From 0afe1fd41dbc3ec593931e6626b210a29130fa0b Mon Sep 17 00:00:00 2001 From: Palmer Date: Fri, 26 Mar 2010 13:19:01 -0700 Subject: Applied (manually in places) diff from svn.lindenlab.com/svn/linden/branches/render-pipeline/render-pipeline-7@135361 to get deferred rendering changes from the svn branch. Bleh! --- indra/newview/llviewerdisplay.cpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 5a2b901bd7..f09ae1f8f4 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -869,12 +869,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } } - /// We copy the frame buffer straight into a texture here, - /// and then display it again with compositor effects. - /// Using render to texture would be faster/better, but I don't have a - /// grasp of their full display stack just yet. - // gPostProcess->apply(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); - if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) { gPipeline.renderDeferredLighting(); -- cgit v1.2.3 From b5e12269e18bc9074b96f115085d5540ef1d7545 Mon Sep 17 00:00:00 2001 From: Palmer Date: Mon, 5 Apr 2010 19:37:09 -0700 Subject: applied render-pipeline-7 @ 137608. This fixes empty depth buffer during highlight render --- indra/newview/llviewerdisplay.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index f09ae1f8f4..f796fb5451 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1112,7 +1112,7 @@ void render_ui(F32 zoom_factor, int subfield) { gPipeline.renderBloom(gSnapshot, zoom_factor, subfield); } - + render_hud_elements(); render_hud_attachments(); } -- cgit v1.2.3 From 9e51aa3fd6d50181e78c42321ab90eda5761ff01 Mon Sep 17 00:00:00 2001 From: Tofu Linden Date: Mon, 26 Apr 2010 14:42:06 +0100 Subject: EXT-7060 default auto alpha masking to ON for deferred rendering (only deferred rendering) (transplanted from 050ae2c9451a6b89374c5a10403f373e2475f23b) --- indra/newview/llviewerdisplay.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 8e2e2283bf..ede5950ecc 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -596,7 +596,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLPipeline::sUseOcclusion = 3; } - LLPipeline::sFastAlpha = gSavedSettings.getBOOL("RenderFastAlpha"); + LLPipeline::sAutoMaskAlphaDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaDeferred"); + LLPipeline::sAutoMaskAlphaNonDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaNonDeferred"); LLPipeline::sUseFarClip = gSavedSettings.getBOOL("RenderUseFarClip"); LLVOAvatar::sMaxVisible = gSavedSettings.getS32("RenderAvatarMaxVisible"); LLPipeline::sDelayVBUpdate = gSavedSettings.getBOOL("RenderDelayVBUpdate"); -- cgit v1.2.3 From 4a3222d9c12812db70f2c9ec0050012d01155565 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 12 May 2010 03:59:01 -0500 Subject: Fix for fullbright bump not working in deferred render. Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. (transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411) --- indra/newview/llviewerdisplay.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 235faba15a..570dd1a105 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -930,9 +930,10 @@ void render_hud_attachments() bool render_particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES) && gSavedSettings.getBOOL("RenderHUDParticles"); //only render hud objects - U32 mask = gPipeline.getRenderTypeMask(); + gPipeline.pushRenderTypeMask(); + // turn off everything - gPipeline.setRenderTypeMask(0); + gPipeline.andRenderTypeMask(LLPipeline::END_RENDER_TYPES); // turn on HUD gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_HUD); // turn on HUD particles @@ -986,7 +987,8 @@ void render_hud_attachments() render_hud_elements(); //restore type mask - gPipeline.setRenderTypeMask(mask); + gPipeline.popRenderTypeMask(); + if (has_ui) { gPipeline.toggleRenderDebugFeature((void*) LLPipeline::RENDER_DEBUG_FEATURE_UI); -- cgit v1.2.3 From aa96a6a4e8ebd86b8dc8da530b79f6cbb0365b04 Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Thu, 10 Jun 2010 12:51:25 -0600 Subject: EXT-7760: FIXED: only 10 avatars render non-impostored --- indra/newview/llviewerdisplay.