parent to call markMoved - gPipeline.markMoved(mDrawable, false); - } - else if (!mDrawable->isAvatar()) - { - mDrawable->updateXform(true); - /*if (!mDrawable->getSpatialGroup()) - { - mDrawable->movePartition(); - }*/ - } - - return ret; -} - -// Show or hide particles, icon and HUD -void LLViewerObject::hideExtraDisplayItems( bool hidden ) -{ - if( mPartSourcep.notNull() ) - { - LLViewerPartSourceScript *partSourceScript = mPartSourcep.get(); - partSourceScript->setSuspended( hidden ); - } - - if( mText.notNull() ) - { - LLHUDText *hudText = mText.get(); - hudText->setHidden( hidden ); - } - - if( mIcon.notNull() ) - { - LLHUDIcon *hudIcon = mIcon.get(); - hudIcon->setHidden( hidden ); - } -} - -U32 LLViewerObject::checkMediaURL(const std::string &media_url) -{ - U32 retval = (U32)0x0; - if (!mMedia && !media_url.empty()) - { - retval |= MEDIA_URL_ADDED; - mMedia = new LLViewerObjectMedia; - mMedia->mMediaURL = media_url; - mMedia->mMediaType = LLViewerObject::MEDIA_SET; - mMedia->mPassedWhitelist = false; - } - else if (mMedia) - { - if (media_url.empty()) - { - retval |= MEDIA_URL_REMOVED; - delete mMedia; - mMedia = NULL; - } - else if (mMedia->mMediaURL != media_url) // <-- This is an optimization. If they are equal don't bother with below's test. - { - /*if (! (LLTextureEntry::getAgentIDFromMediaVersionString(media_url) == gAgent.getID() && - LLTextureEntry::getVersionFromMediaVersionString(media_url) == - LLTextureEntry::getVersionFromMediaVersionString(mMedia->mMediaURL) + 1)) - */ - { - // If the media URL is different and WE were not the one who - // changed it, mark dirty. - retval |= MEDIA_URL_UPDATED; - } - mMedia->mMediaURL = media_url; - mMedia->mPassedWhitelist = false; - } - } - return retval; -} - -//extract spatial information from object update message -//return parent_id -//static -U32 LLViewerObject::extractSpatialExtents(LLDataPackerBinaryBuffer *dp, LLVector3& pos, LLVector3& scale, LLQuaternion& rot) -{ - U32 parent_id = 0; - LLViewerObject::unpackParentID(dp, parent_id); - - LLViewerObject::unpackVector3(dp, scale, "Scale"); - LLViewerObject::unpackVector3(dp, pos, "Pos"); - - LLVector3 vec; - LLViewerObject::unpackVector3(dp, vec, "Rot"); - rot.unpackFromVector3(vec); - - return parent_id; -} - -U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, - void **user_data, - U32 block_num, - const EObjectUpdateType update_type, - LLDataPacker *dp) -{ - LL_PROFILE_ZONE_SCOPED; - LL_DEBUGS_ONCE("SceneLoadTiming") << "Received viewer object data" << LL_ENDL; - - LL_DEBUGS("ObjectUpdate") << " mesgsys " << mesgsys << " dp " << dp << " id " << getID() << " update_type " << (S32) update_type << LL_ENDL; - dumpStack("ObjectUpdateStack"); - - // The new OBJECTDATA_FIELD_SIZE_124, OBJECTDATA_FIELD_SIZE_140, OBJECTDATA_FIELD_SIZE_80 - // and OBJECTDATA_FIELD_SIZE_64 lengths should be supported in the existing cases below. - // Each case should start at the beginning of the buffer and extract all known - // values, and ignore any unknown data at the end of the buffer. - // This allows new data in the future without breaking current viewers. - const S32 OBJECTDATA_FIELD_SIZE_140 = 140; // Full precision avatar update for future extended data - const S32 OBJECTDATA_FIELD_SIZE_124 = 124; // Full precision object update for future extended data - const S32 OBJECTDATA_FIELD_SIZE_76 = 76; // Full precision avatar update - const S32 OBJECTDATA_FIELD_SIZE_60 = 60; // Full precision object update - const S32 OBJECTDATA_FIELD_SIZE_80 = 80; // Terse avatar update, 16 bit precision for future extended data - const S32 OBJECTDATA_FIELD_SIZE_64 = 64; // Terse object update, 16 bit precision for future extended data - const S32 OBJECTDATA_FIELD_SIZE_48 = 48; // Terse avatar update, 16 bit precision - const S32 OBJECTDATA_FIELD_SIZE_32 = 32; // Terse object update, 16 bit precision - - U32 retval = 0x0; - - // If region is removed from the list it is also deleted. - if (!LLWorld::instance().isRegionListed(mRegionp)) - { - LL_WARNS() << "Updating object in an invalid region" << LL_ENDL; - return retval; - } - - // Coordinates of objects on simulators are region-local. - U64 region_handle = 0; - - if(mesgsys != NULL) - { - mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle); - LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle); - if(regionp != mRegionp && regionp && mRegionp)//region cross - { - //this is the redundant position and region update, but it is necessary in case the viewer misses the following - //position and region update messages from sim. - //this redundant update should not cause any problems. - LLVector3 delta_pos = mRegionp->getOriginAgent() - regionp->getOriginAgent(); - setPositionParent(getPosition() + delta_pos); //update to the new region position immediately. - setRegion(regionp) ; //change the region. - } - else - { - if(regionp != mRegionp) - { - if(mRegionp) - { - mRegionp->removeFromCreatedList(getLocalID()); - } - if(regionp) - { - regionp->addToCreatedList(getLocalID()); - } - } - mRegionp = regionp ; - } - } - - if (!mRegionp) - { - U32 x, y; - from_region_handle(region_handle, &x, &y); - - LL_WARNS("UpdateFail") << "Object has invalid region " << x << ":" << y << "!" << LL_ENDL; - return retval; - } - - F32 time_dilation = 1.f; - if(mesgsys != NULL) - { - U16 time_dilation16; - mesgsys->getU16Fast(_PREHASH_RegionData, _PREHASH_TimeDilation, time_dilation16); - time_dilation = ((F32) time_dilation16) / 65535.f; - mRegionp->setTimeDilation(time_dilation); - } - - // this will be used to determine if we've really changed position - // Use getPosition, not getPositionRegion, since this is what we're comparing directly against. - LLVector3 test_pos_parent = getPosition(); - - // This needs to match the largest size below. See switch(length) - U8 data[MAX_OBJECT_BINARY_DATA_SIZE]; - -#ifdef LL_BIG_ENDIAN - U16 valswizzle[4]; -#endif - U16 *val; - const F32 size = LLWorld::getInstance()->getRegionWidthInMeters(); - const F32 MAX_HEIGHT = LLWorld::getInstance()->getRegionMaxHeight(); - const F32 MIN_HEIGHT = LLWorld::getInstance()->getRegionMinHeight(); - S32 length = 0; - S32 count = 0; - S32 this_update_precision = 32; // in bits - - // Temporaries, because we need to compare w/ previous to set dirty flags... - LLVector3 new_pos_parent; - LLVector3 new_vel; - LLVector3 new_acc; - LLVector3 new_angv; - LLVector3 old_angv = getAngularVelocity(); - LLQuaternion new_rot; - LLVector3 new_scale = getScale(); - - U32 parent_id = 0; - U8 material = 0; - U8 click_action = 0; - U32 crc = 0; - - bool old_special_hover_cursor = specialHoverCursor(); - - LLViewerObject *cur_parentp = (LLViewerObject *)getParent(); - - if (cur_parentp) - { - parent_id = cur_parentp->mLocalID; - } - - if (!dp) - { - switch(update_type) - { - case OUT_FULL: - { -#ifdef DEBUG_UPDATE_TYPE - LL_INFOS() << "Full:" << getID() << LL_ENDL; -#endif - //clear cost and linkset cost - setObjectCostStale(); - if (isSelected()) - { - gFloaterTools->dirty(); - } - - LLUUID audio_uuid; - LLUUID owner_id; // only valid if audio_uuid or particle system is not null - F32 gain; - F32 cutoff; - U8 sound_flags; - - mesgsys->getU32Fast( _PREHASH_ObjectData, _PREHASH_CRC, crc, block_num); - mesgsys->getU32Fast( _PREHASH_ObjectData, _PREHASH_ParentID, parent_id, block_num); - mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_Sound, audio_uuid, block_num ); - // HACK: Owner id only valid if non-null sound id or particle system - mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_OwnerID, owner_id, block_num ); - mesgsys->getF32Fast( _PREHASH_ObjectData, _PREHASH_Gain, gain, block_num ); - mesgsys->getF32Fast( _PREHASH_ObjectData, _PREHASH_Radius, cutoff, block_num ); - mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_Flags, sound_flags, block_num ); - mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_Material, material, block_num ); - mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_ClickAction, click_action, block_num); - mesgsys->getVector3Fast(_PREHASH_ObjectData, _PREHASH_Scale, new_scale, block_num ); - length = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ObjectData); - mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ObjectData, data, length, block_num, MAX_OBJECT_BINARY_DATA_SIZE); - length = llmin(length, MAX_OBJECT_BINARY_DATA_SIZE); // getBinaryDataFast() safely fills the buffer to max_size - - mTotalCRC = crc; - // Might need to update mSourceMuted here to properly pick up new radius - mSoundCutOffRadius = cutoff; - - // Owner ID used for sound muting or particle system muting - setAttachedSound(audio_uuid, owner_id, gain, sound_flags); - - U8 old_material = getMaterial(); - if (old_material != material) - { - setMaterial(material); - if (mDrawable.notNull()) - { - gPipeline.markMoved(mDrawable, false); // undamped - } - } - setClickAction(click_action); - - count = 0; - LLVector4 collision_plane; - - switch(length) - { - case OBJECTDATA_FIELD_SIZE_140: - case OBJECTDATA_FIELD_SIZE_76: - // pull out collision normal for avatar - htolememcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4)); - ((LLVOAvatar*)this)->setFootPlane(collision_plane); - count += sizeof(LLVector4); - - case OBJECTDATA_FIELD_SIZE_124: - case OBJECTDATA_FIELD_SIZE_60: - this_update_precision = 32; - // this is a full precision update - // pos - htolememcpy(new_pos_parent.mV, &data[count], MVT_LLVector3, sizeof(LLVector3)); - count += sizeof(LLVector3); - // vel - htolememcpy((void*)getVelocity().mV, &data[count], MVT_LLVector3, sizeof(LLVector3)); - count += sizeof(LLVector3); - // acc - htolememcpy((void*)getAcceleration().mV, &data[count], MVT_LLVector3, sizeof(LLVector3)); - count += sizeof(LLVector3); - // theta - { - LLVector3 vec; - htolememcpy(vec.mV, &data[count], MVT_LLVector3, sizeof(LLVector3)); - new_rot.unpackFromVector3(vec); - } - count += sizeof(LLVector3); - // omega - htolememcpy((void*)new_angv.mV, &data[count], MVT_LLVector3, sizeof(LLVector3)); - if (new_angv.isExactlyZero()) - { - // reset rotation time - resetRot(); - } - setAngularVelocity(new_angv); - count += sizeof(LLVector3); -#if LL_DARWIN - if (length == OBJECTDATA_FIELD_SIZE_76 || - length == OBJECTDATA_FIELD_SIZE_140) - { - setAngularVelocity(LLVector3::zero); - } -#endif - break; - - // length values 48, 32 and 16 were once in viewer code but - // are never sent by the SL simulator - default: - LL_WARNS("UpdateFail") << "Unexpected ObjectData buffer size " << length - << " for " << getID() << " with OUT_FULL message" << LL_ENDL; - } - - //////////////////////////////////////////////////// - // - // Here we handle data specific to the full message. - // - - U32 flags; - mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_UpdateFlags, flags, block_num); - // clear all but local flags - mFlags &= FLAGS_LOCAL; - mFlags |= flags; - - U8 state; - mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_State, state, block_num ); - mAttachmentState = state; - - // ...new objects that should come in selected need to be added to the selected list - mCreateSelected = ((flags & FLAGS_CREATE_SELECTED) != 0); - - // Set all name value pairs - S32 nv_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_NameValue); - if (nv_size > 0) - { - std::string name_value_list; - mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_NameValue, name_value_list, block_num); - setNameValueList(name_value_list); - } - - // Clear out any existing generic data - if (mData) - { - delete [] mData; - mData = NULL; - } - - // Dec 2023 new generic data: - // Trees work as before, this field contains genome data - // Not a tree: root objects send 1 byte with the number of - // total prims in the linkset - // If the generic data size is zero, then number of prims is 1 - // - // Viewers should not check for specific data sizes exactly, but if - // the field has data, process it from the start and ignore the remainder. - - // Check for appended generic data - const S32 GENERIC_DATA_BUFFER_SIZE = 16; - S32 data_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_Data); - if (data_size > 0) - { // has generic data - if (getPCode() == LL_PCODE_LEGACY_TREE || getPCode() == LL_PCODE_TREE_NEW) - { - mData = new U8[data_size]; - mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_Data, mData, data_size, block_num); - LL_DEBUGS("NewObjectData") << "Read " << data_size << " bytes tree genome data for " << getID() << ", pcode " - << getPCodeString() << ", value " << (S32) mData[0] << LL_ENDL; - } - else - { // Extract number of prims - U8 generic_data[GENERIC_DATA_BUFFER_SIZE]; - mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_Data, - &generic_data[0], llmin(data_size, GENERIC_DATA_BUFFER_SIZE), block_num); - // This is sample code to extract the number of prims - // Future viewers should use it for their own purposes - if (!isAvatar()) - { - S32 num_prims = (S32) generic_data[0]; - LL_DEBUGS("NewObjectData") << "Root prim " << getID() << " has " - << num_prims << " prims in linkset" << LL_ENDL; - } - } - } - - S32 text_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_Text); - if (text_size > 1) - { - // Setup object text - if (!mText) - { - initHudText(); - } - - std::string temp_string; - mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_Text, temp_string, block_num ); - - LLColor4U coloru; - mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_TextColor, coloru.mV, 4, block_num); - - // alpha was flipped so that it zero encoded better - coloru.mV[3] = 255 - coloru.mV[3]; - mText->setColor(LLColor4(coloru)); - mText->setString(temp_string); - - mHudText = temp_string; - mHudTextColor = LLColor4(coloru); - - setChanged(MOVED | SILHOUETTE); - } - else - { - if (mText.notNull()) - { - mText->markDead(); - mText = NULL; - } - mHudText.clear(); - } - - std::string media_url; - mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_MediaURL, media_url, block_num); - retval |= checkMediaURL(media_url); - - // - // Unpack particle system data - // - unpackParticleSource(block_num, owner_id); - - // Mark all extra parameters not used - std::unordered_map::iterator iter; - for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter) - { - iter->second->in_use = false; - } - - // Unpack extra parameters - S32 size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ExtraParams); - if (size > 0) - { - U8 *buffer = new U8[size]; - mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ExtraParams, buffer, size, block_num); - LLDataPackerBinaryBuffer dp(buffer, size); - - U8 num_parameters; - dp.unpackU8(num_parameters, "num_params"); - U8 param_block[MAX_OBJECT_PARAMS_SIZE]; - for (U8 param=0; paramsecond->in_use) - { - // Send an update message in case it was formerly in use - parameterChanged(iter->first, iter->second->data, false, false); - } - } - - break; - } - - case OUT_TERSE_IMPROVED: - { -#ifdef DEBUG_UPDATE_TYPE - LL_INFOS() << "TI:" << getID() << LL_ENDL; -#endif - length = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ObjectData); - mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ObjectData, data, length, block_num, MAX_OBJECT_BINARY_DATA_SIZE); - length = llmin(length, MAX_OBJECT_BINARY_DATA_SIZE); // getBinaryDataFast() safely fills the buffer to max_size - count = 0; - LLVector4 collision_plane; - - switch(length) - { - case OBJECTDATA_FIELD_SIZE_80: - case OBJECTDATA_FIELD_SIZE_48: - // pull out collision normal for avatar - htolememcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4)); - ((LLVOAvatar*)this)->setFootPlane(collision_plane); - count += sizeof(LLVector4); - - case OBJECTDATA_FIELD_SIZE_64: - case OBJECTDATA_FIELD_SIZE_32: - // this is a terse 16 bit quantized update - this_update_precision = 16; - test_pos_parent.quantize16(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT); - -#ifdef LL_BIG_ENDIAN - htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6); - val = valswizzle; -#else - val = (U16 *) &data[count]; -#endif - count += sizeof(U16)*3; - new_pos_parent.mV[VX] = U16_to_F32(val[VX], -0.5f*size, 1.5f*size); - new_pos_parent.mV[VY] = U16_to_F32(val[VY], -0.5f*size, 1.5f*size); - new_pos_parent.mV[VZ] = U16_to_F32(val[VZ], MIN_HEIGHT, MAX_HEIGHT); - -#ifdef LL_BIG_ENDIAN - htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6); - val = valswizzle; -#else - val = (U16 *) &data[count]; -#endif - count += sizeof(U16)*3; - setVelocity(U16_to_F32(val[VX], -size, size), - U16_to_F32(val[VY], -size, size), - U16_to_F32(val[VZ], -size, size)); - -#ifdef LL_BIG_ENDIAN - htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6); - val = valswizzle; -#else - val = (U16 *) &data[count]; -#endif - count += sizeof(U16)*3; - setAcceleration(U16_to_F32(val[VX], -size, size), - U16_to_F32(val[VY], -size, size), - U16_to_F32(val[VZ], -size, size)); - -#ifdef LL_BIG_ENDIAN - htolememcpy(valswizzle, &data[count], MVT_U16Quat, 8); - val = valswizzle; -#else - val = (U16 *) &data[count]; -#endif - count += sizeof(U16)*4; - new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f); - new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f); - new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f); - new_rot.mQ[VW] = U16_to_F32(val[VW], -1.f, 1.f); - -#ifdef LL_BIG_ENDIAN - htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6); - val = valswizzle; -#else - val = (U16 *) &data[count]; -#endif - new_angv.set(U16_to_F32(val[VX], -size, size), - U16_to_F32(val[VY], -size, size), - U16_to_F32(val[VZ], -size, size)); - setAngularVelocity(new_angv); - break; - - // Previous viewers had code for length 76, 60 or 16 byte length - // with full precision or 8 bit quanitzation, but the - // SL servers will never send those data formats. If you ever see this - // warning in Second Life, please file a bug report - default: - LL_WARNS("UpdateFail") << "Unexpected ObjectData buffer size " << length << " for " << getID() - << " with OUT_FULL message" << LL_ENDL; - } - - U8 state; - mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_State, state, block_num ); - mAttachmentState = state; - break; - } - - default: - LL_WARNS("UpdateFail") << "Unknown uncompressed update type " << update_type << " for " << getID() << LL_ENDL; - break; - } - } - else - { - // handle the compressed case - have dp datapacker - LLUUID sound_uuid; - LLUUID owner_id; - F32 gain = 0; - U8 sound_flags = 0; - F32 cutoff = 0; - - U16 val[4]; - - U8 state; - - dp->unpackU8(state, "State"); - mAttachmentState = state; - - switch(update_type) - { - case OUT_TERSE_IMPROVED: - { -#ifdef DEBUG_UPDATE_TYPE - LL_INFOS() << "CompTI:" << getID() << LL_ENDL; -#endif - U8 value; - dp->unpackU8(value, "agent"); - if (value) - { - LLVector4 collision_plane; - dp->unpackVector4(collision_plane, "Plane"); - ((LLVOAvatar*)this)->setFootPlane(collision_plane); - } - test_pos_parent = getPosition(); - dp->unpackVector3(new_pos_parent, "Pos"); - dp->unpackU16(val[VX], "VelX"); - dp->unpackU16(val[VY], "VelY"); - dp->unpackU16(val[VZ], "VelZ"); - setVelocity(U16_to_F32(val[VX], -128.f, 128.f), - U16_to_F32(val[VY], -128.f, 128.f), - U16_to_F32(val[VZ], -128.f, 128.f)); - dp->unpackU16(val[VX], "AccX"); - dp->unpackU16(val[VY], "AccY"); - dp->unpackU16(val[VZ], "AccZ"); - setAcceleration(U16_to_F32(val[VX], -64.f, 64.f), - U16_to_F32(val[VY], -64.f, 64.f), - U16_to_F32(val[VZ], -64.f, 64.f)); - - dp->unpackU16(val[VX], "ThetaX"); - dp->unpackU16(val[VY], "ThetaY"); - dp->unpackU16(val[VZ], "ThetaZ"); - dp->unpackU16(val[VS], "ThetaS"); - new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f); - new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f); - new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f); - new_rot.mQ[VS] = U16_to_F32(val[VS], -1.f, 1.f); - dp->unpackU16(val[VX], "AccX"); - dp->unpackU16(val[VY], "AccY"); - dp->unpackU16(val[VZ], "AccZ"); - new_angv.set(U16_to_F32(val[VX], -64.f, 64.f), - U16_to_F32(val[VY], -64.f, 64.f), - U16_to_F32(val[VZ], -64.f, 64.f)); - setAngularVelocity(new_angv); - } - break; - case OUT_FULL_COMPRESSED: - case OUT_FULL_CACHED: - { -#ifdef DEBUG_UPDATE_TYPE - LL_INFOS() << "CompFull:" << getID() << LL_ENDL; -#endif - setObjectCostStale(); - - if (isSelected()) - { - gFloaterTools->dirty(); - } - - dp->unpackU32(crc, "CRC"); - mTotalCRC = crc; - dp->unpackU8(material, "Material"); - U8 old_material = getMaterial(); - if (old_material != material) - { - setMaterial(material); - if (mDrawable.notNull()) - { - gPipeline.markMoved(mDrawable, false); // undamped - } - } - dp->unpackU8(click_action, "ClickAction"); - setClickAction(click_action); - dp->unpackVector3(new_scale, "Scale"); - dp->unpackVector3(new_pos_parent, "Pos"); - LLVector3 vec; - dp->unpackVector3(vec, "Rot"); - new_rot.unpackFromVector3(vec); - setAcceleration(LLVector3::zero); - - U32 value; - dp->unpackU32(value, "SpecialCode"); - dp->setPassFlags(value); - dp->unpackUUID(owner_id, "Owner"); - - mOwnerID = owner_id; - - if (value & 0x80) - { - dp->unpackVector3(new_angv, "Omega"); - setAngularVelocity(new_angv); - } - - if (value & 0x20) - { - dp->unpackU32(parent_id, "ParentID"); - } - else - { - parent_id = 0; - } - - S32 sp_size; - U32 size; - if (value & 0x2) - { - sp_size = 1; - delete [] mData; - mData = new U8[1]; - dp->unpackU8(((U8*)mData)[0], "TreeData"); - } - else if (value & 0x1) - { - dp->unpackU32(size, "ScratchPadSize"); - delete [] mData; - mData = new U8[size]; - dp->unpackBinaryData((U8 *)mData, sp_size, "PartData"); - } - else - { - mData = NULL; - } - - // Setup object text - if (!mText && (value & 0x4)) - { - initHudText(); - } - - if (value & 0x4) - { - std::string temp_string; - dp->unpackString(temp_string, "Text"); - LLColor4U coloru; - dp->unpackBinaryDataFixed(coloru.mV, 4, "Color"); - coloru.mV[3] = 255 - coloru.mV[3]; - mText->setColor(LLColor4(coloru)); - mText->setString(temp_string); - - mHudText = temp_string; - mHudTextColor = LLColor4(coloru); - - setChanged(TEXTURE); - } - else - { - if (mText.notNull()) - { - mText->markDead(); - mText = NULL; - } - mHudText.clear(); - } - - std::string media_url; - if (value & 0x200) - { - dp->unpackString(media_url, "MediaURL"); - } - retval |= checkMediaURL(media_url); - - // - // Unpack particle system data (legacy) - // - if (value & 0x8) - { - unpackParticleSource(*dp, owner_id, true); - } - else if (!(value & 0x400)) - { - deleteParticleSource(); - } - - // Mark all extra parameters not used - std::unordered_map::iterator iter; - for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter) - { - iter->second->in_use = false; - } - - // Unpack extra params - U8 num_parameters; - dp->unpackU8(num_parameters, "num_params"); - U8 param_block[MAX_OBJECT_PARAMS_SIZE]; - for (U8 param=0; paramunpackU16(param_type, "param_type"); - dp->unpackBinaryData(param_block, param_size, "param_data"); - //LL_INFOS() << "Param type: " << param_type << ", Size: " << param_size << LL_ENDL; - LLDataPackerBinaryBuffer dp2(param_block, param_size); - unpackParameterEntry(param_type, &dp2); - } - - for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter) - { - if (!iter->second->in_use) - { - // Send an update message in case it was formerly in use - parameterChanged(iter->first, iter->second->data, false, false); - } - } - - if (value & 0x10) - { - dp->unpackUUID(sound_uuid, "SoundUUID"); - dp->unpackF32(gain, "SoundGain"); - dp->unpackU8(sound_flags, "SoundFlags"); - dp->unpackF32(cutoff, "SoundRadius"); - } - - if (value & 0x100) - { - std::string name_value_list; - dp->unpackString(name_value_list, "NV"); - - setNameValueList(name_value_list); - } - - mTotalCRC = crc; - mSoundCutOffRadius = cutoff; - - setAttachedSound(sound_uuid, owner_id, gain, sound_flags); - - // only get these flags on updates from sim, not cached ones - // Preload these five flags for every object. - // Finer shades require the object to be selected, and the selection manager - // stores the extended permission info. - if(mesgsys != NULL) - { - U32 flags; - mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_UpdateFlags, flags, block_num); - loadFlags(flags); - } - } - break; - - default: - LL_WARNS("UpdateFail") << "Unknown compressed update type " << update_type << " for " << getID() << LL_ENDL; - break; - } - } - - // - // Fix object parenting. - // - bool b_changed_status = false; - - if (OUT_TERSE_IMPROVED != update_type) - { - // We only need to update parenting on full updates, terse updates - // don't send parenting information. - if (!cur_parentp) - { - if (parent_id == 0) - { - // No parent now, no parent in message -> do nothing - } - else - { - // No parent now, new parent in message -> attach to that parent if possible - LLUUID parent_uuid; - - if(mesgsys != NULL) - { - LLViewerObjectList::getUUIDFromLocal(parent_uuid, - parent_id, - mesgsys->getSenderIP(), - mesgsys->getSenderPort()); - } - else - { - LLViewerObjectList::getUUIDFromLocal(parent_uuid, - parent_id, - mRegionp->getHost().getAddress(), - mRegionp->getHost().getPort()); - } - - LLViewerObject *sent_parentp = gObjectList.findObject(parent_uuid); - - // - // Check to see if we have the corresponding viewer object for the parent. - // - if (sent_parentp && sent_parentp->getParent() == this) - { - // Try to recover if we attempt to attach a parent to its child - LL_WARNS("UpdateFail") << "Attempt to attach a parent to it's child: " << this->getID() << " to " - << sent_parentp->getID() << LL_ENDL; - this->removeChild(sent_parentp); - sent_parentp->setDrawableParent(NULL); - } - - if (sent_parentp && (sent_parentp != this) && !sent_parentp->isDead()) - { - if (((LLViewerObject*)sent_parentp)->isAvatar()) - { - //LL_DEBUGS("Avatar") << "ATT got object update for attachment " << LL_ENDL; - } - - // - // We have a viewer object for the parent, and it's not dead. - // Do the actual reparenting here. - // - - // new parent is valid - b_changed_status = true; - // ...no current parent, so don't try to remove child - if (mDrawable.notNull()) - { - if (mDrawable->isDead() || !mDrawable->getVObj()) - { - LL_WARNS("UpdateFail") << "Drawable is dead or no VObj!" << LL_ENDL; - sent_parentp->addChild(this); - } - else - { - if (!setDrawableParent(sent_parentp->mDrawable)) // LLViewerObject::processUpdateMessage 1 - { - // Bad, we got a cycle somehow. - // Kill both the parent and the child, and - // set cache misses for both of them. - LL_WARNS("UpdateFail") << "Attempting to recover from parenting cycle! " - << "Killing " << sent_parentp->getID() << " and " << getID() - << ", Adding to cache miss list" << LL_ENDL; - setParent(NULL); - sent_parentp->setParent(NULL); - getRegion()->addCacheMissFull(getLocalID()); - getRegion()->addCacheMissFull(sent_parentp->getLocalID()); - gObjectList.killObject(sent_parentp); - gObjectList.killObject(this); - return retval; - } - sent_parentp->addChild(this); - // make sure this object gets a non-damped update - if (sent_parentp->mDrawable.notNull()) - { - gPipeline.markMoved(sent_parentp->mDrawable, false); // undamped - } - } - } - else - { - sent_parentp->addChild(this); - } - - // Show particles, icon and HUD - hideExtraDisplayItems( false ); - - setChanged(MOVED | SILHOUETTE); - } - else - { - // - // No corresponding viewer object for the parent, put the various - // pieces on the orphan list. - // - - //parent_id - U32 ip, port; - - if(mesgsys != NULL) - { - ip = mesgsys->getSenderIP(); - port = mesgsys->getSenderPort(); - } - else - { - ip = mRegionp->getHost().getAddress(); - port = mRegionp->getHost().getPort(); - } - gObjectList.orphanize(this, parent_id, ip, port); - - // Hide particles, icon and HUD - hideExtraDisplayItems( true ); - } - } - } - else - { - // BUG: this is a bad assumption once border crossing is alowed - if ( (parent_id == cur_parentp->mLocalID) - &&(update_type == OUT_TERSE_IMPROVED)) - { - // Parent now, same parent in message -> do nothing - - // Debugging for suspected problems with local ids. - //LLUUID parent_uuid; - //LLViewerObjectList::getUUIDFromLocal(parent_uuid, parent_id, mesgsys->getSenderIP(), mesgsys->getSenderPort() ); - //if (parent_uuid != cur_parentp->getID() ) - //{ - // LL_ERRS() << "Local ID match but UUID mismatch of viewer object" << LL_ENDL; - //} - } - else - { - // Parented now, different parent in message - LLViewerObject *sent_parentp; - if (parent_id == 0) - { - // - // This object is no longer parented, we sent in a zero parent ID. - // - sent_parentp = NULL; - } - else - { - LLUUID parent_uuid; - - if(mesgsys != NULL) - { - LLViewerObjectList::getUUIDFromLocal(parent_uuid, - parent_id, - gMessageSystem->getSenderIP(), - gMessageSystem->getSenderPort()); - } - else - { - LLViewerObjectList::getUUIDFromLocal(parent_uuid, - parent_id, - mRegionp->getHost().getAddress(), - mRegionp->getHost().getPort()); - } - sent_parentp = gObjectList.findObject(parent_uuid); - - if (isAvatar()) - { - // This logic is meant to handle the case where a sitting avatar has reached a new sim - // ahead of the object she was sitting on (which is common as objects are transfered through - // a slower route than agents)... - // In this case, the local id for the object will not be valid, since the viewer has not received - // a full update for the object from that sim yet, so we assume that the agent is still sitting - // where she was originally. --RN - if (!sent_parentp) - { - sent_parentp = cur_parentp; - } - } - else if (!sent_parentp) - { - // - // Switching parents, but we don't know the new parent. - // - U32 ip, port; - - if(mesgsys != NULL) - { - ip = mesgsys->getSenderIP(); - port = mesgsys->getSenderPort(); - } - else - { - ip = mRegionp->getHost().getAddress(); - port = mRegionp->getHost().getPort(); - } - - // We're an orphan, flag things appropriately. - gObjectList.orphanize(this, parent_id, ip, port); - } - } - - // Reattach if possible. - if (sent_parentp && sent_parentp != cur_parentp && sent_parentp != this) - { - // New parent is valid, detach and reattach - b_changed_status = true; - if (mDrawable.notNull()) - { - if (!setDrawableParent(sent_parentp->mDrawable)) // LLViewerObject::processUpdateMessage 2 - { - // Bad, we got a cycle somehow. - // Kill both the parent and the child, and - // set cache misses for both of them. - LL_WARNS() << "Attempting to recover from parenting cycle!" << LL_ENDL; - LL_WARNS() << "Killing " << sent_parentp->getID() << " and " << getID() << LL_ENDL; - LL_WARNS() << "Adding to cache miss list" << LL_ENDL; - setParent(NULL); - sent_parentp->setParent(NULL); - getRegion()->addCacheMissFull(getLocalID()); - getRegion()->addCacheMissFull(sent_parentp->getLocalID()); - gObjectList.killObject(sent_parentp); - gObjectList.killObject(this); - return retval; - } - // make sure this object gets a non-damped update - } - cur_parentp->removeChild(this); - sent_parentp->addChild(this); - setChanged(MOVED | SILHOUETTE); - sent_parentp->setChanged(MOVED | SILHOUETTE); - if (sent_parentp->mDrawable.notNull()) - { - gPipeline.markMoved(sent_parentp->mDrawable, false); // undamped - } - } - else if (!sent_parentp) - { - bool remove_parent = true; - // No new parent, or the parent that we sent doesn't exist on the viewer. - LLViewerObject *parentp = (LLViewerObject *)getParent(); - if (parentp) - { - if (parentp->getRegion() != getRegion()) - { - // This is probably an object flying across a region boundary, the - // object probably ISN'T being reparented, but just got an object - // update out of order (child update before parent). - //LL_INFOS() << "Don't reparent object handoffs!" << LL_ENDL; - remove_parent = false; - } - } - - if (remove_parent) - { - b_changed_status = true; - if (mDrawable.notNull()) - { - // clear parent to removeChild can put the drawable on the damped list - setDrawableParent(NULL); // LLViewerObject::processUpdateMessage 3 - } - - cur_parentp->removeChild(this); - - setChanged(MOVED | SILHOUETTE); - - if (mDrawable.notNull()) - { - // make sure this object gets a non-damped update - gPipeline.markMoved(mDrawable, false); // undamped - } - } - } - } - } - } - - new_rot.normQuat(); - - if (sPingInterpolate && mesgsys != NULL) - { - LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(mesgsys->getSender()); - if (cdp) - { - // Note: delay is U32 and usually less then second, - // converting it into seconds with valueInUnits will result in 0 - F32 ping_delay = 0.5f * time_dilation * ( ((F32)cdp->getPingDelay().value()) * 0.001f + gFrameDTClamped); - LLVector3 diff = getVelocity() * ping_delay; - new_pos_parent += diff; - } - else - { - LL_WARNS() << "findCircuit() returned NULL; skipping interpolation" << LL_ENDL; - } - } - - ////////////////////////// - // - // Set the generic change flags... - // - // - - // If we're going to skip this message, why are we - // doing all the parenting, etc above? - if(mesgsys != NULL) - { - U32 packet_id = mesgsys->getCurrentRecvPacketID(); - if (packet_id < mLatestRecvPacketID && - mLatestRecvPacketID - packet_id < 65536) - { - //skip application of this message, it's old - return retval; - } - mLatestRecvPacketID = packet_id; - } - - // Set the change flags for scale - if (new_scale != getScale()) - { - setChanged(SCALED | SILHOUETTE); - setScale(new_scale); // Must follow setting permYouOwner() - } - - // first, let's see if the new position is actually a change - - //static S32 counter = 0; - - F32 vel_mag_sq = getVelocity().magVecSquared(); - F32 accel_mag_sq = getAcceleration().magVecSquared(); - - if ( ((b_changed_status)||(test_pos_parent != new_pos_parent)) - ||( (!isSelected()) - &&( (vel_mag_sq != 0.f) - ||(accel_mag_sq != 0.f) - ||(this_update_precision > mBestUpdatePrecision)))) - { - mBestUpdatePrecision = this_update_precision; - - LLVector3 diff = new_pos_parent - test_pos_parent ; - F32 mag_sqr = diff.magVecSquared() ; - if(llfinite(mag_sqr)) - { - setPositionParent(new_pos_parent); - } - else - { - LL_WARNS() << "Can not move the object/avatar to an infinite location!" << LL_ENDL ; - - retval |= INVALID_UPDATE ; - } - - if (mParent && ((LLViewerObject*)mParent)->isAvatar()) - { - // we have changed the position of an attachment, so we need to clamp it - LLVOAvatar *avatar = (LLVOAvatar*)mParent; - - avatar->clampAttachmentPositions(); - } - - // If we're snapping the position by more than 0.5m, update LLViewerStats::mAgentPositionSnaps - if ( asAvatar() && asAvatar()->isSelf() && (mag_sqr > 0.25f) ) - { - record(LLStatViewer::AGENT_POSITION_SNAP, LLUnit(diff.length())); - } - } - - if ((new_rot.isNotEqualEps(getRotation(), F_ALMOST_ZERO)) - || (new_angv != old_angv)) - { - if (new_rot != mPreviousRotation) - { - resetRot(); - } - else if (new_angv != old_angv) - { - if (flagUsePhysics()) - { - resetRot(); - } - else - { - resetRotTime(); - } - } - - // Remember the last rotation value - mPreviousRotation = new_rot; - - // Set the rotation of the object followed by adjusting for the accumulated angular velocity (llSetTargetOmega) - setRotation(new_rot * mAngularVelocityRot); - setChanged(ROTATED | SILHOUETTE); - } - - if ( gShowObjectUpdates ) - { - LLColor4 color; - if (update_type == OUT_TERSE_IMPROVED) - { - color.setVec(0.f, 0.f, 1.f, 1.f); - } - else - { - color.setVec(1.f, 0.f, 0.f, 1.f); - } - gPipeline.addDebugBlip(getPositionAgent(), color); - LL_DEBUGS("MessageBlip") << "Update type " << (S32)update_type << " blip for local " << mLocalID << " at " << getPositionAgent() << LL_ENDL; - } - - const F32 MAG_CUTOFF = F_APPROXIMATELY_ZERO; - - llassert(vel_mag_sq >= 0.f); - llassert(accel_mag_sq >= 0.f); - llassert(getAngularVelocity().magVecSquared() >= 0.f); - - if ((MAG_CUTOFF >= vel_mag_sq) && - (MAG_CUTOFF >= accel_mag_sq) && - (MAG_CUTOFF >= getAngularVelocity().magVecSquared())) - { - mStatic = true; // This object doesn't move! - } - else - { - mStatic = false; - } - -// BUG: This code leads to problems during group rotate and any scale operation. -// Small discepencies between the simulator and viewer representations cause the -// selection center to creep, leading to objects moving around the wrong center. -// -// Removing this, however, means that if someone else drags an object you have -// selected, your selection center and dialog boxes will be wrong. It also means -// that higher precision information on selected objects will be ignored. -// -// I believe the group rotation problem is fixed. JNC 1.21.2002 -// - // Additionally, if any child is selected, need to update the dialogs and selection - // center. - bool needs_refresh = mUserSelected; - for (child_list_t::iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - LLViewerObject* child = *iter; - needs_refresh = needs_refresh || child->mUserSelected; - } - - static LLCachedControl allow_select_avatar(gSavedSettings, "AllowSelectAvatar", false); - if (needs_refresh) - { - LLSelectMgr::getInstance()->updateSelectionCenter(); - dialog_refresh_all(); - } - else if (allow_select_avatar && asAvatar()) - { - // Override any avatar position updates received - // Works only if avatar was repositioned using build - // tools and build floater is visible - LLSelectMgr::getInstance()->overrideAvatarUpdates(); - } - - - // Mark update time as approx. now, with the ping delay. - // Ping delay is off because it's not set for velocity interpolation, causing - // much jumping and hopping around... - -// U32 ping_delay = mesgsys->mCircuitInfo.getPingDelay(); - mLastInterpUpdateSecs = LLFrameTimer::getElapsedSeconds(); - mLastMessageUpdateSecs = mLastInterpUpdateSecs; - if (mDrawable.notNull()) - { - // Don't clear invisibility flag on update if still orphaned! - if (mDrawable->isState(LLDrawable::FORCE_INVISIBLE) && !mOrphaned) - { -// LL_DEBUGS() << "Clearing force invisible: " << mID << ":" << getPCodeString() << ":" << getPositionAgent() << LL_ENDL; - mDrawable->clearState(LLDrawable::FORCE_INVISIBLE); - gPipeline.markRebuild( mDrawable, LLDrawable::REBUILD_ALL); - } - } - - // Update special hover cursor status - bool special_hover_cursor = specialHoverCursor(); - if (old_special_hover_cursor != special_hover_cursor - && mDrawable.notNull()) - { - mDrawable->updateSpecialHoverCursor(special_hover_cursor); - } - - return retval; -} - -bool LLViewerObject::isActive() const -{ - return true; -} - -//load flags from cache or from message -void LLViewerObject::loadFlags(U32 flags) -{ - if(flags == (U32)(-1)) - { - return; //invalid - } - - // keep local flags and overwrite remote-controlled flags - mFlags = (mFlags & FLAGS_LOCAL) | flags; - - // ...new objects that should come in selected need to be added to the selected list - mCreateSelected = ((flags & FLAGS_CREATE_SELECTED) != 0); - return; -} - -void LLViewerObject::idleUpdate(LLAgent &agent, const F64 &frame_time) -{ - if (!mDead) - { - if (!mStatic && sVelocityInterpolate && !isSelected()) - { - // calculate dt from last update - F32 time_dilation = mRegionp ? mRegionp->getTimeDilation() : 1.0f; - F32 dt_raw = ((F64Seconds)frame_time - mLastInterpUpdateSecs).value(); - F32 dt = time_dilation * dt_raw; - - applyAngularVelocity(dt); - - if (isAttachment()) - { - mLastInterpUpdateSecs = (F64Seconds)frame_time; - return; - } - else - { // Move object based on it's velocity and rotation - interpolateLinearMotion(frame_time, dt); - } - } - - updateDrawable(false); - } -} - - -// Move an object due to idle-time viewer side updates by interpolating motion -void LLViewerObject::interpolateLinearMotion(const F64SecondsImplicit& frame_time, const F32SecondsImplicit& dt_seconds) -{ - // linear motion - // PHYSICS_TIMESTEP is used below to correct for the fact that the velocity in object - // updates represents the average velocity of the last timestep, rather than the final velocity. - // the time dilation above should guarantee that dt is never less than PHYSICS_TIMESTEP, theoretically - // - // *TODO: should also wrap linear accel/velocity in check - // to see if object is selected, instead of explicitly - // zeroing it out - - F32 dt = dt_seconds; - F64Seconds time_since_last_update = frame_time - mLastMessageUpdateSecs; - if (time_since_last_update <= (F64Seconds)0.0 || dt <= 0.f) - { - return; - } - - LLVector3 accel = getAcceleration(); - LLVector3 vel = getVelocity(); - - if (sMaxUpdateInterpolationTime <= (F64Seconds)0.0) - { // Old code path ... unbounded, simple interpolation - if (!