From 609662dca5a9bdfeeaecfafc654e324e869335d0 Mon Sep 17 00:00:00 2001 From: ruslantproductengine Date: Mon, 17 Sep 2018 16:40:25 +0300 Subject: SL-1503 MAINT Objects do not rendering under water Fixed. --- indra/newview/llviewerdisplay.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 86a9e7e2ad..64f6123f5d 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -689,7 +689,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) static LLCullResult result; LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD; - LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater() ? TRUE : FALSE; + LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater(); gPipeline.updateCull(*LLViewerCamera::getInstance(), result, water_clip); stop_glerror(); @@ -899,7 +899,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // gGL.popMatrix(); //} - LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater() ? TRUE : FALSE; + LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater(); LLGLState::checkStates(); LLGLState::checkClientArrays(); -- cgit v1.2.3