From 774405e92bec6bdfa9e2be28e04b4b47fd71615e Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Fri, 18 Feb 2011 23:16:38 +0000 Subject: Cleanup of headless client (was: DisableRendering mode) * Now called 'HeadlessClient' instead of 'DisableRendering' * Removed most cases where we skipped certain behaviors in the client when in this mode. This gets us closer to a 'true' client, for testing purposes. --- indra/newview/llviewerdisplay.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index ddb11829df..3e13537113 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -115,8 +115,7 @@ void display_startup() { if ( !gViewerWindow->getActive() || !gViewerWindow->mWindow->getVisible() - || gViewerWindow->mWindow->getMinimized() - || gNoRender ) + || gViewerWindow->mWindow->getMinimized() ) { return; } @@ -294,7 +293,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // Logic for forcing window updates if we're in drone mode. // - if (gNoRender) + // *TODO: Investigate running display() during gHeadlessClient. See if this early exit is needed DK 2011-02-18 + if (gHeadlessClient) { #if LL_WINDOWS static F32 last_update_time = 0.f; -- cgit v1.2.3 From 4af93641973c4ee8805e948ad04d7be306a38835 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Thu, 24 Mar 2011 16:40:50 -0700 Subject: SOCIAL-788 FIX HUD Click points not accurate in Basic mode SOCIAL-789 FIX HUD position and function affected by Destination Guide and Avatar picker panels in Basic mode --- indra/newview/llviewerdisplay.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 41b7c13826..2f8f842ce7 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1066,8 +1066,8 @@ bool get_hud_matrices(const LLRect& screen_region, glh::matrix4f &proj, glh::mat F32 scale_y = (F32)gViewerWindow->getWorldViewHeightScaled() / (F32)screen_region.getHeight(); mat.set_scale(glh::vec3f(scale_x, scale_y, 1.f)); mat.set_translate( - glh::vec3f(clamp_rescale((F32)screen_region.getCenterX(), 0.f, (F32)gViewerWindow->getWorldViewWidthScaled(), 0.5f * scale_x * aspect_ratio, -0.5f * scale_x * aspect_ratio), - clamp_rescale((F32)screen_region.getCenterY(), 0.f, (F32)gViewerWindow->getWorldViewHeightScaled(), 0.5f * scale_y, -0.5f * scale_y), + glh::vec3f(clamp_rescale((F32)(screen_region.getCenterX() - screen_region.mLeft), 0.f, (F32)gViewerWindow->getWorldViewWidthScaled(), 0.5f * scale_x * aspect_ratio, -0.5f * scale_x * aspect_ratio), + clamp_rescale((F32)(screen_region.getCenterY() - screen_region.mBottom), 0.f, (F32)gViewerWindow->getWorldViewHeightScaled(), 0.5f * scale_y, -0.5f * scale_y), 0.f)); proj *= mat; -- cgit v1.2.3