(accel.isExactlyZero() && vel.isExactlyZero())) - { - LLVector3 pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt; - - // region local - setPositionRegion(pos + getPositionRegion()); - setVelocity(vel + accel*dt); - - // for objects that are spinning but not translating, make sure to flag them as having moved - setChanged(MOVED | SILHOUETTE); - } - } - else if (!accel.isExactlyZero() || !vel.isExactlyZero()) // object is moving - { // Object is moving, and hasn't been too long since we got an update from the server - - // Calculate predicted position and velocity - LLVector3 new_pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt; - LLVector3 new_v = accel * dt; - - if (time_since_last_update > sPhaseOutUpdateInterpolationTime && - sPhaseOutUpdateInterpolationTime > (F64Seconds)0.0) - { // Haven't seen a viewer update in a while, check to see if the circuit is still active - if (mRegionp) - { // The simulator will NOT send updates if the object continues normally on the path - // predicted by the velocity and the acceleration (often gravity) sent to the viewer - // So check to see if the circuit is blocked, which means the sim is likely in a long lag - LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit( mRegionp->getHost() ); - if (cdp) - { - // Find out how many seconds since last packet arrived on the circuit - F64Seconds time_since_last_packet = LLMessageSystem::getMessageTimeSeconds() - cdp->getLastPacketInTime(); - - if (!cdp->isAlive() || // Circuit is dead or blocked - cdp->isBlocked() || // or doesn't seem to be getting any packets - (time_since_last_packet > sPhaseOutUpdateInterpolationTime)) - { - // Start to reduce motion interpolation since we haven't seen a server update in a while - F64Seconds time_since_last_interpolation = frame_time - mLastInterpUpdateSecs; - F64 phase_out = 1.0; - if (time_since_last_update > sMaxUpdateInterpolationTime) - { // Past the time limit, so stop the object - phase_out = 0.0; - //LL_INFOS() << "Motion phase out to zero" << LL_ENDL; - - // Kill angular motion as well. Note - not adding this due to paranoia - // about stopping rotation for llTargetOmega objects and not having it restart - // setAngularVelocity(LLVector3::zero); - } - else if (mLastInterpUpdateSecs - mLastMessageUpdateSecs > sPhaseOutUpdateInterpolationTime) - { // Last update was already phased out a bit - phase_out = (sMaxUpdateInterpolationTime - time_since_last_update) / - (sMaxUpdateInterpolationTime - time_since_last_interpolation); - //LL_INFOS() << "Continuing motion phase out of " << (F32) phase_out << LL_ENDL; - } - else - { // Phase out from full value - phase_out = (sMaxUpdateInterpolationTime - time_since_last_update) / - (sMaxUpdateInterpolationTime - sPhaseOutUpdateInterpolationTime); - //LL_INFOS() << "Starting motion phase out of " << (F32) phase_out << LL_ENDL; - } - phase_out = llclamp(phase_out, 0.0, 1.0); - - new_pos = new_pos * ((F32) phase_out); - new_v = new_v * ((F32) phase_out); - } - } - } - } - - new_pos = new_pos + getPositionRegion(); - new_v = new_v + vel; - - - // Clamp interpolated position to minimum underground and maximum region height - LLVector3d new_pos_global = mRegionp->getPosGlobalFromRegion(new_pos); - F32 min_height; - if (isAvatar()) - { // Make a better guess about AVs not going underground - min_height = LLWorld::getInstance()->resolveLandHeightGlobal(new_pos_global); - min_height += (0.5f * getScale().mV[VZ]); - } - else - { // This will put the object underground, but we can't tell if it will stop - // at ground level or not - min_height = LLWorld::getInstance()->getMinAllowedZ(this, new_pos_global); - // Cap maximum height - new_pos.mV[VZ] = llmin(LLWorld::getInstance()->getRegionMaxHeight(), new_pos.mV[VZ]); - } - - new_pos.mV[VZ] = llmax(min_height, new_pos.mV[VZ]); - - // Check to see if it's going off the region - LLVector3 temp(new_pos.mV[VX], new_pos.mV[VY], 0.f); - if (temp.clamp(0.f, mRegionp->getWidth())) - { // Going off this region, so see if we might end up on another region - LLVector3d old_pos_global = mRegionp->getPosGlobalFromRegion(getPositionRegion()); - new_pos_global = mRegionp->getPosGlobalFromRegion(new_pos); // Re-fetch in case it got clipped above - - // Clip the positions to known regions - LLVector3d clip_pos_global = LLWorld::getInstance()->clipToVisibleRegions(old_pos_global, new_pos_global); - if (clip_pos_global != new_pos_global) - { - // Was clipped, so this means we hit a edge where there is no region to enter - LLVector3 clip_pos = mRegionp->getPosRegionFromGlobal(clip_pos_global); - LL_DEBUGS("Interpolate") << "Hit empty region edge, clipped predicted position to " - << clip_pos - << " from " << new_pos << LL_ENDL; - new_pos = clip_pos; - - // Stop motion and get server update for bouncing on the edge - new_v.clear(); - setAcceleration(LLVector3::zero); - } - else - { - // Check for how long we are crossing. - // Note: theoretically we can find time from velocity, acceleration and - // distance from border to new position, but it is not going to work - // if 'phase_out' activates - if (mRegionCrossExpire == 0) - { - // Workaround: we can't accurately figure out time when we cross border - // so just write down time 'after the fact', it is far from optimal in - // case of lags, but for lags sMaxUpdateInterpolationTime will kick in first - LL_DEBUGS("Interpolate") << "Predicted region crossing, new position " << new_pos << LL_ENDL; - mRegionCrossExpire = frame_time + sMaxRegionCrossingInterpolationTime; - } - else if (frame_time > mRegionCrossExpire) - { - // Predicting crossing over 1s, stop motion - // Stop motion - LL_DEBUGS("Interpolate") << "Predicting region crossing for too long, stopping at " << new_pos << LL_ENDL; - new_v.clear(); - setAcceleration(LLVector3::zero); - mRegionCrossExpire = 0; - } - } - } - else - { - mRegionCrossExpire = 0; - } - - // Set new position and velocity - setPositionRegion(new_pos); - setVelocity(new_v); - - // for objects that are spinning but not translating, make sure to flag them as having moved - setChanged(MOVED | SILHOUETTE); - } - - // Update the last time we did anything - mLastInterpUpdateSecs = frame_time; -} - - - -// delete an item in the inventory, but don't tell the server. This is -// used internally by remove, update, and savescript. -// This will only delete the first item with an item_id in the list -void LLViewerObject::deleteInventoryItem(const LLUUID& item_id) -{ - if(mInventory) - { - LLInventoryObject::object_list_t::iterator it = mInventory->begin(); - LLInventoryObject::object_list_t::iterator end = mInventory->end(); - for( ; it != end; ++it ) - { - if((*it)->getUUID() == item_id) - { - // This is safe only because we return immediatly. - mInventory->erase(it); // will deref and delete it - return; - } - } - doInventoryCallback(); - } -} - -void LLViewerObject::doUpdateInventory( - LLPointer& item, - U8 key, - bool is_new) -{ - LLViewerInventoryItem* old_item = NULL; - if(TASK_INVENTORY_ITEM_KEY == key) - { - old_item = (LLViewerInventoryItem*)getInventoryObject(item->getUUID()); - } - else if(TASK_INVENTORY_ASSET_KEY == key) - { - old_item = getInventoryItemByAsset(item->getAssetUUID()); - } - LLUUID item_id; - LLUUID new_owner; - LLUUID new_group; - bool group_owned = false; - if(old_item) - { - item_id = old_item->getUUID(); - new_owner = old_item->getPermissions().getOwner(); - new_group = old_item->getPermissions().getGroup(); - group_owned = old_item->getPermissions().isGroupOwned(); - old_item = NULL; - } - else - { - item_id = item->getUUID(); - } - if(!is_new && mInventory) - { - // Attempt to update the local inventory. If we can get the - // object perm, we have perfect visibility, so we want the - // serial number to match. Otherwise, take our best guess and - // make sure that the serial number does not match. - deleteInventoryItem(item_id); - LLPermissions perm(item->getPermissions()); - LLPermissions* obj_perm = LLSelectMgr::getInstance()->findObjectPermissions(this); - bool is_atomic = (S32)LLAssetType::AT_OBJECT != item->getType(); - if(obj_perm) - { - perm.setOwnerAndGroup(LLUUID::null, obj_perm->getOwner(), obj_perm->getGroup(), is_atomic); - } - else - { - if(group_owned) - { - perm.setOwnerAndGroup(LLUUID::null, new_owner, new_group, is_atomic); - } - else if(!new_owner.isNull()) - { - // The object used to be in inventory, so we can - // assume the owner and group will match what they are - // there. - perm.setOwnerAndGroup(LLUUID::null, new_owner, new_group, is_atomic); - } - // *FIX: can make an even better guess by using the mPermGroup flags - else if(permYouOwner()) - { - // best guess. - perm.setOwnerAndGroup(LLUUID::null, gAgent.getID(), item->getPermissions().getGroup(), is_atomic); - --mExpectedInventorySerialNum; - } - else - { - // dummy it up. - perm.setOwnerAndGroup(LLUUID::null, LLUUID::null, LLUUID::null, is_atomic); - --mExpectedInventorySerialNum; - } - } - LLViewerInventoryItem* oldItem = item; - LLViewerInventoryItem* new_item = new LLViewerInventoryItem(oldItem); - new_item->setPermissions(perm); - mInventory->push_front(new_item); - doInventoryCallback(); - ++mExpectedInventorySerialNum; - } - else if (is_new) - { - ++mExpectedInventorySerialNum; - } -} - -// save a script, which involves removing the old one, and rezzing -// in the new one. This method should be called with the asset id -// of the new and old script AFTER the bytecode has been saved. -void LLViewerObject::saveScript( - const LLViewerInventoryItem* item, - bool active, - bool is_new) -{ - /* - * XXXPAM Investigate not making this copy. Seems unecessary, but I'm unsure about the - * interaction with doUpdateInventory() called below. - */ - LL_DEBUGS() << "LLViewerObject::saveScript() " << item->getUUID() << " " << item->getAssetUUID() << LL_ENDL; - - LLPointer task_item = - new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(), - item->getAssetUUID(), item->getType(), - item->getInventoryType(), - item->getName(), item->getDescription(), - item->getSaleInfo(), item->getFlags(), - item->getCreationDate()); - task_item->setTransactionID(item->getTransactionID()); - - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_RezScript); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID()); - msg->nextBlockFast(_PREHASH_UpdateBlock); - msg->addU32Fast(_PREHASH_ObjectLocalID, (mLocalID)); - U8 enabled = active; - msg->addBOOLFast(_PREHASH_Enabled, enabled); - msg->nextBlockFast(_PREHASH_InventoryBlock); - task_item->packMessage(msg); - msg->sendReliable(mRegionp->getHost()); - - // do the internal logic - doUpdateInventory(task_item, TASK_INVENTORY_ITEM_KEY, is_new); -} - -void LLViewerObject::moveInventory(const LLUUID& folder_id, - const LLUUID& item_id) -{ - LL_DEBUGS() << "LLViewerObject::moveInventory " << item_id << LL_ENDL; - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_MoveTaskInventory); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addUUIDFast(_PREHASH_FolderID, folder_id); - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addU32Fast(_PREHASH_LocalID, mLocalID); - msg->addUUIDFast(_PREHASH_ItemID, item_id); - msg->sendReliable(mRegionp->getHost()); - - LLInventoryObject* inv_obj = getInventoryObject(item_id); - if(inv_obj) - { - LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_obj; - if(!item->getPermissions().allowCopyBy(gAgent.getID())) - { - deleteInventoryItem(item_id); - ++mExpectedInventorySerialNum; - } - } -} - -void LLViewerObject::dirtyInventory() -{ - // If there aren't any LLVOInventoryListeners, we won't be - // able to update our mInventory when it comes back from the - // simulator, so we should not clear the inventory either. - if(mInventory && !mInventoryCallbacks.empty()) - { - mInventory->clear(); // will deref and delete entries - delete mInventory; - mInventory = NULL; - } - mInventoryDirty = true; -} - -void LLViewerObject::registerInventoryListener(LLVOInventoryListener* listener, void* user_data) -{ - LLInventoryCallbackInfo* info = new LLInventoryCallbackInfo; - info->mListener = listener; - info->mInventoryData = user_data; - mInventoryCallbacks.push_front(info); -} - -void LLViewerObject::removeInventoryListener(LLVOInventoryListener* listener) -{ - if (listener == NULL) - return; - for (callback_list_t::iterator iter = mInventoryCallbacks.begin(); - iter != mInventoryCallbacks.end(); ) - { - callback_list_t::iterator curiter = iter++; - LLInventoryCallbackInfo* info = *curiter; - if (info->mListener == listener) - { - delete info; - mInventoryCallbacks.erase(curiter); - break; - } - } -} - -bool LLViewerObject::isInventoryPending() -{ - return mInvRequestState != INVENTORY_REQUEST_STOPPED; -} - -void LLViewerObject::clearInventoryListeners() -{ - for_each(mInventoryCallbacks.begin(), mInventoryCallbacks.end(), DeletePointer()); - mInventoryCallbacks.clear(); -} - -bool LLViewerObject::hasInventoryListeners() -{ - return !mInventoryCallbacks.empty(); -} - -void LLViewerObject::requestInventory() -{ - if(mInventoryDirty && mInventory && !mInventoryCallbacks.empty()) - { - mInventory->clear(); // will deref and delete entries - delete mInventory; - mInventory = NULL; - } - - if(mInventory) - { - // inventory is either up to date or doesn't has a listener - // if it is dirty, leave it this way in case we gain a listener - doInventoryCallback(); - } - else - { - // since we are going to request it now - mInventoryDirty = false; - - // Note: throws away duplicate requests - fetchInventoryFromServer(); - } -} - -void LLViewerObject::fetchInventoryFromServer() -{ - if (!isInventoryPending()) - { - delete mInventory; - mInventory = NULL; - - // Results in processTaskInv - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_RequestTaskInventory); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addU32Fast(_PREHASH_LocalID, mLocalID); - msg->sendReliable(mRegionp->getHost()); - - // This will get reset by doInventoryCallback or processTaskInv - mInvRequestState = INVENTORY_REQUEST_PENDING; - } -} - -void LLViewerObject::fetchInventoryDelayed(const F64 &time_seconds) -{ - // unless already waiting, drop previous request and shedule an update - if (mInvRequestState != INVENTORY_REQUEST_WAIT) - { - if (mInvRequestXFerId != 0) - { - // abort download. - gXferManager->abortRequestById(mInvRequestXFerId, -1); - mInvRequestXFerId = 0; - } - mInvRequestState = INVENTORY_REQUEST_WAIT; // affects isInventoryPending() - LLCoros::instance().launch("LLViewerObject::fetchInventoryDelayedCoro()", - boost::bind(&LLViewerObject::fetchInventoryDelayedCoro, mID, time_seconds)); - } -} - -//static -void LLViewerObject::fetchInventoryDelayedCoro(const LLUUID task_inv, const F64 time_seconds) -{ - llcoro::suspendUntilTimeout(time_seconds); - LLViewerObject *obj = gObjectList.findObject(task_inv); - if (obj) - { - // Might be good idea to prolong delay here in case expected serial changed. - // As it is, it will get a response with obsolete serial and will delay again. - - // drop waiting state to unlock isInventoryPending() - obj->mInvRequestState = INVENTORY_REQUEST_STOPPED; - obj->fetchInventoryFromServer(); - } -} - -LLControlAvatar *LLViewerObject::getControlAvatar() -{ - return getRootEdit()->mControlAvatar.get(); -} - -LLControlAvatar *LLViewerObject::getControlAvatar() const -{ - return getRootEdit()->mControlAvatar.get(); -} - -// Manage the control avatar state of a given object. -// Any object can be flagged as animated, but for performance reasons -// we don't want to incur the overhead of managing a control avatar -// unless this would have some user-visible consequence. That is, -// there should be at least one rigged mesh in the linkset. Operations -// that change the state of a linkset, such as linking or unlinking -// prims, can also mean that a control avatar needs to be added or -// removed. At the end, if there is a control avatar, we make sure -// that its animation state is current. -void LLViewerObject::updateControlAvatar() -{ - LLViewerObject *root = getRootEdit(); - bool is_animated_object = root->isAnimatedObject(); - bool has_control_avatar = getControlAvatar(); - if (!is_animated_object && !has_control_avatar) - { - return; - } - - // caller isn't supposed to operate on a dead object, - // avatar was already cleaned up - llassert(!isDead()); - - bool should_have_control_avatar = false; - if (is_animated_object) - { - bool any_rigged_mesh = root->isRiggedMesh(); - LLViewerObject::const_child_list_t& child_list = root->getChildren(); - for (LLViewerObject::const_child_list_t::const_iterator iter = child_list.begin(); - iter != child_list.end(); ++iter) - { - const LLViewerObject* child = *iter; - any_rigged_mesh = any_rigged_mesh || child->isRiggedMesh(); - } - should_have_control_avatar = is_animated_object && any_rigged_mesh; - } - - if (should_have_control_avatar && !has_control_avatar) - { - std::string vobj_name = llformat("Vol%p", root); - LL_DEBUGS("AnimatedObjects") << vobj_name << " calling linkControlAvatar()" << LL_ENDL; - root->linkControlAvatar(); - } - if (!should_have_control_avatar && has_control_avatar) - { - std::string vobj_name = llformat("Vol%p", root); - LL_DEBUGS("AnimatedObjects") << vobj_name << " calling unlinkControlAvatar()" << LL_ENDL; - root->unlinkControlAvatar(); - } - if (getControlAvatar()) - { - getControlAvatar()->updateAnimations(); - if (isSelected()) - { - LLSelectMgr::getInstance()->pauseAssociatedAvatars(); - } - } -} - -void LLViewerObject::linkControlAvatar() -{ - if (!getControlAvatar() && isRootEdit()) - { - LLVOVolume *volp = dynamic_cast(this); - if (!volp) - { - LL_WARNS() << "called with null or non-volume object" << LL_ENDL; - return; - } - mControlAvatar = LLControlAvatar::createControlAvatar(volp); - LL_DEBUGS("AnimatedObjects") << volp->getID() - << " created control av for " - << (S32) (1+volp->numChildren()) << " prims" << LL_ENDL; - } - LLControlAvatar *cav = getControlAvatar(); - if (cav) - { - cav->updateAttachmentOverrides(); - if (!cav->mPlaying) - { - cav->mPlaying = true; - //if (!cav->mRootVolp->isAnySelected()) - { - cav->updateVolumeGeom(); - cav->mRootVolp->recursiveMarkForUpdate(); - } - } - } - else - { - LL_WARNS() << "no control avatar found!" << LL_ENDL; - } -} - -void LLViewerObject::unlinkControlAvatar() -{ - if (getControlAvatar()) - { - getControlAvatar()->updateAttachmentOverrides(); - } - if (isRootEdit()) - { - // This will remove the entire linkset from the control avatar - if (mControlAvatar) - { - mControlAvatar->markForDeath(); - mControlAvatar = NULL; - } - } - // For non-root prims, removing from the linkset will - // automatically remove the control avatar connection. -} - -// virtual -bool LLViewerObject::isAnimatedObject() const -{ - return false; -} - -struct LLFilenameAndTask -{ - LLUUID mTaskID; - std::string mFilename; - - // for sequencing in case of multiple updates - S16 mSerial; -#ifdef _DEBUG - static S32 sCount; - LLFilenameAndTask() - { - ++sCount; - LL_DEBUGS() << "Constructing LLFilenameAndTask: " << sCount << LL_ENDL; - } - ~LLFilenameAndTask() - { - --sCount; - LL_DEBUGS() << "Destroying LLFilenameAndTask: " << sCount << LL_ENDL; - } -private: - LLFilenameAndTask(const LLFilenameAndTask& rhs); - const LLFilenameAndTask& operator=(const LLFilenameAndTask& rhs) const; -#endif -}; - -#ifdef _DEBUG -S32 LLFilenameAndTask::sCount = 0; -#endif - -// static -void LLViewerObject::processTaskInv(LLMessageSystem* msg, void** user_data) -{ - LLUUID task_id; - msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_TaskID, task_id); - LLViewerObject* object = gObjectList.findObject(task_id); - if (!object) - { - LL_WARNS() << "LLViewerObject::processTaskInv object " - << task_id << " does not exist." << LL_ENDL; - return; - } - - // we can receive multiple task updates simultaneously, make sure we will not rewrite newer with older update - S16 serial = 0; - msg->getS16Fast(_PREHASH_InventoryData, _PREHASH_Serial, serial); - - if (serial == object->mInventorySerialNum - && serial < object->mExpectedInventorySerialNum) - { - // Loop Protection. - // We received same serial twice. - // Viewer did some changes to inventory that couldn't be saved server side - // or something went wrong to cause serial to be out of sync. - // Drop xfer and restart after some time, assign server's value as expected - LL_WARNS() << "Task inventory serial might be out of sync, server serial: " << serial << " client expected serial: " << object->mExpectedInventorySerialNum << LL_ENDL; - object->mExpectedInventorySerialNum = serial; - object->fetchInventoryDelayed(INVENTORY_UPDATE_WAIT_TIME_DESYNC); - } - else if (serial < object->mExpectedInventorySerialNum) - { - // Out of date message, record to current serial for loop protection, but do not load it - // Drop xfer and restart after some time - if (serial < object->mInventorySerialNum) - { - LL_WARNS() << "Task serial decreased. Potentially out of order packet or desync." << LL_ENDL; - } - object->mInventorySerialNum = serial; - object->fetchInventoryDelayed(INVENTORY_UPDATE_WAIT_TIME_OUTDATED); - } - else if (serial >= object->mExpectedInventorySerialNum) - { - LLFilenameAndTask* ft = new LLFilenameAndTask; - ft->mTaskID = task_id; - ft->mSerial = serial; - - // We received version we expected or newer. Load it. - object->mInventorySerialNum = ft->mSerial; - object->mExpectedInventorySerialNum = ft->mSerial; - - std::string unclean_filename; - msg->getStringFast(_PREHASH_InventoryData, _PREHASH_Filename, unclean_filename); - ft->mFilename = LLDir::getScrubbedFileName(unclean_filename); - - if (ft->mFilename.empty()) - { - LL_DEBUGS() << "Task has no inventory" << LL_ENDL; - // mock up some inventory to make a drop target. - if (object->mInventory) - { - object->mInventory->clear(); // will deref and delete it - } - else - { - object->mInventory = new LLInventoryObject::object_list_t(); - } - LLPointer obj; - obj = new LLInventoryObject(object->mID, LLUUID::null, - LLAssetType::AT_CATEGORY, - "Contents"); - object->mInventory->push_front(obj); - object->doInventoryCallback(); - delete ft; - return; - } - U64 new_id = gXferManager->requestFile(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ft->mFilename), - ft->mFilename, LL_PATH_CACHE, - object->mRegionp->getHost(), - true, - &LLViewerObject::processTaskInvFile, - (void**)ft, // This takes ownership of ft - LLXferManager::HIGH_PRIORITY); - if (object->mInvRequestState == INVENTORY_XFER) - { - if (new_id > 0 && new_id != object->mInvRequestXFerId) - { - // we started new download. - gXferManager->abortRequestById(object->mInvRequestXFerId, -1); - object->mInvRequestXFerId = new_id; - } - } - else - { - object->mInvRequestState = INVENTORY_XFER; - object->mInvRequestXFerId = new_id; - } - } -} - -void LLViewerObject::processTaskInvFile(void** user_data, S32 error_code, LLExtStat ext_status) -{ - LLFilenameAndTask* ft = (LLFilenameAndTask*)user_data; - LLViewerObject* object = NULL; - - if (ft - && (0 == error_code) - && (object = gObjectList.findObject(ft->mTaskID)) - && ft->mSerial >= object->mInventorySerialNum) - { - object->mInventorySerialNum = ft->mSerial; - LL_DEBUGS() << "Receiving inventory task file for serial " << object->mInventorySerialNum << " taskid: " << ft->mTaskID << LL_ENDL; - if (ft->mSerial < object->mExpectedInventorySerialNum) - { - // User managed to change something while inventory was loading - LL_DEBUGS() << "Processing file that is potentially out of date for task: " << ft->mTaskID << LL_ENDL; - } - - if (object->loadTaskInvFile(ft->mFilename)) - { - - LLInventoryObject::object_list_t::iterator it = object->mInventory->begin(); - LLInventoryObject::object_list_t::iterator end = object->mInventory->end(); - std::list& pending_lst = object->mPendingInventoryItemsIDs; - - for (; it != end && pending_lst.size(); ++it) - { - LLViewerInventoryItem* item = dynamic_cast(it->get()); - if(item && item->getType() != LLAssetType::AT_CATEGORY) - { - std::list::iterator id_it = std::find(pending_lst.begin(), pending_lst.begin(), item->getAssetUUID()); - if (id_it != pending_lst.end()) - { - pending_lst.erase(id_it); - } - } - } - } - else - { - // MAINT-2597 - crash when trying to edit a no-mod object - // Somehow get an contents inventory response, but with an invalid stream (possibly 0 size?) - // Stated repro was specific to no-mod objects so failing without user interaction should be safe. - LL_WARNS() << "Trying to load invalid task inventory file. Ignoring file contents." << LL_ENDL; - } - } - else - { - // This Occurs When two requests were made, and the first one - // has already handled it. - LL_DEBUGS() << "Problem loading task inventory. Return code: " - << error_code << LL_ENDL; - } - delete ft; -} - -bool LLViewerObject::loadTaskInvFile(const std::string& filename) -{ - std::string filename_and_local_path = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, filename); - llifstream ifs(filename_and_local_path.c_str()); - if(ifs.good()) - { - U32 fail_count = 0; - char buffer[MAX_STRING]; /* Flawfinder: ignore */ - // *NOTE: This buffer size is hard coded into scanf() below. - char keyword[MAX_STRING]; /* Flawfinder: ignore */ - if(mInventory) - { - mInventory->clear(); // will deref and delete it - } - else - { - mInventory = new LLInventoryObject::object_list_t; - } - while(ifs.good()) - { - ifs.getline(buffer, MAX_STRING); - if (sscanf(buffer, " %254s", keyword) == EOF) /* Flawfinder: ignore */ - { - // Blank file? - LL_WARNS() << "Issue reading from file '" - << filename << "'" << LL_ENDL; - break; - } - else if(0 == strcmp("inv_item", keyword)) - { - LLPointer inv = new LLViewerInventoryItem; - inv->importLegacyStream(ifs); - mInventory->push_front(inv); - } - else if(0 == strcmp("inv_object", keyword)) - { - LLPointer inv = new LLInventoryObject; - inv->importLegacyStream(ifs); - inv->rename("Contents"); - mInventory->push_front(inv); - } - else if (fail_count >= MAX_INV_FILE_READ_FAILS) - { - LL_WARNS() << "Encountered too many unknowns while reading from file: '" - << filename << "'" << LL_ENDL; - break; - } - else - { - // Is there really a point to continue processing? We already failing to display full inventory - fail_count++; - LL_WARNS_ONCE() << "Unknown token while reading from inventory file. Token: '" - << keyword << "'" << LL_ENDL; - } - } - ifs.close(); - LLFile::remove(filename_and_local_path); - } - else - { - LL_WARNS() << "unable to load task inventory: " << filename_and_local_path - << LL_ENDL; - return false; - } - doInventoryCallback(); - - return true; -} - -void LLViewerObject::doInventoryCallback() -{ - for (callback_list_t::iterator iter = mInventoryCallbacks.begin(); - iter != mInventoryCallbacks.end(); ) - { - callback_list_t::iterator curiter = iter++; - LLInventoryCallbackInfo* info = *curiter; - if (info->mListener != NULL) - { - info->mListener->inventoryChanged(this, - mInventory, - mInventorySerialNum, - info->mInventoryData); - } - else - { - LL_INFOS() << "LLViewerObject::doInventoryCallback() deleting bad listener entry." << LL_ENDL; - delete info; - mInventoryCallbacks.erase(curiter); - } - } - - // release inventory loading state - mInvRequestXFerId = 0; - mInvRequestState = INVENTORY_REQUEST_STOPPED; -} - -void LLViewerObject::removeInventory(const LLUUID& item_id) -{ - // close associated floater properties - LLSD params; - params["id"] = item_id; - params["object"] = mID; - LLFloaterReg::hideInstance("item_properties", params); - - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_RemoveTaskInventory); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addU32Fast(_PREHASH_LocalID, mLocalID); - msg->addUUIDFast(_PREHASH_ItemID, item_id); - msg->sendReliable(mRegionp->getHost()); - deleteInventoryItem(item_id); - ++mExpectedInventorySerialNum; -} - -bool LLViewerObject::isAssetInInventory(LLViewerInventoryItem* item, LLAssetType::EType type) -{ - bool result = false; - - if (item) - { - // For now mPendingInventoryItemsIDs only stores textures and materials - // but if it gets to store more types, it will need to verify type as well - // since null can be a shared default id and it is fine to need a null - // script and a null material simultaneously. - std::list::iterator begin = mPendingInventoryItemsIDs.begin(); - std::list::iterator end = mPendingInventoryItemsIDs.end(); - - bool is_fetching = std::find(begin, end, item->getAssetUUID()) != end; - - // null is the default asset for materials and default for scripts - // so need to check type as well - bool is_fetched = getInventoryItemByAsset(item->getAssetUUID(), type) != NULL; - - result = is_fetched || is_fetching; - } - - return result; -} - -void LLViewerObject::updateMaterialInventory(LLViewerInventoryItem* item, U8 key, bool is_new) -{ - if (!item) - { - return; - } - if (LLAssetType::AT_TEXTURE != item->getType() - && LLAssetType::AT_MATERIAL != item->getType()) - { - // Not supported - return; - } - - if (isAssetInInventory(item, item->getType())) - { - // already there - return; - } - - mPendingInventoryItemsIDs.push_back(item->getAssetUUID()); - updateInventory(item, key, is_new); -} - -void LLViewerObject::updateInventory( - LLViewerInventoryItem* item, - U8 key, - bool is_new) -{ - // This slices the object into what we're concerned about on the - // viewer. The simulator will take the permissions and transfer - // ownership. - LLPointer task_item = - new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(), - item->getAssetUUID(), item->getType(), - item->getInventoryType(), - item->getName(), item->getDescription(), - item->getSaleInfo(), - item->getFlags(), - item->getCreationDate()); - task_item->setTransactionID(item->getTransactionID()); - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_UpdateTaskInventory); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_UpdateData); - msg->addU32Fast(_PREHASH_LocalID, mLocalID); - msg->addU8Fast(_PREHASH_Key, key); - msg->nextBlockFast(_PREHASH_InventoryData); - task_item->packMessage(msg); - msg->sendReliable(mRegionp->getHost()); - - // do the internal logic - doUpdateInventory(task_item, key, is_new); -} - -void LLViewerObject::updateInventoryLocal(LLInventoryItem* item, U8 key) -{ - LLPointer task_item = - new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(), - item->getAssetUUID(), item->getType(), - item->getInventoryType(), - item->getName(), item->getDescription(), - item->getSaleInfo(), item->getFlags(), - item->getCreationDate()); - - // do the internal logic - const bool is_new = false; - doUpdateInventory(task_item, key, is_new); -} - -LLInventoryObject* LLViewerObject::getInventoryObject(const LLUUID& item_id) -{ - LLInventoryObject* rv = NULL; - if(mInventory) - { - LLInventoryObject::object_list_t::iterator it = mInventory->begin(); - LLInventoryObject::object_list_t::iterator end = mInventory->end(); - for ( ; it != end; ++it) - { - if((*it)->getUUID() == item_id) - { - rv = *it; - break; - } - } - } - return rv; -} - -LLInventoryItem* LLViewerObject::getInventoryItem(const LLUUID& item_id) -{ - LLInventoryObject* iobj = getInventoryObject(item_id); - if (!iobj || iobj->getType() == LLAssetType::AT_CATEGORY) - { - return NULL; - } - LLInventoryItem* item = dynamic_cast(iobj); - return item; -} - -void LLViewerObject::getInventoryContents(LLInventoryObject::object_list_t& objects) -{ - if(mInventory) - { - LLInventoryObject::object_list_t::iterator it = mInventory->begin(); - LLInventoryObject::object_list_t::iterator end = mInventory->end(); - for( ; it != end; ++it) - { - if ((*it)->getType() != LLAssetType::AT_CATEGORY) - { - objects.push_back(*it); - } - } - } -} - -LLInventoryObject* LLViewerObject::getInventoryRoot() -{ - if (!mInventory || !mInventory->size()) - { - return NULL; - } - return mInventory->back(); -} - -LLViewerInventoryItem* LLViewerObject::getInventoryItemByAsset(const LLUUID& asset_id) -{ - if (mInventoryDirty) - LL_WARNS() << "Peforming inventory lookup for object " << mID << " that has dirty inventory!" << LL_ENDL; - - LLViewerInventoryItem* rv = NULL; - if(mInventory) - { - LLViewerInventoryItem* item = NULL; - - LLInventoryObject::object_list_t::iterator it = mInventory->begin(); - LLInventoryObject::object_list_t::iterator end = mInventory->end(); - for( ; it != end; ++it) - { - LLInventoryObject* obj = *it; - if(obj->getType() != LLAssetType::AT_CATEGORY) - { - // *FIX: gank-ass down cast! - item = (LLViewerInventoryItem*)obj; - if(item->getAssetUUID() == asset_id) - { - rv = item; - break; - } - } - } - } - return rv; -} - -LLViewerInventoryItem* LLViewerObject::getInventoryItemByAsset(const LLUUID& asset_id, LLAssetType::EType type) -{ - if (mInventoryDirty) - LL_WARNS() << "Peforming inventory lookup for object " << mID << " that has dirty inventory!" << LL_ENDL; - - LLViewerInventoryItem* rv = NULL; - if (type == LLAssetType::AT_CATEGORY) - { - // Whatever called this shouldn't be trying to get a folder by asset - // categories don't have assets - llassert(0); - return rv; - } - - if (mInventory) - { - LLViewerInventoryItem* item = NULL; - - LLInventoryObject::object_list_t::iterator it = mInventory->begin(); - LLInventoryObject::object_list_t::iterator end = mInventory->end(); - for (; it != end; ++it) - { - LLInventoryObject* obj = *it; - if (obj->getType() == type) - { - // *FIX: gank-ass down cast! - item = (LLViewerInventoryItem*)obj; - if (item->getAssetUUID() == asset_id) - { - rv = item; - break; - } - } - } - } - return rv; -} - -void LLViewerObject::updateViewerInventoryAsset( - const LLViewerInventoryItem* item, - const LLUUID& new_asset) -{ - LLPointer task_item = - new LLViewerInventoryItem(item); - task_item->setAssetUUID(new_asset); - - // do the internal logic - doUpdateInventory(task_item, TASK_INVENTORY_ITEM_KEY, false); -} - -void LLViewerObject::setPixelAreaAndAngle(LLAgent &agent) -{ - if (getVolume()) - { //volumes calculate pixel area and angle per face - return; - } - - LLVector3 viewer_pos_agent = gAgentCamera.getCameraPositionAgent(); - LLVector3 pos_agent = getRenderPosition(); - - F32 dx = viewer_pos_agent.mV[VX] - pos_agent.mV[VX]; - F32 dy = viewer_pos_agent.mV[VY] - pos_agent.mV[VY]; - F32 dz = viewer_pos_agent.mV[VZ] - pos_agent.mV[VZ]; - - F32 max_scale = getMaxScale(); - F32 mid_scale = getMidScale(); - F32 min_scale = getMinScale(); - - // IW: estimate - when close to large objects, computing range based on distance from center is no good - // to try to get a min distance from face, subtract min_scale/2 from the range. - // This means we'll load too much detail sometimes, but that's better than not enough - // I don't think there's a better way to do this without calculating distance per-poly - F32 range = sqrt(dx*dx + dy*dy + dz*dz) - min_scale/2; - - LLViewerCamera* camera = LLViewerCamera::getInstance(); - if (range < 0.001f || isHUDAttachment()) // range == zero - { - mAppAngle = 180.f; - mPixelArea = (F32)camera->getScreenPixelArea(); - } - else - { - mAppAngle = (F32) atan2( max_scale, range) * RAD_TO_DEG; - - F32 pixels_per_meter = camera->getPixelMeterRatio() / range; - - mPixelArea = (pixels_per_meter * max_scale) * (pixels_per_meter * mid_scale); - if (mPixelArea > camera->getScreenPixelArea()) - { - mAppAngle = 180.f; - mPixelArea = (F32)camera->getScreenPixelArea(); - } - } -} - -bool LLViewerObject::updateLOD() -{ - return false; -} - -bool LLViewerObject::updateGeometry(LLDrawable *drawable) -{ - return false; -} - -void LLViewerObject::updateGL() -{ - -} - -void LLViewerObject::updateFaceSize(S32 idx) -{ - -} - -LLDrawable* LLViewerObject::createDrawable(LLPipeline *pipeline) -{ - return NULL; -} - -void LLViewerObject::setScale(const LLVector3 &scale, bool damped) -{ - LLPrimitive::setScale(scale); - if (mDrawable.notNull()) - { - //encompass completely sheared objects by taking - //the most extreme point possible (<1,1,0.5>) - mDrawable->setRadius(LLVector3(1,1,0.5f).scaleVec(scale).magVec()); - updateDrawable(damped); - } - - if( (LL_PCODE_VOLUME == getPCode()) && !isDead() ) - { - if (permYouOwner() || (scale.magVecSquared() > (7.5f * 7.5f)) ) - { - if (!mOnMap) - { - llassert_always(LLWorld::getInstance()->getRegionFromHandle(getRegion()->getHandle())); - - gObjectList.addToMap(this); - mOnMap = true; - } - } - else - { - if (mOnMap) - { - gObjectList.removeFromMap(this); - mOnMap = false; - } - } - } -} - -void LLViewerObject::setObjectCostStale() -{ - mCostStale = true; - // *NOTE: This is harmlessly redundant for Blinn-Phong material updates, as - // the root prim currently gets set stale anyway due to other property - // updates. But it is needed for GLTF material ID updates. - // -Cosmic,2023-06-27 - getRootEdit()->mCostStale = true; -} - -void LLViewerObject::setObjectCost(F32 cost) -{ - mObjectCost = cost; - mCostStale = false; - - if (isSelected()) - { - gFloaterTools->dirty(); - } -} - -void LLViewerObject::setLinksetCost(F32 cost) -{ - mLinksetCost = cost; - mCostStale = false; - - bool needs_refresh = isSelected(); - child_list_t::iterator iter = mChildList.begin(); - while(iter != mChildList.end() && !needs_refresh) - { - LLViewerObject* child = *iter; - needs_refresh = child->isSelected(); - iter++; - } - - if (needs_refresh) - { - gFloaterTools->dirty(); - } -} - -void LLViewerObject::setPhysicsCost(F32 cost) -{ - mPhysicsCost = cost; - mCostStale = false; - - if (isSelected()) - { - gFloaterTools->dirty(); - } -} - -void LLViewerObject::setLinksetPhysicsCost(F32 cost) -{ - mLinksetPhysicsCost = cost; - mCostStale = false; - - if (isSelected()) - { - gFloaterTools->dirty(); - } -} - - -F32 LLViewerObject::getObjectCost() -{ - if (mCostStale) - { - gObjectList.updateObjectCost(this); - } - - return mObjectCost; -} - -F32 LLViewerObject::getLinksetCost() -{ - if (mCostStale) - { - gObjectList.updateObjectCost(this); - } - - return mLinksetCost; -} - -F32 LLViewerObject::getPhysicsCost() -{ - if (mCostStale) - { - gObjectList.updateObjectCost(this); - } - - return mPhysicsCost; -} - -F32 LLViewerObject::getLinksetPhysicsCost() -{ - if (mCostStale) - { - gObjectList.updateObjectCost(this); - } - - return mLinksetPhysicsCost; -} - -F32 LLViewerObject::recursiveGetEstTrianglesMax() const -{ - F32 est_tris = getEstTrianglesMax(); - for (child_list_t::const_iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - const LLViewerObject* child = *iter; - if (!child->isAvatar()) - { - est_tris += child->recursiveGetEstTrianglesMax(); - } - } - return est_tris; -} - -S32 LLViewerObject::getAnimatedObjectMaxTris() const -{ - S32 max_tris = 0; - if (gAgent.getRegion()) - { - LLSD features; - gAgent.getRegion()->getSimulatorFeatures(features); - if (features.has("AnimatedObjects")) - { - max_tris = features["AnimatedObjects"]["AnimatedObjectMaxTris"].asInteger(); - } - } - return max_tris; -} - -F32 LLViewerObject::getEstTrianglesMax() const -{ - return 0.f; -} - -F32 LLViewerObject::getEstTrianglesStreamingCost() const -{ - return 0.f; -} - -// virtual -F32 LLViewerObject::getStreamingCost() const -{ - return 0.f; -} - -// virtual -bool LLViewerObject::getCostData(LLMeshCostData& costs) const -{ - costs = LLMeshCostData(); - return false; -} - -U32 LLViewerObject::getTriangleCount(S32* vcount) const -{ - return 0; -} - -U32 LLViewerObject::getHighLODTriangleCount() -{ - return 0; -} - -U32 LLViewerObject::recursiveGetTriangleCount(S32* vcount) const -{ - S32 total_tris = getTriangleCount(vcount); - LLViewerObject::const_child_list_t& child_list = getChildren(); - for (LLViewerObject::const_child_list_t::const_iterator iter = child_list.begin(); - iter != child_list.end(); ++iter) - { - LLViewerObject* childp = *iter; - if (childp) - { - total_tris += childp->getTriangleCount(vcount); - } - } - return total_tris; -} - -// This is using the stored surface area for each volume (which -// defaults to 1.0 for the case of everything except a sculpt) and -// then scaling it linearly based on the largest dimension in the -// prim's scale. Should revisit at some point. -F32 LLViewerObject::recursiveGetScaledSurfaceArea() const -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME; - F32 area = 0.f; - const LLDrawable* drawable = mDrawable; - if (drawable) - { - const LLVOVolume* volume = drawable->getVOVolume(); - if (volume) - { - if (volume->getVolume()) - { - const LLVector3& scale = volume->getScale(); - area += volume->getVolume()->getSurfaceArea() * llmax(llmax(scale.mV[0], scale.mV[1]), scale.mV[2]); - } - LLViewerObject::const_child_list_t children = volume->getChildren(); - for (LLViewerObject::const_child_list_t::const_iterator child_iter = children.begin(); - child_iter != children.end(); - ++child_iter) - { - LLViewerObject* child_obj = *child_iter; - LLVOVolume *child = dynamic_cast( child_obj ); - if (child && child->getVolume()) - { - const LLVector3& scale = child->getScale(); - area += child->getVolume()->getSurfaceArea() * llmax(llmax(scale.mV[0], scale.mV[1]), scale.mV[2]); - } - } - } - } - return area; -} - -void LLViewerObject::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax) -{ - LLVector4a center; - center.load3(getRenderPosition().mV); - LLVector4a size; - size.load3(getScale().mV); - newMin.setSub(center, size); - newMax.setAdd(center, size); - - mDrawable->setPositionGroup(center); -} - -F32 LLViewerObject::getBinRadius() -{ - if (mDrawable.notNull()) - { - const LLVector4a* ext = mDrawable->getSpatialExtents(); - LLVector4a diff; - diff.setSub(ext[1], ext[0]); - return diff.getLength3().getF32(); - } - - return getScale().magVec(); -} - -F32 LLViewerObject::getMaxScale() const -{ - return llmax(getScale().mV[VX],getScale().mV[VY], getScale().mV[VZ]); -} - -F32 LLViewerObject::getMinScale() const -{ - return llmin(getScale().mV[0],getScale().mV[1],getScale().mV[2]); -} - -F32 LLViewerObject::getMidScale() const -{ - if (getScale().mV[VX] < getScale().mV[VY]) - { - if (getScale().mV[VY] < getScale().mV[VZ]) - { - return getScale().mV[VY]; - } - else if (getScale().mV[VX] < getScale().mV[VZ]) - { - return getScale().mV[VZ]; - } - else - { - return getScale().mV[VX]; - } - } - else if (getScale().mV[VX] < getScale().mV[VZ]) - { - return getScale().mV[VX]; - } - else if (getScale().mV[VY] < getScale().mV[VZ]) - { - return getScale().mV[VZ]; - } - else - { - return getScale().mV[VY]; - } -} - - -void LLViewerObject::updateTextures() -{ -} - -void LLViewerObject::boostTexturePriority(bool boost_children /* = true */) -{ - if (isDead() || !getVolume()) - { - return; - } - - S32 i; - S32 tex_count = getNumTEs(); - for (i = 0; i < tex_count; i++) - { - getTEImage(i)->setBoostLevel(LLGLTexture::BOOST_SELECTED); - } - - if (isSculpted() && !isMesh()) - { - LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT); - LLUUID sculpt_id = sculpt_params->getSculptTexture(); - LLViewerTextureManager::getFetchedTexture(sculpt_id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLGLTexture::BOOST_SELECTED); - } - - if (boost_children) - { - for (child_list_t::iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - LLViewerObject* child = *iter; - child->boostTexturePriority(); - } - } -} - -void LLViewerObject::setLineWidthForWindowSize(S32 window_width) -{ - if (window_width < 700) - { - LLUI::setLineWidth(2.0f); - } - else if (window_width < 1100) - { - LLUI::setLineWidth(3.0f); - } - else if (window_width < 2000) - { - LLUI::setLineWidth(4.0f); - } - else - { - // _damn_, what a nice monitor! - LLUI::setLineWidth(5.0f); - } -} - -void LLViewerObject::increaseArrowLength() -{ -/* ??? - if (mAxisArrowLength == 50) - { - mAxisArrowLength = 100; - } - else - { - mAxisArrowLength = 150; - } -*/ -} - - -void LLViewerObject::decreaseArrowLength() -{ -/* ??? - if (mAxisArrowLength == 150) - { - mAxisArrowLength = 100; - } - else - { - mAxisArrowLength = 50; - } -*/ -} - -// Culled from newsim LLTask::addNVPair -void LLViewerObject::addNVPair(const std::string& data) -{ - // cout << "LLViewerObject::addNVPair() with ---" << data << "---" << endl; - LLNameValue *nv = new LLNameValue(data.c_str()); - -// char splat[MAX_STRING]; -// temp->printNameValue(splat); -// LL_INFOS() << "addNVPair " << splat << LL_ENDL; - - name_value_map_t::iterator iter = mNameValuePairs.find(nv->mName); - if (iter != mNameValuePairs.end()) - { - LLNameValue* foundnv = iter->second; - if (foundnv->mClass != NVC_READ_ONLY) - { - delete foundnv; - mNameValuePairs.erase(iter); - } - else - { - delete nv; -// LL_INFOS() << "Trying to write to Read Only NVPair " << temp->mName << " in addNVPair()" << LL_ENDL; - return; - } - } - mNameValuePairs[nv->mName] = nv; -} - -bool LLViewerObject::removeNVPair(const std::string& name) -{ - char* canonical_name = gNVNameTable.addString(name); - - LL_DEBUGS() << "LLViewerObject::removeNVPair(): " << name << LL_ENDL; - - name_value_map_t::iterator iter = mNameValuePairs.find(canonical_name); - if (iter != mNameValuePairs.end()) - { - if( mRegionp ) - { - LLNameValue* nv = iter->second; -/* - std::string buffer = nv->printNameValue(); - gMessageSystem->newMessageFast(_PREHASH_RemoveNameValuePair); - gMessageSystem->nextBlockFast(_PREHASH_TaskData); - gMessageSystem->addUUIDFast(_PREHASH_ID, mID); - - gMessageSystem->nextBlockFast(_PREHASH_NameValueData); - gMessageSystem->addStringFast(_PREHASH_NVPair, buffer); - - gMessageSystem->sendReliable( mRegionp->getHost() ); -*/ - // Remove the NV pair from the local list. - delete nv; - mNameValuePairs.erase(iter); - return true; - } - else - { - LL_DEBUGS() << "removeNVPair - No region for object" << LL_ENDL; - } - } - return false; -} - - -LLNameValue *LLViewerObject::getNVPair(const std::string& name) const -{ - char *canonical_name; - - canonical_name = gNVNameTable.addString(name); - - // If you access a map with a name that isn't in it, it will add the name and a null pointer. - // So first check if the data is in the map. - name_value_map_t::const_iterator iter = mNameValuePairs.find(canonical_name); - if (iter != mNameValuePairs.end()) - { - return iter->second; - } - else - { - return NULL; - } -} - -void LLViewerObject::updatePositionCaches() const -{ - // If region is removed from the list it is also deleted. - if(mRegionp && LLWorld::instance().isRegionListed(mRegionp)) - { - if (!isRoot()) - { - mPositionRegion = ((LLViewerObject *)getParent())->getPositionRegion() + getPosition() * getParent()->getRotation(); - mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion); - } - else - { - mPositionRegion = getPosition(); - mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion); - } - } -} - -const LLVector3d LLViewerObject::getPositionGlobal() const -{ - // If region is removed from the list it is also deleted. - if(mRegionp && LLWorld::instance().isRegionListed(mRegionp)) - { - LLVector3d position_global = mRegionp->getPosGlobalFromRegion(getPositionRegion()); - - if (isAttachment()) - { - position_global = gAgent.getPosGlobalFromAgent(getRenderPosition()); - } - return position_global; - } - else - { - LLVector3d position_global(getPosition()); - return position_global; - } -} - -const LLVector3 &LLViewerObject::getPositionAgent() const -{ - // If region is removed from the list it is also deleted. - if(mRegionp && LLWorld::instance().isRegionListed(mRegionp)) - { - if (mDrawable.notNull() && (!mDrawable->isRoot() && getParent())) - { - // Don't return cached position if you have a parent, recalc (until all dirtying is done correctly. - LLVector3 position_region; - position_region = ((LLViewerObject *)getParent())->getPositionRegion() + getPosition() * getParent()->getRotation(); - mPositionAgent = mRegionp->getPosAgentFromRegion(position_region); - } - else - { - mPositionAgent = mRegionp->getPosAgentFromRegion(getPosition()); - } - } - return mPositionAgent; -} - -const LLVector3 &LLViewerObject::getPositionRegion() const -{ - if (!isRoot()) - { - LLViewerObject *parent = (LLViewerObject *)getParent(); - mPositionRegion = parent->getPositionRegion() + (getPosition() * parent->getRotation()); - } - else - { - mPositionRegion = getPosition(); - } - - return mPositionRegion; -} - -const LLVector3 LLViewerObject::getPositionEdit() const -{ - if (isRootEdit()) - { - return getPosition(); - } - else - { - LLViewerObject *parent = (LLViewerObject *)getParent(); - LLVector3 position_edit = parent->getPositionEdit() + getPosition() * parent->getRotationEdit(); - return position_edit; - } -} - -const LLVector3 LLViewerObject::getRenderPosition() const -{ - if (mDrawable.notNull() && mDrawable->isState(LLDrawable::RIGGED)) - { - LLControlAvatar *cav = getControlAvatar(); - if (isRoot() && cav) - { - F32 fixup; - if ( cav->hasPelvisFixup( fixup) ) - { - //Apply a pelvis fixup (as defined by the avs skin) - LLVector3 pos = mDrawable->getPositionAgent(); - pos[VZ] += fixup; - return pos; - } - } - LLVOAvatar* avatar = getAvatar(); - if ((avatar) && !getControlAvatar()) - { - return avatar->getPositionAgent(); - } - } - - if (mDrawable.isNull() || mDrawable->getGeneration() < 0) - { - return getPositionAgent(); - } - else - { - return mDrawable->getPositionAgent(); - } -} - -const LLVector3 LLViewerObject::getPivotPositionAgent() const -{ - return getRenderPosition(); -} - -const LLQuaternion LLViewerObject::getRenderRotation() const -{ - LLQuaternion ret; - if (mDrawable.notNull() && mDrawable->isState(LLDrawable::RIGGED) && !isAnimatedObject()) - { - return ret; - } - - if (mDrawable.isNull() || mDrawable->isStatic()) - { - ret = getRotationEdit(); - } - else - { - if (!mDrawable->isRoot()) - { - ret = getRotation() * LLQuaternion(mDrawable->getParent()->getWorldMatrix()); - } - else - { - ret = LLQuaternion(mDrawable->getWorldMatrix()); - } - } - - return ret; -} - -const LLMatrix4 LLViewerObject::getRenderMatrix() const -{ - return mDrawable->getWorldMatrix(); -} - -const LLQuaternion LLViewerObject::getRotationRegion() const -{ - LLQuaternion global_rotation = getRotation(); - if (!