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 3482ac508e..f7cde9a6cb 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -597,7 +597,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLPipeline::sFastAlpha = gSavedSettings.getBOOL("RenderFastAlpha"); LLPipeline::sUseFarClip = gSavedSettings.getBOOL("RenderUseFarClip"); - LLVOAvatar::sMaxVisible = gSavedSettings.getS32("RenderAvatarMaxVisible"); + LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible"); LLPipeline::sDelayVBUpdate = gSavedSettings.getBOOL("RenderDelayVBUpdate"); S32 occlusion = LLPipeline::sUseOcclusion; -- cgit v1.2.3 From 599a9a97b42626f2e45d4a9bf8e2dc297b3c31b1 Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Wed, 16 Jun 2010 16:47:56 -0600 Subject: trivial: remove some debug code of llpushcallstacks. --- indra/newview/llviewerdisplay.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index f7cde9a6cb..ab6ff88073 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -699,8 +699,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // Doing this here gives hardware occlusion queries extra time to complete LLAppViewer::instance()->pingMainloopTimeout("Display:UpdateImages"); LLError::LLCallStacks::clear() ; - llpushcallstacks ; - + { LLMemType mt_iu(LLMemType::MTYPE_DISPLAY_IMAGE_UPDATE); LLFastTimer t(FTM_IMAGE_UPDATE); @@ -718,7 +717,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLImageGL::deleteDeadTextures(); stop_glerror(); } - llpushcallstacks ; /////////////////////////////////// // // StateSort -- cgit v1.2.3 From 06b0d72efa96b6a0ed665f7cd46f358c48929e7b Mon Sep 17 00:00:00 2001 From: Oz Linden Date: Fri, 13 Aug 2010 07:24:57 -0400 Subject: Change license from GPL to LGPL (version 2.1) --- indra/newview/llviewerdisplay.cpp | 36 +++++++++++++++--------------------- 1 file changed, 15 insertions(+), 21 deletions(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index ab6ff88073..8c59b52dc2 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -2,31 +2,25 @@ * @file llviewerdisplay.cpp * @brief LLViewerDisplay class implementation * - * $LicenseInfo:firstyear=2004&license=viewergpl$ - * - * Copyright (c) 2004-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2004&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ -- cgit v1.2.3 From 98cc2365034a93c69704daa69efb389799cc9627 Mon Sep 17 00:00:00 2001 From: Tofu Linden Date: Tue, 24 Aug 2010 18:44:39 +0100 Subject: Backed out changeset a62bf7c0af21 Backing out this merge that I pushed (prematurely) to the wrong place. --- indra/newview/llviewerdisplay.cpp | 19 +++++++++++-------- 1 file changed, 11 insertions(+), 8 deletions(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index d0ad918c58..8c59b52dc2 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -589,8 +589,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLPipeline::sUseOcclusion = 3; } - LLPipeline::sAutoMaskAlphaDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaDeferred"); - LLPipeline::sAutoMaskAlphaNonDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaNonDeferred"); + LLPipeline::sFastAlpha = gSavedSettings.getBOOL("RenderFastAlpha"); LLPipeline::sUseFarClip = gSavedSettings.getBOOL("RenderUseFarClip"); LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible"); LLPipeline::sDelayVBUpdate = gSavedSettings.getBOOL("RenderDelayVBUpdate"); @@ -862,6 +861,12 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } } + /// We copy the frame buffer straight into a texture here, + /// and then display it again with compositor effects. + /// Using render to texture would be faster/better, but I don't have a + /// grasp of their full display stack just yet. + // gPostProcess->apply(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); + if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) { gPipeline.renderDeferredLighting(); @@ -923,10 +928,9 @@ void render_hud_attachments() bool render_particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES) && gSavedSettings.getBOOL("RenderHUDParticles"); //only render hud objects - gPipeline.pushRenderTypeMask(); - + U32 mask = gPipeline.getRenderTypeMask(); // turn off everything - gPipeline.andRenderTypeMask(LLPipeline::END_RENDER_TYPES); + gPipeline.setRenderTypeMask(0); // turn on HUD gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_HUD); // turn on HUD particles @@ -980,8 +984,7 @@ void render_hud_attachments() render_hud_elements(); //restore type mask - gPipeline.popRenderTypeMask(); - + gPipeline.setRenderTypeMask(mask); if (has_ui) { gPipeline.toggleRenderDebugFeature((void*) LLPipeline::RENDER_DEBUG_FEATURE_UI); @@ -1106,7 +1109,7 @@ void render_ui(F32 zoom_factor, int subfield) { gPipeline.renderBloom(gSnapshot, zoom_factor, subfield); } - + render_hud_elements(); render_hud_attachments(); } -- cgit v1.2.3 From 