From 79e8ef7f5133225cc77a751a0909c446a4e14605 Mon Sep 17 00:00:00 2001 From: leyla_linden Date: Wed, 16 Feb 2011 14:45:41 -0800 Subject: SH-957 Turning off Atmospheric Shaders greys out Lighting and Shadows options in preferences but does not turn off shadows inworld --- indra/newview/llviewermenu.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra/newview/llviewermenu.cpp') diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index cfcce3e7bb..37aa080228 100755 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -2069,7 +2069,7 @@ class LLAdvancedEnableRenderDeferred: public view_listener_t { bool handleEvent(const LLSD& userdata) { - bool new_value = gGLManager.mHasFramebufferObject && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT > 0) && + bool new_value = gGLManager.mHasFramebufferObject && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0; return new_value; } @@ -2082,7 +2082,7 @@ class LLAdvancedEnableRenderDeferredOptions: public view_listener_t { bool handleEvent(const LLSD& userdata) { - bool new_value = gGLManager.mHasFramebufferObject && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT > 0) && + bool new_value = gGLManager.mHasFramebufferObject && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0 && gSavedSettings.getBOOL("RenderDeferred"); return new_value; } -- cgit v1.2.3