((LLXform *)this)->isRoot()) - { - global_rotation = global_rotation * getParent()->getRotation(); - } - return global_rotation; -} - -const LLQuaternion LLViewerObject::getRotationEdit() const -{ - LLQuaternion global_rotation = getRotation(); - if (!((LLXform *)this)->isRootEdit()) - { - global_rotation = global_rotation * getParent()->getRotation(); - } - return global_rotation; -} - -void LLViewerObject::setPositionAbsoluteGlobal( const LLVector3d &pos_global, bool damped ) -{ - if (isAttachment()) - { - LLVector3 new_pos = mRegionp->getPosRegionFromGlobal(pos_global); - if (isRootEdit()) - { - new_pos -= mDrawable->mXform.getParent()->getWorldPosition(); - LLQuaternion world_rotation = mDrawable->mXform.getParent()->getWorldRotation(); - new_pos = new_pos * ~world_rotation; - } - else - { - LLViewerObject* parentp = (LLViewerObject*)getParent(); - new_pos -= parentp->getPositionAgent(); - new_pos = new_pos * ~parentp->getRotationRegion(); - } - LLViewerObject::setPosition(new_pos); - - if (mParent && ((LLViewerObject*)mParent)->isAvatar()) - { - // we have changed the position of an attachment, so we need to clamp it - LLVOAvatar *avatar = (LLVOAvatar*)mParent; - - avatar->clampAttachmentPositions(); - } - } - else - { - if( isRoot() ) - { - setPositionRegion(mRegionp->getPosRegionFromGlobal(pos_global)); - } - else - { - // the relative position with the parent is not constant - LLViewerObject* parent = (LLViewerObject *)getParent(); - //RN: this assumes we are only calling this function from the edit tools - gPipeline.updateMoveNormalAsync(parent->mDrawable); - - LLVector3 pos_local = mRegionp->getPosRegionFromGlobal(pos_global) - parent->getPositionRegion(); - pos_local = pos_local * ~parent->getRotationRegion(); - LLViewerObject::setPosition( pos_local ); - } - } - //RN: assumes we always want to snap the object when calling this function - gPipeline.updateMoveNormalAsync(mDrawable); -} - -void LLViewerObject::setPosition(const LLVector3 &pos, bool damped) -{ - if (getPosition() != pos) - { - setChanged(TRANSLATED | SILHOUETTE); - } - - LLXform::setPosition(pos); - updateDrawable(damped); - if (isRoot()) - { - // position caches need to be up to date on root objects - updatePositionCaches(); - } -} - -void LLViewerObject::setPositionGlobal(const LLVector3d &pos_global, bool damped) -{ - if (isAttachment()) - { - if (isRootEdit()) - { - LLVector3 newPos = mRegionp->getPosRegionFromGlobal(pos_global); - newPos = newPos - mDrawable->mXform.getParent()->getWorldPosition(); - - LLQuaternion invWorldRotation = mDrawable->mXform.getParent()->getWorldRotation(); - invWorldRotation.transQuat(); - - newPos = newPos * invWorldRotation; - LLViewerObject::setPosition(newPos); - } - else - { - // assumes parent is root editable (root of attachment) - LLVector3 newPos = mRegionp->getPosRegionFromGlobal(pos_global); - newPos = newPos - mDrawable->mXform.getParent()->getWorldPosition(); - LLVector3 delta_pos = newPos - getPosition(); - - LLQuaternion invRotation = mDrawable->getRotation(); - invRotation.transQuat(); - - delta_pos = delta_pos * invRotation; - - // *FIX: is this right? Shouldn't we be calling the - // LLViewerObject version of setPosition? - LLVector3 old_pos = mDrawable->mXform.getParent()->getPosition(); - mDrawable->mXform.getParent()->setPosition(old_pos + delta_pos); - setChanged(TRANSLATED | SILHOUETTE); - } - if (mParent && ((LLViewerObject*)mParent)->isAvatar()) - { - // we have changed the position of an attachment, so we need to clamp it - LLVOAvatar *avatar = (LLVOAvatar*)mParent; - - avatar->clampAttachmentPositions(); - } - } - else - { - if (isRoot()) - { - setPositionRegion(mRegionp->getPosRegionFromGlobal(pos_global)); - } - else - { - // the relative position with the parent is constant, but the parent's position needs to be changed - LLVector3d position_offset; - position_offset.setVec(getPosition()*getParent()->getRotation()); - LLVector3d new_pos_global = pos_global - position_offset; - ((LLViewerObject *)getParent())->setPositionGlobal(new_pos_global); - } - } - updateDrawable(damped); -} - - -void LLViewerObject::setPositionParent(const LLVector3 &pos_parent, bool damped) -{ - // Set position relative to parent, if no parent, relative to region - if (!isRoot()) - { - LLViewerObject::setPosition(pos_parent, damped); - //updateDrawable(damped); - } - else - { - setPositionRegion(pos_parent, damped); - } -} - -void LLViewerObject::setPositionRegion(const LLVector3 &pos_region, bool damped) -{ - if (!isRootEdit()) - { - LLViewerObject* parent = (LLViewerObject*) getParent(); - LLViewerObject::setPosition((pos_region-parent->getPositionRegion())*~parent->getRotationRegion()); - } - else - { - LLViewerObject::setPosition(pos_region); - mPositionRegion = pos_region; - mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion); - } -} - -void LLViewerObject::setPositionAgent(const LLVector3 &pos_agent, bool damped) -{ - LLVector3 pos_region = getRegion()->getPosRegionFromAgent(pos_agent); - setPositionRegion(pos_region, damped); -} - -// identical to setPositionRegion() except it checks for child-joints -// and doesn't also move the joint-parent -// TODO -- implement similar intelligence for joint-parents toward -// their joint-children -void LLViewerObject::setPositionEdit(const LLVector3 &pos_edit, bool damped) -{ - if (!isRootEdit()) - { - // the relative position with the parent is constant, but the parent's position needs to be changed - LLVector3 position_offset = getPosition() * getParent()->getRotation(); - - ((LLViewerObject *)getParent())->setPositionEdit(pos_edit - position_offset); - updateDrawable(damped); - } - else - { - LLViewerObject::setPosition(pos_edit, damped); - mPositionRegion = pos_edit; - mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion); - } -} - - -LLViewerObject* LLViewerObject::getRootEdit() const -{ - const LLViewerObject* root = this; - while (root->mParent - && !((LLViewerObject*)root->mParent)->isAvatar()) - { - root = (LLViewerObject*)root->mParent; - } - return (LLViewerObject*)root; -} - - -bool LLViewerObject::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, - S32 face, - bool pick_transparent, - bool pick_rigged, - bool pick_unselectable, - S32* face_hit, - LLVector4a* intersection, - LLVector2* tex_coord, - LLVector4a* normal, - LLVector4a* tangent) -{ - return false; -} - -bool LLViewerObject::lineSegmentBoundingBox(const LLVector4a& start, const LLVector4a& end) -{ - if (mDrawable.isNull() || mDrawable->isDead()) - { - return false; - } - - const LLVector4a* ext = mDrawable->getSpatialExtents(); - - //VECTORIZE THIS - LLVector4a center; - center.setAdd(ext[1], ext[0]); - center.mul(0.5f); - LLVector4a size; - size.setSub(ext[1], ext[0]); - size.mul(0.5f); - - return LLLineSegmentBoxIntersect(start, end, center, size); -} - -U8 LLViewerObject::getMediaType() const -{ - if (mMedia) - { - return mMedia->mMediaType; - } - else - { - return LLViewerObject::MEDIA_NONE; - } -} - -void LLViewerObject::setMediaType(U8 media_type) -{ - if (!mMedia) - { - // TODO what if we don't have a media pointer? - } - else if (mMedia->mMediaType != media_type) - { - mMedia->mMediaType = media_type; - - // TODO: update materials with new image - } -} - -std::string LLViewerObject::getMediaURL() const -{ - if (mMedia) - { - return mMedia->mMediaURL; - } - else - { - return std::string(); - } -} - -void LLViewerObject::setMediaURL(const std::string& media_url) -{ - if (!mMedia) - { - mMedia = new LLViewerObjectMedia; - mMedia->mMediaURL = media_url; - mMedia->mPassedWhitelist = false; - - // TODO: update materials with new image - } - else if (mMedia->mMediaURL != media_url) - { - mMedia->mMediaURL = media_url; - mMedia->mPassedWhitelist = false; - - // TODO: update materials with new image - } -} - -bool LLViewerObject::getMediaPassedWhitelist() const -{ - if (mMedia) - { - return mMedia->mPassedWhitelist; - } - else - { - return false; - } -} - -void LLViewerObject::setMediaPassedWhitelist(bool passed) -{ - if (mMedia) - { - mMedia->mPassedWhitelist = passed; - } -} - -bool LLViewerObject::setMaterial(const U8 material) -{ - bool res = LLPrimitive::setMaterial(material); - if (res) - { - setChanged(TEXTURE); - } - return res; -} - -void LLViewerObject::setNumTEs(const U8 num_tes) -{ - U32 i; - if (num_tes != getNumTEs()) - { - if (num_tes) - { - LLPointer *new_images; - new_images = new LLPointer[num_tes]; - - LLPointer *new_normmaps; - new_normmaps = new LLPointer[num_tes]; - - LLPointer *new_specmaps; - new_specmaps = new LLPointer[num_tes]; - for (i = 0; i < num_tes; i++) - { - if (i < getNumTEs()) - { - new_images[i] = mTEImages[i]; - new_normmaps[i] = mTENormalMaps[i]; - new_specmaps[i] = mTESpecularMaps[i]; - } - else if (getNumTEs()) - { - new_images[i] = mTEImages[getNumTEs()-1]; - new_normmaps[i] = mTENormalMaps[getNumTEs()-1]; - new_specmaps[i] = mTESpecularMaps[getNumTEs()-1]; - } - else - { - new_images[i] = NULL; - new_normmaps[i] = NULL; - new_specmaps[i] = NULL; - } - } - - deleteTEImages(); - - mTEImages = new_images; - mTENormalMaps = new_normmaps; - mTESpecularMaps = new_specmaps; - } - else - { - deleteTEImages(); - } - - S32 original_tes = getNumTEs(); - - LLPrimitive::setNumTEs(num_tes); - setChanged(TEXTURE); - - // touch up GLTF materials - if (original_tes > 0) - { - for (int i = original_tes; i < getNumTEs(); ++i) - { - LLTextureEntry* src = getTE(original_tes - 1); - LLTextureEntry* tep = getTE(i); - setRenderMaterialID(i, getRenderMaterialID(original_tes - 1), false); - - if (tep) - { - LLGLTFMaterial* base_material = src->getGLTFMaterial(); - LLGLTFMaterial* override_material = src->getGLTFMaterialOverride(); - if (base_material && override_material) - { - tep->setGLTFMaterialOverride(new LLGLTFMaterial(*override_material)); - - LLGLTFMaterial* render_material = new LLFetchedGLTFMaterial(); - *render_material = *base_material; - render_material->applyOverride(*override_material); - tep->setGLTFRenderMaterial(render_material); - } - } - } - } - - if (mDrawable.notNull()) - { - gPipeline.markTextured(mDrawable); - } - } -} - -void LLViewerObject::sendMaterialUpdate() const -{ - LLViewerRegion* regionp = getRegion(); - if(!regionp) return; - gMessageSystem->newMessageFast(_PREHASH_ObjectMaterial); - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData); - gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID ); - gMessageSystem->addU8Fast(_PREHASH_Material, getMaterial() ); - gMessageSystem->sendReliable( regionp->getHost() ); - -} - -//formerly send_object_shape(LLViewerObject *object) -void LLViewerObject::sendShapeUpdate() -{ - gMessageSystem->newMessageFast(_PREHASH_ObjectShape); - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData); - gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID ); - - LLVolumeMessage::packVolumeParams(&getVolume()->getParams(), gMessageSystem); - - LLViewerRegion *regionp = getRegion(); - gMessageSystem->sendReliable( regionp->getHost() ); -} - - -void LLViewerObject::sendTEUpdate() const -{ - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_ObjectImage); - - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - - msg->nextBlockFast(_PREHASH_ObjectData); - msg->addU32Fast(_PREHASH_ObjectLocalID, mLocalID ); - if (mMedia) - { - msg->addString("MediaURL", mMedia->mMediaURL); - } - else - { - msg->addString("MediaURL", NULL); - } - - // TODO send media type - - packTEMessage(msg); - - LLViewerRegion *regionp = getRegion(); - msg->sendReliable( regionp->getHost() ); -} - -LLViewerTexture* LLViewerObject::getBakedTextureForMagicId(const LLUUID& id) -{ - if (!LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id)) - { - return NULL; - } - - LLViewerObject *root = getRootEdit(); - if (root && root->isAnimatedObject()) - { - return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - } - - LLVOAvatar* avatar = getAvatar(); - if (avatar && !isHUDAttachment()) - { - LLAvatarAppearanceDefines::EBakedTextureIndex texIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::assetIdToBakedTextureIndex(id); - LLViewerTexture* bakedTexture = avatar->getBakedTexture(texIndex); - if (bakedTexture == NULL || bakedTexture->isMissingAsset()) - { - return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - } - else - { - return bakedTexture; - } - } - else - { - return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - } - -} - -void LLViewerObject::updateAvatarMeshVisibility(const LLUUID& id, const LLUUID& old_id) -{ - if (id == old_id) - { - return; - } - - if (!LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(old_id) && !LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id)) - { - return; - } - - LLVOAvatar* avatar = getAvatar(); - if (avatar) - { - avatar->updateMeshVisibility(); - } -} - - -void LLViewerObject::setTE(const U8 te, const LLTextureEntry& texture_entry) -{ - LLUUID old_image_id; - if (getTE(te)) - { - old_image_id = getTE(te)->getID(); - } - - LLPrimitive::setTE(te, texture_entry); - - const LLUUID& image_id = getTE(te)->getID(); - LLViewerTexture* bakedTexture = getBakedTextureForMagicId(image_id); - mTEImages[te] = bakedTexture ? bakedTexture : LLViewerTextureManager::getFetchedTexture(image_id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - - updateAvatarMeshVisibility(image_id, old_image_id); - - updateTEMaterialTextures(te); -} - -void LLViewerObject::updateTEMaterialTextures(U8 te) -{ - if (getTE(te)->getMaterialParams().notNull()) - { - const LLUUID& norm_id = getTE(te)->getMaterialParams()->getNormalID(); - mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(norm_id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - - const LLUUID& spec_id = getTE(te)->getMaterialParams()->getSpecularID(); - mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(spec_id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - } - - LLFetchedGLTFMaterial* mat = (LLFetchedGLTFMaterial*) getTE(te)->getGLTFRenderMaterial(); - llassert(mat == nullptr || dynamic_cast(getTE(te)->getGLTFRenderMaterial()) != nullptr); - LLUUID mat_id = getRenderMaterialID(te); - if (mat == nullptr && mat_id.notNull()) - { - mat = (LLFetchedGLTFMaterial*) gGLTFMaterialList.getMaterial(mat_id); - llassert(mat == nullptr || dynamic_cast(gGLTFMaterialList.getMaterial(mat_id)) != nullptr); - if (mat->isFetching()) - { // material is not loaded yet, rebuild draw info when the object finishes loading - mat->onMaterialComplete([id=getID()] - { - LLViewerObject* obj = gObjectList.findObject(id); - if (obj) - { - obj->markForUpdate(); - } - }); - } - getTE(te)->setGLTFMaterial(mat); - } - else if (mat_id.isNull() && mat != nullptr) - { - mat = nullptr; - getTE(te)->setGLTFMaterial(nullptr); - } - - auto fetch_texture = [this](const LLUUID& id) - { - LLViewerFetchedTexture* img = nullptr; - if (id.notNull()) - { - if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id)) - { - // TODO -- fall back to LLTextureEntry::mGLTFRenderMaterial when overriding with baked texture - LLViewerTexture* viewerTexture = getBakedTextureForMagicId(id); - img = viewerTexture ? dynamic_cast(viewerTexture) : nullptr; - } - else - { - img = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - img->addTextureStats(64.f * 64.f, true); - } - } - - return img; - }; - - if (mat != nullptr) - { - mat->mBaseColorTexture = fetch_texture(mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR]); - mat->mNormalTexture = fetch_texture(mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_NORMAL]); - mat->mMetallicRoughnessTexture = fetch_texture(mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS]); - mat->mEmissiveTexture= fetch_texture(mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_EMISSIVE]); - } -} - -void LLViewerObject::refreshBakeTexture() -{ - for (int face_index = 0; face_index < getNumTEs(); face_index++) - { - LLTextureEntry* tex_entry = getTE(face_index); - if (tex_entry && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(tex_entry->getID())) - { - const LLUUID& image_id = tex_entry->getID(); - LLViewerTexture* bakedTexture = getBakedTextureForMagicId(image_id); - changeTEImage(face_index, bakedTexture); - } - } -} - -void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep) -{ - if (mTEImages[te] != imagep) - { - LLUUID old_image_id = getTE(te) ? getTE(te)->getID() : LLUUID::null; - - LLPrimitive::setTETexture(te, imagep->getID()); - - LLViewerTexture* baked_texture = getBakedTextureForMagicId(imagep->getID()); - mTEImages[te] = baked_texture ? baked_texture : imagep; - updateAvatarMeshVisibility(imagep->getID(), old_image_id); - setChanged(TEXTURE); - if (mDrawable.notNull()) - { - gPipeline.markTextured(mDrawable); - } - } -} - -S32 LLViewerObject::setTETextureCore(const U8 te, LLViewerTexture *image) -{ - LLUUID old_image_id = getTE(te)->getID(); - const LLUUID& uuid = image ? image->getID() : LLUUID::null; - S32 retval = 0; - if (uuid != getTE(te)->getID() || - uuid == LLUUID::null) - { - retval = LLPrimitive::setTETexture(te, uuid); - LLViewerTexture* baked_texture = getBakedTextureForMagicId(uuid); - mTEImages[te] = baked_texture ? baked_texture : image; - updateAvatarMeshVisibility(uuid,old_image_id); - setChanged(TEXTURE); - if (mDrawable.notNull()) - { - gPipeline.markTextured(mDrawable); - } - } - return retval; -} - -S32 LLViewerObject::setTENormalMapCore(const U8 te, LLViewerTexture *image) -{ - S32 retval = TEM_CHANGE_TEXTURE; - const LLUUID& uuid = image ? image->getID() : LLUUID::null; - if (uuid != getTE(te)->getID() || - uuid == LLUUID::null) - { - LLTextureEntry* tep = getTE(te); - LLMaterial* mat = NULL; - if (tep) - { - mat = tep->getMaterialParams(); - } - - if (mat) - { - mat->setNormalID(uuid); - } - } - changeTENormalMap(te,image); - return retval; -} - -S32 LLViewerObject::setTESpecularMapCore(const U8 te, LLViewerTexture *image) -{ - S32 retval = TEM_CHANGE_TEXTURE; - const LLUUID& uuid = image ? image->getID() : LLUUID::null; - if (uuid != getTE(te)->getID() || - uuid == LLUUID::null) - { - LLTextureEntry* tep = getTE(te); - LLMaterial* mat = NULL; - if (tep) - { - mat = tep->getMaterialParams(); - } - - if (mat) - { - mat->setSpecularID(uuid); - } - } - changeTESpecularMap(te, image); - return retval; -} - -//virtual -void LLViewerObject::changeTEImage(S32 index, LLViewerTexture* new_image) -{ - if(index < 0 || index >= getNumTEs()) - { - return ; - } - mTEImages[index] = new_image ; -} - -void LLViewerObject::changeTENormalMap(S32 index, LLViewerTexture* new_image) -{ - if(index < 0 || index >= getNumTEs()) - { - return ; - } - mTENormalMaps[index] = new_image ; - refreshMaterials(); -} - -void LLViewerObject::changeTESpecularMap(S32 index, LLViewerTexture* new_image) -{ - if(index < 0 || index >= getNumTEs()) - { - return ; - } - mTESpecularMaps[index] = new_image ; - refreshMaterials(); -} - -S32 LLViewerObject::setTETexture(const U8 te, const LLUUID& uuid) -{ - // Invalid host == get from the agent's sim - LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture( - uuid, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost()); - return setTETextureCore(te, image); -} - -S32 LLViewerObject::setTENormalMap(const U8 te, const LLUUID& uuid) -{ - LLViewerFetchedTexture *image = (uuid == LLUUID::null) ? NULL : LLViewerTextureManager::getFetchedTexture( - uuid, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost()); - return setTENormalMapCore(te, image); -} - -S32 LLViewerObject::setTESpecularMap(const U8 te, const LLUUID& uuid) -{ - LLViewerFetchedTexture *image = (uuid == LLUUID::null) ? NULL : LLViewerTextureManager::getFetchedTexture( - uuid, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost()); - return setTESpecularMapCore(te, image); -} - -S32 LLViewerObject::setTEColor(const U8 te, const LLColor3& color) -{ - return setTEColor(te, LLColor4(color)); -} - -S32 LLViewerObject::setTEColor(const U8 te, const LLColor4& color) -{ - S32 retval = 0; - const LLTextureEntry *tep = getTE(te); - if (!tep) - { - LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; - } - else if (color != tep->getColor()) - { - retval = LLPrimitive::setTEColor(te, color); - if (mDrawable.notNull() && retval) - { - // These should only happen on updates which are not the initial update. - dirtyMesh(); - } - } - return retval; -} - -S32 LLViewerObject::setTEBumpmap(const U8 te, const U8 bump) -{ - S32 retval = 0; - const LLTextureEntry *tep = getTE(te); - if (!tep) - { - LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; - } - else if (bump != tep->getBumpmap()) - { - retval = LLPrimitive::setTEBumpmap(te, bump); - setChanged(TEXTURE); - if (mDrawable.notNull() && retval) - { - gPipeline.markTextured(mDrawable); - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY); - } - } - return retval; -} - -S32 LLViewerObject::setTETexGen(const U8 te, const U8 texgen) -{ - S32 retval = 0; - const LLTextureEntry *tep = getTE(te); - if (!tep) - { - LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; - } - else if (texgen != tep->getTexGen()) - { - retval = LLPrimitive::setTETexGen(te, texgen); - setChanged(TEXTURE); - } - return retval; -} - -S32 LLViewerObject::setTEMediaTexGen(const U8 te, const U8 media) -{ - S32 retval = 0; - const LLTextureEntry *tep = getTE(te); - if (!tep) - { - LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; - } - else if (media != tep->getMediaTexGen()) - { - retval = LLPrimitive::setTEMediaTexGen(te, media); - setChanged(TEXTURE); - } - return retval; -} - -S32 LLViewerObject::setTEShiny(const U8 te, const U8 shiny) -{ - S32 retval = 0; - const LLTextureEntry *tep = getTE(te); - if (!tep) - { - LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; - } - else if (shiny != tep->getShiny()) - { - retval = LLPrimitive::setTEShiny(te, shiny); - setChanged(TEXTURE); - } - return retval; -} - -S32 LLViewerObject::setTEFullbright(const U8 te, const U8 fullbright) -{ - S32 retval = 0; - const LLTextureEntry *tep = getTE(te); - if (!tep) - { - LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; - } - else if (fullbright != tep->getFullbright()) - { - retval = LLPrimitive::setTEFullbright(te, fullbright); - setChanged(TEXTURE); - if (mDrawable.notNull() && retval) - { - gPipeline.markTextured(mDrawable); - } - } - return retval; -} - - -S32 LLViewerObject::setTEMediaFlags(const U8 te, const U8 media_flags) -{ - // this might need work for media type - S32 retval = 0; - const LLTextureEntry *tep = getTE(te); - if (!tep) - { - LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; - } - else if (media_flags != tep->getMediaFlags()) - { - retval = LLPrimitive::setTEMediaFlags(te, media_flags); - setChanged(TEXTURE); - if (mDrawable.notNull() && retval) - { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD); - gPipeline.markTextured(mDrawable); - } - } - return retval; -} - -S32 LLViewerObject::setTEGlow(const U8 te, const F32 glow) -{ - S32 retval = 0; - const LLTextureEntry *tep = getTE(te); - if (!tep) - { - LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; - } - else if (glow != tep->getGlow()) - { - retval = LLPrimitive::setTEGlow(te, glow); - setChanged(TEXTURE); - if (mDrawable.notNull() && retval) - { - gPipeline.markTextured(mDrawable); - } - } - return retval; -} - -S32 LLViewerObject::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID) -{ - S32 retval = 0; - const LLTextureEntry *tep = getTE(te); - if (!tep) - { - LL_WARNS("Material") << "No texture entry for te " << (S32)te - << ", object " << mID - << ", material " << pMaterialID - << LL_ENDL; - } - //else if (pMaterialID != tep->getMaterialID()) - { - LL_DEBUGS("Material") << "Changing texture entry for te " << (S32)te - << ", object " << mID - << ", material " << pMaterialID - << LL_ENDL; - retval = LLPrimitive::setTEMaterialID(te, pMaterialID); - refreshMaterials(); - } - return retval; -} - -S32 LLViewerObject::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams) -{ - S32 retval = 0; - const LLTextureEntry *tep = getTE(te); - if (!tep) - { - LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; - return 0; - } - - retval = LLPrimitive::setTEMaterialParams(te, pMaterialParams); - LL_DEBUGS("Material") << "Changing material params for te " << (S32)te - << ", object " << mID - << " (" << retval << ")" - << LL_ENDL; - setTENormalMap(te, (pMaterialParams) ? pMaterialParams->getNormalID() : LLUUID::null); - setTESpecularMap(te, (pMaterialParams) ? pMaterialParams->getSpecularID() : LLUUID::null); - - return retval; -} - -S32 LLViewerObject::setTEGLTFMaterialOverride(U8 te, LLGLTFMaterial* override_mat) -{ - LL_PROFILE_ZONE_SCOPED; - S32 retval = TEM_CHANGE_NONE; - - LLTextureEntry* tep = getTE(te); - if (!tep) - { // this could happen if the object is not fully formed yet - // returning TEM_CHANGE_NONE here signals to LLGLTFMaterialList to queue the override for later - return retval; - } - - LLFetchedGLTFMaterial* src_mat = (LLFetchedGLTFMaterial*) tep->getGLTFMaterial(); - llassert(src_mat == nullptr || dynamic_cast(tep->getGLTFMaterial()) != nullptr); - // if override mat exists, we must also have a source mat - if (!src_mat) - { - // we can get into this state if an override has arrived before the viewer has - // received or handled an update, return TEM_CHANGE_NONE to signal to LLGLTFMaterialList that it - // should queue the update for later - return retval; - } - - if(src_mat->isFetching()) - { - // if still fetching, we need to wait until it is done and try again - return retval; - } - - retval = tep->setGLTFMaterialOverride(override_mat); - - if (retval) - { - if (override_mat) - { - LLFetchedGLTFMaterial* render_mat = new LLFetchedGLTFMaterial(*src_mat); - render_mat->applyOverride(*override_mat); - tep->setGLTFRenderMaterial(render_mat); - retval = TEM_CHANGE_TEXTURE; - - for (LLGLTFMaterial::local_tex_map_t::value_type &val : override_mat->mTrackingIdToLocalTexture) - { - LLLocalBitmapMgr::getInstance()->associateGLTFMaterial(val.first, override_mat); - } - - } - else if (tep->setGLTFRenderMaterial(nullptr)) - { - retval = TEM_CHANGE_TEXTURE; - } - } - - return retval; -} - -void LLViewerObject::refreshMaterials() -{ - setChanged(TEXTURE); - if (mDrawable.notNull()) - { - gPipeline.markTextured(mDrawable); - } -} - -S32 LLViewerObject::setTEScale(const U8 te, const F32 s, const F32 t) -{ - S32 retval = 0; - retval = LLPrimitive::setTEScale(te, s, t); - setChanged(TEXTURE); - if (mDrawable.notNull() && retval) - { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD); - } - return retval; -} - -S32 LLViewerObject::setTEScaleS(const U8 te, const F32 s) -{ - S32 retval = LLPrimitive::setTEScaleS(te, s); - if (mDrawable.notNull() && retval) - { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD); - } - - return retval; -} - -S32 LLViewerObject::setTEScaleT(const U8 te, const F32 t) -{ - S32 retval = LLPrimitive::setTEScaleT(te, t); - if (mDrawable.notNull() && retval) - { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD); - } - - return retval; -} - -S32 LLViewerObject::setTEOffset(const U8 te, const F32 s, const F32 t) -{ - S32 retval = LLPrimitive::setTEOffset(te, s, t); - if (mDrawable.notNull() && retval) - { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD); - } - return retval; -} - -S32 LLViewerObject::setTEOffsetS(const U8 te, const F32 s) -{ - S32 retval = LLPrimitive::setTEOffsetS(te, s); - if (mDrawable.notNull() && retval) - { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD); - } - - return retval; -} - -S32 LLViewerObject::setTEOffsetT(const U8 te, const F32 t) -{ - S32 retval = LLPrimitive::setTEOffsetT(te, t); - if (mDrawable.notNull() && retval) - { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD); - } - - return retval; -} - -S32 LLViewerObject::setTERotation(const U8 te, const F32 r) -{ - S32 retval = LLPrimitive::setTERotation(te, r); - if (mDrawable.notNull() && retval) - { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD); - shrinkWrap(); - } - return retval; -} - - -LLViewerTexture *LLViewerObject::getTEImage(const U8 face) const -{ -// llassert(mTEImages); - - if (face < getNumTEs()) - { - LLViewerTexture* image = mTEImages[face]; - if (image) - { - return image; - } - else - { - return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep); - } - } - - LL_ERRS() << llformat("Requested Image from invalid face: %d/%d",face,getNumTEs()) << LL_ENDL; - - return NULL; -} - - -bool LLViewerObject::isImageAlphaBlended(const U8 te) const -{ - LLViewerTexture* image = getTEImage(te); - LLGLenum format = image ? image->getPrimaryFormat() : GL_RGB; - switch (format) - { - case GL_RGBA: - case GL_ALPHA: - { - return true; - } - break; - - case GL_RGB: break; - default: - { - LL_WARNS() << "Unexpected tex format in LLViewerObject::isImageAlphaBlended...returning no alpha." << LL_ENDL; - } - break; - } - - return false; -} - -LLViewerTexture *LLViewerObject::getTENormalMap(const U8 face) const -{ - // llassert(mTEImages); - - if (face < getNumTEs()) - { - LLViewerTexture* image = mTENormalMaps[face]; - if (image) - { - return image; - } - else - { - return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep); - } - } - - LL_ERRS() << llformat("Requested Image from invalid face: %d/%d",face,getNumTEs()) << LL_ENDL; - - return NULL; -} - -LLViewerTexture *LLViewerObject::getTESpecularMap(const U8 face) const -{ - // llassert(mTEImages); - - if (face < getNumTEs()) - { - LLViewerTexture* image = mTESpecularMaps[face]; - if (image) - { - return image; - } - else - { - return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep); - } - } - - LL_ERRS() << llformat("Requested Image from invalid face: %d/%d",face,getNumTEs()) << LL_ENDL; - - return NULL; -} - -void LLViewerObject::fitFaceTexture(const U8 face) -{ - LL_INFOS() << "fitFaceTexture not implemented" << LL_ENDL; -} - -LLBBox LLViewerObject::getBoundingBoxAgent() const -{ - LLVector3 position_agent; - LLQuaternion rot; - LLViewerObject* avatar_parent = NULL; - LLViewerObject* root_edit = (LLViewerObject*)getRootEdit(); - if (root_edit) - { - avatar_parent = (LLViewerObject*)root_edit->getParent(); - } - - if (avatar_parent && avatar_parent->isAvatar() && - root_edit && root_edit->mDrawable.notNull() && root_edit->mDrawable->getXform()->getParent()) - { - LLXform* parent_xform = root_edit->mDrawable->getXform()->getParent(); - position_agent = (getPositionEdit() * parent_xform->getWorldRotation()) + parent_xform->getWorldPosition(); - rot = getRotationEdit() * parent_xform->getWorldRotation(); - } - else - { - position_agent = getPositionAgent(); - rot = getRotationRegion(); - } - - return LLBBox( position_agent, rot, getScale() * -0.5f, getScale() * 0.5f ); -} - -U32 LLViewerObject::getNumVertices() const -{ - U32 num_vertices = 0; - if (mDrawable.notNull()) - { - S32 i, num_faces; - num_faces = mDrawable->getNumFaces(); - for (i = 0; i < num_faces; i++) - { - LLFace * facep = mDrawable->getFace(i); - if (facep) - { - num_vertices += facep->getGeomCount(); - } - } - } - return num_vertices; -} - -U32 LLViewerObject::getNumIndices() const -{ - U32 num_indices = 0; - if (mDrawable.notNull()) - { - S32 i, num_faces; - num_faces = mDrawable->getNumFaces(); - for (i = 0; i < num_faces; i++) - { - LLFace * facep = mDrawable->getFace(i); - if (facep) - { - num_indices += facep->getIndicesCount(); - } - } - } - return num_indices; -} - -// Find the number of instances of this object's inventory that are of the given type -S32 LLViewerObject::countInventoryContents(LLAssetType::EType type) -{ - S32 count = 0; - if( mInventory ) - { - LLInventoryObject::object_list_t::const_iterator it = mInventory->begin(); - LLInventoryObject::object_list_t::const_iterator end = mInventory->end(); - for( ; it != end ; ++it ) - { - if( (*it)->getType() == type ) - { - ++count; - } - } - } - return count; -} - -void LLViewerObject::setDebugText(const std::string &utf8text, const LLColor4& color) -{ - if (utf8text.empty() && !mText) - { - return; - } - - if (!mText) - { - initHudText(); - } - mText->setColor(color); - mText->setString(utf8text); - mText->setZCompare(false); - mText->setDoFade(false); - updateText(); -} - -void LLViewerObject::appendDebugText(const std::string &utf8text) -{ - if (utf8text.empty() && !mText) - { - return; - } - - if (!mText) - { - initHudText(); - } - mText->addLine(utf8text, LLColor4::white); - mText->setZCompare(false); - mText->setDoFade(false); - updateText(); -} - -void LLViewerObject::initHudText() -{ - mText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT); - mText->setFont(LLFontGL::getFontSansSerif()); - mText->setVertAlignment(LLHUDText::ALIGN_VERT_TOP); - mText->setMaxLines(-1); - mText->setSourceObject(this); - mText->setOnHUDAttachment(isHUDAttachment()); -} - -void LLViewerObject::restoreHudText() -{ - if (mHudText.empty()) - { - if (mText) - { - mText->markDead(); - mText = NULL; - } - } - else - { - if (!mText) - { - initHudText(); - } - else - { - // Restore default values - mText->setZCompare(true); - mText->setDoFade(true); - } - mText->setColor(mHudTextColor); - mText->setString(mHudText); - } -} - -void LLViewerObject::setIcon(LLViewerTexture* icon_image) -{ - if (!mIcon) - { - mIcon = (LLHUDIcon *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_ICON); - mIcon->setSourceObject(this); - mIcon->setImage(icon_image); - // *TODO: make this user configurable - mIcon->setScale(0.03f); - } - else - { - mIcon->restartLifeTimer(); - } -} - -void LLViewerObject::clearIcon() -{ - if (mIcon) - { - mIcon = NULL; - } -} - -LLViewerObject* LLViewerObject::getSubParent() -{ - return (LLViewerObject*) getParent(); -} - -const LLViewerObject* LLViewerObject::getSubParent() const -{ - return (const LLViewerObject*) getParent(); -} - -bool LLViewerObject::isOnMap() -{ - return mOnMap; -} - - -void LLViewerObject::updateText() -{ - if (!isDead()) - { - if (mText.notNull()) - { - LLVOAvatar* avatar = getAvatar(); - if (avatar) - { - mText->setHidden(avatar->isInMuteList()); - } - - LLVector3 up_offset(0,0,0); - up_offset.mV[2] = getScale().mV[VZ]*0.6f; - - if (mDrawable.notNull()) - { - mText->setPositionAgent(getRenderPosition() + up_offset); - } - else - { - mText->setPositionAgent(getPositionAgent() + up_offset); - } - } - } -} - -bool LLViewerObject::isOwnerInMuteList(LLUUID id) -{ - LLUUID owner_id = id.isNull() ? mOwnerID : id; - if (isAvatar() || owner_id.isNull()) - { - return false; - } - bool muted = false; - F64 now = LLFrameTimer::getTotalSeconds(); - if (now < mCachedMuteListUpdateTime) - { - muted = mCachedOwnerInMuteList; - } - else - { - muted = LLMuteList::getInstance()->isMuted(owner_id); - - const F64 SECONDS_BETWEEN_MUTE_UPDATES = 1; - mCachedMuteListUpdateTime = now + SECONDS_BETWEEN_MUTE_UPDATES; - mCachedOwnerInMuteList = muted; - } - return muted; -} - -LLVOAvatar* LLViewerObject::asAvatar() -{ - return NULL; -} - -// If this object is directly or indirectly parented by an avatar, -// return it. Normally getAvatar() is the correct function to call; -// it will give the avatar used for skinning. The exception is with -// animated objects that are also attachments; in that case, -// getAvatar() will return the control avatar, used for skinning, and -// getAvatarAncestor will return the avatar to which the object is -// attached. -LLVOAvatar* LLViewerObject::getAvatarAncestor() -{ - LLViewerObject *pobj = (LLViewerObject*) getParent(); - while (pobj) - { - LLVOAvatar *av = pobj->asAvatar(); - if (av) - { - return av; - } - pobj = (LLViewerObject*) pobj->getParent(); - } - return NULL; -} - -bool LLViewerObject::isParticleSource() const -{ - return !mPartSourcep.isNull() && !mPartSourcep->isDead(); -} - -void LLViewerObject::setParticleSource(const LLPartSysData& particle_parameters, const LLUUID& owner_id) -{ - if (mPartSourcep) - { - deleteParticleSource(); - } - - LLPointer pss = LLViewerPartSourceScript::createPSS(this, particle_parameters); - mPartSourcep = pss; - - if (mPartSourcep) - { - mPartSourcep->setOwnerUUID(owner_id); - - if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID) - { - LLViewerTexture* image; - if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null) - { - image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.tga"); - } - else - { - image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID); - } - mPartSourcep->setImage(image); - } - } - LLViewerPartSim::getInstance()->addPartSource(pss); -} - -void LLViewerObject::unpackParticleSource(const S32 block_num, const LLUUID& owner_id) -{ - if (!mPartSourcep.isNull() && mPartSourcep->isDead()) - { - mPartSourcep = NULL; - } - if (mPartSourcep) - { - // If we've got one already, just update the existing source (or remove it) - if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, block_num)) - { - mPartSourcep->setDead(); - mPartSourcep = NULL; - } - } - else - { - LLPointer pss = LLViewerPartSourceScript::unpackPSS(this, NULL, block_num); - //If the owner is muted, don't create the system - if(LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagParticles)) return; - - // We need to be able to deal with a particle source that hasn't changed, but still got an update! - if (pss) - { -// LL_INFOS() << "Making particle system with owner " << owner_id << LL_ENDL; - pss->setOwnerUUID(owner_id); - mPartSourcep = pss; - LLViewerPartSim::getInstance()->addPartSource(pss); - } - } - if (mPartSourcep) - { - if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID) - { - LLViewerTexture* image; - if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null) - { - image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c"); - } - else - { - image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID); - } - mPartSourcep->setImage(image); - } - } -} - -void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id, bool legacy) -{ - if (!mPartSourcep.isNull() && mPartSourcep->isDead()) - { - mPartSourcep = NULL; - } - if (mPartSourcep) - { - // If we've got one already, just update the existing source (or remove it) - if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, dp, legacy)) - { - mPartSourcep->setDead(); - mPartSourcep = NULL; - } - } - else - { - LLPointer pss = LLViewerPartSourceScript::unpackPSS(this, NULL, dp, legacy); - //If the owner is muted, don't create the system - if(LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagParticles)) return; - // We need to be able to deal with a particle source that hasn't changed, but still got an update! - if (pss) - { -// LL_INFOS() << "Making particle system with owner " << owner_id << LL_ENDL; - pss->setOwnerUUID(owner_id); - mPartSourcep = pss; - LLViewerPartSim::getInstance()->addPartSource(pss); - } - } - if (mPartSourcep) - { - if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID) - { - LLViewerTexture* image; - if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null) - { - image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c"); - } - else - { - image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID); - } - mPartSourcep->setImage(image); - } - } -} - -void LLViewerObject::deleteParticleSource() -{ - if (mPartSourcep.notNull()) - { - mPartSourcep->setDead(); - mPartSourcep = NULL; - } -} - -// virtual -void LLViewerObject::updateDrawable(bool force_damped) -{ - if (!isChanged(MOVED)) - { //most common case, having an empty if case here makes for better branch prediction - } - else if (mDrawable.notNull() && - !mDrawable->isState(LLDrawable::ON_MOVE_LIST)) - { - bool damped_motion = - !isChanged(SHIFTED) && // not shifted between regions this frame and... - ( force_damped || // ...forced into damped motion by application logic or... - ( !isSelected() && // ...not selected and... - ( mDrawable->isRoot() || // ... is root or ... - (getParent() && !