From 067d83b640d3fae45098ef8bc71e913c1eb65a44 Mon Sep 17 00:00:00 2001 From: mobserveur Date: Thu, 11 Sep 2025 18:50:58 +0200 Subject: Fix for multithreaded textures on Mac and more optimisations This commit fixes an issue with the multithreaded textures option on Mac and adds some more optimisations. --- indra/newview/llviewerdisplay.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index bd1fc46f5d..579583d825 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1690,9 +1690,6 @@ void render_ui_3d() gUIProgram.bind(); gGL.color4f(1.f, 1.f, 1.f, 1.f); - static LLCachedControl hdrDisplay(gSavedSettings, "MPHDRDisplay"); - static LLCachedControl hdrUIBoost(gSavedSettings, "MPHDRUIBoost"); - if(hdrDisplay) gUIProgram.uniform1f(LLShaderMgr::MP_HDR_BOOST, (GLfloat)hdrUIBoost); // Coordinate axes static LLCachedControl show_axes(gSavedSettings, "ShowAxes"); -- cgit v1.2.3