From 92c3cbbb04968b85ccb090258a2a6e8ba96628c6 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> Date: Tue, 9 Sep 2025 22:19:48 +0300 Subject: #1965 Properly terminate particles when HUD is off #2 --- indra/newview/llviewerdisplay.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 71830e0948..a80733cf4c 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1522,6 +1522,11 @@ void render_ui(F32 zoom_factor, int subfield) render_disconnected_background(); } } + else + { + // Make sure particle effects disappear + LLHUDObject::renderAllForTimer(); + } if (render_ui) { -- cgit v1.2.3