((LLViewerObject*)getParent())->isSelected())// ... parent is not selected and ... - ) && - getPCode() == LL_PCODE_VOLUME && // ...is a volume object and... - getVelocity().isExactlyZero() && // ...is not moving physically and... - mDrawable->getGeneration() != -1 // ...was not created this frame. - ) - ); - gPipeline.markMoved(mDrawable, damped_motion); - } - clearChanged(SHIFTED); -} - -// virtual, overridden by LLVOVolume -F32 LLViewerObject::getVObjRadius() const -{ - return mDrawable.notNull() ? mDrawable->getRadius() : 0.f; -} - -void LLViewerObject::setAttachedSound(const LLUUID &audio_uuid, const LLUUID& owner_id, const F32 gain, const U8 flags) -{ - if (!gAudiop) - { - return; - } - - if (audio_uuid.isNull()) - { - if (!mAudioSourcep) - { - return; - } - if (mAudioSourcep->isLoop() && !mAudioSourcep->hasPendingPreloads()) - { - // We don't clear the sound if it's a loop, it'll go away on its own. - // At least, this appears to be how the scripts work. - // The attached sound ID is set to NULL to avoid it playing back when the - // object rezzes in on non-looping sounds. - //LL_INFOS() << "Clearing attached sound " << mAudioSourcep->getCurrentData()->getID() << LL_ENDL; - gAudiop->cleanupAudioSource(mAudioSourcep); - mAudioSourcep = NULL; - } - else if (flags & LL_SOUND_FLAG_STOP) - { - // Just shut off the sound - mAudioSourcep->stop(); - } - return; - } - if (flags & LL_SOUND_FLAG_LOOP - && mAudioSourcep && mAudioSourcep->isLoop() && mAudioSourcep->getCurrentData() - && mAudioSourcep->getCurrentData()->getID() == audio_uuid) - { - //LL_INFOS() << "Already playing this sound on a loop, ignoring" << LL_ENDL; - return; - } - - // don't clean up before previous sound is done. Solves: SL-33486 - if ( mAudioSourcep && mAudioSourcep->isDone() ) - { - gAudiop->cleanupAudioSource(mAudioSourcep); - mAudioSourcep = NULL; - } - - if (mAudioSourcep && mAudioSourcep->isMuted() && - mAudioSourcep->getCurrentData() && mAudioSourcep->getCurrentData()->getID() == audio_uuid) - { - //LL_INFOS() << "Already having this sound as muted sound, ignoring" << LL_ENDL; - return; - } - - getAudioSource(owner_id); - - if (mAudioSourcep) - { - bool queue = flags & LL_SOUND_FLAG_QUEUE; - mAudioGain = gain; - mAudioSourcep->setGain(gain); - mAudioSourcep->setLoop(flags & LL_SOUND_FLAG_LOOP); - mAudioSourcep->setSyncMaster(flags & LL_SOUND_FLAG_SYNC_MASTER); - mAudioSourcep->setSyncSlave(flags & LL_SOUND_FLAG_SYNC_SLAVE); - mAudioSourcep->setQueueSounds(queue); - if(!queue) // stop any current sound first to avoid "farts of doom" (SL-1541) -MG - { - mAudioSourcep->stop(); - } - - // Play this sound if region maturity permits - if( gAgent.canAccessMaturityAtGlobal(this->getPositionGlobal()) ) - { - //LL_INFOS() << "Playing attached sound " << audio_uuid << LL_ENDL; - // recheck cutoff radius in case this update was an object-update with new value - mAudioSourcep->checkCutOffRadius(); - mAudioSourcep->play(audio_uuid); - } - } -} - -LLAudioSource *LLViewerObject::getAudioSource(const LLUUID& owner_id) -{ - if (!mAudioSourcep) - { - // Arbitrary low gain for a sound that's not playing. - // This is used for sound preloads, for example. - LLAudioSourceVO *asvop = new LLAudioSourceVO(mID, owner_id, 0.01f, this); - - mAudioSourcep = asvop; - if(gAudiop) - { - gAudiop->addAudioSource(asvop); - } - } - - return mAudioSourcep; -} - -void LLViewerObject::adjustAudioGain(const F32 gain) -{ - if (mAudioSourcep) - { - mAudioGain = gain; - mAudioSourcep->setGain(mAudioGain); - } -} - -//---------------------------------------------------------------------------- - -bool LLViewerObject::unpackParameterEntry(U16 param_type, LLDataPacker *dp) -{ - if (LLNetworkData::PARAMS_MESH == param_type) - { - param_type = LLNetworkData::PARAMS_SCULPT; - } - ExtraParameter* param = getExtraParameterEntryCreate(param_type); - if (param) - { - param->data->unpack(*dp); - param->in_use = true; - parameterChanged(param_type, param->data, true, false); - return true; - } - else - { - return false; - } -} - -LLViewerObject::ExtraParameter* LLViewerObject::createNewParameterEntry(U16 param_type) -{ - LLNetworkData* new_block = NULL; - switch (param_type) - { - case LLNetworkData::PARAMS_FLEXIBLE: - { - new_block = new LLFlexibleObjectData(); - break; - } - case LLNetworkData::PARAMS_LIGHT: - { - new_block = new LLLightParams(); - break; - } - case LLNetworkData::PARAMS_SCULPT: - { - new_block = new LLSculptParams(); - break; - } - case LLNetworkData::PARAMS_LIGHT_IMAGE: - { - new_block = new LLLightImageParams(); - break; - } - case LLNetworkData::PARAMS_EXTENDED_MESH: - { - new_block = new LLExtendedMeshParams(); - break; - } - case LLNetworkData::PARAMS_RENDER_MATERIAL: - { - new_block = new LLRenderMaterialParams(); - break; - } - case LLNetworkData::PARAMS_REFLECTION_PROBE: - { - new_block = new LLReflectionProbeParams(); - break; - } - default: - { - LL_INFOS_ONCE() << "Unknown param type: " << param_type << LL_ENDL; - break; - } - }; - - if (new_block) - { - ExtraParameter* new_entry = new ExtraParameter; - new_entry->data = new_block; - new_entry->in_use = false; // not in use yet - llassert(mExtraParameterList[param_type] == nullptr); // leak -- redundantly allocated parameter entry - mExtraParameterList[param_type] = new_entry; - return new_entry; - } - return NULL; -} - -LLViewerObject::ExtraParameter* LLViewerObject::getExtraParameterEntry(U16 param_type) const -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_VIEWER; - std::unordered_map::const_iterator itor = mExtraParameterList.find(param_type); - if (itor != mExtraParameterList.end()) - { - return itor->second; - } - return NULL; -} - -LLViewerObject::ExtraParameter* LLViewerObject::getExtraParameterEntryCreate(U16 param_type) -{ - ExtraParameter* param = getExtraParameterEntry(param_type); - if (!param) - { - param = createNewParameterEntry(param_type); - } - return param; -} - -LLNetworkData* LLViewerObject::getParameterEntry(U16 param_type) const -{ - ExtraParameter* param = getExtraParameterEntry(param_type); - if (param) - { - return param->data; - } - else - { - return NULL; - } -} - -bool LLViewerObject::getParameterEntryInUse(U16 param_type) const -{ - ExtraParameter* param = getExtraParameterEntry(param_type); - if (param) - { - return param->in_use; - } - else - { - return false; - } -} - -bool LLViewerObject::setParameterEntry(U16 param_type, const LLNetworkData& new_value, bool local_origin) -{ - ExtraParameter* param = getExtraParameterEntryCreate(param_type); - if (param) - { - if (param->in_use && new_value == *(param->data)) - { - return false; - } - param->in_use = true; - param->data->copy(new_value); - parameterChanged(param_type, param->data, true, local_origin); - return true; - } - else - { - return false; - } -} - -// Assumed to be called locally -// If in_use is true, will crate a new extra parameter if none exists. -// Should always return true. -bool LLViewerObject::setParameterEntryInUse(U16 param_type, bool in_use, bool local_origin) -{ - ExtraParameter* param = getExtraParameterEntryCreate(param_type); - if (param && param->in_use != in_use) - { - param->in_use = in_use; - parameterChanged(param_type, param->data, in_use, local_origin); - return true; - } - return false; -} - -void LLViewerObject::parameterChanged(U16 param_type, bool local_origin) -{ - ExtraParameter* param = getExtraParameterEntry(param_type); - if (param) - { - parameterChanged(param_type, param->data, param->in_use, local_origin); - } -} - -void LLViewerObject::parameterChanged(U16 param_type, LLNetworkData* data, bool in_use, bool local_origin) -{ - if (local_origin) - { - // *NOTE: Do not send the render material ID in this way as it will get - // out-of-sync with other sent client data. - // See LLViewerObject::setRenderMaterialID and LLGLTFMaterialList - llassert(param_type != LLNetworkData::PARAMS_RENDER_MATERIAL); - - LLViewerRegion* regionp = getRegion(); - if(!regionp) return; - - // Change happened on the viewer. Send the change up - U8 tmp[MAX_OBJECT_PARAMS_SIZE]; - LLDataPackerBinaryBuffer dpb(tmp, MAX_OBJECT_PARAMS_SIZE); - if (data->pack(dpb)) - { - U32 datasize = (U32)dpb.getCurrentSize(); - - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_ObjectExtraParams); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_ObjectData); - msg->addU32Fast(_PREHASH_ObjectLocalID, mLocalID ); - - msg->addU16Fast(_PREHASH_ParamType, param_type); - msg->addBOOLFast(_PREHASH_ParamInUse, in_use); - - msg->addU32Fast(_PREHASH_ParamSize, datasize); - msg->addBinaryDataFast(_PREHASH_ParamData, tmp, datasize); - - msg->sendReliable( regionp->getHost() ); - } - else - { - LL_WARNS() << "Failed to send object extra parameters: " << param_type << LL_ENDL; - } - } - else - { - if (param_type == LLNetworkData::PARAMS_RENDER_MATERIAL) - { - const LLRenderMaterialParams* params = in_use ? (LLRenderMaterialParams*)getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL) : nullptr; - setRenderMaterialIDs(params, local_origin); - } - } -} - -void LLViewerObject::setDrawableState(U32 state, bool recursive) -{ - if (mDrawable) - { - mDrawable->setState(state); - } - if (recursive) - { - for (child_list_t::iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - LLViewerObject* child = *iter; - child->setDrawableState(state, recursive); - } - } -} - -void LLViewerObject::clearDrawableState(U32 state, bool recursive) -{ - if (mDrawable) - { - mDrawable->clearState(state); - } - if (recursive) - { - for (child_list_t::iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - LLViewerObject* child = *iter; - child->clearDrawableState(state, recursive); - } - } -} - -bool LLViewerObject::isDrawableState(U32 state, bool recursive) const -{ - bool matches = false; - if (mDrawable) - { - matches = mDrawable->isState(state); - } - if (recursive) - { - for (child_list_t::const_iterator iter = mChildList.begin(); - (iter != mChildList.end()) && matches; iter++) - { - LLViewerObject* child = *iter; - matches &= child->isDrawableState(state, recursive); - } - } - - return matches; -} - - - -//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! -// RN: these functions assume a 2-level hierarchy -//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! - -// Owned by anyone? -bool LLViewerObject::permAnyOwner() const -{ - if (isRootEdit()) - { - return flagObjectAnyOwner(); - } - else - { - return ((LLViewerObject*)getParent())->permAnyOwner(); - } -} -// Owned by this viewer? -bool LLViewerObject::permYouOwner() const -{ - if (isRootEdit()) - { -#ifdef HACKED_GODLIKE_VIEWER - return true; -#else -# ifdef TOGGLE_HACKED_GODLIKE_VIEWER - if (!LLGridManager::getInstance()->isInProductionGrid() - && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) - { - return true; - } -# endif - return flagObjectYouOwner(); -#endif - } - else - { - return ((LLViewerObject*)getParent())->permYouOwner(); - } -} - -// Owned by a group? -bool LLViewerObject::permGroupOwner() const -{ - if (isRootEdit()) - { - return flagObjectGroupOwned(); - } - else - { - return ((LLViewerObject*)getParent())->permGroupOwner(); - } -} - -// Can the owner edit -bool LLViewerObject::permOwnerModify() const -{ - if (isRootEdit()) - { -#ifdef HACKED_GODLIKE_VIEWER - return true; -#else -# ifdef TOGGLE_HACKED_GODLIKE_VIEWER - if (!LLGridManager::getInstance()->isInProductionGrid() - && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) - { - return true; - } -# endif - return flagObjectOwnerModify(); -#endif - } - else - { - return ((LLViewerObject*)getParent())->permOwnerModify(); - } -} - -// Can edit -bool LLViewerObject::permModify() const -{ - if (isRootEdit()) - { -#ifdef HACKED_GODLIKE_VIEWER - return true; -#else -# ifdef TOGGLE_HACKED_GODLIKE_VIEWER - if (!LLGridManager::getInstance()->isInProductionGrid() - && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) - { - return true; - } -# endif - return flagObjectModify(); -#endif - } - else - { - return ((LLViewerObject*)getParent())->permModify(); - } -} - -// Can copy -bool LLViewerObject::permCopy() const -{ - if (isRootEdit()) - { -#ifdef HACKED_GODLIKE_VIEWER - return true; -#else -# ifdef TOGGLE_HACKED_GODLIKE_VIEWER - if (!LLGridManager::getInstance()->isInProductionGrid() - && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) - { - return true; - } -# endif - return flagObjectCopy(); -#endif - } - else - { - return ((LLViewerObject*)getParent())->permCopy(); - } -} - -// Can move -bool LLViewerObject::permMove() const -{ - if (isRootEdit()) - { -#ifdef HACKED_GODLIKE_VIEWER - return true; -#else -# ifdef TOGGLE_HACKED_GODLIKE_VIEWER - if (!LLGridManager::getInstance()->isInProductionGrid() - && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) - { - return true; - } -# endif - return flagObjectMove(); -#endif - } - else - { - return ((LLViewerObject*)getParent())->permMove(); - } -} - -// Can be transferred -bool LLViewerObject::permTransfer() const -{ - if (isRootEdit()) - { -#ifdef HACKED_GODLIKE_VIEWER - return true; -#else -# ifdef TOGGLE_HACKED_GODLIKE_VIEWER - if (!LLGridManager::getInstance()->isInProductionGrid() - && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) - { - return true; - } -# endif - return flagObjectTransfer(); -#endif - } - else - { - return ((LLViewerObject*)getParent())->permTransfer(); - } -} - -// Can only open objects that you own, or that someone has -// given you modify rights to. JC -bool LLViewerObject::allowOpen() const -{ - return !flagInventoryEmpty() && (permYouOwner() || permModify()); -} - -LLViewerObject::LLInventoryCallbackInfo::~LLInventoryCallbackInfo() -{ - if (mListener) - { - mListener->clearVOInventoryListener(); - } -} - -void LLViewerObject::updateVolume(const LLVolumeParams& volume_params) -{ - if (setVolume(volume_params, 1)) // *FIX: magic number, ack! - { - // Transmit the update to the simulator - sendShapeUpdate(); - markForUpdate(); - } -} - -void LLViewerObject::recursiveMarkForUpdate() -{ - for (LLViewerObject::child_list_t::iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - LLViewerObject* child = *iter; - child->markForUpdate(); - } - markForUpdate(); -} - -void LLViewerObject::markForUpdate() -{ - if (mDrawable.notNull()) - { - gPipeline.markTextured(mDrawable); - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY); - } -} - -bool LLViewerObject::isPermanentEnforced() const -{ - return flagObjectPermanent() && (mRegionp != gAgent.getRegion()) && !gAgent.isGodlike(); -} - -bool LLViewerObject::getIncludeInSearch() const -{ - return flagIncludeInSearch(); -} - -void LLViewerObject::setIncludeInSearch(bool include_in_search) -{ - setFlags(FLAGS_INCLUDE_IN_SEARCH, include_in_search); -} - -void LLViewerObject::setRegion(LLViewerRegion *regionp) -{ - if (!regionp) - { - LL_WARNS() << "viewer object set region to NULL" << LL_ENDL; - } - if(regionp != mRegionp) - { - if(mRegionp) - { - mRegionp->removeFromCreatedList(getLocalID()); - } - if(regionp) - { - regionp->addToCreatedList(getLocalID()); - } - } - - mLatestRecvPacketID = 0; - mRegionp = regionp; - - for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i) - { - LLViewerObject* child = *i; - child->setRegion(regionp); - } - - if (mControlAvatar) - { - mControlAvatar->setRegion(regionp); - } - - setChanged(MOVED | SILHOUETTE); - updateDrawable(false); -} - -// virtual -void LLViewerObject::updateRegion(LLViewerRegion *regionp) -{ -// if (regionp) -// { -// F64 now = LLFrameTimer::getElapsedSeconds(); -// LL_INFOS() << "Updating to region " << regionp->getName() -// << ", ms since last update message: " << (F32)((now - mLastMessageUpdateSecs) * 1000.0) -// << ", ms since last interpolation: " << (F32)((now - mLastInterpUpdateSecs) * 1000.0) -// << LL_ENDL; -// } -} - - -bool LLViewerObject::specialHoverCursor() const -{ - return flagUsePhysics() - || flagHandleTouch() - || (mClickAction != 0); -} - -void LLViewerObject::updateFlags(bool physics_changed) -{ - LLViewerRegion* regionp = getRegion(); - if(!regionp) return; - gMessageSystem->newMessage("ObjectFlagUpdate"); - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, getLocalID() ); - gMessageSystem->addBOOLFast(_PREHASH_UsePhysics, flagUsePhysics() ); - gMessageSystem->addBOOL("IsTemporary", flagTemporaryOnRez() ); - gMessageSystem->addBOOL("IsPhantom", flagPhantom() ); - - // stinson 02/28/2012 : This CastsShadows bool is no longer used in either the viewer or the simulator - // The simulator code does not even unpack this value when the message is received. - // This could be potentially hijacked in the future for another use should the urgent need arise. - gMessageSystem->addBOOL("CastsShadows", false ); - - if (physics_changed) - { - gMessageSystem->nextBlock("ExtraPhysics"); - gMessageSystem->addU8("PhysicsShapeType", getPhysicsShapeType() ); - gMessageSystem->addF32("Density", getPhysicsDensity() ); - gMessageSystem->addF32("Friction", getPhysicsFriction() ); - gMessageSystem->addF32("Restitution", getPhysicsRestitution() ); - gMessageSystem->addF32("GravityMultiplier", getPhysicsGravity() ); - } - gMessageSystem->sendReliable( regionp->getHost() ); -} - -bool LLViewerObject::setFlags(U32 flags, bool state) -{ - bool setit = setFlagsWithoutUpdate(flags, state); - - // BUG: Sometimes viewer physics and simulator physics get - // out of sync. To fix this, always send update to simulator. -// if (setit) - { - updateFlags(); - } - return setit; -} - -bool LLViewerObject::setFlagsWithoutUpdate(U32 flags, bool state) -{ - bool setit = false; - if (state) - { - if ((mFlags & flags) != flags) - { - mFlags |= flags; - setit = true; - } - } - else - { - if ((mFlags & flags) != 0) - { - mFlags &= ~flags; - setit = true; - } - } - return setit; -} - -void LLViewerObject::setPhysicsShapeType(U8 type) -{ - mPhysicsShapeUnknown = false; - if (type != mPhysicsShapeType) - { - mPhysicsShapeType = type; - setObjectCostStale(); -} -} - -void LLViewerObject::setPhysicsGravity(F32 gravity) -{ - mPhysicsGravity = gravity; -} - -void LLViewerObject::setPhysicsFriction(F32 friction) -{ - mPhysicsFriction = friction; -} - -void LLViewerObject::setPhysicsDensity(F32 density) -{ - mPhysicsDensity = density; -} - -void LLViewerObject::setPhysicsRestitution(F32 restitution) -{ - mPhysicsRestitution = restitution; -} - -U8 LLViewerObject::getPhysicsShapeType() const -{ - if (mPhysicsShapeUnknown) - { - gObjectList.updatePhysicsFlags(this); - } - - return mPhysicsShapeType; -} - -void LLViewerObject::applyAngularVelocity(F32 dt) -{ - //do target omega here - mRotTime += dt; - LLVector3 ang_vel = getAngularVelocity(); - F32 omega = ang_vel.magVecSquared(); - F32 angle = 0.0f; - LLQuaternion dQ; - if (omega > 0.00001f) - { - omega = sqrt(omega); - angle = omega * dt; - - ang_vel *= 1.f/omega; - - // calculate the delta increment based on the object's angular velocity - dQ.setQuat(angle, ang_vel); - - // accumulate the angular velocity rotations to re-apply in the case of an object update - mAngularVelocityRot *= dQ; - - // Just apply the delta increment to the current rotation - setRotation(getRotation()*dQ); - setChanged(MOVED | SILHOUETTE); - } -} - -void LLViewerObject::resetRotTime() -{ - mRotTime = 0.0f; -} - -void LLViewerObject::resetRot() -{ - resetRotTime(); - - // Reset the accumulated angular velocity rotation - mAngularVelocityRot.loadIdentity(); -} - -U32 LLViewerObject::getPartitionType() const -{ - return LLViewerRegion::PARTITION_NONE; -} - -void LLViewerObject::dirtySpatialGroup() const -{ - if (mDrawable) - { - LLSpatialGroup* group = mDrawable->getSpatialGroup(); - if (group) - { - group->dirtyGeom(); - gPipeline.markRebuild(group); - } - } -} - -void LLViewerObject::dirtyMesh() -{ - if (mDrawable) - { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL); - } -} - -F32 LLAlphaObject::getPartSize(S32 idx) -{ - return 0.f; -} - -void LLAlphaObject::getBlendFunc(S32 face, LLRender::eBlendFactor& src, LLRender::eBlendFactor& dst) -{ - -} - -// virtual -void LLStaticViewerObject::updateDrawable(bool force_damped) -{ - // Force an immediate rebuild on any update - if (mDrawable.notNull()) - { - mDrawable->updateXform(true); - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL); - } - clearChanged(SHIFTED); -} - -void LLViewerObject::saveUnselectedChildrenPosition(std::vector& positions) -{ - if(mChildList.empty() || !positions.empty()) - { - return ; - } - - for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - LLViewerObject* childp = *iter; - if (!childp->isSelected() && childp->mDrawable.notNull()) - { - positions.push_back(childp->getPositionEdit()); - } - } - - return ; -} - -void LLViewerObject::saveUnselectedChildrenRotation(std::vector& rotations) -{ - if(mChildList.empty()) - { - return ; - } - - for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - LLViewerObject* childp = *iter; - if (!childp->isSelected() && childp->mDrawable.notNull()) - { - rotations.push_back(childp->getRotationEdit()); - } - } - - return ; -} - -//counter-rotation -void LLViewerObject::resetChildrenRotationAndPosition(const std::vector& rotations, - const std::vector& positions) -{ - if(mChildList.empty()) - { - return ; - } - - S32 index = 0 ; - LLQuaternion inv_rotation = ~getRotationEdit() ; - LLVector3 offset = getPositionEdit() ; - for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - LLViewerObject* childp = *iter; - if (!childp->isSelected() && childp->mDrawable.notNull()) - { - if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR) - { - childp->setRotation(rotations[index] * inv_rotation); - childp->setPosition((positions[index] - offset) * inv_rotation); - LLManip::rebuild(childp); - } - else //avatar - { - LLVector3 reset_pos = (positions[index] - offset) * inv_rotation ; - LLQuaternion reset_rot = rotations[index] * inv_rotation ; - - ((LLVOAvatar*)childp)->mDrawable->mXform.setPosition(reset_pos); - ((LLVOAvatar*)childp)->mDrawable->mXform.setRotation(reset_rot) ; - - ((LLVOAvatar*)childp)->mDrawable->getVObj()->setPosition(reset_pos, true); - ((LLVOAvatar*)childp)->mDrawable->getVObj()->setRotation(reset_rot, true) ; - - LLManip::rebuild(childp); - } - index++; - } - } - - return ; -} - -//counter-translation -void LLViewerObject::resetChildrenPosition(const LLVector3& offset, bool simplified, bool skip_avatar_child) -{ - if(mChildList.empty()) - { - return ; - } - - LLVector3 child_offset; - if(simplified) //translation only, rotation matrix does not change - { - child_offset = offset * ~getRotation(); - } - else //rotation matrix might change too. - { - if (isAttachment() && mDrawable.notNull()) - { - LLXform* attachment_point_xform = mDrawable->getXform()->getParent(); - LLQuaternion parent_rotation = getRotation() * attachment_point_xform->getWorldRotation(); - child_offset = offset * ~parent_rotation; - } - else - { - child_offset = offset * ~getRenderRotation(); - } - } - - for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - LLViewerObject* childp = *iter; - - if (!childp->isSelected() && childp->mDrawable.notNull()) - { - if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR) - { - childp->setPosition(childp->getPosition() + child_offset); - LLManip::rebuild(childp); - } - else //avatar - { - if(!skip_avatar_child) - { - LLVector3 reset_pos = ((LLVOAvatar*)childp)->mDrawable->mXform.getPosition() + child_offset ; - - ((LLVOAvatar*)childp)->mDrawable->mXform.setPosition(reset_pos); - ((LLVOAvatar*)childp)->mDrawable->getVObj()->setPosition(reset_pos); - LLManip::rebuild(childp); - } - } - } - } - - return ; -} - -// virtual -bool LLViewerObject::isTempAttachment() const -{ - return (mID.notNull() && (mID == mAttachmentItemID)); -} - -bool LLViewerObject::isHiglightedOrBeacon() const -{ - if (LLFloaterReg::instanceVisible("beacons") && (gPipeline.getRenderBeacons() || gPipeline.getRenderHighlights())) - { - bool has_media = (getMediaType() == LLViewerObject::MEDIA_SET); - bool is_scripted = !isAvatar() && !getParent() && flagScripted(); - bool is_physical = !isAvatar() && flagUsePhysics(); - - return (isParticleSource() && gPipeline.getRenderParticleBeacons()) - || (isAudioSource() && gPipeline.getRenderSoundBeacons()) - || (has_media && gPipeline.getRenderMOAPBeacons()) - || (is_scripted && gPipeline.getRenderScriptedBeacons()) - || (is_scripted && flagHandleTouch() && gPipeline.getRenderScriptedTouchBeacons()) - || (is_physical && gPipeline.getRenderPhysicalBeacons()); - } - return false; -} - - -const LLUUID &LLViewerObject::getAttachmentItemID() const -{ - return mAttachmentItemID; -} - -void LLViewerObject::setAttachmentItemID(const LLUUID &id) -{ - mAttachmentItemID = id; -} - -EObjectUpdateType LLViewerObject::getLastUpdateType() const -{ - return mLastUpdateType; -} - -void LLViewerObject::setLastUpdateType(EObjectUpdateType last_update_type) -{ - mLastUpdateType = last_update_type; -} - -bool LLViewerObject::getLastUpdateCached() const -{ - return mLastUpdateCached; -} - -void LLViewerObject::setLastUpdateCached(bool last_update_cached) -{ - mLastUpdateCached = last_update_cached; -} - -const LLUUID &LLViewerObject::extractAttachmentItemID() -{ - LLUUID item_id = LLUUID::null; - LLNameValue* item_id_nv = getNVPair("AttachItemID"); - if( item_id_nv ) - { - const char* s = item_id_nv->getString(); - if( s ) - { - item_id.set(s); - } - } - setAttachmentItemID(item_id); - return getAttachmentItemID(); -} - -const std::string& LLViewerObject::getAttachmentItemName() const -{ - static std::string empty; - LLInventoryItem *item = gInventory.getItem(getAttachmentItemID()); - if (isAttachment() && item) - { - return item->getName(); - } - return empty; -} - -//virtual -LLVOAvatar* LLViewerObject::getAvatar() const -{ - if (getControlAvatar()) - { - return getControlAvatar(); - } - if (isAttachment()) - { - LLViewerObject* vobj = (LLViewerObject*) getParent(); - - while (vobj && !vobj->asAvatar()) - { - vobj = (LLViewerObject*) vobj->getParent(); - } - - return (LLVOAvatar*) vobj; - } - - return NULL; -} - -bool LLViewerObject::hasRenderMaterialParams() const -{ - return getParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL); -} - -void LLViewerObject::setHasRenderMaterialParams(bool has_materials) -{ - bool had_materials = hasRenderMaterialParams(); - - if (had_materials != has_materials) - { - if (has_materials) - { - setParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL, true, true); - } - else - { - setParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL, false, true); - } - } -} - -const LLUUID& LLViewerObject::getRenderMaterialID(U8 te) const -{ - LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL); - if (param_block) - { - return param_block->getMaterial(te); - } - - return LLUUID::null; -} - -void LLViewerObject::rebuildMaterial() -{ - llassert(!isDead()); - - faceMappingChanged(); - gPipeline.markTextured(mDrawable); -} - -void LLViewerObject::setRenderMaterialID(S32 te_in, const LLUUID& id, bool update_server, bool local_origin) -{ - // implementation is delicate - - // if update is bound for server, should always null out GLTFRenderMaterial and clear GLTFMaterialOverride even if ids haven't changed - // (the case where ids haven't changed indicates the user has reapplied the original material, in which case overrides should be dropped) - // otherwise, should only null out the render material where ids or overrides have changed - // (the case where ids have changed but overrides are still present is from unsynchronized updates from the simulator, or synchronized - // updates with solely transform overrides) - - llassert(!update_server || local_origin); - - S32 start_idx = 0; - S32 end_idx = getNumTEs(); - - if (te_in != -1) - { - start_idx = te_in; - end_idx = start_idx + 1; - } - - start_idx = llmax(start_idx, 0); - end_idx = llmin(end_idx, (S32) getNumTEs()); - - LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL); - if (!param_block && id.notNull()) - { // block doesn't exist, but it will need to - param_block = (LLRenderMaterialParams*)createNewParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL)->data; - } - - - LLFetchedGLTFMaterial* new_material = nullptr; - if (id.notNull()) - { - new_material = gGLTFMaterialList.getMaterial(id); - } - - // update local state - for (S32 te = start_idx; te < end_idx; ++te) - { - LLTextureEntry* tep = getTE(te); - - // If local_origin=false (i.e. it's from the server), we know the - // material has updated or been created, because extra params are - // checked for equality on unpacking. In that case, checking the - // material ID for inequality won't work, because the material ID has - // already been set. - bool material_changed = !local_origin || !param_block || id != param_block->getMaterial(te); - - if (update_server) - { - // Clear most overrides so the render material better matches the material - // ID (preserve transforms). If overrides become passthrough, set the overrides - // to nullptr. - if (tep->setBaseMaterial()) - { - material_changed = true; - } - } - - if (update_server || material_changed) - { - tep->setGLTFRenderMaterial(nullptr); - } - - if (new_material != tep->getGLTFMaterial()) - { - tep->setGLTFMaterial(new_material, !update_server); - } - - if (material_changed && new_material) - { - // Sometimes, the material may change out from underneath the overrides. - // This is usually due to the server sending a new material ID, but - // the overrides have not changed due to being only texture - // transforms. Re-apply the overrides to the render material here, - // if present. - const LLGLTFMaterial* override_material = tep->getGLTFMaterialOverride(); - if (override_material) - { - new_material->onMaterialComplete([obj_id = getID(), te]() - { - LLViewerObject* obj = gObjectList.findObject(obj_id); - if (!obj) { return; } - LLTextureEntry* tep = obj->getTE(te); - if (!tep) { return; } - const LLGLTFMaterial* new_material = tep->getGLTFMaterial(); - if (!new_material) { return; } - const LLGLTFMaterial* override_material = tep->getGLTFMaterialOverride(); - if (!override_material) { return; } - LLGLTFMaterial* render_material = new LLFetchedGLTFMaterial(); - *render_material = *new_material; - render_material->applyOverride(*override_material); - tep->setGLTFRenderMaterial(render_material); - }); - } - } - } - - // signal to render pipe that render batches must be rebuilt for this object - if (!new_material) - { - rebuildMaterial(); - } - else - { - new_material->onMaterialComplete([obj_id = getID()]() - { - LLViewerObject* obj = gObjectList.findObject(obj_id); - if (obj) - { - obj->rebuildMaterial(); - } - }); - } - - // predictively update LLRenderMaterialParams (don't wait for server) - if (param_block) - { // update existing parameter block - for (S32 te = start_idx; te < end_idx; ++te) - { - param_block->setMaterial(te, id); - } - } - - if (update_server) - { - // update via ModifyMaterialParams cap (server will echo back changes) - for (S32 te = start_idx; te < end_idx; ++te) - { - // This sends a cleared version of this object's current material - // override, but the override should already be cleared due to - // calling setBaseMaterial above. - LLGLTFMaterialList::queueApply(this, te, id); - } - } - - if (!update_server) - { - // Land impact may have changed - setObjectCostStale(); - } -} - -void LLViewerObject::setRenderMaterialIDs(const LLUUID& id) -{ - setRenderMaterialID(-1, id); -} - -void LLViewerObject::setRenderMaterialIDs(const LLRenderMaterialParams* material_params, bool local_origin) -{ - if (!local_origin) - { - for (S32 te = 0; te < getNumTEs(); ++te) - { - const LLUUID& id = material_params ? material_params->getMaterial(te) : LLUUID::null; - // We know material_params has updated or been created, because - // extra params are checked for equality on unpacking. - setRenderMaterialID(te, id, false, false); - } - } -} - -void LLViewerObject::shrinkWrap() -{ - if (!mShouldShrinkWrap) - { - mShouldShrinkWrap = true; - if (mDrawable) - { // we weren't shrink wrapped before but we are now, update the spatial partition - gPipeline.markPartitionMove(mDrawable); - } - } -} - -class ObjectPhysicsProperties : public LLHTTPNode -{ -public: - virtual void post( - ResponsePtr responder, - const LLSD& context, - const LLSD& input) const - { - LLSD object_data = input["body"]["ObjectData"]; - S32 num_entries = object_data.size(); - - for ( S32 i = 0; i < num_entries; i++ ) - { - LLSD& curr_object_data = object_data[i]; - U32 local_id = curr_object_data["LocalID"].asInteger(); - - // Iterate through nodes at end, since it can be on both the regular AND hover list - struct f : public LLSelectedNodeFunctor - { - U32 mID; - f(const U32& id) : mID(id) {} - virtual bool apply(LLSelectNode* node) - { - return (node->getObject() && node->getObject()->mLocalID == mID ); - } - } func(local_id); - - LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode(&func); - - if (node) - { - // The LLSD message builder doesn't know how to handle U8, so we need to send as S8 and cast - U8 type = (U8)curr_object_data["PhysicsShapeType"].asInteger(); - F32 density = (F32)curr_object_data["Density"].asReal(); - F32 friction = (F32)curr_object_data["Friction"].asReal(); - F32 restitution = (F32)curr_object_data["Restitution"].asReal(); - F32 gravity = (F32)curr_object_data["GravityMultiplier"].asReal(); - - node->getObject()->setPhysicsShapeType(type); - node->getObject()->setPhysicsGravity(gravity); - node->getObject()->setPhysicsFriction(friction); - node->getObject()->setPhysicsDensity(density); - node->getObject()->setPhysicsRestitution(restitution); - } - } - - dialog_refresh_all(); - }; -}; - -LLHTTPRegistration - gHTTPRegistrationObjectPhysicsProperties("/message/ObjectPhysicsProperties"); - +/** + * @file llviewerobject.cpp + * @brief Base class for viewer objects + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llviewerobject.h" + +#include "llaudioengine.h" +#include "indra_constants.h" +#include "llmath.h" +#include "llflexibleobject.h" +#include "llviewercontrol.h" +#include "lldatapacker.h" +#include "llfasttimer.h" +#include "llfloaterreg.h" +#include "llfontgl.h" +#include "llframetimer.h" +#include "llhudicon.h" +#include "llinventory.h" +#include "llinventorydefines.h" +#include "llmaterialtable.h" +#include "llmutelist.h" +#include "llnamevalue.h" +#include "llprimitive.h" +#include "llquantize.h" +#include "llregionhandle.h" +#include "llsdserialize.h" +#include "lltree_common.h" +#include "llxfermanager.h" +#include "message.h" +#include "object_flags.h" + +#include "llaudiosourcevo.h" +#include "llagent.h" +#include "llagentcamera.h" +#include "llagentwearables.h" +#include "llbbox.h" +#include "llbox.h" +#include "llcylinder.h" +#include "llcontrolavatar.h" +#include "lldrawable.h" +#include "llface.h" +#include "llfloatertools.h" +#include "llfollowcam.h" +#include "llhudtext.h" +#include "llselectmgr.h" +#include "llrendersphere.h" +#include "lltooldraganddrop.h" +#include "lluiavatar.h" +#include "llviewercamera.h" +#include "llviewertexturelist.h" +#include "llviewerinventory.h" +#include "llviewerobjectlist.h" +#include "llviewerparceloverlay.h" +#include "llviewerpartsource.h" +#include "llviewerregion.h" +#include "llviewerstats.h" +#include "llviewertextureanim.h" +#include "llviewerwindow.h" // For getSpinAxis +#include "llvoavatar.h" +#include "llvoavatarself.h" +#include "llvograss.h" +#include "llvosky.h" +#include "llvolume.h" +#include "llvolumemessage.h" +#include "llvopartgroup.h" +#include "llvosurfacepatch.h" +#include "llvotree.h" +#include "llvovolume.h" +#include "llvowater.h" +#include "llworld.h" +#include "llui.h" +#include "pipeline.h" +#include "llviewernetwork.h" +#include "llvowlsky.h" +#include "llmanip.h" +#include "lltrans.h" +#include "llsdutil.h" +#include "llmediaentry.h" +#include "llfloaterperms.h" +#include "llvocache.h" +#include "llcleanup.h" +#include "llcallstack.h" +#include "llmeshrepository.h" +#include "llgltfmateriallist.h" +#include "llgl.h" + +//#define DEBUG_UPDATE_TYPE + +bool LLViewerObject::sVelocityInterpolate = true; +bool LLViewerObject::sPingInterpolate = true; + +U32 LLViewerObject::sNumZombieObjects = 0; +S32 LLViewerObject::sNumObjects = 0; +bool LLViewerObject::sMapDebug = true; +LLColor4 LLViewerObject::sEditSelectColor( 1.0f, 1.f, 0.f, 0.3f); // Edit OK +LLColor4 LLViewerObject::sNoEditSelectColor( 1.0f, 0.f, 0.f, 0.3f); // Can't edit +S32 LLViewerObject::sAxisArrowLength(50); + + +bool LLViewerObject::sPulseEnabled(false); +bool LLViewerObject::sUseSharedDrawables(false); // true + +// sMaxUpdateInterpolationTime must be greater than sPhaseOutUpdateInterpolationTime +F64Seconds LLViewerObject::sMaxUpdateInterpolationTime(3.0); // For motion interpolation: after X seconds with no updates, don't predict object motion +F64Seconds LLViewerObject::sPhaseOutUpdateInterpolationTime(2.0); // For motion interpolation: after Y seconds with no updates, taper off motion prediction +F64Seconds LLViewerObject::sMaxRegionCrossingInterpolationTime(1.0);// For motion interpolation: don't interpolate over this time on region crossing + +std::map LLViewerObject::sObjectDataMap; + +// The maximum size of an object extra parameters binary (packed) block +#define MAX_OBJECT_PARAMS_SIZE 1024 + +// At 45 Hz collisions seem stable and objects seem +// to settle down at a reasonable rate. +// JC 3/18/2003 + +const F32 PHYSICS_TIMESTEP = 1.f / 45.f; +const U32 MAX_INV_FILE_READ_FAILS = 25; +const S32 MAX_OBJECT_BINARY_DATA_SIZE = 60 + 16; + +const F64 INVENTORY_UPDATE_WAIT_TIME_DESYNC = 5; // seconds +const F64 INVENTORY_UPDATE_WAIT_TIME_OUTDATED = 1; + +// static +LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp, S32 flags) +{ + LL_PROFILE_ZONE_SCOPED; + LL_DEBUGS("ObjectUpdate") << "creating " << id << LL_ENDL; + dumpStack("ObjectUpdateStack"); + + LLViewerObject *res = NULL; + + if (gNonInteractive + && pcode != LL_PCODE_LEGACY_AVATAR + && pcode != LL_VO_SURFACE_PATCH + && pcode != LL_VO_WATER + && pcode != LL_VO_VOID_WATER + && pcode != LL_VO_WL_SKY + && pcode != LL_VO_SKY + && pcode != LL_VO_PART_GROUP + ) + { + return res; + } + switch (pcode) + { + case LL_PCODE_VOLUME: + { + res = new LLVOVolume(id, pcode, regionp); break; + break; + } + case LL_PCODE_LEGACY_AVATAR: + { + if (id == gAgentID) + { + if (!gAgentAvatarp) + { + gAgentAvatarp = new LLVOAvatarSelf(id, pcode, regionp); + gAgentAvatarp->initInstance(); + gAgentWearables.setAvatarObject(gAgentAvatarp); + } + else + { + if (isAgentAvatarValid()) + { + gAgentAvatarp->updateRegion(regionp); + } + } + res = gAgentAvatarp; + } + else if (flags & CO_FLAG_CONTROL_AVATAR) + { + LLControlAvatar *control_avatar = new LLControlAvatar(id, pcode, regionp); + control_avatar->initInstance(); + res = control_avatar; + } + else if (flags & CO_FLAG_UI_AVATAR) + { + LLUIAvatar *ui_avatar = new LLUIAvatar(id, pcode, regionp); + ui_avatar->initInstance(); + res = ui_avatar; + } + else + { + LLVOAvatar *avatar = new LLVOAvatar(id, pcode, regionp); + avatar->initInstance(); + res = avatar; + } + break; + } + case LL_PCODE_LEGACY_GRASS: + res = new LLVOGrass(id, pcode, regionp); break; + case LL_PCODE_LEGACY_PART_SYS: +// LL_WARNS() << "Creating old part sys!" << LL_ENDL; +// res = new LLVOPart(id, pcode, regionp); break; + res = NULL; break; + case LL_PCODE_LEGACY_TREE: + res = new LLVOTree(id, pcode, regionp); break; + case LL_PCODE_TREE_NEW: +// LL_WARNS() << "Creating new tree!" << LL_ENDL; +// res = new LLVOTree(id, pcode, regionp); break; + res = NULL; break; + case LL_VO_SURFACE_PATCH: + res = new LLVOSurfacePatch(id, pcode, regionp); break; + case LL_VO_SKY: + res = new LLVOSky(id, pcode, regionp); break; + case LL_VO_VOID_WATER: + res = new LLVOVoidWater(id, pcode, regionp); break; + case LL_VO_WATER: + res = new LLVOWater(id, pcode, regionp); break; + case LL_VO_PART_GROUP: + res = new LLVOPartGroup(id, pcode, regionp); break; + case LL_VO_HUD_PART_GROUP: + res = new LLVOHUDPartGroup(id, pcode, regionp); break; + case LL_VO_WL_SKY: + res = new LLVOWLSky(id, pcode, regionp); break; + default: + LL_WARNS() << "Unknown object pcode " << (S32)pcode << LL_ENDL; + res = NULL; break; + } + + return res; +} + +LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp, bool is_global) +: LLPrimitive(), + mChildList(), + mID(id), + mLocalID(0), + mTotalCRC(0), + mListIndex(-1), + mTEImages(NULL), + mTENormalMaps(NULL), + mTESpecularMaps(NULL), + mbCanSelect(true), + mFlags(0), + mPhysicsShapeType(0), + mPhysicsGravity(0), + mPhysicsFriction(0), + mPhysicsDensity(0), + mPhysicsRestitution(0), + mDrawable(), + mCreateSelected(false), + mRenderMedia(false), + mBestUpdatePrecision(0), + mText(), + mHudText(""), + mHudTextColor(LLColor4::white), + mControlAvatar(NULL), + mLastInterpUpdateSecs(0.f), + mLastMessageUpdateSecs(0.f), + mLatestRecvPacketID(0), + mRegionCrossExpire(0), + mData(NULL), + mAudioSourcep(NULL), + mAudioGain(1.f), + mSoundCutOffRadius(0.f), + mAppAngle(0.f), + mPixelArea(1024.f), + mInventory(NULL), + mInventorySerialNum(0), + mExpectedInventorySerialNum(0), + mInvRequestState(INVENTORY_REQUEST_STOPPED), + mInvRequestXFerId(0), + mInventoryDirty(false), + mRegionp(regionp), + mDead(false), + mOrphaned(false), + mUserSelected(false), + mOnActiveList(false), + mOnMap(false), + mStatic(false), + mSeatCount(0), + mNumFaces(0), + mRotTime(0.f), + mAngularVelocityRot(), + mPreviousRotation(), + mAttachmentState(0), + mMedia(NULL), + mClickAction(0), + mObjectCost(0), + mLinksetCost(0), + mPhysicsCost(0), + mLinksetPhysicsCost(0.f), + mCostStale(true), + mPhysicsShapeUnknown(true), + mAttachmentItemID(LLUUID::null), + mLastUpdateType(OUT_UNKNOWN), + mLastUpdateCached(false), + mCachedMuteListUpdateTime(0), + mCachedOwnerInMuteList(false), + mRiggedAttachedWarned(false) +{ + if (!is_global) + { + llassert(mRegionp); + } + + LLPrimitive::init_primitive(pcode); + + // CP: added 12/2/2005 - this was being initialised to 0, not the current frame time + mLastInterpUpdateSecs = LLFrameTimer::getElapsedSeconds(); + + mPositionRegion = LLVector3(0.f, 0.f, 0.f); + + if (!is_global && mRegionp) + { + mPositionAgent = mRegionp->getOriginAgent(); + } + resetRot(); + + LLViewerObject::sNumObjects++; +} + +LLViewerObject::~LLViewerObject() +{ + deleteTEImages(); + + // unhook from reflection probe manager + if (mReflectionProbe.notNull()) + { + mReflectionProbe->mViewerObject = nullptr; + mReflectionProbe = nullptr; + } + + if(mInventory) + { + mInventory->clear(); // will deref and delete entries + delete mInventory; + mInventory = NULL; + } + + if (mPartSourcep) + { + mPartSourcep->setDead(); + mPartSourcep = NULL; + } + + if (mText) + { + // something recovered LLHUDText when object was already dead + mText->markDead(); + mText = NULL; + } + + // Delete memory associated with extra parameters. + std::unordered_map::iterator iter; + for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter) + { + if(iter->second != NULL) + { + delete iter->second->data; + delete iter->second; + } + } + mExtraParameterList.clear(); + + for_each(mNameValuePairs.begin(), mNameValuePairs.end(), DeletePairedPointer()) ; + mNameValuePairs.clear(); + + delete[] mData; + mData = NULL; + + delete mMedia; + mMedia = NULL; + + sNumObjects--; + sNumZombieObjects--; + llassert(mChildList.size() == 0); + llassert(mControlAvatar.isNull()); // Should have been cleaned by now + if (mControlAvatar.notNull()) + { + mControlAvatar->markForDeath(); + mControlAvatar = NULL; + LL_WARNS() << "Dead object owned a live control avatar" << LL_ENDL; + } + + clearInventoryListeners(); +} + +void LLViewerObject::deleteTEImages() +{ + delete[] mTEImages; + mTEImages = NULL; + + if (mTENormalMaps != NULL) + { + delete[] mTENormalMaps; + mTENormalMaps = NULL; + } + + if (mTESpecularMaps != NULL) + { + delete[] mTESpecularMaps; + mTESpecularMaps = NULL; + } +} + +void LLViewerObject::markDead() +{ + if (!mDead) + { + LL_PROFILE_ZONE_SCOPED; + //LL_INFOS() << "Marking self " << mLocalID << " as dead." << LL_ENDL; + + // Root object of this hierarchy unlinks itself. + if (getParent()) + { + ((LLViewerObject *)getParent())->removeChild(this); + } + LLUUID mesh_id; + { + LLVOAvatar *av = getAvatar(); + if (av && LLVOAvatar::getRiggedMeshID(this,mesh_id)) + { + // This case is needed for indirectly attached mesh objects. + av->updateAttachmentOverrides(); + } + } + if (getControlAvatar()) + { + unlinkControlAvatar(); + } + + // Mark itself as dead + mDead = true; + if(mRegionp) + { + mRegionp->removeFromCreatedList(getLocalID()); + } + gObjectList.cleanupReferences(this); + + LLViewerObject *childp; + while (mChildList.size() > 0) + { + childp = mChildList.back(); + if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR) + { + //LL_INFOS() << "Marking child " << childp->getLocalID() << " as dead." << LL_ENDL; + childp->setParent(NULL); // LLViewerObject::markDead 1 + childp->markDead(); + } + else + { + // make sure avatar is no longer parented, + // so we can properly set it's position + childp->setDrawableParent(NULL); + ((LLVOAvatar*)childp)->getOffObject(); + childp->setParent(NULL); // LLViewerObject::markDead 2 + } + mChildList.pop_back(); + } + + if (mDrawable.notNull()) + { + // Drawables are reference counted, mark as dead, then nuke the pointer. + mDrawable->markDead(); + mDrawable = NULL; + } + + if (mText) + { + mText->markDead(); + mText = NULL; + } + + if (mIcon) + { + mIcon->markDead(); + mIcon = NULL; + } + + if (mPartSourcep) + { + mPartSourcep->setDead(); + mPartSourcep = NULL; + } + + if (mAudioSourcep) + { + // Do some cleanup + if (gAudiop) + { + gAudiop->cleanupAudioSource(mAudioSourcep); + } + mAudioSourcep = NULL; + } + + if (flagAnimSource()) + { + if (isAgentAvatarValid()) + { + // stop motions associated with this object + gAgentAvatarp->stopMotionFromSource(mID); + } + } + + if (flagCameraSource()) + { + LLFollowCamMgr::getInstance()->removeFollowCamParams(mID); + } + + if (mReflectionProbe.notNull()) + { + mReflectionProbe->mViewerObject = nullptr; + mReflectionProbe = nullptr; + } + + sNumZombieObjects++; + } +} + +void LLViewerObject::dump() const +{ + LL_INFOS() << "Type: " << pCodeToString(mPrimitiveCode) << LL_ENDL; + LL_INFOS() << "Drawable: " << (LLDrawable *)mDrawable << LL_ENDL; + LL_INFOS() << "Update Age: " << LLFrameTimer::getElapsedSeconds() - mLastMessageUpdateSecs << LL_ENDL; + + LL_INFOS() << "Parent: " << getParent() << LL_ENDL; + LL_INFOS() << "ID: " << mID << LL_ENDL; + LL_INFOS() << "LocalID: " << mLocalID << LL_ENDL; + LL_INFOS() << "PositionRegion: " << getPositionRegion() << LL_ENDL; + LL_INFOS() << "PositionAgent: " << getPositionAgent() << LL_ENDL; + LL_INFOS() << "PositionGlobal: " << getPositionGlobal() << LL_ENDL; + LL_INFOS() << "Velocity: " << getVelocity() << LL_ENDL; + if (mDrawable.notNull() && + mDrawable->getNumFaces() && + mDrawable->getFace(0)) + { + LLFacePool *poolp = mDrawable->getFace(0)->getPool(); + if (poolp) + { + LL_INFOS() << "Pool: " << poolp << LL_ENDL; + LL_INFOS() << "Pool reference count: " << poolp->mReferences.size() << LL_ENDL; + } + } + //LL_INFOS() << "BoxTree Min: " << mDrawable->getBox()->getMin() << LL_ENDL; + //LL_INFOS() << "BoxTree Max: " << mDrawable->getBox()->getMin() << LL_ENDL; + /* + LL_INFOS() << "Velocity: " << getVelocity() << LL_ENDL; + LL_INFOS() << "AnyOwner: " << permAnyOwner() << " YouOwner: " << permYouOwner() << " Edit: " << mPermEdit << LL_ENDL; + LL_INFOS() << "UsePhysics: " << flagUsePhysics() << " CanSelect " << mbCanSelect << " UserSelected " << mUserSelected << LL_ENDL; + LL_INFOS() << "AppAngle: " << mAppAngle << LL_ENDL; + LL_INFOS() << "PixelArea: " << mPixelArea << LL_ENDL; + + char buffer[1000]; + char *key; + for (key = mNameValuePairs.getFirstKey(); key; key = mNameValuePairs.getNextKey() ) + { + mNameValuePairs[key]->printNameValue(buffer); + LL_INFOS() << buffer << LL_ENDL; + } + for (child_list_t::iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + LLViewerObject* child = *iter; + LL_INFOS() << " child " << child->getID() << LL_ENDL; + } + */ +} + +void LLViewerObject::printNameValuePairs() const +{ + for (name_value_map_t::const_iterator iter = mNameValuePairs.begin(); + iter != mNameValuePairs.end(); iter++) + { + LLNameValue* nv = iter->second; + LL_INFOS() << nv->printNameValue() << LL_ENDL; + } +} + +void LLViewerObject::initVOClasses() +{ + // Initialized shared class stuff first. + LLVOAvatar::initClass(); + LLVOTree::initClass(); + LL_INFOS() << "Viewer Object size: " << sizeof(LLViewerObject) << LL_ENDL; + LLVOGrass::initClass(); + LLVOWater::initClass(); + LLVOVolume::initClass(); + + initObjectDataMap(); +} + +void LLViewerObject::cleanupVOClasses() +{ + SUBSYSTEM_CLEANUP(LLVOGrass); + SUBSYSTEM_CLEANUP(LLVOWater); + SUBSYSTEM_CLEANUP(LLVOTree); + SUBSYSTEM_CLEANUP(LLVOAvatar); + SUBSYSTEM_CLEANUP(LLVOVolume); + + sObjectDataMap.clear(); +} + +//object data map for compressed && !OUT_TERSE_IMPROVED +//static +void LLViewerObject::initObjectDataMap() +{ + U32 count = 0; + + sObjectDataMap["ID"] = count; //full id //LLUUID + count += sizeof(LLUUID); + + sObjectDataMap["LocalID"] = count; //U32 + count += sizeof(U32); + + sObjectDataMap["PCode"] = count; //U8 + count += sizeof(U8); + + sObjectDataMap["State"] = count; //U8 + count += sizeof(U8); + + sObjectDataMap["CRC"] = count; //U32 + count += sizeof(U32); + + sObjectDataMap["Material"] = count; //U8 + count += sizeof(U8); + + sObjectDataMap["ClickAction"] = count; //U8 + count += sizeof(U8); + + sObjectDataMap["Scale"] = count; //LLVector3 + count += sizeof(LLVector3); + + sObjectDataMap["Pos"] = count; //LLVector3 + count += sizeof(LLVector3); + + sObjectDataMap["Rot"] = count; //LLVector3 + count += sizeof(LLVector3); + + sObjectDataMap["SpecialCode"] = count; //U32 + count += sizeof(U32); + + sObjectDataMap["Owner"] = count; //LLUUID + count += sizeof(LLUUID); + + sObjectDataMap["Omega"] = count; //LLVector3, when SpecialCode & 0x80 is set + count += sizeof(LLVector3); + + //ParentID is after Omega if there is Omega, otherwise is after Owner + sObjectDataMap["ParentID"] = count;//U32, when SpecialCode & 0x20 is set + count += sizeof(U32); + + //------- + //The rest items are not included here + //------- +} + +//static +void LLViewerObject::unpackVector3(LLDataPackerBinaryBuffer* dp, LLVector3& value, std::string name) +{ + dp->shift(sObjectDataMap[name]); + dp->unpackVector3(value, name.c_str()); + dp->reset(); +} + +//static +void LLViewerObject::unpackUUID(LLDataPackerBinaryBuffer* dp, LLUUID& value, std::string name) +{ + dp->shift(sObjectDataMap[name]); + dp->unpackUUID(value, name.c_str()); + dp->reset(); +} + +//static +void LLViewerObject::unpackU32(LLDataPackerBinaryBuffer* dp, U32& value, std::string name) +{ + dp->shift(sObjectDataMap[name]); + dp->unpackU32(value, name.c_str()); + dp->reset(); +} + +//static +void LLViewerObject::unpackU8(LLDataPackerBinaryBuffer* dp, U8& value, std::string name) +{ + dp->shift(sObjectDataMap[name]); + dp->unpackU8(value, name.c_str()); + dp->reset(); +} + +//static +U32 LLViewerObject::unpackParentID(LLDataPackerBinaryBuffer* dp, U32& parent_id) +{ + dp->shift(sObjectDataMap["SpecialCode"]); + U32 value; + dp->unpackU32(value, "SpecialCode"); + + parent_id = 0; + if(value & 0x20) + { + S32 offset = sObjectDataMap["ParentID"]; + if(!