From 8771130ef72af23a163eb3dc08782bec979f0251 Mon Sep 17 00:00:00 2001 From: Mnikolenko Productengine Date: Wed, 27 Jul 2022 19:30:55 +0300 Subject: SL-17809 Sounds from Avatar position instead of Camera position --- indra/newview/llviewermedia.cpp | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) (limited to 'indra/newview/llviewermedia.cpp') diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 812f804ea9..03c9926e1d 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -3581,7 +3581,20 @@ void LLViewerMediaImpl::calculateInterest() LLVector3d global_delta = agent_global - obj_global ; mProximityDistance = global_delta.magVecSquared(); // use distance-squared because it's cheaper and sorts the same. - LLVector3d camera_delta = gAgentCamera.getCameraPositionGlobal() - obj_global; + static LLUICachedControl mEarLocation("MediaSoundsEarLocation", 0); + LLVector3d ear_position; + switch(mEarLocation) + { + case 0: + default: + ear_position = gAgentCamera.getCameraPositionGlobal(); + break; + + case 1: + ear_position = agent_global; + break; + } + LLVector3d camera_delta = ear_position - obj_global; mProximityCamera = camera_delta.magVec(); } } -- cgit v1.2.3