(value & 0x80)) + { + offset -= sizeof(LLVector3); + } + + dp->shift(offset); + dp->unpackU32(parent_id, "ParentID"); + } + dp->reset(); + + return parent_id; +} + +// Replaces all name value pairs with data from \n delimited list +// Does not update server +void LLViewerObject::setNameValueList(const std::string& name_value_list) +{ + // Clear out the old + for_each(mNameValuePairs.begin(), mNameValuePairs.end(), DeletePairedPointer()) ; + mNameValuePairs.clear(); + + // Bring in the new + std::string::size_type length = name_value_list.length(); + std::string::size_type start = 0; + while (start < length) + { + std::string::size_type end = name_value_list.find_first_of("\n", start); + if (end == std::string::npos) end = length; + if (end > start) + { + std::string tok = name_value_list.substr(start, end - start); + addNVPair(tok); + } + start = end+1; + } +} + +bool LLViewerObject::isAnySelected() const +{ + bool any_selected = isSelected(); + for (child_list_t::const_iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + const LLViewerObject* child = *iter; + any_selected = any_selected || child->isSelected(); + } + return any_selected; +} + +void LLViewerObject::setSelected(bool sel) +{ + mUserSelected = sel; + resetRot(); + + if (!sel) + { + setAllTESelected(false); + } +} + +// This method returns true if the object is over land owned by the +// agent. +bool LLViewerObject::isReturnable() +{ + if (isAttachment()) + { + return false; + } + + std::vector boxes; + boxes.push_back(LLBBox(getPositionRegion(), getRotationRegion(), getScale() * -0.5f, getScale() * 0.5f).getAxisAligned()); + for (child_list_t::iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + LLViewerObject* child = *iter; + boxes.push_back( LLBBox(child->getPositionRegion(), child->getRotationRegion(), child->getScale() * -0.5f, child->getScale() * 0.5f).getAxisAligned()); + } + + bool result = (mRegionp && mRegionp->objectIsReturnable(getPositionRegion(), boxes)) ? 1 : 0; + + if ( !result ) + { + //Get list of neighboring regions relative to this vo's region + std::vector uniqueRegions; + mRegionp->getNeighboringRegions( uniqueRegions ); + + //Build aabb's - for root and all children + std::vector returnables; + typedef std::vector::iterator RegionIt; + RegionIt regionStart = uniqueRegions.begin(); + RegionIt regionEnd = uniqueRegions.end(); + + for (; regionStart != regionEnd; ++regionStart ) + { + LLViewerRegion* pTargetRegion = *regionStart; + //Add the root vo as there may be no children and we still want + //to test for any edge overlap + buildReturnablesForChildrenVO( returnables, this, pTargetRegion ); + //Add it's children + for (child_list_t::iterator iter = mChildList.begin(); iter != mChildList.end(); iter++) + { + LLViewerObject* pChild = *iter; + buildReturnablesForChildrenVO( returnables, pChild, pTargetRegion ); + } + } + + //TBD#Eventually create a region -> box list map + typedef std::vector::iterator ReturnablesIt; + ReturnablesIt retCurrentIt = returnables.begin(); + ReturnablesIt retEndIt = returnables.end(); + + for ( ; retCurrentIt !=retEndIt; ++retCurrentIt ) + { + boxes.clear(); + LLViewerRegion* pRegion = (*retCurrentIt).pRegion; + boxes.push_back( (*retCurrentIt).box ); + bool retResult = pRegion + && pRegion->childrenObjectReturnable( boxes ) + && pRegion->canManageEstate(); + if ( retResult ) + { + result = true; + break; + } + } + } + return result; +} + +void LLViewerObject::buildReturnablesForChildrenVO( std::vector& returnables, LLViewerObject* pChild, LLViewerRegion* pTargetRegion ) +{ + if ( !pChild ) + { + LL_ERRS()<<"child viewerobject is NULL "<mChildList.begin(); iter != pChild->mChildList.end(); iter++) + { + LLViewerObject* pChildofChild = *iter; + buildReturnablesForChildrenVO( returnables, pChildofChild, pTargetRegion ); + } +} + +void LLViewerObject::constructAndAddReturnable( std::vector& returnables, LLViewerObject* pChild, LLViewerRegion* pTargetRegion ) +{ + + LLVector3 targetRegionPos; + targetRegionPos.setVec( pChild->getPositionGlobal() ); + + LLBBox childBBox = LLBBox( targetRegionPos, pChild->getRotationRegion(), pChild->getScale() * -0.5f, + pChild->getScale() * 0.5f).getAxisAligned(); + + LLVector3 edgeA = targetRegionPos + childBBox.getMinLocal(); + LLVector3 edgeB = targetRegionPos + childBBox.getMaxLocal(); + + LLVector3d edgeAd, edgeBd; + edgeAd.setVec(edgeA); + edgeBd.setVec(edgeB); + + //Only add the box when either of the extents are in a neighboring region + if ( pTargetRegion->pointInRegionGlobal( edgeAd ) || pTargetRegion->pointInRegionGlobal( edgeBd ) ) + { + PotentialReturnableObject returnableObj; + returnableObj.box = childBBox; + returnableObj.pRegion = pTargetRegion; + returnables.push_back( returnableObj ); + } +} + +bool LLViewerObject::crossesParcelBounds() +{ + std::vector boxes; + boxes.push_back(LLBBox(getPositionRegion(), getRotationRegion(), getScale() * -0.5f, getScale() * 0.5f).getAxisAligned()); + for (child_list_t::iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + LLViewerObject* child = *iter; + boxes.push_back(LLBBox(child->getPositionRegion(), child->getRotationRegion(), child->getScale() * -0.5f, child->getScale() * 0.5f).getAxisAligned()); + } + + return mRegionp && mRegionp->objectsCrossParcel(boxes); +} + +bool LLViewerObject::setParent(LLViewerObject* parent) +{ + if(mParent != parent) + { + LLViewerObject* old_parent = (LLViewerObject*)mParent ; + bool ret = LLPrimitive::setParent(parent); + if(ret && old_parent && parent) + { + old_parent->removeChild(this) ; + } + return ret ; + } + + return false ; +} + +void LLViewerObject::addChild(LLViewerObject *childp) +{ + for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i) + { + if (*i == childp) + { //already has child + return; + } + } + + if (!isAvatar()) + { + // propagate selection properties + childp->mbCanSelect = mbCanSelect; + } + + if(childp->setParent(this)) + { + mChildList.push_back(childp); + childp->afterReparent(); + + if (childp->isAvatar()) + { + mSeatCount++; + } + } +} + +void LLViewerObject::onReparent(LLViewerObject *old_parent, LLViewerObject *new_parent) +{ +} + +void LLViewerObject::afterReparent() +{ +} + +void LLViewerObject::removeChild(LLViewerObject *childp) +{ + for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i) + { + if (*i == childp) + { + if (!childp->isAvatar() && mDrawable.notNull() && mDrawable->isActive() && childp->mDrawable.notNull() && !isAvatar()) + { + gPipeline.markRebuild(childp->mDrawable, LLDrawable::REBUILD_VOLUME); + } + + mChildList.erase(i); + + if(childp->getParent() == this) + { + childp->setParent(NULL); + } + + if (childp->isAvatar()) + { + mSeatCount--; + } + break; + } + } + + if (childp->isSelected()) + { + LLSelectMgr::getInstance()->deselectObjectAndFamily(childp); + bool add_to_end = true; + LLSelectMgr::getInstance()->selectObjectAndFamily(childp, add_to_end); + } +} + +void LLViewerObject::addThisAndAllChildren(std::vector& objects) +{ + objects.push_back(this); + for (child_list_t::iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + LLViewerObject* child = *iter; + if (!child->isAvatar()) + { + child->addThisAndAllChildren(objects); + } + } +} + +void LLViewerObject::addThisAndNonJointChildren(std::vector& objects) +{ + objects.push_back(this); + // don't add any attachments when temporarily selecting avatar + if (isAvatar()) + { + return; + } + for (child_list_t::iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + LLViewerObject* child = *iter; + if ( (!child->isAvatar())) + { + child->addThisAndNonJointChildren(objects); + } + } +} + +bool LLViewerObject::isChild(LLViewerObject *childp) const +{ + for (child_list_t::const_iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + LLViewerObject* testchild = *iter; + if (testchild == childp) + return true; + } + return false; +} + +// returns true if at least one avatar is sitting on this object +bool LLViewerObject::isSeat() const +{ + return mSeatCount > 0; +} + +bool LLViewerObject::setDrawableParent(LLDrawable* parentp) +{ + if (mDrawable.isNull()) + { + return false; + } + + bool ret = mDrawable->mXform.setParent(parentp ? &parentp->mXform : NULL); + if(!ret) + { + return false ; + } + LLDrawable* old_parent = mDrawable->mParent; + mDrawable->mParent = parentp; + + if (parentp && mDrawable->isActive()) + { + parentp->makeActive(); + parentp->setState(LLDrawable::ACTIVE_CHILD); + } + + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME); + if( (old_parent != parentp && old_parent) + || (parentp && parentp->isActive())) + { + // *TODO we should not be relying on setDrawable parent to call markMoved + gPipeline.markMoved(mDrawable, false); + } + else if (!mDrawable->isAvatar()) + { + mDrawable->updateXform(true); + /*if (!mDrawable->getSpatialGroup()) + { + mDrawable->movePartition(); + }*/ + } + + return ret; +} + +// Show or hide particles, icon and HUD +void LLViewerObject::hideExtraDisplayItems( bool hidden ) +{ + if( mPartSourcep.notNull() ) + { + LLViewerPartSourceScript *partSourceScript = mPartSourcep.get(); + partSourceScript->setSuspended( hidden ); + } + + if( mText.notNull() ) + { + LLHUDText *hudText = mText.get(); + hudText->setHidden( hidden ); + } + + if( mIcon.notNull() ) + { + LLHUDIcon *hudIcon = mIcon.get(); + hudIcon->setHidden( hidden ); + } +} + +U32 LLViewerObject::checkMediaURL(const std::string &media_url) +{ + U32 retval = (U32)0x0; + if (!mMedia && !media_url.empty()) + { + retval |= MEDIA_URL_ADDED; + mMedia = new LLViewerObjectMedia; + mMedia->mMediaURL = media_url; + mMedia->mMediaType = LLViewerObject::MEDIA_SET; + mMedia->mPassedWhitelist = false; + } + else if (mMedia) + { + if (media_url.empty()) + { + retval |= MEDIA_URL_REMOVED; + delete mMedia; + mMedia = NULL; + } + else if (mMedia->mMediaURL != media_url) // <-- This is an optimization. If they are equal don't bother with below's test. + { + /*if (! (LLTextureEntry::getAgentIDFromMediaVersionString(media_url) == gAgent.getID() && + LLTextureEntry::getVersionFromMediaVersionString(media_url) == + LLTextureEntry::getVersionFromMediaVersionString(mMedia->mMediaURL) + 1)) + */ + { + // If the media URL is different and WE were not the one who + // changed it, mark dirty. + retval |= MEDIA_URL_UPDATED; + } + mMedia->mMediaURL = media_url; + mMedia->mPassedWhitelist = false; + } + } + return retval; +} + +//extract spatial information from object update message +//return parent_id +//static +U32 LLViewerObject::extractSpatialExtents(LLDataPackerBinaryBuffer *dp, LLVector3& pos, LLVector3& scale, LLQuaternion& rot) +{ + U32 parent_id = 0; + LLViewerObject::unpackParentID(dp, parent_id); + + LLViewerObject::unpackVector3(dp, scale, "Scale"); + LLViewerObject::unpackVector3(dp, pos, "Pos"); + + LLVector3 vec; + LLViewerObject::unpackVector3(dp, vec, "Rot"); + rot.unpackFromVector3(vec); + + return parent_id; +} + +U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, + void **user_data, + U32 block_num, + const EObjectUpdateType update_type, + LLDataPacker *dp) +{ + LL_PROFILE_ZONE_SCOPED; + LL_DEBUGS_ONCE("SceneLoadTiming") << "Received viewer object data" << LL_ENDL; + + LL_DEBUGS("ObjectUpdate") << " mesgsys " << mesgsys << " dp " << dp << " id " << getID() << " update_type " << (S32) update_type << LL_ENDL; + dumpStack("ObjectUpdateStack"); + + // The new OBJECTDATA_FIELD_SIZE_124, OBJECTDATA_FIELD_SIZE_140, OBJECTDATA_FIELD_SIZE_80 + // and OBJECTDATA_FIELD_SIZE_64 lengths should be supported in the existing cases below. + // Each case should start at the beginning of the buffer and extract all known + // values, and ignore any unknown data at the end of the buffer. + // This allows new data in the future without breaking current viewers. + const S32 OBJECTDATA_FIELD_SIZE_140 = 140; // Full precision avatar update for future extended data + const S32 OBJECTDATA_FIELD_SIZE_124 = 124; // Full precision object update for future extended data + const S32 OBJECTDATA_FIELD_SIZE_76 = 76; // Full precision avatar update + const S32 OBJECTDATA_FIELD_SIZE_60 = 60; // Full precision object update + const S32 OBJECTDATA_FIELD_SIZE_80 = 80; // Terse avatar update, 16 bit precision for future extended data + const S32 OBJECTDATA_FIELD_SIZE_64 = 64; // Terse object update, 16 bit precision for future extended data + const S32 OBJECTDATA_FIELD_SIZE_48 = 48; // Terse avatar update, 16 bit precision + const S32 OBJECTDATA_FIELD_SIZE_32 = 32; // Terse object update, 16 bit precision + + U32 retval = 0x0; + + // If region is removed from the list it is also deleted. + if (!LLWorld::instance().isRegionListed(mRegionp)) + { + LL_WARNS() << "Updating object in an invalid region" << LL_ENDL; + return retval; + } + + // Coordinates of objects on simulators are region-local. + U64 region_handle = 0; + + if(mesgsys != NULL) + { + mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle); + LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle); + if(regionp != mRegionp && regionp && mRegionp)//region cross + { + //this is the redundant position and region update, but it is necessary in case the viewer misses the following + //position and region update messages from sim. + //this redundant update should not cause any problems. + LLVector3 delta_pos = mRegionp->getOriginAgent() - regionp->getOriginAgent(); + setPositionParent(getPosition() + delta_pos); //update to the new region position immediately. + setRegion(regionp) ; //change the region. + } + else + { + if(regionp != mRegionp) + { + if(mRegionp) + { + mRegionp->removeFromCreatedList(getLocalID()); + } + if(regionp) + { + regionp->addToCreatedList(getLocalID()); + } + } + mRegionp = regionp ; + } + } + + if (!mRegionp) + { + U32 x, y; + from_region_handle(region_handle, &x, &y); + + LL_WARNS("UpdateFail") << "Object has invalid region " << x << ":" << y << "!" << LL_ENDL; + return retval; + } + + F32 time_dilation = 1.f; + if(mesgsys != NULL) + { + U16 time_dilation16; + mesgsys->getU16Fast(_PREHASH_RegionData, _PREHASH_TimeDilation, time_dilation16); + time_dilation = ((F32) time_dilation16) / 65535.f; + mRegionp->setTimeDilation(time_dilation); + } + + // this will be used to determine if we've really changed position + // Use getPosition, not getPositionRegion, since this is what we're comparing directly against. + LLVector3 test_pos_parent = getPosition(); + + // This needs to match the largest size below. See switch(length) + U8 data[MAX_OBJECT_BINARY_DATA_SIZE]; + +#ifdef LL_BIG_ENDIAN + U16 valswizzle[4]; +#endif + U16 *val; + const F32 size = LLWorld::getInstance()->getRegionWidthInMeters(); + const F32 MAX_HEIGHT = LLWorld::getInstance()->getRegionMaxHeight(); + const F32 MIN_HEIGHT = LLWorld::getInstance()->getRegionMinHeight(); + S32 length = 0; + S32 count = 0; + S32 this_update_precision = 32; // in bits + + // Temporaries, because we need to compare w/ previous to set dirty flags... + LLVector3 new_pos_parent; + LLVector3 new_vel; + LLVector3 new_acc; + LLVector3 new_angv; + LLVector3 old_angv = getAngularVelocity(); + LLQuaternion new_rot; + LLVector3 new_scale = getScale(); + + U32 parent_id = 0; + U8 material = 0; + U8 click_action = 0; + U32 crc = 0; + + bool old_special_hover_cursor = specialHoverCursor(); + + LLViewerObject *cur_parentp = (LLViewerObject *)getParent(); + + if (cur_parentp) + { + parent_id = cur_parentp->mLocalID; + } + + if (!dp) + { + switch(update_type) + { + case OUT_FULL: + { +#ifdef DEBUG_UPDATE_TYPE + LL_INFOS() << "Full:" << getID() << LL_ENDL; +#endif + //clear cost and linkset cost + setObjectCostStale(); + if (isSelected()) + { + gFloaterTools->dirty(); + } + + LLUUID audio_uuid; + LLUUID owner_id; // only valid if audio_uuid or particle system is not null + F32 gain; + F32 cutoff; + U8 sound_flags; + + mesgsys->getU32Fast( _PREHASH_ObjectData, _PREHASH_CRC, crc, block_num); + mesgsys->getU32Fast( _PREHASH_ObjectData, _PREHASH_ParentID, parent_id, block_num); + mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_Sound, audio_uuid, block_num ); + // HACK: Owner id only valid if non-null sound id or particle system + mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_OwnerID, owner_id, block_num ); + mesgsys->getF32Fast( _PREHASH_ObjectData, _PREHASH_Gain, gain, block_num ); + mesgsys->getF32Fast( _PREHASH_ObjectData, _PREHASH_Radius, cutoff, block_num ); + mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_Flags, sound_flags, block_num ); + mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_Material, material, block_num ); + mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_ClickAction, click_action, block_num); + mesgsys->getVector3Fast(_PREHASH_ObjectData, _PREHASH_Scale, new_scale, block_num ); + length = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ObjectData); + mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ObjectData, data, length, block_num, MAX_OBJECT_BINARY_DATA_SIZE); + length = llmin(length, MAX_OBJECT_BINARY_DATA_SIZE); // getBinaryDataFast() safely fills the buffer to max_size + + mTotalCRC = crc; + // Might need to update mSourceMuted here to properly pick up new radius + mSoundCutOffRadius = cutoff; + + // Owner ID used for sound muting or particle system muting + setAttachedSound(audio_uuid, owner_id, gain, sound_flags); + + U8 old_material = getMaterial(); + if (old_material != material) + { + setMaterial(material); + if (mDrawable.notNull()) + { + gPipeline.markMoved(mDrawable, false); // undamped + } + } + setClickAction(click_action); + + count = 0; + LLVector4 collision_plane; + + switch(length) + { + case OBJECTDATA_FIELD_SIZE_140: + case OBJECTDATA_FIELD_SIZE_76: + // pull out collision normal for avatar + htolememcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4)); + ((LLVOAvatar*)this)->setFootPlane(collision_plane); + count += sizeof(LLVector4); + + case OBJECTDATA_FIELD_SIZE_124: + case OBJECTDATA_FIELD_SIZE_60: + this_update_precision = 32; + // this is a full precision update + // pos + htolememcpy(new_pos_parent.mV, &data[count], MVT_LLVector3, sizeof(LLVector3)); + count += sizeof(LLVector3); + // vel + htolememcpy((void*)getVelocity().mV, &data[count], MVT_LLVector3, sizeof(LLVector3)); + count += sizeof(LLVector3); + // acc + htolememcpy((void*)getAcceleration().mV, &data[count], MVT_LLVector3, sizeof(LLVector3)); + count += sizeof(LLVector3); + // theta + { + LLVector3 vec; + htolememcpy(vec.mV, &data[count], MVT_LLVector3, sizeof(LLVector3)); + new_rot.unpackFromVector3(vec); + } + count += sizeof(LLVector3); + // omega + htolememcpy((void*)new_angv.mV, &data[count], MVT_LLVector3, sizeof(LLVector3)); + if (new_angv.isExactlyZero()) + { + // reset rotation time + resetRot(); + } + setAngularVelocity(new_angv); + count += sizeof(LLVector3); +#if LL_DARWIN + if (length == OBJECTDATA_FIELD_SIZE_76 || + length == OBJECTDATA_FIELD_SIZE_140) + { + setAngularVelocity(LLVector3::zero); + } +#endif + break; + + // length values 48, 32 and 16 were once in viewer code but + // are never sent by the SL simulator + default: + LL_WARNS("UpdateFail") << "Unexpected ObjectData buffer size " << length + << " for " << getID() << " with OUT_FULL message" << LL_ENDL; + } + + //////////////////////////////////////////////////// + // + // Here we handle data specific to the full message. + // + + U32 flags; + mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_UpdateFlags, flags, block_num); + // clear all but local flags + mFlags &= FLAGS_LOCAL; + mFlags |= flags; + + U8 state; + mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_State, state, block_num ); + mAttachmentState = state; + + // ...new objects that should come in selected need to be added to the selected list + mCreateSelected = ((flags & FLAGS_CREATE_SELECTED) != 0); + + // Set all name value pairs + S32 nv_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_NameValue); + if (nv_size > 0) + { + std::string name_value_list; + mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_NameValue, name_value_list, block_num); + setNameValueList(name_value_list); + } + + // Clear out any existing generic data + if (mData) + { + delete [] mData; + mData = NULL; + } + + // Dec 2023 new generic data: + // Trees work as before, this field contains genome data + // Not a tree: root objects send 1 byte with the number of + // total prims in the linkset + // If the generic data size is zero, then number of prims is 1 + // + // Viewers should not check for specific data sizes exactly, but if + // the field has data, process it from the start and ignore the remainder. + + // Check for appended generic data + const S32 GENERIC_DATA_BUFFER_SIZE = 16; + S32 data_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_Data); + if (data_size > 0) + { // has generic data + if (getPCode() == LL_PCODE_LEGACY_TREE || getPCode() == LL_PCODE_TREE_NEW) + { + mData = new U8[data_size]; + mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_Data, mData, data_size, block_num); + LL_DEBUGS("NewObjectData") << "Read " << data_size << " bytes tree genome data for " << getID() << ", pcode " + << getPCodeString() << ", value " << (S32) mData[0] << LL_ENDL; + } + else + { // Extract number of prims + U8 generic_data[GENERIC_DATA_BUFFER_SIZE]; + mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_Data, + &generic_data[0], llmin(data_size, GENERIC_DATA_BUFFER_SIZE), block_num); + // This is sample code to extract the number of prims + // Future viewers should use it for their own purposes + if (!isAvatar()) + { + S32 num_prims = (S32) generic_data[0]; + LL_DEBUGS("NewObjectData") << "Root prim " << getID() << " has " + << num_prims << " prims in linkset" << LL_ENDL; + } + } + } + + S32 text_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_Text); + if (text_size > 1) + { + // Setup object text + if (!mText) + { + initHudText(); + } + + std::string temp_string; + mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_Text, temp_string, block_num ); + + LLColor4U coloru; + mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_TextColor, coloru.mV, 4, block_num); + + // alpha was flipped so that it zero encoded better + coloru.mV[3] = 255 - coloru.mV[3]; + mText->setColor(LLColor4(coloru)); + mText->setString(temp_string); + + mHudText = temp_string; + mHudTextColor = LLColor4(coloru); + + setChanged(MOVED | SILHOUETTE); + } + else + { + if (mText.notNull()) + { + mText->markDead(); + mText = NULL; + } + mHudText.clear(); + } + + std::string media_url; + mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_MediaURL, media_url, block_num); + retval |= checkMediaURL(media_url); + + // + // Unpack particle system data + // + unpackParticleSource(block_num, owner_id); + + // Mark all extra parameters not used + std::unordered_map::iterator iter; + for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter) + { + iter->second->in_use = false; + } + + // Unpack extra parameters + S32 size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ExtraParams); + if (size > 0) + { + U8 *buffer = new U8[size]; + mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ExtraParams, buffer, size, block_num); + LLDataPackerBinaryBuffer dp(buffer, size); + + U8 num_parameters; + dp.unpackU8(num_parameters, "num_params"); + U8 param_block[MAX_OBJECT_PARAMS_SIZE]; + for (U8 param=0; paramsecond->in_use) + { + // Send an update message in case it was formerly in use + parameterChanged(iter->first, iter->second->data, false, false); + } + } + + break; + } + + case OUT_TERSE_IMPROVED: + { +#ifdef DEBUG_UPDATE_TYPE + LL_INFOS() << "TI:" << getID() << LL_ENDL; +#endif + length = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ObjectData); + mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ObjectData, data, length, block_num, MAX_OBJECT_BINARY_DATA_SIZE); + length = llmin(length, MAX_OBJECT_BINARY_DATA_SIZE); // getBinaryDataFast() safely fills the buffer to max_size + count = 0; + LLVector4 collision_plane; + + switch(length) + { + case OBJECTDATA_FIELD_SIZE_80: + case OBJECTDATA_FIELD_SIZE_48: + // pull out collision normal for avatar + htolememcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4)); + ((LLVOAvatar*)this)->setFootPlane(collision_plane); + count += sizeof(LLVector4); + + case OBJECTDATA_FIELD_SIZE_64: + case OBJECTDATA_FIELD_SIZE_32: + // this is a terse 16 bit quantized update + this_update_precision = 16; + test_pos_parent.quantize16(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT); + +#ifdef LL_BIG_ENDIAN + htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6); + val = valswizzle; +#else + val = (U16 *) &data[count]; +#endif + count += sizeof(U16)*3; + new_pos_parent.mV[VX] = U16_to_F32(val[VX], -0.5f*size, 1.5f*size); + new_pos_parent.mV[VY] = U16_to_F32(val[VY], -0.5f*size, 1.5f*size); + new_pos_parent.mV[VZ] = U16_to_F32(val[VZ], MIN_HEIGHT, MAX_HEIGHT); + +#ifdef LL_BIG_ENDIAN + htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6); + val = valswizzle; +#else + val = (U16 *) &data[count]; +#endif + count += sizeof(U16)*3; + setVelocity(U16_to_F32(val[VX], -size, size), + U16_to_F32(val[VY], -size, size), + U16_to_F32(val[VZ], -size, size)); + +#ifdef LL_BIG_ENDIAN + htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6); + val = valswizzle; +#else + val = (U16 *) &data[count]; +#endif + count += sizeof(U16)*3; + setAcceleration(U16_to_F32(val[VX], -size, size), + U16_to_F32(val[VY], -size, size), + U16_to_F32(val[VZ], -size, size)); + +#ifdef LL_BIG_ENDIAN + htolememcpy(valswizzle, &data[count], MVT_U16Quat, 8); + val = valswizzle; +#else + val = (U16 *) &data[count]; +#endif + count += sizeof(U16)*4; + new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f); + new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f); + new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f); + new_rot.mQ[VW] = U16_to_F32(val[VW], -1.f, 1.f); + +#ifdef LL_BIG_ENDIAN + htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6); + val = valswizzle; +#else + val = (U16 *) &data[count]; +#endif + new_angv.set(U16_to_F32(val[VX], -size, size), + U16_to_F32(val[VY], -size, size), + U16_to_F32(val[VZ], -size, size)); + setAngularVelocity(new_angv); + break; + + // Previous viewers had code for length 76, 60 or 16 byte length + // with full precision or 8 bit quanitzation, but the + // SL servers will never send those data formats. If you ever see this + // warning in Second Life, please file a bug report + default: + LL_WARNS("UpdateFail") << "Unexpected ObjectData buffer size " << length << " for " << getID() + << " with OUT_FULL message" << LL_ENDL; + } + + U8 state; + mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_State, state, block_num ); + mAttachmentState = state; + break; + } + + default: + LL_WARNS("UpdateFail") << "Unknown uncompressed update type " << update_type << " for " << getID() << LL_ENDL; + break; + } + } + else + { + // handle the compressed case - have dp datapacker + LLUUID sound_uuid; + LLUUID owner_id; + F32 gain = 0; + U8 sound_flags = 0; + F32 cutoff = 0; + + U16 val[4]; + + U8 state; + + dp->unpackU8(state, "State"); + mAttachmentState = state; + + switch(update_type) + { + case OUT_TERSE_IMPROVED: + { +#ifdef DEBUG_UPDATE_TYPE + LL_INFOS() << "CompTI:" << getID() << LL_ENDL; +#endif + U8 value; + dp->unpackU8(value, "agent"); + if (value) + { + LLVector4 collision_plane; + dp->unpackVector4(collision_plane, "Plane"); + ((LLVOAvatar*)this)->setFootPlane(collision_plane); + } + test_pos_parent = getPosition(); + dp->unpackVector3(new_pos_parent, "Pos"); + dp->unpackU16(val[VX], "VelX"); + dp->unpackU16(val[VY], "VelY"); + dp->unpackU16(val[VZ], "VelZ"); + setVelocity(U16_to_F32(val[VX], -128.f, 128.f), + U16_to_F32(val[VY], -128.f, 128.f), + U16_to_F32(val[VZ], -128.f, 128.f)); + dp->unpackU16(val[VX], "AccX"); + dp->unpackU16(val[VY], "AccY"); + dp->unpackU16(val[VZ], "AccZ"); + setAcceleration(U16_to_F32(val[VX], -64.f, 64.f), + U16_to_F32(val[VY], -64.f, 64.f), + U16_to_F32(val[VZ], -64.f, 64.f)); + + dp->unpackU16(val[VX], "ThetaX"); + dp->unpackU16(val[VY], "ThetaY"); + dp->unpackU16(val[VZ], "ThetaZ"); + dp->unpackU16(val[VS], "ThetaS"); + new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f); + new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f); + new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f); + new_rot.mQ[VS] = U16_to_F32(val[VS], -1.f, 1.f); + dp->unpackU16(val[VX], "AccX"); + dp->unpackU16(val[VY], "AccY"); + dp->unpackU16(val[VZ], "AccZ"); + new_angv.set(U16_to_F32(val[VX], -64.f, 64.f), + U16_to_F32(val[VY], -64.f, 64.f), + U16_to_F32(val[VZ], -64.f, 64.f)); + setAngularVelocity(new_angv); + } + break; + case OUT_FULL_COMPRESSED: + case OUT_FULL_CACHED: + { +#ifdef DEBUG_UPDATE_TYPE + LL_INFOS() << "CompFull:" << getID() << LL_ENDL; +#endif + setObjectCostStale(); + + if (isSelected()) + { + gFloaterTools->dirty(); + } + + dp->unpackU32(crc, "CRC"); + mTotalCRC = crc; + dp->unpackU8(material, "Material"); + U8 old_material = getMaterial(); + if (old_material != material) + { + setMaterial(material); + if (mDrawable.notNull()) + { + gPipeline.markMoved(mDrawable, false); // undamped + } + } + dp->unpackU8(click_action, "ClickAction"); + setClickAction(click_action); + dp->unpackVector3(new_scale, "Scale"); + dp->unpackVector3(new_pos_parent, "Pos"); + LLVector3 vec; + dp->unpackVector3(vec, "Rot"); + new_rot.unpackFromVector3(vec); + setAcceleration(LLVector3::zero); + + U32 value; + dp->unpackU32(value, "SpecialCode"); + dp->setPassFlags(value); + dp->unpackUUID(owner_id, "Owner"); + + mOwnerID = owner_id; + + if (value & 0x80) + { + dp->unpackVector3(new_angv, "Omega"); + setAngularVelocity(new_angv); + } + + if (value & 0x20) + { + dp->unpackU32(parent_id, "ParentID"); + } + else + { + parent_id = 0; + } + + S32 sp_size; + U32 size; + if (value & 0x2) + { + sp_size = 1; + delete [] mData; + mData = new U8[1]; + dp->unpackU8(((U8*)mData)[0], "TreeData"); + } + else if (value & 0x1) + { + dp->unpackU32(size, "ScratchPadSize"); + delete [] mData; + mData = new U8[size]; + dp->unpackBinaryData((U8 *)mData, sp_size, "PartData"); + } + else + { + mData = NULL; + } + + // Setup object text + if (!mText && (value & 0x4)) + { + initHudText(); + } + + if (value & 0x4) + { + std::string temp_string; + dp->unpackString(temp_string, "Text"); + LLColor4U coloru; + dp->unpackBinaryDataFixed(coloru.mV, 4, "Color"); + coloru.mV[3] = 255 - coloru.mV[3]; + mText->setColor(LLColor4(coloru)); + mText->setString(temp_string); + + mHudText = temp_string; + mHudTextColor = LLColor4(coloru); + + setChanged(TEXTURE); + } + else + { + if (mText.notNull()) + { + mText->markDead(); + mText = NULL; + } + mHudText.clear(); + } + + std::string media_url; + if (value & 0x200) + { + dp->unpackString(media_url, "MediaURL"); + } + retval |= checkMediaURL(media_url); + + // + // Unpack particle system data (legacy) + // + if (value & 0x8) + { + unpackParticleSource(*dp, owner_id, true); + } + else if (!(value & 0x400)) + { + deleteParticleSource(); + } + + // Mark all extra parameters not used + std::unordered_map::iterator iter; + for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter) + { + iter->second->in_use = false; + } + + // Unpack extra params + U8 num_parameters; + dp->unpackU8(num_parameters, "num_params"); + U8 param_block[MAX_OBJECT_PARAMS_SIZE]; + for (U8 param=0; paramunpackU16(param_type, "param_type"); + dp->unpackBinaryData(param_block, param_size, "param_data"); + //LL_INFOS() << "Param type: " << param_type << ", Size: " << param_size << LL_ENDL; + LLDataPackerBinaryBuffer dp2(param_block, param_size); + unpackParameterEntry(param_type, &dp2); + } + + for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter) + { + if (!iter->second->in_use) + { + // Send an update message in case it was formerly in use + parameterChanged(iter->first, iter->second->data, false, false); + } + } + + if (value & 0x10) + { + dp->unpackUUID(sound_uuid, "SoundUUID"); + dp->unpackF32(gain, "SoundGain"); + dp->unpackU8(sound_flags, "SoundFlags"); + dp->unpackF32(cutoff, "SoundRadius"); + } + + if (value & 0x100) + { + std::string name_value_list; + dp->unpackString(name_value_list, "NV"); + + setNameValueList(name_value_list); + } + + mTotalCRC = crc; + mSoundCutOffRadius = cutoff; + + setAttachedSound(sound_uuid, owner_id, gain, sound_flags); + + // only get these flags on updates from sim, not cached ones + // Preload these five flags for every object. + // Finer shades require the object to be selected, and the selection manager + // stores the extended permission info. + if(mesgsys != NULL) + { + U32 flags; + mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_UpdateFlags, flags, block_num); + loadFlags(flags); + } + } + break; + + default: + LL_WARNS("UpdateFail") << "Unknown compressed update type " << update_type << " for " << getID() << LL_ENDL; + break; + } + } + + // + // Fix object parenting. + // + bool b_changed_status = false; + + if (OUT_TERSE_IMPROVED != update_type) + { + // We only need to update parenting on full updates, terse updates + // don't send parenting information. + if (!cur_parentp) + { + if (parent_id == 0) + { + // No parent now, no parent in message -> do nothing + } + else + { + // No parent now, new parent in message -> attach to that parent if possible + LLUUID parent_uuid; + + if(mesgsys != NULL) + { + LLViewerObjectList::getUUIDFromLocal(parent_uuid, + parent_id, + mesgsys->getSenderIP(), + mesgsys->getSenderPort()); + } + else + { + LLViewerObjectList::getUUIDFromLocal(parent_uuid, + parent_id, + mRegionp->getHost().getAddress(), + mRegionp->getHost().getPort()); + } + + LLViewerObject *sent_parentp = gObjectList.findObject(parent_uuid); + + // + // Check to see if we have the corresponding viewer object for the parent. + // + if (sent_parentp && sent_parentp->getParent() == this) + { + // Try to recover if we attempt to attach a parent to its child + LL_WARNS("UpdateFail") << "Attempt to attach a parent to it's child: " << this->getID() << " to " + << sent_parentp->getID() << LL_ENDL; + this->removeChild(sent_parentp); + sent_parentp->setDrawableParent(NULL); + } + + if (sent_parentp && (sent_parentp != this) && !sent_parentp->isDead()) + { + if (((LLViewerObject*)sent_parentp)->isAvatar()) + { + //LL_DEBUGS("Avatar") << "ATT got object update for attachment " << LL_ENDL; + } + + // + // We have a viewer object for the parent, and it's not dead. + // Do the actual reparenting here. + // + + // new parent is valid + b_changed_status = true; + // ...no current parent, so don't try to remove child + if (mDrawable.notNull()) + { + if (mDrawable->isDead() || !mDrawable->getVObj()) + { + LL_WARNS("UpdateFail") << "Drawable is dead or no VObj!" << LL_ENDL; + sent_parentp->addChild(this); + } + else + { + if (!setDrawableParent(sent_parentp->mDrawable)) // LLViewerObject::processUpdateMessage 1 + { + // Bad, we got a cycle somehow. + // Kill both the parent and the child, and + // set cache misses for both of them. + LL_WARNS("UpdateFail") << "Attempting to recover from parenting cycle! " + << "Killing " << sent_parentp->getID() << " and " << getID() + << ", Adding to cache miss list" << LL_ENDL; + setParent(NULL); + sent_parentp->setParent(NULL); + getRegion()->addCacheMissFull(getLocalID()); + getRegion()->addCacheMissFull(sent_parentp->getLocalID()); + gObjectList.killObject(sent_parentp); + gObjectList.killObject(this); + return retval; + } + sent_parentp->addChild(this); + // make sure this object gets a non-damped update + if (sent_parentp->mDrawable.notNull()) + { + gPipeline.markMoved(sent_parentp->mDrawable, false); // undamped + } + } + } + else + { + sent_parentp->addChild(this); + } + + // Show particles, icon and HUD + hideExtraDisplayItems( false ); + + setChanged(MOVED | SILHOUETTE); + } + else + { + // + // No corresponding viewer object for the parent, put the various + // pieces on the orphan list. + // + + //parent_id + U32 ip, port; + + if(mesgsys != NULL) + { + ip = mesgsys->getSenderIP(); + port = mesgsys->getSenderPort(); + } + else + { + ip = mRegionp->getHost().getAddress(); + port = mRegionp->getHost().getPort(); + } + gObjectList.orphanize(this, parent_id, ip, port); + + // Hide particles, icon and HUD + hideExtraDisplayItems( true ); + } + } + } + else + { + // BUG: this is a bad assumption once border crossing is alowed + if ( (parent_id == cur_parentp->mLocalID) + &&(update_type == OUT_TERSE_IMPROVED)) + { + // Parent now, same parent in message -> do nothing + + // Debugging for suspected problems with local ids. + //LLUUID parent_uuid; + //LLViewerObjectList::getUUIDFromLocal(parent_uuid, parent_id, mesgsys->getSenderIP(), mesgsys->getSenderPort() ); + //if (parent_uuid != cur_parentp->getID() ) + //{ + // LL_ERRS() << "Local ID match but UUID mismatch of viewer object" << LL_ENDL; + //} + } + else + { + // Parented now, different parent in message + LLViewerObject *sent_parentp; + if (parent_id == 0) + { + // + // This object is no longer parented, we sent in a zero parent ID. + // + sent_parentp = NULL; + } + else + { + LLUUID parent_uuid; + + if(mesgsys != NULL) + { + LLViewerObjectList::getUUIDFromLocal(parent_uuid, + parent_id, + gMessageSystem->getSenderIP(), + gMessageSystem->getSenderPort()); + } + else + { + LLViewerObjectList::getUUIDFromLocal(parent_uuid, + parent_id, + mRegionp->getHost().getAddress(), + mRegionp->getHost().getPort()); + } + sent_parentp = gObjectList.findObject(parent_uuid); + + if (isAvatar()) + { + // This logic is meant to handle the case where a sitting avatar has reached a new sim + // ahead of the object she was sitting on (which is common as objects are transfered through + // a slower route than agents)... + // In this case, the local id for the object will not be valid, since the viewer has not received + // a full update for the object from that sim yet, so we assume that the agent is still sitting + // where she was originally. --RN + if (!sent_parentp) + { + sent_parentp = cur_parentp; + } + } + else if (!sent_parentp) + { + // + // Switching parents, but we don't know the new parent. + // + U32 ip, port; + + if(mesgsys != NULL) + { + ip = mesgsys->getSenderIP(); + port = mesgsys->getSenderPort(); + } + else + { + ip = mRegionp->getHost().getAddress(); + port = mRegionp->getHost().getPort(); + } + + // We're an orphan, flag things appropriately. + gObjectList.orphanize(this, parent_id, ip, port); + } + } + + // Reattach if possible. + if (sent_parentp && sent_parentp != cur_parentp && sent_parentp != this) + { + // New parent is valid, detach and reattach + b_changed_status = true; + if (mDrawable.notNull()) + { + if (!setDrawableParent(sent_parentp->mDrawable)) // LLViewerObject::processUpdateMessage 2 + { + // Bad, we got a cycle somehow. + // Kill both the parent and the child, and + // set cache misses for both of them. + LL_WARNS() << "Attempting to recover from parenting cycle!" << LL_ENDL; + LL_WARNS() << "Killing " << sent_parentp->getID() << " and " << getID() << LL_ENDL; + LL_WARNS() << "Adding to cache miss list" << LL_ENDL; + setParent(NULL); + sent_parentp->setParent(NULL); + getRegion()->addCacheMissFull(getLocalID()); + getRegion()->addCacheMissFull(sent_parentp->getLocalID()); + gObjectList.killObject(sent_parentp); + gObjectList.killObject(this); + return retval; + } + // make sure this object gets a non-damped update + } + cur_parentp->removeChild(this); + sent_parentp->addChild(this); + setChanged(MOVED | SILHOUETTE); + sent_parentp->setChanged(MOVED | SILHOUETTE); + if (sent_parentp->mDrawable.notNull()) + { + gPipeline.markMoved(sent_parentp->mDrawable, false); // undamped + } + } + else if (!sent_parentp) + { + bool remove_parent = true; + // No new parent, or the parent that we sent doesn't exist on the viewer. + LLViewerObject *parentp = (LLViewerObject *)getParent(); + if (parentp) + { + if (parentp->getRegion() != getRegion()) + { + // This is probably an object flying across a region boundary, the + // object probably ISN'T being reparented, but just got an object + // update out of order (child update before parent). + //LL_INFOS() << "Don't reparent object handoffs!" << LL_ENDL; + remove_parent = false; + } + } + + if (remove_parent) + { + b_changed_status = true; + if (mDrawable.notNull()) + { + // clear parent to removeChild can put the drawable on the damped list + setDrawableParent(NULL); // LLViewerObject::processUpdateMessage 3 + } + + cur_parentp->removeChild(this); + + setChanged(MOVED | SILHOUETTE); + + if (mDrawable.notNull()) + { + // make sure this object gets a non-damped update + gPipeline.markMoved(mDrawable, false); // undamped + } + } + } + } + } + } + + new_rot.normQuat(); + + if (sPingInterpolate && mesgsys != NULL) + { + LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(mesgsys->getSender()); + if (cdp) + { + // Note: delay is U32 and usually less then second, + // converting it into seconds with valueInUnits will result in 0 + F32 ping_delay = 0.5f * time_dilation * ( ((F32)cdp->getPingDelay().value()) * 0.001f + gFrameDTClamped); + LLVector3 diff = getVelocity() * ping_delay; + new_pos_parent += diff; + } + else + { + LL_WARNS() << "findCircuit() returned NULL; skipping interpolation" << LL_ENDL; + } + } + + ////////////////////////// + // + // Set the generic change flags... + // + // + + // If we're going to skip this message, why are we + // doing all the parenting, etc above? + if(mesgsys != NULL) + { + U32 packet_id = mesgsys->getCurrentRecvPacketID(); + if (packet_id < mLatestRecvPacketID && + mLatestRecvPacketID - packet_id < 65536) + { + //skip application of this message, it's old + return retval; + } + mLatestRecvPacketID = packet_id; + } + + // Set the change flags for scale + if (new_scale != getScale()) + { + setChanged(SCALED | SILHOUETTE); + setScale(new_scale); // Must follow setting permYouOwner() + } + + // first, let's see if the new position is actually a change + + //static S32 counter = 0; + + F32 vel_mag_sq = getVelocity().magVecSquared(); + F32 accel_mag_sq = getAcceleration().magVecSquared(); + + if ( ((b_changed_status)||(test_pos_parent != new_pos_parent)) + ||( (!isSelected()) + &&( (vel_mag_sq != 0.f) + ||(accel_mag_sq != 0.f) + ||(this_update_precision > mBestUpdatePrecision)))) + { + mBestUpdatePrecision = this_update_precision; + + LLVector3 diff = new_pos_parent - test_pos_parent ; + F32 mag_sqr = diff.magVecSquared() ; + if(llfinite(mag_sqr)) + { + setPositionParent(new_pos_parent); + } + else + { + LL_WARNS() << "Can not move the object/avatar to an infinite location!" << LL_ENDL ; + + retval |= INVALID_UPDATE ; + } + + if (mParent && ((LLViewerObject*)mParent)->isAvatar()) + { + // we have changed the position of an attachment, so we need to clamp it + LLVOAvatar *avatar = (LLVOAvatar*)mParent; + + avatar->clampAttachmentPositions(); + } + + // If we're snapping the position by more than 0.5m, update LLViewerStats::mAgentPositionSnaps + if ( asAvatar() && asAvatar()->isSelf() && (mag_sqr > 0.25f) ) + { + record(LLStatViewer::AGENT_POSITION_SNAP, LLUnit(diff.length())); + } + } + + if ((new_rot.isNotEqualEps(getRotation(), F_ALMOST_ZERO)) + || (new_angv != old_angv)) + { + if (new_rot != mPreviousRotation) + { + resetRot(); + } + else if (new_angv != old_angv) + { + if (flagUsePhysics()) + { + resetRot(); + } + else + { + resetRotTime(); + } + } + + // Remember the last rotation value + mPreviousRotation = new_rot; + + // Set the rotation of the object followed by adjusting for the accumulated angular velocity (llSetTargetOmega) + setRotation(new_rot * mAngularVelocityRot); + setChanged(ROTATED | SILHOUETTE); + } + + if ( gShowObjectUpdates ) + { + LLColor4 color; + if (update_type == OUT_TERSE_IMPROVED) + { + color.setVec(0.f, 0.f, 1.f, 1.f); + } + else + { + color.setVec(1.f, 0.f, 0.f, 1.f); + } + gPipeline.addDebugBlip(getPositionAgent(), color); + LL_DEBUGS("MessageBlip") << "Update type " << (S32)update_type << " blip for local " << mLocalID << " at " << getPositionAgent() << LL_ENDL; + } + + const F32 MAG_CUTOFF = F_APPROXIMATELY_ZERO; + + llassert(vel_mag_sq >= 0.f); + llassert(accel_mag_sq >= 0.f); + llassert(getAngularVelocity().magVecSquared() >= 0.f); + + if ((MAG_CUTOFF >= vel_mag_sq) && + (MAG_CUTOFF >= accel_mag_sq) && + (MAG_CUTOFF >= getAngularVelocity().magVecSquared())) + { + mStatic = true; // This object doesn't move! + } + else + { + mStatic = false; + } + +// BUG: This code leads to problems during group rotate and any scale operation. +// Small discepencies between the simulator and viewer representations cause the +// selection center to creep, leading to objects moving around the wrong center. +// +// Removing this, however, means that if someone else drags an object you have +// selected, your selection center and dialog boxes will be wrong. It also means +// that higher precision information on selected objects will be ignored. +// +// I believe the group rotation problem is fixed. JNC 1.21.2002 +// + // Additionally, if any child is selected, need to update the dialogs and selection + // center. + bool needs_refresh = mUserSelected; + for (child_list_t::iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + LLViewerObject* child = *iter; + needs_refresh = needs_refresh || child->mUserSelected; + } + + static LLCachedControl allow_select_avatar(gSavedSettings, "AllowSelectAvatar", false); + if (needs_refresh) + { + LLSelectMgr::getInstance()->updateSelectionCenter(); + dialog_refresh_all(); + } + else if (allow_select_avatar && asAvatar()) + { + // Override any avatar position updates received + // Works only if avatar was repositioned using build + // tools and build floater is visible + LLSelectMgr::getInstance()->overrideAvatarUpdates(); + } + + + // Mark update time as approx. now, with the ping delay. + // Ping delay is off because it's not set for velocity interpolation, causing + // much jumping and hopping around... + +// U32 ping_delay = mesgsys->mCircuitInfo.getPingDelay(); + mLastInterpUpdateSecs = LLFrameTimer::getElapsedSeconds(); + mLastMessageUpdateSecs = mLastInterpUpdateSecs; + if (mDrawable.notNull()) + { + // Don't clear invisibility flag on update if still orphaned! + if (mDrawable->isState(LLDrawable::FORCE_INVISIBLE) && !mOrphaned) + { +// LL_DEBUGS() << "Clearing force invisible: " << mID << ":" << getPCodeString() << ":" << getPositionAgent() << LL_ENDL; + mDrawable->clearState(LLDrawable::FORCE_INVISIBLE); + gPipeline.markRebuild( mDrawable, LLDrawable::REBUILD_ALL); + } + } + + // Update special hover cursor status + bool special_hover_cursor = specialHoverCursor(); + if (old_special_hover_cursor != special_hover_cursor + && mDrawable.notNull()) + { + mDrawable->updateSpecialHoverCursor(special_hover_cursor); + } + + return retval; +} + +bool LLViewerObject::isActive() const +{ + return true; +} + +//load flags from cache or from message +void LLViewerObject::loadFlags(U32 flags) +{ + if(flags == (U32)(-1)) + { + return; //invalid + } + + // keep local flags and overwrite remote-controlled flags + mFlags = (mFlags & FLAGS_LOCAL) | flags; + + // ...new objects that should come in selected need to be added to the selected list + mCreateSelected = ((flags & FLAGS_CREATE_SELECTED) != 0); + return; +} + +void LLViewerObject::idleUpdate(LLAgent &agent, const F64 &frame_time) +{ + if (!mDead) + { + if (!mStatic && sVelocityInterpolate && !isSelected()) + { + // calculate dt from last update + F32 time_dilation = mRegionp ? mRegionp->getTimeDilation() : 1.0f; + F32 dt_raw = ((F64Seconds)frame_time - mLastInterpUpdateSecs).value(); + F32 dt = time_dilation * dt_raw; + + applyAngularVelocity(dt); + + if (isAttachment()) + { + mLastInterpUpdateSecs = (F64Seconds)frame_time; + return; + } + else + { // Move object based on it's velocity and rotation + interpolateLinearMotion(frame_time, dt); + } + } + + updateDrawable(false); + } +} + + +// Move an object due to idle-time viewer side updates by interpolating motion +void LLViewerObject::interpolateLinearMotion(const F64SecondsImplicit& frame_time, const F32SecondsImplicit& dt_seconds) +{ + // linear motion + // PHYSICS_TIMESTEP is used below to correct for the fact that the velocity in object + // updates represents the average velocity of the last timestep, rather than the final velocity. + // the time dilation above should guarantee that dt is never less than PHYSICS_TIMESTEP, theoretically + // + // *TODO: should also wrap linear accel/velocity in check + // to see if object is selected, instead of explicitly + // zeroing it out + + F32 dt = dt_seconds; + F64Seconds time_since_last_update = frame_time - mLastMessageUpdateSecs; + if (time_since_last_update <= (F64Seconds)0.0 || dt <= 0.f) + { + return; + } + + LLVector3 accel = getAcceleration(); + LLVector3 vel = getVelocity(); + + if (sMaxUpdateInterpolationTime <= (F64Seconds)0.0) + { // Old code path ... unbounded, simple interpolation + if (!(accel.isExactlyZero() && vel.isExactlyZero())) + { + LLVector3 pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt; + + // region local + setPositionRegion(pos + getPositionRegion()); + setVelocity(vel + accel*dt); + + // for objects that are spinning but not translating, make sure to flag them as having moved + setChanged(MOVED | SILHOUETTE); + } + } + else if (!accel.isExactlyZero() || !vel.isExactlyZero()) // object is moving + { // Object is moving, and hasn't been too long since we got an update from the server + + // Calculate predicted position and velocity + LLVector3 new_pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt; + LLVector3 new_v = accel * dt; + + if (time_since_last_update > sPhaseOutUpdateInterpolationTime && + sPhaseOutUpdateInterpolationTime > (F64Seconds)0.0) + { // Haven't seen a viewer update in a while, check to see if the circuit is still active + if (mRegionp) + { // The simulator will NOT send updates if the object continues normally on the path + // predicted by the velocity and the acceleration (often gravity) sent to the viewer + // So check to see if the circuit is blocked, which means the sim is likely in a long lag + LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit( mRegionp->getHost() ); + if (cdp) + { + // Find out how many seconds since last packet arrived on the circuit + F64Seconds time_since_last_packet = LLMessageSystem::getMessageTimeSeconds() - cdp->getLastPacketInTime(); + + if (!cdp->isAlive() || // Circuit is dead or blocked + cdp->isBlocked() || // or doesn't seem to be getting any packets + (time_since_last_packet > sPhaseOutUpdateInterpolationTime)) + { + // Start to reduce motion interpolation since we haven't seen a server update in a while + F64Seconds time_since_last_interpolation = frame_time - mLastInterpUpdateSecs; + F64 phase_out = 1.0; + if (time_since_last_update > sMaxUpdateInterpolationTime) + { // Past the time limit, so stop the object + phase_out = 0.0; + //LL_INFOS() << "Motion phase out to zero" << LL_ENDL; + + // Kill angular motion as well. Note - not adding this due to paranoia + // about stopping rotation for llTargetOmega objects and not having it restart + // setAngularVelocity(LLVector3::zero); + } + else if (mLastInterpUpdateSecs - mLastMessageUpdateSecs > sPhaseOutUpdateInterpolationTime) + { // Last update was already phased out a bit + phase_out = (sMaxUpdateInterpolationTime - time_since_last_update) / + (sMaxUpdateInterpolationTime - time_since_last_interpolation); + //LL_INFOS() << "Continuing motion phase out of " << (F32) phase_out << LL_ENDL; + } + else + { // Phase out from full value + phase_out = (sMaxUpdateInterpolationTime - time_since_last_update) / + (sMaxUpdateInterpolationTime - sPhaseOutUpdateInterpolationTime); + //LL_INFOS() << "Starting motion phase out of " << (F32) phase_out << LL_ENDL; + } + phase_out = llclamp(phase_out, 0.0, 1.0); + + new_pos = new_pos * ((F32) phase_out); + new_v = new_v * ((F32) phase_out); + } + } + } + } + + new_pos = new_pos + getPositionRegion(); + new_v = new_v + vel; + + + // Clamp interpolated position to minimum underground and maximum region height + LLVector3d new_pos_global = mRegionp->getPosGlobalFromRegion(new_pos); + F32 min_height; + if (isAvatar()) + { // Make a better guess about AVs not going underground + min_height = LLWorld::getInstance()->resolveLandHeightGlobal(new_pos_global); + min_height += (0.5f * getScale().mV[VZ]); + } + else + { // This will put the object underground, but we can't tell if it will stop + // at ground level or not + min_height = LLWorld::getInstance()->getMinAllowedZ(this, new_pos_global); + // Cap maximum height + new_pos.mV[VZ] = llmin(LLWorld::getInstance()->getRegionMaxHeight(), new_pos.mV[VZ]); + } + + new_pos.mV[VZ] = llmax(min_height, new_pos.mV[VZ]); + + // Check to see if it's going off the region + LLVector3 temp(new_pos.mV[VX], new_pos.mV[VY], 0.f); + if (temp.clamp(0.f, mRegionp->getWidth())) + { // Going off this region, so see if we might end up on another region + LLVector3d old_pos_global = mRegionp->getPosGlobalFromRegion(getPositionRegion()); + new_pos_global = mRegionp->getPosGlobalFromRegion(new_pos); // Re-fetch in case it got clipped above + + // Clip the positions to known regions + LLVector3d clip_pos_global = LLWorld::getInstance()->clipToVisibleRegions(old_pos_global, new_pos_global); + if (clip_pos_global != new_pos_global) + { + // Was clipped, so this means we hit a edge where there is no region to enter + LLVector3 clip_pos = mRegionp->getPosRegionFromGlobal(clip_pos_global); + LL_DEBUGS("Interpolate") << "Hit empty region edge, clipped predicted position to " + << clip_pos + << " from " << new_pos << LL_ENDL; + new_pos = clip_pos; + + // Stop motion and get server update for bouncing on the edge + new_v.clear(); + setAcceleration(LLVector3::zero); + } + else + { + // Check for how long we are crossing. + // Note: theoretically we can find time from velocity, acceleration and + // distance from border to new position, but it is not going to work + // if 'phase_out' activates + if (mRegionCrossExpire == 0) + { + // Workaround: we can't accurately figure out time when we cross border + // so just write down time 'after the fact', it is far from optimal in + // case of lags, but for lags sMaxUpdateInterpolationTime will kick in first + LL_DEBUGS("Interpolate") << "Predicted region crossing, new position " << new_pos << LL_ENDL; + mRegionCrossExpire = frame_time + sMaxRegionCrossingInterpolationTime; + } + else if (frame_time > mRegionCrossExpire) + { + // Predicting crossing over 1s, stop motion + // Stop motion + LL_DEBUGS("Interpolate") << "Predicting region crossing for too long, stopping at " << new_pos << LL_ENDL; + new_v.clear(); + setAcceleration(LLVector3::zero); + mRegionCrossExpire = 0; + } + } + } + else + { + mRegionCrossExpire = 0; + } + + // Set new position and velocity + setPositionRegion(new_pos); + setVelocity(new_v); + + // for objects that are spinning but not translating, make sure to flag them as having moved + setChanged(MOVED | SILHOUETTE); + } + + // Update the last time we did anything + mLastInterpUpdateSecs = frame_time; +} + + + +// delete an item in the inventory, but don't tell the server. This is +// used internally by remove, update, and savescript. +// This will only delete the first item with an item_id in the list +void LLViewerObject::deleteInventoryItem(const LLUUID& item_id) +{ + if(mInventory) + { + LLInventoryObject::object_list_t::iterator it = mInventory->begin(); + LLInventoryObject::object_list_t::iterator end = mInventory->end(); + for( ; it != end; ++it ) + { + if((*it)->getUUID() == item_id) + { + // This is safe only because we return immediatly. + mInventory->erase(it); // will deref and delete it + return; + } + } + doInventoryCallback(); + } +} + +void LLViewerObject::doUpdateInventory( + LLPointer& item, + U8 key, + bool is_new) +{ + LLViewerInventoryItem* old_item = NULL; + if(TASK_INVENTORY_ITEM_KEY == key) + { + old_item = (LLViewerInventoryItem*)getInventoryObject(item->getUUID()); + } + else if(TASK_INVENTORY_ASSET_KEY == key) + { + old_item = getInventoryItemByAsset(item->getAssetUUID()); + } + LLUUID item_id; + LLUUID new_owner; + LLUUID new_group; + bool group_owned = false; + if(old_item) + { + item_id = old_item->getUUID(); + new_owner = old_item->getPermissions().getOwner(); + new_group = old_item->getPermissions().getGroup(); + group_owned = old_item->getPermissions().isGroupOwned(); + old_item = NULL; + } + else + { + item_id = item->getUUID(); + } + if(!is_new && mInventory) + { + // Attempt to update the local inventory. If we can get the + // object perm, we have perfect visibility, so we want the + // serial number to match. Otherwise, take our best guess and + // make sure that the serial number does not match. + deleteInventoryItem(item_id); + LLPermissions perm(item->getPermissions()); + LLPermissions* obj_perm = LLSelectMgr::getInstance()->findObjectPermissions(this); + bool is_atomic = (S32)LLAssetType::AT_OBJECT != item->getType(); + if(obj_perm) + { + perm.setOwnerAndGroup(LLUUID::null, obj_perm->getOwner(), obj_perm->getGroup(), is_atomic); + } + else + { + if(group_owned) + { + perm.setOwnerAndGroup(LLUUID::null, new_owner, new_group, is_atomic); + } + else if(!new_owner.isNull()) + { + // The object used to be in inventory, so we can + // assume the owner and group will match what they are + // there. + perm.setOwnerAndGroup(LLUUID::null, new_owner, new_group, is_atomic); + } + // *FIX: can make an even better guess by using the mPermGroup flags + else if(permYouOwner()) + { + // best guess. + perm.setOwnerAndGroup(LLUUID::null, gAgent.getID(), item->getPermissions().getGroup(), is_atomic); + --mExpectedInventorySerialNum; + } + else + { + // dummy it up. + perm.setOwnerAndGroup(LLUUID::null, LLUUID::null, LLUUID::null, is_atomic); + --mExpectedInventorySerialNum; + } + } + LLViewerInventoryItem* oldItem = item; + LLViewerInventoryItem* new_item = new LLViewerInventoryItem(oldItem); + new_item->setPermissions(perm); + mInventory->push_front(new_item); + doInventoryCallback(); + ++mExpectedInventorySerialNum; + } + else if (is_new) + { + ++mExpectedInventorySerialNum; + } +} + +// save a script, which involves removing the old one, and rezzing +// in the new one. This method should be called with the asset id +// of the new and old script AFTER the bytecode has been saved. +void LLViewerObject::saveScript( + const LLViewerInventoryItem* item, + bool active, + bool is_new) +{ + /* + * XXXPAM Investigate not making this copy. Seems unecessary, but I'm unsure about the + * interaction with doUpdateInventory() called below. + */ + LL_DEBUGS() << "LLViewerObject::saveScript() " << item->getUUID() << " " << item->getAssetUUID() << LL_ENDL; + + LLPointer task_item = + new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(), + item->getAssetUUID(), item->getType(), + item->getInventoryType(), + item->getName(), item->getDescription(), + item->getSaleInfo(), item->getFlags(), + item->getCreationDate()); + task_item->setTransactionID(item->getTransactionID()); + + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_RezScript); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID()); + msg->nextBlockFast(_PREHASH_UpdateBlock); + msg->addU32Fast(_PREHASH_ObjectLocalID, (mLocalID)); + U8 enabled = active; + msg->addBOOLFast(_PREHASH_Enabled, enabled); + msg->nextBlockFast(_PREHASH_InventoryBlock); + task_item->packMessage(msg); + msg->sendReliable(mRegionp->getHost()); + + // do the internal logic + doUpdateInventory(task_item, TASK_INVENTORY_ITEM_KEY, is_new); +} + +void LLViewerObject::moveInventory(const LLUUID& folder_id, + const LLUUID& item_id) +{ + LL_DEBUGS() << "LLViewerObject::moveInventory " << item_id << LL_ENDL; + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_MoveTaskInventory); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addUUIDFast(_PREHASH_FolderID, folder_id); + msg->nextBlockFast(_PREHASH_InventoryData); + msg->addU32Fast(_PREHASH_LocalID, mLocalID); + msg->addUUIDFast(_PREHASH_ItemID, item_id); + msg->sendReliable(mRegionp->getHost()); + + LLInventoryObject* inv_obj = getInventoryObject(item_id); + if(inv_obj) + { + LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_obj; + if(!item->getPermissions().allowCopyBy(gAgent.getID())) + { + deleteInventoryItem(item_id); + ++mExpectedInventorySerialNum; + } + } +} + +void LLViewerObject::dirtyInventory() +{ + // If there aren't any LLVOInventoryListeners, we won't be + // able to update our mInventory when it comes back from the + // simulator, so we should not clear the inventory either. + if(mInventory && !mInventoryCallbacks.empty()) + { + mInventory->clear(); // will deref and delete entries + delete mInventory; + mInventory = NULL; + } + mInventoryDirty = true; +} + +void LLViewerObject::registerInventoryListener(LLVOInventoryListener* listener, void* user_data) +{ + LLInventoryCallbackInfo* info = new LLInventoryCallbackInfo; + info->mListener = listener; + info->mInventoryData = user_data; + mInventoryCallbacks.push_front(info); +} + +void LLViewerObject::removeInventoryListener(LLVOInventoryListener* listener) +{ + if (listener == NULL) + return; + for (callback_list_t::iterator iter = mInventoryCallbacks.begin(); + iter != mInventoryCallbacks.end(); ) + { + callback_list_t::iterator curiter = iter++; + LLInventoryCallbackInfo* info = *curiter; + if (info->mListener == listener) + { + delete info; + mInventoryCallbacks.erase(curiter); + break; + } + } +} + +bool LLViewerObject::isInventoryPending() +{ + return mInvRequestState != INVENTORY_REQUEST_STOPPED; +} + +void LLViewerObject::clearInventoryListeners() +{ + for_each(mInventoryCallbacks.begin(), mInventoryCallbacks.end(), DeletePointer()); + mInventoryCallbacks.clear(); +} + +bool LLViewerObject::hasInventoryListeners() +{ + return !mInventoryCallbacks.empty(); +} + +void LLViewerObject::requestInventory() +{ + if(mInventoryDirty && mInventory && !mInventoryCallbacks.empty()) + { + mInventory->clear(); // will deref and delete entries + delete mInventory; + mInventory = NULL; + } + + if(mInventory) + { + // inventory is either up to date or doesn't has a listener + // if it is dirty, leave it this way in case we gain a listener + doInventoryCallback(); + } + else + { + // since we are going to request it now + mInventoryDirty = false; + + // Note: throws away duplicate requests + fetchInventoryFromServer(); + } +} + +void LLViewerObject::fetchInventoryFromServer() +{ + if (!isInventoryPending()) + { + delete mInventory; + mInventory = NULL; + + // Results in processTaskInv + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_RequestTaskInventory); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_InventoryData); + msg->addU32Fast(_PREHASH_LocalID, mLocalID); + msg->sendReliable(mRegionp->getHost()); + + // This will get reset by doInventoryCallback or processTaskInv + mInvRequestState = INVENTORY_REQUEST_PENDING; + } +} + +void LLViewerObject::fetchInventoryDelayed(const F64 &time_seconds) +{ + // unless already waiting, drop previous request and shedule an update + if (mInvRequestState != INVENTORY_REQUEST_WAIT) + { + if (mInvRequestXFerId != 0) + { + // abort download. + gXferManager->abortRequestById(mInvRequestXFerId, -1); + mInvRequestXFerId = 0; + } + mInvRequestState = INVENTORY_REQUEST_WAIT; // affects isInventoryPending() + LLCoros::instance().launch("LLViewerObject::fetchInventoryDelayedCoro()", + boost::bind(&LLViewerObject::fetchInventoryDelayedCoro, mID, time_seconds)); + } +} + +//static +void LLViewerObject::fetchInventoryDelayedCoro(const LLUUID task_inv, const F64 time_seconds) +{ + llcoro::suspendUntilTimeout(time_seconds); + LLViewerObject *obj = gObjectList.findObject(task_inv); + if (obj) + { + // Might be good idea to prolong delay here in case expected serial changed. + // As it is, it will get a response with obsolete serial and will delay again. + + // drop waiting state to unlock isInventoryPending() + obj->mInvRequestState = INVENTORY_REQUEST_STOPPED; + obj->fetchInventoryFromServer(); + } +} + +LLControlAvatar *LLViewerObject::getControlAvatar() +{ + return getRootEdit()->mControlAvatar.get(); +} + +LLControlAvatar *LLViewerObject::getControlAvatar() const +{ + return getRootEdit()->mControlAvatar.get(); +} + +// Manage the control avatar state of a given object. +// Any object can be flagged as animated, but for performance reasons +// we don't want to incur the overhead of managing a control avatar +// unless this would have some user-visible consequence. That is, +// there should be at least one rigged mesh in the linkset. Operations +// that change the state of a linkset, such as linking or unlinking +// prims, can also mean that a control avatar needs to be added or +// removed. At the end, if there is a control avatar, we make sure +// that its animation state is current. +void LLViewerObject::updateControlAvatar() +{ + LLViewerObject *root = getRootEdit(); + bool is_animated_object = root->isAnimatedObject(); + bool has_control_avatar = getControlAvatar(); + if (!is_animated_object && !has_control_avatar) + { + return; + } + + // caller isn't supposed to operate on a dead object, + // avatar was already cleaned up + llassert(!isDead()); + + bool should_have_control_avatar = false; + if (is_animated_object) + { + bool any_rigged_mesh = root->isRiggedMesh(); + LLViewerObject::const_child_list_t& child_list = root->getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); ++iter) + { + const LLViewerObject* child = *iter; + any_rigged_mesh = any_rigged_mesh || child->isRiggedMesh(); + } + should_have_control_avatar = is_animated_object && any_rigged_mesh; + } + + if (should_have_control_avatar && !has_control_avatar) + { + std::string vobj_name = llformat("Vol%p", root); + LL_DEBUGS("AnimatedObjects") << vobj_name << " calling linkControlAvatar()" << LL_ENDL; + root->linkControlAvatar(); + } + if (!should_have_control_avatar && has_control_avatar) + { + std::string vobj_name = llformat("Vol%p", root); + LL_DEBUGS("AnimatedObjects") << vobj_name << " calling unlinkControlAvatar()" << LL_ENDL; + root->unlinkControlAvatar(); + } + if (getControlAvatar()) + { + getControlAvatar()->updateAnimations(); + if (isSelected()) + { + LLSelectMgr::getInstance()->pauseAssociatedAvatars(); + } + } +} + +void LLViewerObject::linkControlAvatar() +{ + if (!getControlAvatar() && isRootEdit()) + { + LLVOVolume *volp = dynamic_cast(this); + if (!volp) + { + LL_WARNS() << "called with null or non-volume object" << LL_ENDL; + return; + } + mControlAvatar = LLControlAvatar::createControlAvatar(volp); + LL_DEBUGS("AnimatedObjects") << volp->getID() + << " created control av for " + << (S32) (1+volp->numChildren()) << " prims" << LL_ENDL; + } + LLControlAvatar *cav = getControlAvatar(); + if (cav) + { + cav->updateAttachmentOverrides(); + if (!cav->mPlaying) + { + cav->mPlaying = true; + //if (!cav->mRootVolp->isAnySelected()) + { + cav->updateVolumeGeom(); + cav->mRootVolp->recursiveMarkForUpdate(); + } + } + } + else + { + LL_WARNS() << "no control avatar found!" << LL_ENDL; + } +} + +void LLViewerObject::unlinkControlAvatar() +{ + if (getControlAvatar()) + { + getControlAvatar()->updateAttachmentOverrides(); + } + if (isRootEdit()) + { + // This will remove the entire linkset from the control avatar + if (mControlAvatar) + { + mControlAvatar->markForDeath(); + mControlAvatar = NULL; + } + } + // For non-root prims, removing from the linkset will + // automatically remove the control avatar connection. +} + +// virtual +bool LLViewerObject::isAnimatedObject() const +{ + return false; +} + +struct LLFilenameAndTask +{ + LLUUID mTaskID; + std::string mFilename; + + // for sequencing in case of multiple updates + S16 mSerial; +#ifdef _DEBUG + static S32 sCount; + LLFilenameAndTask() + { + ++sCount; + LL_DEBUGS() << "Constructing LLFilenameAndTask: " << sCount << LL_ENDL; + } + ~LLFilenameAndTask() + { + --sCount; + LL_DEBUGS() << "Destroying LLFilenameAndTask: " << sCount << LL_ENDL; + } +private: + LLFilenameAndTask(const LLFilenameAndTask& rhs); + const LLFilenameAndTask& operator=(const LLFilenameAndTask& rhs) const; +#endif +}; + +#ifdef _DEBUG +S32 LLFilenameAndTask::sCount = 0; +#endif + +// static +void LLViewerObject::processTaskInv(LLMessageSystem* msg, void** user_data) +{ + LLUUID task_id; + msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_TaskID, task_id); + LLViewerObject* object = gObjectList.findObject(task_id); + if (!object) + { + LL_WARNS() << "LLViewerObject::processTaskInv object " + << task_id << " does not exist." << LL_ENDL; + return; + } + + // we can receive multiple task updates simultaneously, make sure we will not rewrite newer with older update + S16 serial = 0; + msg->getS16Fast(_PREHASH_InventoryData, _PREHASH_Serial, serial); + + if (serial == object->mInventorySerialNum + && serial < object->mExpectedInventorySerialNum) + { + // Loop Protection. + // We received same serial twice. + // Viewer did some changes to inventory that couldn't be saved server side + // or something went wrong to cause serial to be out of sync. + // Drop xfer and restart after some time, assign server's value as expected + LL_WARNS() << "Task inventory serial might be out of sync, server serial: " << serial << " client expected serial: " << object->mExpectedInventorySerialNum << LL_ENDL; + object->mExpectedInventorySerialNum = serial; + object->fetchInventoryDelayed(INVENTORY_UPDATE_WAIT_TIME_DESYNC); + } + else if (serial < object->mExpectedInventorySerialNum) + { + // Out of date message, record to current serial for loop protection, but do not load it + // Drop xfer and restart after some time + if (serial < object->mInventorySerialNum) + { + LL_WARNS() << "Task serial decreased. Potentially out of order packet or desync." << LL_ENDL; + } + object->mInventorySerialNum = serial; + object->fetchInventoryDelayed(INVENTORY_UPDATE_WAIT_TIME_OUTDATED); + } + else if (serial >= object->mExpectedInventorySerialNum) + { + LLFilenameAndTask* ft = new LLFilenameAndTask; + ft->mTaskID = task_id; + ft->mSerial = serial; + + // We received version we expected or newer. Load it. + object->mInventorySerialNum = ft->mSerial; + object->mExpectedInventorySerialNum = ft->mSerial; + + std::string unclean_filename; + msg->getStringFast(_PREHASH_InventoryData, _PREHASH_Filename, unclean_filename); + ft->mFilename = LLDir::getScrubbedFileName(unclean_filename); + + if (ft->mFilename.empty()) + { + LL_DEBUGS() << "Task has no inventory" << LL_ENDL; + // mock up some inventory to make a drop target. + if (object->mInventory) + { + object->mInventory->clear(); // will deref and delete it + } + else + { + object->mInventory = new LLInventoryObject::object_list_t(); + } + LLPointer obj; + obj = new LLInventoryObject(object->mID, LLUUID::null, + LLAssetType::AT_CATEGORY, + "Contents"); + object->mInventory->push_front(obj); + object->doInventoryCallback(); + delete ft; + return; + } + U64 new_id = gXferManager->requestFile(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ft->mFilename), + ft->mFilename, LL_PATH_CACHE, + object->mRegionp->getHost(), + true, + &LLViewerObject::processTaskInvFile, + (void**)ft, // This takes ownership of ft + LLXferManager::HIGH_PRIORITY); + if (object->mInvRequestState == INVENTORY_XFER) + { + if (new_id > 0 && new_id != object->mInvRequestXFerId) + { + // we started new download. + gXferManager->abortRequestById(object->mInvRequestXFerId, -1); + object->mInvRequestXFerId = new_id; + } + } + else + { + object->mInvRequestState = INVENTORY_XFER; + object->mInvRequestXFerId = new_id; + } + } +} + +void LLViewerObject::processTaskInvFile(void** user_data, S32 error_code, LLExtStat ext_status) +{ + LLFilenameAndTask* ft = (LLFilenameAndTask*)user_data; + LLViewerObject* object = NULL; + + if (ft + && (0 == error_code) + && (object = gObjectList.findObject(ft->mTaskID)) + && ft->mSerial >= object->mInventorySerialNum) + { + object->mInventorySerialNum = ft->mSerial; + LL_DEBUGS() << "Receiving inventory task file for serial " << object->mInventorySerialNum << " taskid: " << ft->mTaskID << LL_ENDL; + if (ft->mSerial < object->mExpectedInventorySerialNum) + { + // User managed to change something while inventory was loading + LL_DEBUGS() << "Processing file that is potentially out of date for task: " << ft->mTaskID << LL_ENDL; + } + + if (object->loadTaskInvFile(ft->mFilename)) + { + + LLInventoryObject::object_list_t::iterator it = object->mInventory->begin(); + LLInventoryObject::object_list_t::iterator end = object->mInventory->end(); + std::list& pending_lst = object->mPendingInventoryItemsIDs; + + for (; it != end && pending_lst.size(); ++it) + { + LLViewerInventoryItem* item = dynamic_cast(it->get()); + if(item && item->getType() != LLAssetType::AT_CATEGORY) + { + std::list::iterator id_it = std::find(pending_lst.begin(), pending_lst.begin(), item->getAssetUUID()); + if (id_it != pending_lst.end()) + { + pending_lst.erase(id_it); + } + } + } + } + else + { + // MAINT-2597 - crash when trying to edit a no-mod object + // Somehow get an contents inventory response, but with an invalid stream (possibly 0 size?) + // Stated repro was specific to no-mod objects so failing without user interaction should be safe. + LL_WARNS() << "Trying to load invalid task inventory file. Ignoring file contents." << LL_ENDL; + } + } + else + { + // This Occurs When two requests were made, and the first one + // has already handled it. + LL_DEBUGS() << "Problem loading task inventory. Return code: " + << error_code << LL_ENDL; + } + delete ft; +} + +bool LLViewerObject::loadTaskInvFile(const std::string& filename) +{ + std::string filename_and_local_path = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, filename); + llifstream ifs(filename_and_local_path.c_str()); + if(ifs.good()) + { + U32 fail_count = 0; + char buffer[MAX_STRING]; /* Flawfinder: ignore */ + // *NOTE: This buffer size is hard coded into scanf() below. + char keyword[MAX_STRING]; /* Flawfinder: ignore */ + if(mInventory) + { + mInventory->clear(); // will deref and delete it + } + else + { + mInventory = new LLInventoryObject::object_list_t; + } + while(ifs.good()) + { + ifs.getline(buffer, MAX_STRING); + if (sscanf(buffer, " %254s", keyword) == EOF) /* Flawfinder: ignore */ + { + // Blank file? + LL_WARNS() << "Issue reading from file '" + << filename << "'" << LL_ENDL; + break; + } + else if(0 == strcmp("inv_item", keyword)) + { + LLPointer inv = new LLViewerInventoryItem; + inv->importLegacyStream(ifs); + mInventory->push_front(inv); + } + else if(0 == strcmp("inv_object", keyword)) + { + LLPointer inv = new LLInventoryObject; + inv->importLegacyStream(ifs); + inv->rename("Contents"); + mInventory->push_front(inv); + } + else if (fail_count >= MAX_INV_FILE_READ_FAILS) + { + LL_WARNS() << "Encountered too many unknowns while reading from file: '" + << filename << "'" << LL_ENDL; + break; + } + else + { + // Is there really a point to continue processing? We already failing to display full inventory + fail_count++; + LL_WARNS_ONCE() << "Unknown token while reading from inventory file. Token: '" + << keyword << "'" << LL_ENDL; + } + } + ifs.close(); + LLFile::remove(filename_and_local_path); + } + else + { + LL_WARNS() << "unable to load task inventory: " << filename_and_local_path + << LL_ENDL; + return false; + } + doInventoryCallback(); + + return true; +} + +void LLViewerObject::doInventoryCallback() +{ + for (callback_list_t::iterator iter = mInventoryCallbacks.begin(); + iter != mInventoryCallbacks.end(); ) + { + callback_list_t::iterator curiter = iter++; + LLInventoryCallbackInfo* info = *curiter; + if (info->mListener != NULL) + { + info->mListener->inventoryChanged(this, + mInventory, + mInventorySerialNum, + info->mInventoryData); + } + else + { + LL_INFOS() << "LLViewerObject::doInventoryCallback() deleting bad listener entry." << LL_ENDL; + delete info; + mInventoryCallbacks.erase(curiter); + } + } + + // release inventory loading state + mInvRequestXFerId = 0; + mInvRequestState = INVENTORY_REQUEST_STOPPED; +} + +void LLViewerObject::removeInventory(const LLUUID& item_id) +{ + // close associated floater properties + LLSD params; + params["id"] = item_id; + params["object"] = mID; + LLFloaterReg::hideInstance("item_properties", params); + + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_RemoveTaskInventory); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_InventoryData); + msg->addU32Fast(_PREHASH_LocalID, mLocalID); + msg->addUUIDFast(_PREHASH_ItemID, item_id); + msg->sendReliable(mRegionp->getHost()); + deleteInventoryItem(item_id); + ++mExpectedInventorySerialNum; +} + +bool LLViewerObject::isAssetInInventory(LLViewerInventoryItem* item, LLAssetType::EType type) +{ + bool result = false; + + if (item) + { + // For now mPendingInventoryItemsIDs only stores textures and materials + // but if it gets to store more types, it will need to verify type as well + // since null can be a shared default id and it is fine to need a null + // script and a null material simultaneously. + std::list::iterator begin = mPendingInventoryItemsIDs.begin(); + std::list::iterator end = mPendingInventoryItemsIDs.end(); + + bool is_fetching = std::find(begin, end, item->getAssetUUID()) != end; + + // null is the default asset for materials and default for scripts + // so need to check type as well + bool is_fetched = getInventoryItemByAsset(item->getAssetUUID(), type) != NULL; + + result = is_fetched || is_fetching; + } + + return result; +} + +void LLViewerObject::updateMaterialInventory(LLViewerInventoryItem* item, U8 key, bool is_new) +{ + if (!item) + { + return; + } + if (LLAssetType::AT_TEXTURE != item->getType() + && LLAssetType::AT_MATERIAL != item->getType()) + { + // Not supported + return; + } + + if (isAssetInInventory(item, item->getType())) + { + // already there + return; + } + + mPendingInventoryItemsIDs.push_back(item->getAssetUUID()); + updateInventory(item, key, is_new); +} + +void LLViewerObject::updateInventory( + LLViewerInventoryItem* item, + U8 key, + bool is_new) +{ + // This slices the object into what we're concerned about on the + // viewer. The simulator will take the permissions and transfer + // ownership. + LLPointer task_item = + new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(), + item->getAssetUUID(), item->getType(), + item->getInventoryType(), + item->getName(), item->getDescription(), + item->getSaleInfo(), + item->getFlags(), + item->getCreationDate()); + task_item->setTransactionID(item->getTransactionID()); + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_UpdateTaskInventory); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_UpdateData); + msg->addU32Fast(_PREHASH_LocalID, mLocalID); + msg->addU8Fast(_PREHASH_Key, key); + msg->nextBlockFast(_PREHASH_InventoryData); + task_item->packMessage(msg); + msg->sendReliable(mRegionp->getHost()); + + // do the internal logic + doUpdateInventory(task_item, key, is_new); +} + +void LLViewerObject::updateInventoryLocal(LLInventoryItem* item, U8 key) +{ + LLPointer task_item = + new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(), + item->getAssetUUID(), item->getType(), + item->getInventoryType(), + item->getName(), item->getDescription(), + item->getSaleInfo(), item->getFlags(), + item->getCreationDate()); + + // do the internal logic + const bool is_new = false; + doUpdateInventory(task_item, key, is_new); +} + +LLInventoryObject* LLViewerObject::getInventoryObject(const LLUUID& item_id) +{ + LLInventoryObject* rv = NULL; + if(mInventory) + { + LLInventoryObject::object_list_t::iterator it = mInventory->begin(); + LLInventoryObject::object_list_t::iterator end = mInventory->end(); + for ( ; it != end; ++it) + { + if((*it)->getUUID() == item_id) + { + rv = *it; + break; + } + } + } + return rv; +} + +LLInventoryItem* LLViewerObject::getInventoryItem(const LLUUID& item_id) +{ + LLInventoryObject* iobj = getInventoryObject(item_id); + if (!iobj || iobj->getType() == LLAssetType::AT_CATEGORY) + { + return NULL; + } + LLInventoryItem* item = dynamic_cast(iobj); + return item; +} + +void LLViewerObject::getInventoryContents(LLInventoryObject::object_list_t& objects) +{ + if(mInventory) + { + LLInventoryObject::object_list_t::iterator it = mInventory->begin(); + LLInventoryObject::object_list_t::iterator end = mInventory->end(); + for( ; it != end; ++it) + { + if ((*it)->getType() != LLAssetType::AT_CATEGORY) + { + objects.push_back(*it); + } + } + } +} + +LLInventoryObject* LLViewerObject::getInventoryRoot() +{ + if (!mInventory || !mInventory->size()) + { + return NULL; + } + return mInventory->back(); +} + +LLViewerInventoryItem* LLViewerObject::getInventoryItemByAsset(const LLUUID& asset_id) +{ + if (mInventoryDirty) + LL_WARNS() << "Peforming inventory lookup for object " << mID << " that has dirty inventory!" << LL_ENDL; + + LLViewerInventoryItem* rv = NULL; + if(mInventory) + { + LLViewerInventoryItem* item = NULL; + + LLInventoryObject::object_list_t::iterator it = mInventory->begin(); + LLInventoryObject::object_list_t::iterator end = mInventory->end(); + for( ; it != end; ++it) + { + LLInventoryObject* obj = *it; + if(obj->getType() != LLAssetType::AT_CATEGORY) + { + // *FIX: gank-ass down cast! + item = (LLViewerInventoryItem*)obj; + if(item->getAssetUUID() == asset_id) + { + rv = item; + break; + } + } + } + } + return rv; +} + +LLViewerInventoryItem* LLViewerObject::getInventoryItemByAsset(const LLUUID& asset_id, LLAssetType::EType type) +{ + if (mInventoryDirty) + LL_WARNS() << "Peforming inventory lookup for object " << mID << " that has dirty inventory!" << LL_ENDL; + + LLViewerInventoryItem* rv = NULL; + if (type == LLAssetType::AT_CATEGORY) + { + // Whatever called this shouldn't be trying to get a folder by asset + // categories don't have assets + llassert(0); + return rv; + } + + if (mInventory) + { + LLViewerInventoryItem* item = NULL; + + LLInventoryObject::object_list_t::iterator it = mInventory->begin(); + LLInventoryObject::object_list_t::iterator end = mInventory->end(); + for (; it != end; ++it) + { + LLInventoryObject* obj = *it; + if (obj->getType() == type) + { + // *FIX: gank-ass down cast! + item = (LLViewerInventoryItem*)obj; + if (item->getAssetUUID() == asset_id) + { + rv = item; + break; + } + } + } + } + return rv; +} + +void LLViewerObject::updateViewerInventoryAsset( + const LLViewerInventoryItem* item, + const LLUUID& new_asset) +{ + LLPointer task_item = + new LLViewerInventoryItem(item); + task_item->setAssetUUID(new_asset); + + // do the internal logic + doUpdateInventory(task_item, TASK_INVENTORY_ITEM_KEY, false); +} + +void LLViewerObject::setPixelAreaAndAngle(LLAgent &agent) +{ + if (getVolume()) + { //volumes calculate pixel area and angle per face + return; + } + + LLVector3 viewer_pos_agent = gAgentCamera.getCameraPositionAgent(); + LLVector3 pos_agent = getRenderPosition(); + + F32 dx = viewer_pos_agent.mV[VX] - pos_agent.mV[VX]; + F32 dy = viewer_pos_agent.mV[VY] - pos_agent.mV[VY]; + F32 dz = viewer_pos_agent.mV[VZ] - pos_agent.mV[VZ]; + + F32 max_scale = getMaxScale(); + F32 mid_scale = getMidScale(); + F32 min_scale = getMinScale(); + + // IW: estimate - when close to large objects, computing range based on distance from center is no good + // to try to get a min distance from face, subtract min_scale/2 from the range. + // This means we'll load too much detail sometimes, but that's better than not enough + // I don't think there's a better way to do this without calculating distance per-poly + F32 range = sqrt(dx*dx + dy*dy + dz*dz) - min_scale/2; + + LLViewerCamera* camera = LLViewerCamera::getInstance(); + if (range < 0.001f || isHUDAttachment()) // range == zero + { + mAppAngle = 180.f; + mPixelArea = (F32)camera->getScreenPixelArea(); + } + else + { + mAppAngle = (F32) atan2( max_scale, range) * RAD_TO_DEG; + + F32 pixels_per_meter = camera->getPixelMeterRatio() / range; + + mPixelArea = (pixels_per_meter * max_scale) * (pixels_per_meter * mid_scale); + if (mPixelArea > camera->getScreenPixelArea()) + { + mAppAngle = 180.f; + mPixelArea = (F32)camera->getScreenPixelArea(); + } + } +} + +bool LLViewerObject::updateLOD() +{ + return false; +} + +bool LLViewerObject::updateGeometry(LLDrawable *drawable) +{ + return false; +} + +void LLViewerObject::updateGL() +{ + +} + +void LLViewerObject::updateFaceSize(S32 idx) +{ + +} + +LLDrawable* LLViewerObject::createDrawable(LLPipeline *pipeline) +{ + return NULL; +} + +void LLViewerObject::setScale(const LLVector3 &scale, bool damped) +{ + LLPrimitive::setScale(scale); + if (mDrawable.notNull()) + { + //encompass completely sheared objects by taking + //the most extreme point possible (<1,1,0.5>) + mDrawable->setRadius(LLVector3(1,1,0.5f).scaleVec(scale).magVec()); + updateDrawable(damped); + } + + if( (LL_PCODE_VOLUME == getPCode()) && !isDead() ) + { + if (permYouOwner() || (scale.magVecSquared() > (7.5f * 7.5f)) ) + { + if (!mOnMap) + { + llassert_always(LLWorld::getInstance()->getRegionFromHandle(getRegion()->getHandle())); + + gObjectList.addToMap(this); + mOnMap = true; + } + } + else + { + if (mOnMap) + { + gObjectList.removeFromMap(this); + mOnMap = false; + } + } + } +} + +void LLViewerObject::setObjectCostStale() +{ + mCostStale = true; + // *NOTE: This is harmlessly redundant for Blinn-Phong material updates, as + // the root prim currently gets set stale anyway due to other property + // updates. But it is needed for GLTF material ID updates. + // -Cosmic,2023-06-27 + getRootEdit()->mCostStale = true; +} + +void LLViewerObject::setObjectCost(F32 cost) +{ + mObjectCost = cost; + mCostStale = false; + + if (isSelected()) + { + gFloaterTools->dirty(); + } +} + +void LLViewerObject::setLinksetCost(F32 cost) +{ + mLinksetCost = cost; + mCostStale = false; + + bool needs_refresh = isSelected(); + child_list_t::iterator iter = mChildList.begin(); + while(iter != mChildList.end() && !needs_refresh) + { + LLViewerObject* child = *iter; + needs_refresh = child->isSelected(); + iter++; + } + + if (needs_refresh) + { + gFloaterTools->dirty(); + } +} + +void LLViewerObject::setPhysicsCost(F32 cost) +{ + mPhysicsCost = cost; + mCostStale = false; + + if (isSelected()) + { + gFloaterTools->dirty(); + } +} + +void LLViewerObject::setLinksetPhysicsCost(F32 cost) +{ + mLinksetPhysicsCost = cost; + mCostStale = false; + + if (isSelected()) + { + gFloaterTools->dirty(); + } +} + + +F32 LLViewerObject::getObjectCost() +{ + if (mCostStale) + { + gObjectList.updateObjectCost(this); + } + + return mObjectCost; +} + +F32 LLViewerObject::getLinksetCost() +{ + if (mCostStale) + { + gObjectList.updateObjectCost(this); + } + + return mLinksetCost; +} + +F32 LLViewerObject::getPhysicsCost() +{ + if (mCostStale) + { + gObjectList.updateObjectCost(this); + } + + return mPhysicsCost; +} + +F32 LLViewerObject::getLinksetPhysicsCost() +{ + if (mCostStale) + { + gObjectList.updateObjectCost(this); + } + + return mLinksetPhysicsCost; +} + +F32 LLViewerObject::recursiveGetEstTrianglesMax() const +{ + F32 est_tris = getEstTrianglesMax(); + for (child_list_t::const_iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + const LLViewerObject* child = *iter; + if (!child->isAvatar()) + { + est_tris += child->recursiveGetEstTrianglesMax(); + } + } + return est_tris; +} + +S32 LLViewerObject::getAnimatedObjectMaxTris() const +{ + S32 max_tris = 0; + if (gAgent.getRegion()) + { + LLSD features; + gAgent.getRegion()->getSimulatorFeatures(features); + if (features.has("AnimatedObjects")) + { + max_tris = features["AnimatedObjects"]["AnimatedObjectMaxTris"].asInteger(); + } + } + return max_tris; +} + +F32 LLViewerObject::getEstTrianglesMax() const +{ + return 0.f; +} + +F32 LLViewerObject::getEstTrianglesStreamingCost() const +{ + return 0.f; +} + +// virtual +F32 LLViewerObject::getStreamingCost() const +{ + return 0.f; +} + +// virtual +bool LLViewerObject::getCostData(LLMeshCostData& costs) const +{ + costs = LLMeshCostData(); + return false; +} + +U32 LLViewerObject::getTriangleCount(S32* vcount) const +{ + return 0; +} + +U32 LLViewerObject::getHighLODTriangleCount() +{ + return 0; +} + +U32 LLViewerObject::recursiveGetTriangleCount(S32* vcount) const +{ + S32 total_tris = getTriangleCount(vcount); + LLViewerObject::const_child_list_t& child_list = getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); ++iter) + { + LLViewerObject* childp = *iter; + if (childp) + { + total_tris += childp->getTriangleCount(vcount); + } + } + return total_tris; +} + +// This is using the stored surface area for each volume (which +// defaults to 1.0 for the case of everything except a sculpt) and +// then scaling it linearly based on the largest dimension in the +// prim's scale. Should revisit at some point. +F32 LLViewerObject::recursiveGetScaledSurfaceArea() const +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME; + F32 area = 0.f; + const LLDrawable* drawable = mDrawable; + if (drawable) + { + const LLVOVolume* volume = drawable->getVOVolume(); + if (volume) + { + if (volume->getVolume()) + { + const LLVector3& scale = volume->getScale(); + area += volume->getVolume()->getSurfaceArea() * llmax(llmax(scale.mV[0], scale.mV[1]), scale.mV[2]); + } + LLViewerObject::const_child_list_t children = volume->getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator child_iter = children.begin(); + child_iter != children.end(); + ++child_iter) + { + LLViewerObject* child_obj = *child_iter; + LLVOVolume *child = dynamic_cast( child_obj ); + if (child && child->getVolume()) + { + const LLVector3& scale = child->getScale(); + area += child->getVolume()->getSurfaceArea() * llmax(llmax(scale.mV[0], scale.mV[1]), scale.mV[2]); + } + } + } + } + return area; +} + +void LLViewerObject::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax) +{ + LLVector4a center; + center.load3(getRenderPosition().mV); + LLVector4a size; + size.load3(getScale().mV); + newMin.setSub(center, size); + newMax.setAdd(center, size); + + mDrawable->setPositionGroup(center); +} + +F32 LLViewerObject::getBinRadius() +{ + if (mDrawable.notNull()) + { + const LLVector4a* ext = mDrawable->getSpatialExtents(); + LLVector4a diff; + diff.setSub(ext[1], ext[0]); + return diff.getLength3().getF32(); + } + + return getScale().magVec(); +} + +F32 LLViewerObject::getMaxScale() const +{ + return llmax(getScale().mV[VX],getScale().mV[VY], getScale().mV[VZ]); +} + +F32 LLViewerObject::getMinScale() const +{ + return llmin(getScale().mV[0],getScale().mV[1],getScale().mV[2]); +} + +F32 LLViewerObject::getMidScale() const +{ + if (getScale().mV[VX] < getScale().mV[VY]) + { + if (getScale().mV[VY] < getScale().mV[VZ]) + { + return getScale().mV[VY]; + } + else if (getScale().mV[VX] < getScale().mV[VZ]) + { + return getScale().mV[VZ]; + } + else + { + return getScale().mV[VX]; + } + } + else if (getScale().mV[VX] < getScale().mV[VZ]) + { + return getScale().mV[VX]; + } + else if (getScale().mV[VY] < getScale().mV[VZ]) + { + return getScale().mV[VZ]; + } + else + { + return getScale().mV[VY]; + } +} + + +void LLViewerObject::updateTextures() +{ +} + +void LLViewerObject::boostTexturePriority(bool boost_children /* = true */) +{ + if (isDead() || !getVolume()) + { + return; + } + + S32 i; + S32 tex_count = getNumTEs(); + for (i = 0; i < tex_count; i++) + { + getTEImage(i)->setBoostLevel(LLGLTexture::BOOST_SELECTED); + } + + if (isSculpted() && !isMesh()) + { + LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT); + LLUUID sculpt_id = sculpt_params->getSculptTexture(); + LLViewerTextureManager::getFetchedTexture(sculpt_id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLGLTexture::BOOST_SELECTED); + } + + if (boost_children) + { + for (child_list_t::iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + LLViewerObject* child = *iter; + child->boostTexturePriority(); + } + } +} + +void LLViewerObject::setLineWidthForWindowSize(S32 window_width) +{ + if (window_width < 700) + { + LLUI::setLineWidth(2.0f); + } + else if (window_width < 1100) + { + LLUI::setLineWidth(3.0f); + } + else if (window_width < 2000) + { + LLUI::setLineWidth(4.0f); + } + else + { + // _damn_, what a nice monitor! + LLUI::setLineWidth(5.0f); + } +} + +void LLViewerObject::increaseArrowLength() +{ +/* ??? + if (mAxisArrowLength == 50) + { + mAxisArrowLength = 100; + } + else + { + mAxisArrowLength = 150; + } +*/ +} + + +void LLViewerObject::decreaseArrowLength() +{ +/* ??? + if (mAxisArrowLength == 150) + { + mAxisArrowLength = 100; + } + else + { + mAxisArrowLength = 50; + } +*/ +} + +// Culled from newsim LLTask::addNVPair +void LLViewerObject::addNVPair(const std::string& data) +{ + // cout << "LLViewerObject::addNVPair() with ---" << data << "---" << endl; + LLNameValue *nv = new LLNameValue(data.c_str()); + +// char splat[MAX_STRING]; +// temp->printNameValue(splat); +// LL_INFOS() << "addNVPair " << splat << LL_ENDL; + + name_value_map_t::iterator iter = mNameValuePairs.find(nv->mName); + if (iter != mNameValuePairs.end()) + { + LLNameValue* foundnv = iter->second; + if (foundnv->mClass != NVC_READ_ONLY) + { + delete foundnv; + mNameValuePairs.erase(iter); + } + else + { + delete nv; +// LL_INFOS() << "Trying to write to Read Only NVPair " << temp->mName << " in addNVPair()" << LL_ENDL; + return; + } + } + mNameValuePairs[nv->mName] = nv; +} + +bool LLViewerObject::removeNVPair(const std::string& name) +{ + char* canonical_name = gNVNameTable.addString(name); + + LL_DEBUGS() << "LLViewerObject::removeNVPair(): " << name << LL_ENDL; + + name_value_map_t::iterator iter = mNameValuePairs.find(canonical_name); + if (iter != mNameValuePairs.end()) + { + if( mRegionp ) + { + LLNameValue* nv = iter->second; +/* + std::string buffer = nv->printNameValue(); + gMessageSystem->newMessageFast(_PREHASH_RemoveNameValuePair); + gMessageSystem->nextBlockFast(_PREHASH_TaskData); + gMessageSystem->addUUIDFast(_PREHASH_ID, mID); + + gMessageSystem->nextBlockFast(_PREHASH_NameValueData); + gMessageSystem->addStringFast(_PREHASH_NVPair, buffer); + + gMessageSystem->sendReliable( mRegionp->getHost() ); +*/ + // Remove the NV pair from the local list. + delete nv; + mNameValuePairs.erase(iter); + return true; + } + else + { + LL_DEBUGS() << "removeNVPair - No region for object" << LL_ENDL; + } + } + return false; +} + + +LLNameValue *LLViewerObject::getNVPair(const std::string& name) const +{ + char *canonical_name; + + canonical_name = gNVNameTable.addString(name); + + // If you access a map with a name that isn't in it, it will add the name and a null pointer. + // So first check if the data is in the map. + name_value_map_t::const_iterator iter = mNameValuePairs.find(canonical_name); + if (iter != mNameValuePairs.end()) + { + return iter->second; + } + else + { + return NULL; + } +} + +void LLViewerObject::updatePositionCaches() const +{ + // If region is removed from the list it is also deleted. + if(mRegionp && LLWorld::instance().isRegionListed(mRegionp)) + { + if (!isRoot()) + { + mPositionRegion = ((LLViewerObject *)getParent())->getPositionRegion() + getPosition() * getParent()->getRotation(); + mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion); + } + else + { + mPositionRegion = getPosition(); + mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion); + } + } +} + +const LLVector3d LLViewerObject::getPositionGlobal() const +{ + // If region is removed from the list it is also deleted. + if(mRegionp && LLWorld::instance().isRegionListed(mRegionp)) + { + LLVector3d position_global = mRegionp->getPosGlobalFromRegion(getPositionRegion()); + + if (isAttachment()) + { + position_global = gAgent.getPosGlobalFromAgent(getRenderPosition()); + } + return position_global; + } + else + { + LLVector3d position_global(getPosition()); + return position_global; + } +} + +const LLVector3 &LLViewerObject::getPositionAgent() const +{ + // If region is removed from the list it is also deleted. + if(mRegionp && LLWorld::instance().isRegionListed(mRegionp)) + { + if (mDrawable.notNull() && (!mDrawable->isRoot() && getParent())) + { + // Don't return cached position if you have a parent, recalc (until all dirtying is done correctly. + LLVector3 position_region; + position_region = ((LLViewerObject *)getParent())->getPositionRegion() + getPosition() * getParent()->getRotation(); + mPositionAgent = mRegionp->getPosAgentFromRegion(position_region); + } + else + { + mPositionAgent = mRegionp->getPosAgentFromRegion(getPosition()); + } + } + return mPositionAgent; +} + +const LLVector3 &LLViewerObject::getPositionRegion() const +{ + if (!isRoot()) + { + LLViewerObject *parent = (LLViewerObject *)getParent(); + mPositionRegion = parent->getPositionRegion() + (getPosition() * parent->getRotation()); + } + else + { + mPositionRegion = getPosition(); + } + + return mPositionRegion; +} + +const LLVector3 LLViewerObject::getPositionEdit() const +{ + if (isRootEdit()) + { + return getPosition(); + } + else + { + LLViewerObject *parent = (LLViewerObject *)getParent(); + LLVector3 position_edit = parent->getPositionEdit() + getPosition() * parent->getRotationEdit(); + return position_edit; + } +} + +const LLVector3 LLViewerObject::getRenderPosition() const +{ + if (mDrawable.notNull() && mDrawable->isState(LLDrawable::RIGGED)) + { + LLControlAvatar *cav = getControlAvatar(); + if (isRoot() && cav) + { + F32 fixup; + if ( cav->hasPelvisFixup( fixup) ) + { + //Apply a pelvis fixup (as defined by the avs skin) + LLVector3 pos = mDrawable->getPositionAgent(); + pos[VZ] += fixup; + return pos; + } + } + LLVOAvatar* avatar = getAvatar(); + if ((avatar) && !getControlAvatar()) + { + return avatar->getPositionAgent(); + } + } + + if (mDrawable.isNull() || mDrawable->getGeneration() < 0) + { + return getPositionAgent(); + } + else + { + return mDrawable->getPositionAgent(); + } +} + +const LLVector3 LLViewerObject::getPivotPositionAgent() const +{ + return getRenderPosition(); +} + +const LLQuaternion LLViewerObject::getRenderRotation() const +{ + LLQuaternion ret; + if (mDrawable.notNull() && mDrawable->isState(LLDrawable::RIGGED) && !isAnimatedObject()) + { + return ret; + } + + if (mDrawable.isNull() || mDrawable->isStatic()) + { + ret = getRotationEdit(); + } + else + { + if (!mDrawable->isRoot()) + { + ret = getRotation() * LLQuaternion(mDrawable->getParent()->getWorldMatrix()); + } + else + { + ret = LLQuaternion(mDrawable->getWorldMatrix()); + } + } + + return ret; +} + +const LLMatrix4 LLViewerObject::getRenderMatrix() const +{ + return mDrawable->getWorldMatrix(); +} + +const LLQuaternion LLViewerObject::getRotationRegion() const +{ + LLQuaternion global_rotation = getRotation(); + if (!((LLXform *)this)->isRoot()) + { + global_rotation = global_rotation * getParent()->getRotation(); + } + return global_rotation; +} + +const LLQuaternion LLViewerObject::getRotationEdit() const +{ + LLQuaternion global_rotation = getRotation(); + if (!((LLXform *)this)->isRootEdit()) + { + global_rotation = global_rotation * getParent()->getRotation(); + } + return global_rotation; +} + +void LLViewerObject::setPositionAbsoluteGlobal( const LLVector3d &pos_global, bool damped ) +{ + if (isAttachment()) + { + LLVector3 new_pos = mRegionp->getPosRegionFromGlobal(pos_global); + if (isRootEdit()) + { + new_pos -= mDrawable->mXform.getParent()->getWorldPosition(); + LLQuaternion world_rotation = mDrawable->mXform.getParent()->getWorldRotation(); + new_pos = new_pos * ~world_rotation; + } + else + { + LLViewerObject* parentp = (LLViewerObject*)getParent(); + new_pos -= parentp->getPositionAgent(); + new_pos = new_pos * ~parentp->getRotationRegion(); + } + LLViewerObject::setPosition(new_pos); + + if (mParent && ((LLViewerObject*)mParent)->isAvatar()) + { + // we have changed the position of an attachment, so we need to clamp it + LLVOAvatar *avatar = (LLVOAvatar*)mParent; + + avatar->clampAttachmentPositions(); + } + } + else + { + if( isRoot() ) + { + setPositionRegion(mRegionp->getPosRegionFromGlobal(pos_global)); + } + else + { + // the relative position with the parent is not constant + LLViewerObject* parent = (LLViewerObject *)getParent(); + //RN: this assumes we are only calling this function from the edit tools + gPipeline.updateMoveNormalAsync(parent->mDrawable); + + LLVector3 pos_local = mRegionp->getPosRegionFromGlobal(pos_global) - parent->getPositionRegion(); + pos_local = pos_local * ~parent->getRotationRegion(); + LLViewerObject::setPosition( pos_local ); + } + } + //RN: assumes we always want to snap the object when calling this function + gPipeline.updateMoveNormalAsync(mDrawable); +} + +void LLViewerObject::setPosition(const LLVector3 &pos, bool damped) +{ + if (getPosition() != pos) + { + setChanged(TRANSLATED | SILHOUETTE); + } + + LLXform::setPosition(pos); + updateDrawable(damped); + if (isRoot()) + { + // position caches need to be up to date on root objects + updatePositionCaches(); + } +} + +void LLViewerObject::setPositionGlobal(const LLVector3d &pos_global, bool damped) +{ + if (isAttachment()) + { + if (isRootEdit()) + { + LLVector3 newPos = mRegionp->getPosRegionFromGlobal(pos_global); + newPos = newPos - mDrawable->mXform.getParent()->getWorldPosition(); + + LLQuaternion invWorldRotation = mDrawable->mXform.getParent()->getWorldRotation(); + invWorldRotation.transQuat(); + + newPos = newPos * invWorldRotation; + LLViewerObject::setPosition(newPos); + } + else + { + // assumes parent is root editable (root of attachment) + LLVector3 newPos = mRegionp->getPosRegionFromGlobal(pos_global); + newPos = newPos - mDrawable->mXform.getParent()->getWorldPosition(); + LLVector3 delta_pos = newPos - getPosition(); + + LLQuaternion invRotation = mDrawable->getRotation(); + invRotation.transQuat(); + + delta_pos = delta_pos * invRotation; + + // *FIX: is this right? Shouldn't we be calling the + // LLViewerObject version of setPosition? + LLVector3 old_pos = mDrawable->mXform.getParent()->getPosition(); + mDrawable->mXform.getParent()->setPosition(old_pos + delta_pos); + setChanged(TRANSLATED | SILHOUETTE); + } + if (mParent && ((LLViewerObject*)mParent)->isAvatar()) + { + // we have changed the position of an attachment, so we need to clamp it + LLVOAvatar *avatar = (LLVOAvatar*)mParent; + + avatar->clampAttachmentPositions(); + } + } + else + { + if (isRoot()) + { + setPositionRegion(mRegionp->getPosRegionFromGlobal(pos_global)); + } + else + { + // the relative position with the parent is constant, but the parent's position needs to be changed + LLVector3d position_offset; + position_offset.setVec(getPosition()*getParent()->getRotation()); + LLVector3d new_pos_global = pos_global - position_offset; + ((LLViewerObject *)getParent())->setPositionGlobal(new_pos_global); + } + } + updateDrawable(damped); +} + + +void LLViewerObject::setPositionParent(const LLVector3 &pos_parent, bool damped) +{ + // Set position relative to parent, if no parent, relative to region + if (!isRoot()) + { + LLViewerObject::setPosition(pos_parent, damped); + //updateDrawable(damped); + } + else + { + setPositionRegion(pos_parent, damped); + } +} + +void LLViewerObject::setPositionRegion(const LLVector3 &pos_region, bool damped) +{ + if (!isRootEdit()) + { + LLViewerObject* parent = (LLViewerObject*) getParent(); + LLViewerObject::setPosition((pos_region-parent->getPositionRegion())*~parent->getRotationRegion()); + } + else + { + LLViewerObject::setPosition(pos_region); + mPositionRegion = pos_region; + mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion); + } +} + +void LLViewerObject::setPositionAgent(const LLVector3 &pos_agent, bool damped) +{ + LLVector3 pos_region = getRegion()->getPosRegionFromAgent(pos_agent); + setPositionRegion(pos_region, damped); +} + +// identical to setPositionRegion() except it checks for child-joints +// and doesn't also move the joint-parent +// TODO -- implement similar intelligence for joint-parents toward +// their joint-children +void LLViewerObject::setPositionEdit(const LLVector3 &pos_edit, bool damped) +{ + if (!isRootEdit()) + { + // the relative position with the parent is constant, but the parent's position needs to be changed + LLVector3 position_offset = getPosition() * getParent()->getRotation(); + + ((LLViewerObject *)getParent())->setPositionEdit(pos_edit - position_offset); + updateDrawable(damped); + } + else + { + LLViewerObject::setPosition(pos_edit, damped); + mPositionRegion = pos_edit; + mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion); + } +} + + +LLViewerObject* LLViewerObject::getRootEdit() const +{ + const LLViewerObject* root = this; + while (root->mParent + && !((LLViewerObject*)root->mParent)->isAvatar()) + { + root = (LLViewerObject*)root->mParent; + } + return (LLViewerObject*)root; +} + + +bool LLViewerObject::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, + S32 face, + bool pick_transparent, + bool pick_rigged, + bool pick_unselectable, + S32* face_hit, + LLVector4a* intersection, + LLVector2* tex_coord, + LLVector4a* normal, + LLVector4a* tangent) +{ + return false; +} + +bool LLViewerObject::lineSegmentBoundingBox(const LLVector4a& start, const LLVector4a& end) +{ + if (mDrawable.isNull() || mDrawable->isDead()) + { + return false; + } + + const LLVector4a* ext = mDrawable->getSpatialExtents(); + + //VECTORIZE THIS + LLVector4a center; + center.setAdd(ext[1], ext[0]); + center.mul(0.5f); + LLVector4a size; + size.setSub(ext[1], ext[0]); + size.mul(0.5f); + + return LLLineSegmentBoxIntersect(start, end, center, size); +} + +U8 LLViewerObject::getMediaType() const +{ + if (mMedia) + { + return mMedia->mMediaType; + } + else + { + return LLViewerObject::MEDIA_NONE; + } +} + +void LLViewerObject::setMediaType(U8 media_type) +{ + if (!mMedia) + { + // TODO what if we don't have a media pointer? + } + else if (mMedia->mMediaType != media_type) + { + mMedia->mMediaType = media_type; + + // TODO: update materials with new image + } +} + +std::string LLViewerObject::getMediaURL() const +{ + if (mMedia) + { + return mMedia->mMediaURL; + } + else + { + return std::string(); + } +} + +void LLViewerObject::setMediaURL(const std::string& media_url) +{ + if (!mMedia) + { + mMedia = new LLViewerObjectMedia; + mMedia->mMediaURL = media_url; + mMedia->mPassedWhitelist = false; + + // TODO: update materials with new image + } + else if (mMedia->mMediaURL != media_url) + { + mMedia->mMediaURL = media_url; + mMedia->mPassedWhitelist = false; + + // TODO: update materials with new image + } +} + +bool LLViewerObject::getMediaPassedWhitelist() const +{ + if (mMedia) + { + return mMedia->mPassedWhitelist; + } + else + { + return false; + } +} + +void LLViewerObject::setMediaPassedWhitelist(bool passed) +{ + if (mMedia) + { + mMedia->mPassedWhitelist = passed; + } +} + +bool LLViewerObject::setMaterial(const U8 material) +{ + bool res = LLPrimitive::setMaterial(material); + if (res) + { + setChanged(TEXTURE); + } + return res; +} + +void LLViewerObject::setNumTEs(const U8 num_tes) +{ + U32 i; + if (num_tes != getNumTEs()) + { + if (num_tes) + { + LLPointer *new_images; + new_images = new LLPointer[num_tes]; + + LLPointer *new_normmaps; + new_normmaps = new LLPointer[num_tes]; + + LLPointer *new_specmaps; + new_specmaps = new LLPointer[num_tes]; + for (i = 0; i < num_tes; i++) + { + if (i < getNumTEs()) + { + new_images[i] = mTEImages[i]; + new_normmaps[i] = mTENormalMaps[i]; + new_specmaps[i] = mTESpecularMaps[i]; + } + else if (getNumTEs()) + { + new_images[i] = mTEImages[getNumTEs()-1]; + new_normmaps[i] = mTENormalMaps[getNumTEs()-1]; + new_specmaps[i] = mTESpecularMaps[getNumTEs()-1]; + } + else + { + new_images[i] = NULL; + new_normmaps[i] = NULL; + new_specmaps[i] = NULL; + } + } + + deleteTEImages(); + + mTEImages = new_images; + mTENormalMaps = new_normmaps; + mTESpecularMaps = new_specmaps; + } + else + { + deleteTEImages(); + } + + S32 original_tes = getNumTEs(); + + LLPrimitive::setNumTEs(num_tes); + setChanged(TEXTURE); + + // touch up GLTF materials + if (original_tes > 0) + { + for (int i = original_tes; i < getNumTEs(); ++i) + { + LLTextureEntry* src = getTE(original_tes - 1); + LLTextureEntry* tep = getTE(i); + setRenderMaterialID(i, getRenderMaterialID(original_tes - 1), false); + + if (tep) + { + LLGLTFMaterial* base_material = src->getGLTFMaterial(); + LLGLTFMaterial* override_material = src->getGLTFMaterialOverride(); + if (base_material && override_material) + { + tep->setGLTFMaterialOverride(new LLGLTFMaterial(*override_material)); + + LLGLTFMaterial* render_material = new LLFetchedGLTFMaterial(); + *render_material = *base_material; + render_material->applyOverride(*override_material); + tep->setGLTFRenderMaterial(render_material); + } + } + } + } + + if (mDrawable.notNull()) + { + gPipeline.markTextured(mDrawable); + } + } +} + +void LLViewerObject::sendMaterialUpdate() const +{ + LLViewerRegion* regionp = getRegion(); + if(!regionp) return; + gMessageSystem->newMessageFast(_PREHASH_ObjectMaterial); + gMessageSystem->nextBlockFast(_PREHASH_AgentData); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); + gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + gMessageSystem->nextBlockFast(_PREHASH_ObjectData); + gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID ); + gMessageSystem->addU8Fast(_PREHASH_Material, getMaterial() ); + gMessageSystem->sendReliable( regionp->getHost() ); + +} + +//formerly send_object_shape(LLViewerObject *object) +void LLViewerObject::sendShapeUpdate() +{ + gMessageSystem->newMessageFast(_PREHASH_ObjectShape); + gMessageSystem->nextBlockFast(_PREHASH_AgentData); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); + gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + gMessageSystem->nextBlockFast(_PREHASH_ObjectData); + gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID ); + + LLVolumeMessage::packVolumeParams(&getVolume()->getParams(), gMessageSystem); + + LLViewerRegion *regionp = getRegion(); + gMessageSystem->sendReliable( regionp->getHost() ); +} + + +void LLViewerObject::sendTEUpdate() const +{ + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_ObjectImage); + + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + + msg->nextBlockFast(_PREHASH_ObjectData); + msg->addU32Fast(_PREHASH_ObjectLocalID, mLocalID ); + if (mMedia) + { + msg->addString("MediaURL", mMedia->mMediaURL); + } + else + { + msg->addString("MediaURL", NULL); + } + + // TODO send media type + + packTEMessage(msg); + + LLViewerRegion *regionp = getRegion(); + msg->sendReliable( regionp->getHost() ); +} + +LLViewerTexture* LLViewerObject::getBakedTextureForMagicId(const LLUUID& id) +{ + if (!LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id)) + { + return NULL; + } + + LLViewerObject *root = getRootEdit(); + if (root && root->isAnimatedObject()) + { + return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + } + + LLVOAvatar* avatar = getAvatar(); + if (avatar && !isHUDAttachment()) + { + LLAvatarAppearanceDefines::EBakedTextureIndex texIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::assetIdToBakedTextureIndex(id); + LLViewerTexture* bakedTexture = avatar->getBakedTexture(texIndex); + if (bakedTexture == NULL || bakedTexture->isMissingAsset()) + { + return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + } + else + { + return bakedTexture; + } + } + else + { + return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + } + +} + +void LLViewerObject::updateAvatarMeshVisibility(const LLUUID& id, const LLUUID& old_id) +{ + if (id == old_id) + { + return; + } + + if (!LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(old_id) && !LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id)) + { + return; + } + + LLVOAvatar* avatar = getAvatar(); + if (avatar) + { + avatar->updateMeshVisibility(); + } +} + + +void LLViewerObject::setTE(const U8 te, const LLTextureEntry& texture_entry) +{ + LLUUID old_image_id; + if (getTE(te)) + { + old_image_id = getTE(te)->getID(); + } + + LLPrimitive::setTE(te, texture_entry); + + const LLUUID& image_id = getTE(te)->getID(); + LLViewerTexture* bakedTexture = getBakedTextureForMagicId(image_id); + mTEImages[te] = bakedTexture ? bakedTexture : LLViewerTextureManager::getFetchedTexture(image_id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + + updateAvatarMeshVisibility(image_id, old_image_id); + + updateTEMaterialTextures(te); +} + +void LLViewerObject::updateTEMaterialTextures(U8 te) +{ + if (getTE(te)->getMaterialParams().notNull()) + { + const LLUUID& norm_id = getTE(te)->getMaterialParams()->getNormalID(); + mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(norm_id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + + const LLUUID& spec_id = getTE(te)->getMaterialParams()->getSpecularID(); + mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(spec_id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + } + + LLFetchedGLTFMaterial* mat = (LLFetchedGLTFMaterial*) getTE(te)->getGLTFRenderMaterial(); + llassert(mat == nullptr || dynamic_cast(getTE(te)->getGLTFRenderMaterial()) != nullptr); + LLUUID mat_id = getRenderMaterialID(te); + if (mat == nullptr && mat_id.notNull()) + { + mat = (LLFetchedGLTFMaterial*) gGLTFMaterialList.getMaterial(mat_id); + llassert(mat == nullptr || dynamic_cast(gGLTFMaterialList.getMaterial(mat_id)) != nullptr); + if (mat->isFetching()) + { // material is not loaded yet, rebuild draw info when the object finishes loading + mat->onMaterialComplete([id=getID()] + { + LLViewerObject* obj = gObjectList.findObject(id); + if (obj) + { + obj->markForUpdate(); + } + }); + } + getTE(te)->setGLTFMaterial(mat); + } + else if (mat_id.isNull() && mat != nullptr) + { + mat = nullptr; + getTE(te)->setGLTFMaterial(nullptr); + } + + auto fetch_texture = [this](const LLUUID& id) + { + LLViewerFetchedTexture* img = nullptr; + if (id.notNull()) + { + if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id)) + { + // TODO -- fall back to LLTextureEntry::mGLTFRenderMaterial when overriding with baked texture + LLViewerTexture* viewerTexture = getBakedTextureForMagicId(id); + img = viewerTexture ? dynamic_cast(viewerTexture) : nullptr; + } + else + { + img = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + img->addTextureStats(64.f * 64.f, true); + } + } + + return img; + }; + + if (mat != nullptr) + { + mat->mBaseColorTexture = fetch_texture(mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR]); + mat->mNormalTexture = fetch_texture(mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_NORMAL]); + mat->mMetallicRoughnessTexture = fetch_texture(mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS]); + mat->mEmissiveTexture= fetch_texture(mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_EMISSIVE]); + } +} + +void LLViewerObject::refreshBakeTexture() +{ + for (int face_index = 0; face_index < getNumTEs(); face_index++) + { + LLTextureEntry* tex_entry = getTE(face_index); + if (tex_entry && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(tex_entry->getID())) + { + const LLUUID& image_id = tex_entry->getID(); + LLViewerTexture* bakedTexture = getBakedTextureForMagicId(image_id); + changeTEImage(face_index, bakedTexture); + } + } +} + +void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep) +{ + if (mTEImages[te] != imagep) + { + LLUUID old_image_id = getTE(te) ? getTE(te)->getID() : LLUUID::null; + + LLPrimitive::setTETexture(te, imagep->getID()); + + LLViewerTexture* baked_texture = getBakedTextureForMagicId(imagep->getID()); + mTEImages[te] = baked_texture ? baked_texture : imagep; + updateAvatarMeshVisibility(imagep->getID(), old_image_id); + setChanged(TEXTURE); + if (mDrawable.notNull()) + { + gPipeline.markTextured(mDrawable); + } + } +} + +S32 LLViewerObject::setTETextureCore(const U8 te, LLViewerTexture *image) +{ + LLUUID old_image_id = getTE(te)->getID(); + const LLUUID& uuid = image ? image->getID() : LLUUID::null; + S32 retval = 0; + if (uuid != getTE(te)->getID() || + uuid == LLUUID::null) + { + retval = LLPrimitive::setTETexture(te, uuid); + LLViewerTexture* baked_texture = getBakedTextureForMagicId(uuid); + mTEImages[te] = baked_texture ? baked_texture : image; + updateAvatarMeshVisibility(uuid,old_image_id); + setChanged(TEXTURE); + if (mDrawable.notNull()) + { + gPipeline.markTextured(mDrawable); + } + } + return retval; +} + +S32 LLViewerObject::setTENormalMapCore(const U8 te, LLViewerTexture *image) +{ + S32 retval = TEM_CHANGE_TEXTURE; + const LLUUID& uuid = image ? image->getID() : LLUUID::null; + if (uuid != getTE(te)->getID() || + uuid == LLUUID::null) + { + LLTextureEntry* tep = getTE(te); + LLMaterial* mat = NULL; + if (tep) + { + mat = tep->getMaterialParams(); + } + + if (mat) + { + mat->setNormalID(uuid); + } + } + changeTENormalMap(te,image); + return retval; +} + +S32 LLViewerObject::setTESpecularMapCore(const U8 te, LLViewerTexture *image) +{ + S32 retval = TEM_CHANGE_TEXTURE; + const LLUUID& uuid = image ? image->getID() : LLUUID::null; + if (uuid != getTE(te)->getID() || + uuid == LLUUID::null) + { + LLTextureEntry* tep = getTE(te); + LLMaterial* mat = NULL; + if (tep) + { + mat = tep->getMaterialParams(); + } + + if (mat) + { + mat->setSpecularID(uuid); + } + } + changeTESpecularMap(te, image); + return retval; +} + +//virtual +void LLViewerObject::changeTEImage(S32 index, LLViewerTexture* new_image) +{ + if(index < 0 || index >= getNumTEs()) + { + return ; + } + mTEImages[index] = new_image ; +} + +void LLViewerObject::changeTENormalMap(S32 index, LLViewerTexture* new_image) +{ + if(index < 0 || index >= getNumTEs()) + { + return ; + } + mTENormalMaps[index] = new_image ; + refreshMaterials(); +} + +void LLViewerObject::changeTESpecularMap(S32 index, LLViewerTexture* new_image) +{ + if(index < 0 || index >= getNumTEs()) + { + return ; + } + mTESpecularMaps[index] = new_image ; + refreshMaterials(); +} + +S32 LLViewerObject::setTETexture(const U8 te, const LLUUID& uuid) +{ + // Invalid host == get from the agent's sim + LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture( + uuid, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost()); + return setTETextureCore(te, image); +} + +S32 LLViewerObject::setTENormalMap(const U8 te, const LLUUID& uuid) +{ + LLViewerFetchedTexture *image = (uuid == LLUUID::null) ? NULL : LLViewerTextureManager::getFetchedTexture( + uuid, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost()); + return setTENormalMapCore(te, image); +} + +S32 LLViewerObject::setTESpecularMap(const U8 te, const LLUUID& uuid) +{ + LLViewerFetchedTexture *image = (uuid == LLUUID::null) ? NULL : LLViewerTextureManager::getFetchedTexture( + uuid, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost()); + return setTESpecularMapCore(te, image); +} + +S32 LLViewerObject::setTEColor(const U8 te, const LLColor3& color) +{ + return setTEColor(te, LLColor4(color)); +} + +S32 LLViewerObject::setTEColor(const U8 te, const LLColor4& color) +{ + S32 retval = 0; + const LLTextureEntry *tep = getTE(te); + if (!tep) + { + LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; + } + else if (color != tep->getColor()) + { + retval = LLPrimitive::setTEColor(te, color); + if (mDrawable.notNull() && retval) + { + // These should only happen on updates which are not the initial update. + dirtyMesh(); + } + } + return retval; +} + +S32 LLViewerObject::setTEBumpmap(const U8 te, const U8 bump) +{ + S32 retval = 0; + const LLTextureEntry *tep = getTE(te); + if (!tep) + { + LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; + } + else if (bump != tep->getBumpmap()) + { + retval = LLPrimitive::setTEBumpmap(te, bump); + setChanged(TEXTURE); + if (mDrawable.notNull() && retval) + { + gPipeline.markTextured(mDrawable); + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY); + } + } + return retval; +} + +S32 LLViewerObject::setTETexGen(const U8 te, const U8 texgen) +{ + S32 retval = 0; + const LLTextureEntry *tep = getTE(te); + if (!tep) + { + LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; + } + else if (texgen != tep->getTexGen()) + { + retval = LLPrimitive::setTETexGen(te, texgen); + setChanged(TEXTURE); + } + return retval; +} + +S32 LLViewerObject::setTEMediaTexGen(const U8 te, const U8 media) +{ + S32 retval = 0; + const LLTextureEntry *tep = getTE(te); + if (!tep) + { + LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; + } + else if (media != tep->getMediaTexGen()) + { + retval = LLPrimitive::setTEMediaTexGen(te, media); + setChanged(TEXTURE); + } + return retval; +} + +S32 LLViewerObject::setTEShiny(const U8 te, const U8 shiny) +{ + S32 retval = 0; + const LLTextureEntry *tep = getTE(te); + if (!tep) + { + LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; + } + else if (shiny != tep->getShiny()) + { + retval = LLPrimitive::setTEShiny(te, shiny); + setChanged(TEXTURE); + } + return retval; +} + +S32 LLViewerObject::setTEFullbright(const U8 te, const U8 fullbright) +{ + S32 retval = 0; + const LLTextureEntry *tep = getTE(te); + if (!tep) + { + LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; + } + else if (fullbright != tep->getFullbright()) + { + retval = LLPrimitive::setTEFullbright(te, fullbright); + setChanged(TEXTURE); + if (mDrawable.notNull() && retval) + { + gPipeline.markTextured(mDrawable); + } + } + return retval; +} + + +S32 LLViewerObject::setTEMediaFlags(const U8 te, const U8 media_flags) +{ + // this might need work for media type + S32 retval = 0; + const LLTextureEntry *tep = getTE(te); + if (!tep) + { + LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; + } + else if (media_flags != tep->getMediaFlags()) + { + retval = LLPrimitive::setTEMediaFlags(te, media_flags); + setChanged(TEXTURE); + if (mDrawable.notNull() && retval) + { + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD); + gPipeline.markTextured(mDrawable); + } + } + return retval; +} + +S32 LLViewerObject::setTEGlow(const U8 te, const F32 glow) +{ + S32 retval = 0; + const LLTextureEntry *tep = getTE(te); + if (!tep) + { + LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; + } + else if (glow != tep->getGlow()) + { + retval = LLPrimitive::setTEGlow(te, glow); + setChanged(TEXTURE); + if (mDrawable.notNull() && retval) + { + gPipeline.markTextured(mDrawable); + } + } + return retval; +} + +S32 LLViewerObject::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID) +{ + S32 retval = 0; + const LLTextureEntry *tep = getTE(te); + if (!tep) + { + LL_WARNS("Material") << "No texture entry for te " << (S32)te + << ", object " << mID + << ", material " << pMaterialID + << LL_ENDL; + } + //else if (pMaterialID != tep->getMaterialID()) + { + LL_DEBUGS("Material") << "Changing texture entry for te " << (S32)te + << ", object " << mID + << ", material " << pMaterialID + << LL_ENDL; + retval = LLPrimitive::setTEMaterialID(te, pMaterialID); + refreshMaterials(); + } + return retval; +} + +S32 LLViewerObject::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams) +{ + S32 retval = 0; + const LLTextureEntry *tep = getTE(te); + if (!tep) + { + LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; + return 0; + } + + retval = LLPrimitive::setTEMaterialParams(te, pMaterialParams); + LL_DEBUGS("Material") << "Changing material params for te " << (S32)te + << ", object " << mID + << " (" << retval << ")" + << LL_ENDL; + setTENormalMap(te, (pMaterialParams) ? pMaterialParams->getNormalID() : LLUUID::null); + setTESpecularMap(te, (pMaterialParams) ? pMaterialParams->getSpecularID() : LLUUID::null); + + return retval; +} + +S32 LLViewerObject::setTEGLTFMaterialOverride(U8 te, LLGLTFMaterial* override_mat) +{ + LL_PROFILE_ZONE_SCOPED; + S32 retval = TEM_CHANGE_NONE; + + LLTextureEntry* tep = getTE(te); + if (!tep) + { // this could happen if the object is not fully formed yet + // returning TEM_CHANGE_NONE here signals to LLGLTFMaterialList to queue the override for later + return retval; + } + + LLFetchedGLTFMaterial* src_mat = (LLFetchedGLTFMaterial*) tep->getGLTFMaterial(); + llassert(src_mat == nullptr || dynamic_cast(tep->getGLTFMaterial()) != nullptr); + // if override mat exists, we must also have a source mat + if (!src_mat) + { + // we can get into this state if an override has arrived before the viewer has + // received or handled an update, return TEM_CHANGE_NONE to signal to LLGLTFMaterialList that it + // should queue the update for later + return retval; + } + + if(src_mat->isFetching()) + { + // if still fetching, we need to wait until it is done and try again + return retval; + } + + retval = tep->setGLTFMaterialOverride(override_mat); + + if (retval) + { + if (override_mat) + { + LLFetchedGLTFMaterial* render_mat = new LLFetchedGLTFMaterial(*src_mat); + render_mat->applyOverride(*override_mat); + tep->setGLTFRenderMaterial(render_mat); + retval = TEM_CHANGE_TEXTURE; + + for (LLGLTFMaterial::local_tex_map_t::value_type &val : override_mat->mTrackingIdToLocalTexture) + { + LLLocalBitmapMgr::getInstance()->associateGLTFMaterial(val.first, override_mat); + } + + } + else if (tep->setGLTFRenderMaterial(nullptr)) + { + retval = TEM_CHANGE_TEXTURE; + } + } + + return retval; +} + +void LLViewerObject::refreshMaterials() +{ + setChanged(TEXTURE); + if (mDrawable.notNull()) + { + gPipeline.markTextured(mDrawable); + } +} + +S32 LLViewerObject::setTEScale(const U8 te, const F32 s, const F32 t) +{ + S32 retval = 0; + retval = LLPrimitive::setTEScale(te, s, t); + setChanged(TEXTURE); + if (mDrawable.notNull() && retval) + { + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD); + } + return retval; +} + +S32 LLViewerObject::setTEScaleS(const U8 te, const F32 s) +{ + S32 retval = LLPrimitive::setTEScaleS(te, s); + if (mDrawable.notNull() && retval) + { + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD); + } + + return retval; +} + +S32 LLViewerObject::setTEScaleT(const U8 te, const F32 t) +{ + S32 retval = LLPrimitive::setTEScaleT(te, t); + if (mDrawable.notNull() && retval) + { + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD); + } + + return retval; +} + +S32 LLViewerObject::setTEOffset(const U8 te, const F32 s, const F32 t) +{ + S32 retval = LLPrimitive::setTEOffset(te, s, t); + if (mDrawable.notNull() && retval) + { + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD); + } + return retval; +} + +S32 LLViewerObject::setTEOffsetS(const U8 te, const F32 s) +{ + S32 retval = LLPrimitive::setTEOffsetS(te, s); + if (mDrawable.notNull() && retval) + { + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD); + } + + return retval; +} + +S32 LLViewerObject::setTEOffsetT(const U8 te, const F32 t) +{ + S32 retval = LLPrimitive::setTEOffsetT(te, t); + if (mDrawable.notNull() && retval) + { + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD); + } + + return retval; +} + +S32 LLViewerObject::setTERotation(const U8 te, const F32 r) +{ + S32 retval = LLPrimitive::setTERotation(te, r); + if (mDrawable.notNull() && retval) + { + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD); + shrinkWrap(); + } + return retval; +} + + +LLViewerTexture *LLViewerObject::getTEImage(const U8 face) const +{ +// llassert(mTEImages); + + if (face < getNumTEs()) + { + LLViewerTexture* image = mTEImages[face]; + if (image) + { + return image; + } + else + { + return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep); + } + } + + LL_ERRS() << llformat("Requested Image from invalid face: %d/%d",face,getNumTEs()) << LL_ENDL; + + return NULL; +} + + +bool LLViewerObject::isImageAlphaBlended(const U8 te) const +{ + LLViewerTexture* image = getTEImage(te); + LLGLenum format = image ? image->getPrimaryFormat() : GL_RGB; + switch (format) + { + case GL_RGBA: + case GL_ALPHA: + { + return true; + } + break; + + case GL_RGB: break; + default: + { + LL_WARNS() << "Unexpected tex format in LLViewerObject::isImageAlphaBlended...returning no alpha." << LL_ENDL; + } + break; + } + + return false; +} + +LLViewerTexture *LLViewerObject::getTENormalMap(const U8 face) const +{ + // llassert(mTEImages); + + if (face < getNumTEs()) + { + LLViewerTexture* image = mTENormalMaps[face]; + if (image) + { + return image; + } + else + { + return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep); + } + } + + LL_ERRS() << llformat("Requested Image from invalid face: %d/%d",face,getNumTEs()) << LL_ENDL; + + return NULL; +} + +LLViewerTexture *LLViewerObject::getTESpecularMap(const U8 face) const +{ + // llassert(mTEImages); + + if (face < getNumTEs()) + { + LLViewerTexture* image = mTESpecularMaps[face]; + if (image) + { + return image; + } + else + { + return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep); + } + } + + LL_ERRS() << llformat("Requested Image from invalid face: %d/%d",face,getNumTEs()) << LL_ENDL; + + return NULL; +} + +void LLViewerObject::fitFaceTexture(const U8 face) +{ + LL_INFOS() << "fitFaceTexture not implemented" << LL_ENDL; +} + +LLBBox LLViewerObject::getBoundingBoxAgent() const +{ + LLVector3 position_agent; + LLQuaternion rot; + LLViewerObject* avatar_parent = NULL; + LLViewerObject* root_edit = (LLViewerObject*)getRootEdit(); + if (root_edit) + { + avatar_parent = (LLViewerObject*)root_edit->getParent(); + } + + if (avatar_parent && avatar_parent->isAvatar() && + root_edit && root_edit->mDrawable.notNull() && root_edit->mDrawable->getXform()->getParent()) + { + LLXform* parent_xform = root_edit->mDrawable->getXform()->getParent(); + position_agent = (getPositionEdit() * parent_xform->getWorldRotation()) + parent_xform->getWorldPosition(); + rot = getRotationEdit() * parent_xform->getWorldRotation(); + } + else + { + position_agent = getPositionAgent(); + rot = getRotationRegion(); + } + + return LLBBox( position_agent, rot, getScale() * -0.5f, getScale() * 0.5f ); +} + +U32 LLViewerObject::getNumVertices() const +{ + U32 num_vertices = 0; + if (mDrawable.notNull()) + { + S32 i, num_faces; + num_faces = mDrawable->getNumFaces(); + for (i = 0; i < num_faces; i++) + { + LLFace * facep = mDrawable->getFace(i); + if (facep) + { + num_vertices += facep->getGeomCount(); + } + } + } + return num_vertices; +} + +U32 LLViewerObject::getNumIndices() const +{ + U32 num_indices = 0; + if (mDrawable.notNull()) + { + S32 i, num_faces; + num_faces = mDrawable->getNumFaces(); + for (i = 0; i < num_faces; i++) + { + LLFace * facep = mDrawable->getFace(i); + if (facep) + { + num_indices += facep->getIndicesCount(); + } + } + } + return num_indices; +} + +// Find the number of instances of this object's inventory that are of the given type +S32 LLViewerObject::countInventoryContents(LLAssetType::EType type) +{ + S32 count = 0; + if( mInventory ) + { + LLInventoryObject::object_list_t::const_iterator it = mInventory->begin(); + LLInventoryObject::object_list_t::const_iterator end = mInventory->end(); + for( ; it != end ; ++it ) + { + if( (*it)->getType() == type ) + { + ++count; + } + } + } + return count; +} + +void LLViewerObject::setDebugText(const std::string &utf8text, const LLColor4& color) +{ + if (utf8text.empty() && !mText) + { + return; + } + + if (!mText) + { + initHudText(); + } + mText->setColor(color); + mText->setString(utf8text); + mText->setZCompare(false); + mText->setDoFade(false); + updateText(); +} + +void LLViewerObject::appendDebugText(const std::string &utf8text) +{ + if (utf8text.empty() && !mText) + { + return; + } + + if (!mText) + { + initHudText(); + } + mText->addLine(utf8text, LLColor4::white); + mText->setZCompare(false); + mText->setDoFade(false); + updateText(); +} + +void LLViewerObject::initHudText() +{ + mText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT); + mText->setFont(LLFontGL::getFontSansSerif()); + mText->setVertAlignment(LLHUDText::ALIGN_VERT_TOP); + mText->setMaxLines(-1); + mText->setSourceObject(this); + mText->setOnHUDAttachment(isHUDAttachment()); +} + +void LLViewerObject::restoreHudText() +{ + if (mHudText.empty()) + { + if (mText) + { + mText->markDead(); + mText = NULL; + } + } + else + { + if (!mText) + { + initHudText(); + } + else + { + // Restore default values + mText->setZCompare(true); + mText->setDoFade(true); + } + mText->setColor(mHudTextColor); + mText->setString(mHudText); + } +} + +void LLViewerObject::setIcon(LLViewerTexture* icon_image) +{ + if (!mIcon) + { + mIcon = (LLHUDIcon *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_ICON); + mIcon->setSourceObject(this); + mIcon->setImage(icon_image); + // *TODO: make this user configurable + mIcon->setScale(0.03f); + } + else + { + mIcon->restartLifeTimer(); + } +} + +void LLViewerObject::clearIcon() +{ + if (mIcon) + { + mIcon = NULL; + } +} + +LLViewerObject* LLViewerObject::getSubParent() +{ + return (LLViewerObject*) getParent(); +} + +const LLViewerObject* LLViewerObject::getSubParent() const +{ + return (const LLViewerObject*) getParent(); +} + +bool LLViewerObject::isOnMap() +{ + return mOnMap; +} + + +void LLViewerObject::updateText() +{ + if (!isDead()) + { + if (mText.notNull()) + { + LLVOAvatar* avatar = getAvatar(); + if (avatar) + { + mText->setHidden(avatar->isInMuteList()); + } + + LLVector3 up_offset(0,0,0); + up_offset.mV[2] = getScale().mV[VZ]*0.6f; + + if (mDrawable.notNull()) + { + mText->setPositionAgent(getRenderPosition() + up_offset); + } + else + { + mText->setPositionAgent(getPositionAgent() + up_offset); + } + } + } +} + +bool LLViewerObject::isOwnerInMuteList(LLUUID id) +{ + LLUUID owner_id = id.isNull() ? mOwnerID : id; + if (isAvatar() || owner_id.isNull()) + { + return false; + } + bool muted = false; + F64 now = LLFrameTimer::getTotalSeconds(); + if (now < mCachedMuteListUpdateTime) + { + muted = mCachedOwnerInMuteList; + } + else + { + muted = LLMuteList::getInstance()->isMuted(owner_id); + + const F64 SECONDS_BETWEEN_MUTE_UPDATES = 1; + mCachedMuteListUpdateTime = now + SECONDS_BETWEEN_MUTE_UPDATES; + mCachedOwnerInMuteList = muted; + } + return muted; +} + +LLVOAvatar* LLViewerObject::asAvatar() +{ + return NULL; +} + +// If this object is directly or indirectly parented by an avatar, +// return it. Normally getAvatar() is the correct function to call; +// it will give the avatar used for skinning. The exception is with +// animated objects that are also attachments; in that case, +// getAvatar() will return the control avatar, used for skinning, and +// getAvatarAncestor will return the avatar to which the object is +// attached. +LLVOAvatar* LLViewerObject::getAvatarAncestor() +{ + LLViewerObject *pobj = (LLViewerObject*) getParent(); + while (pobj) + { + LLVOAvatar *av = pobj->asAvatar(); + if (av) + { + return av; + } + pobj = (LLViewerObject*) pobj->getParent(); + } + return NULL; +} + +bool LLViewerObject::isParticleSource() const +{ + return !mPartSourcep.isNull() && !mPartSourcep->isDead(); +} + +void LLViewerObject::setParticleSource(const LLPartSysData& particle_parameters, const LLUUID& owner_id) +{ + if (mPartSourcep) + { + deleteParticleSource(); + } + + LLPointer pss = LLViewerPartSourceScript::createPSS(this, particle_parameters); + mPartSourcep = pss; + + if (mPartSourcep) + { + mPartSourcep->setOwnerUUID(owner_id); + + if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID) + { + LLViewerTexture* image; + if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null) + { + image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.tga"); + } + else + { + image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID); + } + mPartSourcep->setImage(image); + } + } + LLViewerPartSim::getInstance()->addPartSource(pss); +} + +void LLViewerObject::unpackParticleSource(const S32 block_num, const LLUUID& owner_id) +{ + if (!mPartSourcep.isNull() && mPartSourcep->isDead()) + { + mPartSourcep = NULL; + } + if (mPartSourcep) + { + // If we've got one already, just update the existing source (or remove it) + if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, block_num)) + { + mPartSourcep->setDead(); + mPartSourcep = NULL; + } + } + else + { + LLPointer pss = LLViewerPartSourceScript::unpackPSS(this, NULL, block_num); + //If the owner is muted, don't create the system + if(LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagParticles)) return; + + // We need to be able to deal with a particle source that hasn't changed, but still got an update! + if (pss) + { +// LL_INFOS() << "Making particle system with owner " << owner_id << LL_ENDL; + pss->setOwnerUUID(owner_id); + mPartSourcep = pss; + LLViewerPartSim::getInstance()->addPartSource(pss); + } + } + if (mPartSourcep) + { + if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID) + { + LLViewerTexture* image; + if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null) + { + image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c"); + } + else + { + image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID); + } + mPartSourcep->setImage(image); + } + } +} + +void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id, bool legacy) +{ + if (!mPartSourcep.isNull() && mPartSourcep->isDead()) + { + mPartSourcep = NULL; + } + if (mPartSourcep) + { + // If we've got one already, just update the existing source (or remove it) + if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, dp, legacy)) + { + mPartSourcep->setDead(); + mPartSourcep = NULL; + } + } + else + { + LLPointer pss = LLViewerPartSourceScript::unpackPSS(this, NULL, dp, legacy); + //If the owner is muted, don't create the system + if(LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagParticles)) return; + // We need to be able to deal with a particle source that hasn't changed, but still got an update! + if (pss) + { +// LL_INFOS() << "Making particle system with owner " << owner_id << LL_ENDL; + pss->setOwnerUUID(owner_id); + mPartSourcep = pss; + LLViewerPartSim::getInstance()->addPartSource(pss); + } + } + if (mPartSourcep) + { + if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID) + { + LLViewerTexture* image; + if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null) + { + image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c"); + } + else + { + image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID); + } + mPartSourcep->setImage(image); + } + } +} + +void LLViewerObject::deleteParticleSource() +{ + if (mPartSourcep.notNull()) + { + mPartSourcep->setDead(); + mPartSourcep = NULL; + } +} + +// virtual +void LLViewerObject::updateDrawable(bool force_damped) +{ + if (!isChanged(MOVED)) + { //most common case, having an empty if case here makes for better branch prediction + } + else if (mDrawable.notNull() && + !mDrawable->isState(LLDrawable::ON_MOVE_LIST)) + { + bool damped_motion = + !isChanged(SHIFTED) && // not shifted between regions this frame and... + ( force_damped || // ...forced into damped motion by application logic or... + ( !isSelected() && // ...not selected and... + ( mDrawable->isRoot() || // ... is root or ... + (getParent() && !((LLViewerObject*)getParent())->isSelected())// ... parent is not selected and ... + ) && + getPCode() == LL_PCODE_VOLUME && // ...is a volume object and... + getVelocity().isExactlyZero() && // ...is not moving physically and... + mDrawable->getGeneration() != -1 // ...was not created this frame. + ) + ); + gPipeline.markMoved(mDrawable, damped_motion); + } + clearChanged(SHIFTED); +} + +// virtual, overridden by LLVOVolume +F32 LLViewerObject::getVObjRadius() const +{ + return mDrawable.notNull() ? mDrawable->getRadius() : 0.f; +} + +void LLViewerObject::setAttachedSound(const LLUUID &audio_uuid, const LLUUID& owner_id, const F32 gain, const U8 flags) +{ + if (!gAudiop) + { + return; + } + + if (audio_uuid.isNull()) + { + if (!mAudioSourcep) + { + return; + } + if (mAudioSourcep->isLoop() && !mAudioSourcep->hasPendingPreloads()) + { + // We don't clear the sound if it's a loop, it'll go away on its own. + // At least, this appears to be how the scripts work. + // The attached sound ID is set to NULL to avoid it playing back when the + // object rezzes in on non-looping sounds. + //LL_INFOS() << "Clearing attached sound " << mAudioSourcep->getCurrentData()->getID() << LL_ENDL; + gAudiop->cleanupAudioSource(mAudioSourcep); + mAudioSourcep = NULL; + } + else if (flags & LL_SOUND_FLAG_STOP) + { + // Just shut off the sound + mAudioSourcep->stop(); + } + return; + } + if (flags & LL_SOUND_FLAG_LOOP + && mAudioSourcep && mAudioSourcep->isLoop() && mAudioSourcep->getCurrentData() + && mAudioSourcep->getCurrentData()->getID() == audio_uuid) + { + //LL_INFOS() << "Already playing this sound on a loop, ignoring" << LL_ENDL; + return; + } + + // don't clean up before previous sound is done. Solves: SL-33486 + if ( mAudioSourcep && mAudioSourcep->isDone() ) + { + gAudiop->cleanupAudioSource(mAudioSourcep); + mAudioSourcep = NULL; + } + + if (mAudioSourcep && mAudioSourcep->isMuted() && + mAudioSourcep->getCurrentData() && mAudioSourcep->getCurrentData()->getID() == audio_uuid) + { + //LL_INFOS() << "Already having this sound as muted sound, ignoring" << LL_ENDL; + return; + } + + getAudioSource(owner_id); + + if (mAudioSourcep) + { + bool queue = flags & LL_SOUND_FLAG_QUEUE; + mAudioGain = gain; + mAudioSourcep->setGain(gain); + mAudioSourcep->setLoop(flags & LL_SOUND_FLAG_LOOP); + mAudioSourcep->setSyncMaster(flags & LL_SOUND_FLAG_SYNC_MASTER); + mAudioSourcep->setSyncSlave(flags & LL_SOUND_FLAG_SYNC_SLAVE); + mAudioSourcep->setQueueSounds(queue); + if(!queue) // stop any current sound first to avoid "farts of doom" (SL-1541) -MG + { + mAudioSourcep->stop(); + } + + // Play this sound if region maturity permits + if( gAgent.canAccessMaturityAtGlobal(this->getPositionGlobal()) ) + { + //LL_INFOS() << "Playing attached sound " << audio_uuid << LL_ENDL; + // recheck cutoff radius in case this update was an object-update with new value + mAudioSourcep->checkCutOffRadius(); + mAudioSourcep->play(audio_uuid); + } + } +} + +LLAudioSource *LLViewerObject::getAudioSource(const LLUUID& owner_id) +{ + if (!mAudioSourcep) + { + // Arbitrary low gain for a sound that's not playing. + // This is used for sound preloads, for example. + LLAudioSourceVO *asvop = new LLAudioSourceVO(mID, owner_id, 0.01f, this); + + mAudioSourcep = asvop; + if(gAudiop) + { + gAudiop->addAudioSource(asvop); + } + } + + return mAudioSourcep; +} + +void LLViewerObject::adjustAudioGain(const F32 gain) +{ + if (mAudioSourcep) + { + mAudioGain = gain; + mAudioSourcep->setGain(mAudioGain); + } +} + +//---------------------------------------------------------------------------- + +bool LLViewerObject::unpackParameterEntry(U16 param_type, LLDataPacker *dp) +{ + if (LLNetworkData::PARAMS_MESH == param_type) + { + param_type = LLNetworkData::PARAMS_SCULPT; + } + ExtraParameter* param = getExtraParameterEntryCreate(param_type); + if (param) + { + param->data->unpack(*dp); + param->in_use = true; + parameterChanged(param_type, param->data, true, false); + return true; + } + else + { + return false; + } +} + +LLViewerObject::ExtraParameter* LLViewerObject::createNewParameterEntry(U16 param_type) +{ + LLNetworkData* new_block = NULL; + switch (param_type) + { + case LLNetworkData::PARAMS_FLEXIBLE: + { + new_block = new LLFlexibleObjectData(); + break; + } + case LLNetworkData::PARAMS_LIGHT: + { + new_block = new LLLightParams(); + break; + } + case LLNetworkData::PARAMS_SCULPT: + { + new_block = new LLSculptParams(); + break; + } + case LLNetworkData::PARAMS_LIGHT_IMAGE: + { + new_block = new LLLightImageParams(); + break; + } + case LLNetworkData::PARAMS_EXTENDED_MESH: + { + new_block = new LLExtendedMeshParams(); + break; + } + case LLNetworkData::PARAMS_RENDER_MATERIAL: + { + new_block = new LLRenderMaterialParams(); + break; + } + case LLNetworkData::PARAMS_REFLECTION_PROBE: + { + new_block = new LLReflectionProbeParams(); + break; + } + default: + { + LL_INFOS_ONCE() << "Unknown param type: " << param_type << LL_ENDL; + break; + } + }; + + if (new_block) + { + ExtraParameter* new_entry = new ExtraParameter; + new_entry->data = new_block; + new_entry->in_use = false; // not in use yet + llassert(mExtraParameterList[param_type] == nullptr); // leak -- redundantly allocated parameter entry + mExtraParameterList[param_type] = new_entry; + return new_entry; + } + return NULL; +} + +LLViewerObject::ExtraParameter* LLViewerObject::getExtraParameterEntry(U16 param_type) const +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_VIEWER; + std::unordered_map::const_iterator itor = mExtraParameterList.find(param_type); + if (itor != mExtraParameterList.end()) + { + return itor->second; + } + return NULL; +} + +LLViewerObject::ExtraParameter* LLViewerObject::getExtraParameterEntryCreate(U16 param_type) +{ + ExtraParameter* param = getExtraParameterEntry(param_type); + if (!param) + { + param = createNewParameterEntry(param_type); + } + return param; +} + +LLNetworkData* LLViewerObject::getParameterEntry(U16 param_type) const +{ + ExtraParameter* param = getExtraParameterEntry(param_type); + if (param) + { + return param->data; + } + else + { + return NULL; + } +} + +bool LLViewerObject::getParameterEntryInUse(U16 param_type) const +{ + ExtraParameter* param = getExtraParameterEntry(param_type); + if (param) + { + return param->in_use; + } + else + { + return false; + } +} + +bool LLViewerObject::setParameterEntry(U16 param_type, const LLNetworkData& new_value, bool local_origin) +{ + ExtraParameter* param = getExtraParameterEntryCreate(param_type); + if (param) + { + if (param->in_use && new_value == *(param->data)) + { + return false; + } + param->in_use = true; + param->data->copy(new_value); + parameterChanged(param_type, param->data, true, local_origin); + return true; + } + else + { + return false; + } +} + +// Assumed to be called locally +// If in_use is true, will crate a new extra parameter if none exists. +// Should always return true. +bool LLViewerObject::setParameterEntryInUse(U16 param_type, bool in_use, bool local_origin) +{ + ExtraParameter* param = getExtraParameterEntryCreate(param_type); + if (param && param->in_use != in_use) + { + param->in_use = in_use; + parameterChanged(param_type, param->data, in_use, local_origin); + return true; + } + return false; +} + +void LLViewerObject::parameterChanged(U16 param_type, bool local_origin) +{ + ExtraParameter* param = getExtraParameterEntry(param_type); + if (param) + { + parameterChanged(param_type, param->data, param->in_use, local_origin); + } +} + +void LLViewerObject::parameterChanged(U16 param_type, LLNetworkData* data, bool in_use, bool local_origin) +{ + if (local_origin) + { + // *NOTE: Do not send the render material ID in this way as it will get + // out-of-sync with other sent client data. + // See LLViewerObject::setRenderMaterialID and LLGLTFMaterialList + llassert(param_type != LLNetworkData::PARAMS_RENDER_MATERIAL); + + LLViewerRegion* regionp = getRegion(); + if(!regionp) return; + + // Change happened on the viewer. Send the change up + U8 tmp[MAX_OBJECT_PARAMS_SIZE]; + LLDataPackerBinaryBuffer dpb(tmp, MAX_OBJECT_PARAMS_SIZE); + if (data->pack(dpb)) + { + U32 datasize = (U32)dpb.getCurrentSize(); + + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_ObjectExtraParams); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_ObjectData); + msg->addU32Fast(_PREHASH_ObjectLocalID, mLocalID ); + + msg->addU16Fast(_PREHASH_ParamType, param_type); + msg->addBOOLFast(_PREHASH_ParamInUse, in_use); + + msg->addU32Fast(_PREHASH_ParamSize, datasize); + msg->addBinaryDataFast(_PREHASH_ParamData, tmp, datasize); + + msg->sendReliable( regionp->getHost() ); + } + else + { + LL_WARNS() << "Failed to send object extra parameters: " << param_type << LL_ENDL; + } + } + else + { + if (param_type == LLNetworkData::PARAMS_RENDER_MATERIAL) + { + const LLRenderMaterialParams* params = in_use ? (LLRenderMaterialParams*)getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL) : nullptr; + setRenderMaterialIDs(params, local_origin); + } + } +} + +void LLViewerObject::setDrawableState(U32 state, bool recursive) +{ + if (mDrawable) + { + mDrawable->setState(state); + } + if (recursive) + { + for (child_list_t::iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + LLViewerObject* child = *iter; + child->setDrawableState(state, recursive); + } + } +} + +void LLViewerObject::clearDrawableState(U32 state, bool recursive) +{ + if (mDrawable) + { + mDrawable->clearState(state); + } + if (recursive) + { + for (child_list_t::iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + LLViewerObject* child = *iter; + child->clearDrawableState(state, recursive); + } + } +} + +bool LLViewerObject::isDrawableState(U32 state, bool recursive) const +{ + bool matches = false; + if (mDrawable) + { + matches = mDrawable->isState(state); + } + if (recursive) + { + for (child_list_t::const_iterator iter = mChildList.begin(); + (iter != mChildList.end()) && matches; iter++) + { + LLViewerObject* child = *iter; + matches &= child->isDrawableState(state, recursive); + } + } + + return matches; +} + + + +//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! +// RN: these functions assume a 2-level hierarchy +//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + +// Owned by anyone? +bool LLViewerObject::permAnyOwner() const +{ + if (isRootEdit()) + { + return flagObjectAnyOwner(); + } + else + { + return ((LLViewerObject*)getParent())->permAnyOwner(); + } +} +// Owned by this viewer? +bool LLViewerObject::permYouOwner() const +{ + if (isRootEdit()) + { +#ifdef HACKED_GODLIKE_VIEWER + return true; +#else +# ifdef TOGGLE_HACKED_GODLIKE_VIEWER + if (!LLGridManager::getInstance()->isInProductionGrid() + && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) + { + return true; + } +# endif + return flagObjectYouOwner(); +#endif + } + else + { + return ((LLViewerObject*)getParent())->permYouOwner(); + } +} + +// Owned by a group? +bool LLViewerObject::permGroupOwner() const +{ + if (isRootEdit()) + { + return flagObjectGroupOwned(); + } + else + { + return ((LLViewerObject*)getParent())->permGroupOwner(); + } +} + +// Can the owner edit +bool LLViewerObject::permOwnerModify() const +{ + if (isRootEdit()) + { +#ifdef HACKED_GODLIKE_VIEWER + return true; +#else +# ifdef TOGGLE_HACKED_GODLIKE_VIEWER + if (!LLGridManager::getInstance()->isInProductionGrid() + && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) + { + return true; + } +# endif + return flagObjectOwnerModify(); +#endif + } + else + { + return ((LLViewerObject*)getParent())->permOwnerModify(); + } +} + +// Can edit +bool LLViewerObject::permModify() const +{ + if (isRootEdit()) + { +#ifdef HACKED_GODLIKE_VIEWER + return true; +#else +# ifdef TOGGLE_HACKED_GODLIKE_VIEWER + if (!LLGridManager::getInstance()->isInProductionGrid() + && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) + { + return true; + } +# endif + return flagObjectModify(); +#endif + } + else + { + return ((LLViewerObject*)getParent())->permModify(); + } +} + +// Can copy +bool LLViewerObject::permCopy() const +{ + if (isRootEdit()) + { +#ifdef HACKED_GODLIKE_VIEWER + return true; +#else +# ifdef TOGGLE_HACKED_GODLIKE_VIEWER + if (!LLGridManager::getInstance()->isInProductionGrid() + && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) + { + return true; + } +# endif + return flagObjectCopy(); +#endif + } + else + { + return ((LLViewerObject*)getParent())->permCopy(); + } +} + +// Can move +bool LLViewerObject::permMove() const +{ + if (isRootEdit()) + { +#ifdef HACKED_GODLIKE_VIEWER + return true; +#else +# ifdef TOGGLE_HACKED_GODLIKE_VIEWER + if (!LLGridManager::getInstance()->isInProductionGrid() + && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) + { + return true; + } +# endif + return flagObjectMove(); +#endif + } + else + { + return ((LLViewerObject*)getParent())->permMove(); + } +} + +// Can be transferred +bool LLViewerObject::permTransfer() const +{ + if (isRootEdit()) + { +#ifdef HACKED_GODLIKE_VIEWER + return true; +#else +# ifdef TOGGLE_HACKED_GODLIKE_VIEWER + if (!LLGridManager::getInstance()->isInProductionGrid() + && (gAgent.getGodLevel() >= GOD_MAINTENANCE)) + { + return true; + } +# endif + return flagObjectTransfer(); +#endif + } + else + { + return ((LLViewerObject*)getParent())->permTransfer(); + } +} + +// Can only open objects that you own, or that someone has +// given you modify rights to. JC +bool LLViewerObject::allowOpen() const +{ + return !flagInventoryEmpty() && (permYouOwner() || permModify()); +} + +LLViewerObject::LLInventoryCallbackInfo::~LLInventoryCallbackInfo() +{ + if (mListener) + { + mListener->clearVOInventoryListener(); + } +} + +void LLViewerObject::updateVolume(const LLVolumeParams& volume_params) +{ + if (setVolume(volume_params, 1)) // *FIX: magic number, ack! + { + // Transmit the update to the simulator + sendShapeUpdate(); + markForUpdate(); + } +} + +void LLViewerObject::recursiveMarkForUpdate() +{ + for (LLViewerObject::child_list_t::iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + LLViewerObject* child = *iter; + child->markForUpdate(); + } + markForUpdate(); +} + +void LLViewerObject::markForUpdate() +{ + if (mDrawable.notNull()) + { + gPipeline.markTextured(mDrawable); + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY); + } +} + +bool LLViewerObject::isPermanentEnforced() const +{ + return flagObjectPermanent() && (mRegionp != gAgent.getRegion()) && !gAgent.isGodlike(); +} + +bool LLViewerObject::getIncludeInSearch() const +{ + return flagIncludeInSearch(); +} + +void LLViewerObject::setIncludeInSearch(bool include_in_search) +{ + setFlags(FLAGS_INCLUDE_IN_SEARCH, include_in_search); +} + +void LLViewerObject::setRegion(LLViewerRegion *regionp) +{ + if (!regionp) + { + LL_WARNS() << "viewer object set region to NULL" << LL_ENDL; + } + if(regionp != mRegionp) + { + if(mRegionp) + { + mRegionp->removeFromCreatedList(getLocalID()); + } + if(regionp) + { + regionp->addToCreatedList(getLocalID()); + } + } + + mLatestRecvPacketID = 0; + mRegionp = regionp; + + for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i) + { + LLViewerObject* child = *i; + child->setRegion(regionp); + } + + if (mControlAvatar) + { + mControlAvatar->setRegion(regionp); + } + + setChanged(MOVED | SILHOUETTE); + updateDrawable(false); +} + +// virtual +void LLViewerObject::updateRegion(LLViewerRegion *regionp) +{ +// if (regionp) +// { +// F64 now = LLFrameTimer::getElapsedSeconds(); +// LL_INFOS() << "Updating to region " << regionp->getName() +// << ", ms since last update message: " << (F32)((now - mLastMessageUpdateSecs) * 1000.0) +// << ", ms since last interpolation: " << (F32)((now - mLastInterpUpdateSecs) * 1000.0) +// << LL_ENDL; +// } +} + + +bool LLViewerObject::specialHoverCursor() const +{ + return flagUsePhysics() + || flagHandleTouch() + || (mClickAction != 0); +} + +void LLViewerObject::updateFlags(bool physics_changed) +{ + LLViewerRegion* regionp = getRegion(); + if(!regionp) return; + gMessageSystem->newMessage("ObjectFlagUpdate"); + gMessageSystem->nextBlockFast(_PREHASH_AgentData); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); + gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, getLocalID() ); + gMessageSystem->addBOOLFast(_PREHASH_UsePhysics, flagUsePhysics() ); + gMessageSystem->addBOOL("IsTemporary", flagTemporaryOnRez() ); + gMessageSystem->addBOOL("IsPhantom", flagPhantom() ); + + // stinson 02/28/2012 : This CastsShadows bool is no longer used in either the viewer or the simulator + // The simulator code does not even unpack this value when the message is received. + // This could be potentially hijacked in the future for another use should the urgent need arise. + gMessageSystem->addBOOL("CastsShadows", false ); + + if (physics_changed) + { + gMessageSystem->nextBlock("ExtraPhysics"); + gMessageSystem->addU8("PhysicsShapeType", getPhysicsShapeType() ); + gMessageSystem->addF32("Density", getPhysicsDensity() ); + gMessageSystem->addF32("Friction", getPhysicsFriction() ); + gMessageSystem->addF32("Restitution", getPhysicsRestitution() ); + gMessageSystem->addF32("GravityMultiplier", getPhysicsGravity() ); + } + gMessageSystem->sendReliable( regionp->getHost() ); +} + +bool LLViewerObject::setFlags(U32 flags, bool state) +{ + bool setit = setFlagsWithoutUpdate(flags, state); + + // BUG: Sometimes viewer physics and simulator physics get + // out of sync. To fix this, always send update to simulator. +// if (setit) + { + updateFlags(); + } + return setit; +} + +bool LLViewerObject::setFlagsWithoutUpdate(U32 flags, bool state) +{ + bool setit = false; + if (state) + { + if ((mFlags & flags) != flags) + { + mFlags |= flags; + setit = true; + } + } + else + { + if ((mFlags & flags) != 0) + { + mFlags &= ~flags; + setit = true; + } + } + return setit; +} + +void LLViewerObject::setPhysicsShapeType(U8 type) +{ + mPhysicsShapeUnknown = false; + if (type != mPhysicsShapeType) + { + mPhysicsShapeType = type; + setObjectCostStale(); +} +} + +void LLViewerObject::setPhysicsGravity(F32 gravity) +{ + mPhysicsGravity = gravity; +} + +void LLViewerObject::setPhysicsFriction(F32 friction) +{ + mPhysicsFriction = friction; +} + +void LLViewerObject::setPhysicsDensity(F32 density) +{ + mPhysicsDensity = density; +} + +void LLViewerObject::setPhysicsRestitution(F32 restitution) +{ + mPhysicsRestitution = restitution; +} + +U8 LLViewerObject::getPhysicsShapeType() const +{ + if (mPhysicsShapeUnknown) + { + gObjectList.updatePhysicsFlags(this); + } + + return mPhysicsShapeType; +} + +void LLViewerObject::applyAngularVelocity(F32 dt) +{ + //do target omega here + mRotTime += dt; + LLVector3 ang_vel = getAngularVelocity(); + F32 omega = ang_vel.magVecSquared(); + F32 angle = 0.0f; + LLQuaternion dQ; + if (omega > 0.00001f) + { + omega = sqrt(omega); + angle = omega * dt; + + ang_vel *= 1.f/omega; + + // calculate the delta increment based on the object's angular velocity + dQ.setQuat(angle, ang_vel); + + // accumulate the angular velocity rotations to re-apply in the case of an object update + mAngularVelocityRot *= dQ; + + // Just apply the delta increment to the current rotation + setRotation(getRotation()*dQ); + setChanged(MOVED | SILHOUETTE); + } +} + +void LLViewerObject::resetRotTime() +{ + mRotTime = 0.0f; +} + +void LLViewerObject::resetRot() +{ + resetRotTime(); + + // Reset the accumulated angular velocity rotation + mAngularVelocityRot.loadIdentity(); +} + +U32 LLViewerObject::getPartitionType() const +{ + return LLViewerRegion::PARTITION_NONE; +} + +void LLViewerObject::dirtySpatialGroup() const +{ + if (mDrawable) + { + LLSpatialGroup* group = mDrawable->getSpatialGroup(); + if (group) + { + group->dirtyGeom(); + gPipeline.markRebuild(group); + } + } +} + +void LLViewerObject::dirtyMesh() +{ + if (mDrawable) + { + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL); + } +} + +F32 LLAlphaObject::getPartSize(S32 idx) +{ + return 0.f; +} + +void LLAlphaObject::getBlendFunc(S32 face, LLRender::eBlendFactor& src, LLRender::eBlendFactor& dst) +{ + +} + +// virtual +void LLStaticViewerObject::updateDrawable(bool force_damped) +{ + // Force an immediate rebuild on any update + if (mDrawable.notNull()) + { + mDrawable->updateXform(true); + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL); + } + clearChanged(SHIFTED); +} + +void LLViewerObject::saveUnselectedChildrenPosition(std::vector& positions) +{ + if(mChildList.empty() || !positions.empty()) + { + return ; + } + + for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + LLViewerObject* childp = *iter; + if (!childp->isSelected() && childp->mDrawable.notNull()) + { + positions.push_back(childp->getPositionEdit()); + } + } + + return ; +} + +void LLViewerObject::saveUnselectedChildrenRotation(std::vector& rotations) +{ + if(mChildList.empty()) + { + return ; + } + + for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + LLViewerObject* childp = *iter; + if (!childp->isSelected() && childp->mDrawable.notNull()) + { + rotations.push_back(childp->getRotationEdit()); + } + } + + return ; +} + +//counter-rotation +void LLViewerObject::resetChildrenRotationAndPosition(const std::vector& rotations, + const std::vector& positions) +{ + if(mChildList.empty()) + { + return ; + } + + S32 index = 0 ; + LLQuaternion inv_rotation = ~getRotationEdit() ; + LLVector3 offset = getPositionEdit() ; + for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + LLViewerObject* childp = *iter; + if (!childp->isSelected() && childp->mDrawable.notNull()) + { + if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR) + { + childp->setRotation(rotations[index] * inv_rotation); + childp->setPosition((positions[index] - offset) * inv_rotation); + LLManip::rebuild(childp); + } + else //avatar + { + LLVector3 reset_pos = (positions[index] - offset) * inv_rotation ; + LLQuaternion reset_rot = rotations[index] * inv_rotation ; + + ((LLVOAvatar*)childp)->mDrawable->mXform.setPosition(reset_pos); + ((LLVOAvatar*)childp)->mDrawable->mXform.setRotation(reset_rot) ; + + ((LLVOAvatar*)childp)->mDrawable->getVObj()->setPosition(reset_pos, true); + ((LLVOAvatar*)childp)->mDrawable->getVObj()->setRotation(reset_rot, true) ; + + LLManip::rebuild(childp); + } + index++; + } + } + + return ; +} + +//counter-translation +void LLViewerObject::resetChildrenPosition(const LLVector3& offset, bool simplified, bool skip_avatar_child) +{ + if(mChildList.empty()) + { + return ; + } + + LLVector3 child_offset; + if(simplified) //translation only, rotation matrix does not change + { + child_offset = offset * ~getRotation(); + } + else //rotation matrix might change too. + { + if (isAttachment() && mDrawable.notNull()) + { + LLXform* attachment_point_xform = mDrawable->getXform()->getParent(); + LLQuaternion parent_rotation = getRotation() * attachment_point_xform->getWorldRotation(); + child_offset = offset * ~parent_rotation; + } + else + { + child_offset = offset * ~getRenderRotation(); + } + } + + for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin(); + iter != mChildList.end(); iter++) + { + LLViewerObject* childp = *iter; + + if (!childp->isSelected() && childp->mDrawable.notNull()) + { + if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR) + { + childp->setPosition(childp->getPosition() + child_offset); + LLManip::rebuild(childp); + } + else //avatar + { + if(!skip_avatar_child) + { + LLVector3 reset_pos = ((LLVOAvatar*)childp)->mDrawable->mXform.getPosition() + child_offset ; + + ((LLVOAvatar*)childp)->mDrawable->mXform.setPosition(reset_pos); + ((LLVOAvatar*)childp)->mDrawable->getVObj()->setPosition(reset_pos); + LLManip::rebuild(childp); + } + } + } + } + + return ; +} + +// virtual +bool LLViewerObject::isTempAttachment() const +{ + return (mID.notNull() && (mID == mAttachmentItemID)); +} + +bool LLViewerObject::isHiglightedOrBeacon() const +{ + if (LLFloaterReg::instanceVisible("beacons") && (gPipeline.getRenderBeacons() || gPipeline.getRenderHighlights())) + { + bool has_media = (getMediaType() == LLViewerObject::MEDIA_SET); + bool is_scripted = !isAvatar() && !getParent() && flagScripted(); + bool is_physical = !isAvatar() && flagUsePhysics(); + + return (isParticleSource() && gPipeline.getRenderParticleBeacons()) + || (isAudioSource() && gPipeline.getRenderSoundBeacons()) + || (has_media && gPipeline.getRenderMOAPBeacons()) + || (is_scripted && gPipeline.getRenderScriptedBeacons()) + || (is_scripted && flagHandleTouch() && gPipeline.getRenderScriptedTouchBeacons()) + || (is_physical && gPipeline.getRenderPhysicalBeacons()); + } + return false; +} + + +const LLUUID &LLViewerObject::getAttachmentItemID() const +{ + return mAttachmentItemID; +} + +void LLViewerObject::setAttachmentItemID(const LLUUID &id) +{ + mAttachmentItemID = id; +} + +EObjectUpdateType LLViewerObject::getLastUpdateType() const +{ + return mLastUpdateType; +} + +void LLViewerObject::setLastUpdateType(EObjectUpdateType last_update_type) +{ + mLastUpdateType = last_update_type; +} + +bool LLViewerObject::getLastUpdateCached() const +{ + return mLastUpdateCached; +} + +void LLViewerObject::setLastUpdateCached(bool last_update_cached) +{ + mLastUpdateCached = last_update_cached; +} + +const LLUUID &LLViewerObject::extractAttachmentItemID() +{ + LLUUID item_id = LLUUID::null; + LLNameValue* item_id_nv = getNVPair("AttachItemID"); + if( item_id_nv ) + { + const char* s = item_id_nv->getString(); + if( s ) + { + item_id.set(s); + } + } + setAttachmentItemID(item_id); + return getAttachmentItemID(); +} + +const std::string& LLViewerObject::getAttachmentItemName() const +{ + static std::string empty; + LLInventoryItem *item = gInventory.getItem(getAttachmentItemID()); + if (isAttachment() && item) + { + return item->getName(); + } + return empty; +} + +//virtual +LLVOAvatar* LLViewerObject::getAvatar() const +{ + if (getControlAvatar()) + { + return getControlAvatar(); + } + if (isAttachment()) + { + LLViewerObject* vobj = (LLViewerObject*) getParent(); + + while (vobj && !vobj->asAvatar()) + { + vobj = (LLViewerObject*) vobj->getParent(); + } + + return (LLVOAvatar*) vobj; + } + + return NULL; +} + +bool LLViewerObject::hasRenderMaterialParams() const +{ + return getParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL); +} + +void LLViewerObject::setHasRenderMaterialParams(bool has_materials) +{ + bool had_materials = hasRenderMaterialParams(); + + if (had_materials != has_materials) + { + if (has_materials) + { + setParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL, true, true); + } + else + { + setParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL, false, true); + } + } +} + +const LLUUID& LLViewerObject::getRenderMaterialID(U8 te) const +{ + LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL); + if (param_block) + { + return param_block->getMaterial(te); + } + + return LLUUID::null; +} + +void LLViewerObject::rebuildMaterial() +{ + llassert(!isDead()); + + faceMappingChanged(); + gPipeline.markTextured(mDrawable); +} + +void LLViewerObject::setRenderMaterialID(S32 te_in, const LLUUID& id, bool update_server, bool local_origin) +{ + // implementation is delicate + + // if update is bound for server, should always null out GLTFRenderMaterial and clear GLTFMaterialOverride even if ids haven't changed + // (the case where ids haven't changed indicates the user has reapplied the original material, in which case overrides should be dropped) + // otherwise, should only null out the render material where ids or overrides have changed + // (the case where ids have changed but overrides are still present is from unsynchronized updates from the simulator, or synchronized + // updates with solely transform overrides) + + llassert(!update_server || local_origin); + + S32 start_idx = 0; + S32 end_idx = getNumTEs(); + + if (te_in != -1) + { + start_idx = te_in; + end_idx = start_idx + 1; + } + + start_idx = llmax(start_idx, 0); + end_idx = llmin(end_idx, (S32) getNumTEs()); + + LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL); + if (!param_block && id.notNull()) + { // block doesn't exist, but it will need to + param_block = (LLRenderMaterialParams*)createNewParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL)->data; + } + + + LLFetchedGLTFMaterial* new_material = nullptr; + if (id.notNull()) + { + new_material = gGLTFMaterialList.getMaterial(id); + } + + // update local state + for (S32 te = start_idx; te < end_idx; ++te) + { + LLTextureEntry* tep = getTE(te); + + // If local_origin=false (i.e. it's from the server), we know the + // material has updated or been created, because extra params are + // checked for equality on unpacking. In that case, checking the + // material ID for inequality won't work, because the material ID has + // already been set. + bool material_changed = !local_origin || !param_block || id != param_block->getMaterial(te); + + if (update_server) + { + // Clear most overrides so the render material better matches the material + // ID (preserve transforms). If overrides become passthrough, set the overrides + // to nullptr. + if (tep->setBaseMaterial()) + { + material_changed = true; + } + } + + if (update_server || material_changed) + { + tep->setGLTFRenderMaterial(nullptr); + } + + if (new_material != tep->getGLTFMaterial()) + { + tep->setGLTFMaterial(new_material, !update_server); + } + + if (material_changed && new_material) + { + // Sometimes, the material may change out from underneath the overrides. + // This is usually due to the server sending a new material ID, but + // the overrides have not changed due to being only texture + // transforms. Re-apply the overrides to the render material here, + // if present. + const LLGLTFMaterial* override_material = tep->getGLTFMaterialOverride(); + if (override_material) + { + new_material->onMaterialComplete([obj_id = getID(), te]() + { + LLViewerObject* obj = gObjectList.findObject(obj_id); + if (!obj) { return; } + LLTextureEntry* tep = obj->getTE(te); + if (!tep) { return; } + const LLGLTFMaterial* new_material = tep->getGLTFMaterial(); + if (!new_material) { return; } + const LLGLTFMaterial* override_material = tep->getGLTFMaterialOverride(); + if (!override_material) { return; } + LLGLTFMaterial* render_material = new LLFetchedGLTFMaterial(); + *render_material = *new_material; + render_material->applyOverride(*override_material); + tep->setGLTFRenderMaterial(render_material); + }); + } + } + } + + // signal to render pipe that render batches must be rebuilt for this object + if (!new_material) + { + rebuildMaterial(); + } + else + { + new_material->onMaterialComplete([obj_id = getID()]() + { + LLViewerObject* obj = gObjectList.findObject(obj_id); + if (obj) + { + obj->rebuildMaterial(); + } + }); + } + + // predictively update LLRenderMaterialParams (don't wait for server) + if (param_block) + { // update existing parameter block + for (S32 te = start_idx; te < end_idx; ++te) + { + param_block->setMaterial(te, id); + } + } + + if (update_server) + { + // update via ModifyMaterialParams cap (server will echo back changes) + for (S32 te = start_idx; te < end_idx; ++te) + { + // This sends a cleared version of this object's current material + // override, but the override should already be cleared due to + // calling setBaseMaterial above. + LLGLTFMaterialList::queueApply(this, te, id); + } + } + + if (!update_server) + { + // Land impact may have changed + setObjectCostStale(); + } +} + +void LLViewerObject::setRenderMaterialIDs(const LLUUID& id) +{ + setRenderMaterialID(-1, id); +} + +void LLViewerObject::setRenderMaterialIDs(const LLRenderMaterialParams* material_params, bool local_origin) +{ + if (!local_origin) + { + for (S32 te = 0; te < getNumTEs(); ++te) + { + const LLUUID& id = material_params ? material_params->getMaterial(te) : LLUUID::null; + // We know material_params has updated or been created, because + // extra params are checked for equality on unpacking. + setRenderMaterialID(te, id, false, false); + } + } +} + +void LLViewerObject::shrinkWrap() +{ + if (!mShouldShrinkWrap) + { + mShouldShrinkWrap = true; + if (mDrawable) + { // we weren't shrink wrapped before but we are now, update the spatial partition + gPipeline.markPartitionMove(mDrawable); + } + } +} + +class ObjectPhysicsProperties : public LLHTTPNode +{ +public: + virtual void post( + ResponsePtr responder, + const LLSD& context, + const LLSD& input) const + { + LLSD object_data = input["body"]["ObjectData"]; + S32 num_entries = object_data.size(); + + for ( S32 i = 0; i < num_entries; i++ ) + { + LLSD& curr_object_data = object_data[i]; + U32 local_id = curr_object_data["LocalID"].asInteger(); + + // Iterate through nodes at end, since it can be on both the regular AND hover list + struct f : public LLSelectedNodeFunctor + { + U32 mID; + f(const U32& id) : mID(id) {} + virtual bool apply(LLSelectNode* node) + { + return (node->getObject() && node->getObject()->mLocalID == mID ); + } + } func(local_id); + + LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode(&func); + + if (node) + { + // The LLSD message builder doesn't know how to handle U8, so we need to send as S8 and cast + U8 type = (U8)curr_object_data["PhysicsShapeType"].asInteger(); + F32 density = (F32)curr_object_data["Density"].asReal(); + F32 friction = (F32)curr_object_data["Friction"].asReal(); + F32 restitution = (F32)curr_object_data["Restitution"].asReal(); + F32 gravity = (F32)curr_object_data["GravityMultiplier"].asReal(); + + node->getObject()->setPhysicsShapeType(type); + node->getObject()->setPhysicsGravity(gravity); + node->getObject()->setPhysicsFriction(friction); + node->getObject()->setPhysicsDensity(density); + node->getObject()->setPhysicsRestitution(restitution); + } + } + + dialog_refresh_all(); + }; +}; + +LLHTTPRegistration + gHTTPRegistrationObjectPhysicsProperties("/message/ObjectPhysicsProperties"); + -- cgit v1.2.3 From b42f9d836b4c0f7fbd4bdae1734021e2a09fdbe8 Mon Sep 17 00:00:00 2001 From: Ansariel Date: Sat, 1 Jun 2024 15:49:26 +0200 Subject: Re-enable a lot of compiler warnings for MSVC and address the C4267 "possible loss of precision" warnings --- indra/newview/llviewerobject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llviewerobject.cpp') diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index c791a30d1a..de05054f4b 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -7335,7 +7335,7 @@ public: const LLSD& input) const { LLSD object_data = input["body"]["ObjectData"]; - S32 num_entries = object_data.size(); + S32 num_entries = static_cast(object_data.size()); for ( S32 i = 0; i < num_entries; i++ ) { -- cgit v1.2.3 From 08f2236736f00a1f1d8b2d042b7423fb306dc94f Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 21 Jun 2024 17:00:45 -0500 Subject: #1831 Fix for redundantly rebuilding bounding boxes forever (#1832) --- indra/newview/llviewerobject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llviewerobject.cpp') diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 8af0057c88..e108f9c268 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -3676,7 +3676,7 @@ bool LLViewerObject::updateLOD() bool LLViewerObject::updateGeometry(LLDrawable *drawable) { - return false; + return true; } void LLViewerObject::updateGL() -- cgit v1.2.3