92f630871386bafc4548eb9beb45063e40b6139c Mon Sep 17 00:00:00 2001 From: Palmer Date: Mon, 5 Apr 2010 19:37:09 -0700 Subject: applied render-pipeline-7 @ 137608. This fixes empty depth buffer during highlight render --- indra/newview/llviewerdisplay.cpp | 63 ++++++++++++++++++++------------------- 1 file changed, 33 insertions(+), 30 deletions(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 8c59b52dc2..f796fb5451 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -2,25 +2,31 @@ * @file llviewerdisplay.cpp * @brief LLViewerDisplay class implementation * - * $LicenseInfo:firstyear=2004&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2004&license=viewergpl$ + * + * Copyright (c) 2004-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -163,6 +169,7 @@ void display_startup() void display_update_camera() { LLMemType mt_uc(LLMemType::MTYPE_DISPLAY_UPDATE_CAMERA); + llpushcallstacks ; // TODO: cut draw distance down if customizing avatar? // TODO: cut draw distance on per-parcel basis? @@ -338,9 +345,9 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) const F32 TELEPORT_ARRIVAL_DELAY = 2.f; // Time to preload the world before raising the curtain after we've actually already arrived. S32 attach_count = 0; - if (isAgentAvatarValid()) + if (gAgent.getAvatarObject()) { - attach_count = gAgentAvatarp->getAttachmentCount(); + attach_count = gAgent.getAvatarObject()->getAttachmentCount(); } F32 teleport_save_time = TELEPORT_EXPIRY + TELEPORT_EXPIRY_PER_ATTACHMENT * attach_count; F32 teleport_elapsed = gTeleportDisplayTimer.getElapsedTimeF32(); @@ -591,7 +598,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLPipeline::sFastAlpha = gSavedSettings.getBOOL("RenderFastAlpha"); LLPipeline::sUseFarClip = gSavedSettings.getBOOL("RenderUseFarClip"); - LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible"); + LLVOAvatar::sMaxVisible = gSavedSettings.getS32("RenderAvatarMaxVisible"); LLPipeline::sDelayVBUpdate = gSavedSettings.getBOOL("RenderDelayVBUpdate"); S32 occlusion = LLPipeline::sUseOcclusion; @@ -693,7 +700,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // Doing this here gives hardware occlusion queries extra time to complete LLAppViewer::instance()->pingMainloopTimeout("Display:UpdateImages"); LLError::LLCallStacks::clear() ; - + llpushcallstacks ; + { LLMemType mt_iu(LLMemType::MTYPE_DISPLAY_IMAGE_UPDATE); LLFastTimer t(FTM_IMAGE_UPDATE); @@ -711,6 +719,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLImageGL::deleteDeadTextures(); stop_glerror(); } + llpushcallstacks ; /////////////////////////////////// // // StateSort @@ -723,7 +732,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) { LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD; LLMemType mt_ss(LLMemType::MTYPE_DISPLAY_STATE_SORT); - gPipeline.sAllowRebuildPriorityGroup = TRUE ; gPipeline.stateSort(*LLViewerCamera::getInstance(), result); stop_glerror(); @@ -861,12 +869,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } } - /// We copy the frame buffer straight into a texture here, - /// and then display it again with compositor effects. - /// Using render to texture would be faster/better, but I don't have a - /// grasp of their full display stack just yet. - // gPostProcess->apply(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); - if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) { gPipeline.renderDeferredLighting(); @@ -1024,10 +1026,11 @@ LLRect get_whole_screen_region() bool get_hud_matrices(const LLRect& screen_region, glh::matrix4f &proj, glh::matrix4f &model) { - if (isAgentAvatarValid() && gAgentAvatarp->hasHUDAttachment()) + LLVOAvatar* my_avatarp = gAgent.getAvatarObject(); + if (my_avatarp && my_avatarp->hasHUDAttachment()) { F32 zoom_level = gAgentCamera.mHUDCurZoom; - LLBBox hud_bbox = gAgentAvatarp->getHUDBBox(); + LLBBox hud_bbox = my_avatarp->getHUDBBox(); F32 hud_depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f); proj = gl_ortho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, hud_depth); @@ -1109,7 +1112,7 @@ void render_ui(F32 zoom_factor, int subfield) { gPipeline.renderBloom(gSnapshot, zoom_factor, subfield); } - + render_hud_elements(); render_hud_attachments(); } @@ -1291,7 +1294,7 @@ void render_ui_2d() gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); // render outline for HUD - if (isAgentAvatarValid() && gAgentCamera.mHUDCurZoom < 0.98f) + if (gAgent.getAvatarObject() && gAgentCamera.mHUDCurZoom < 0.98f) { glPushMatrix(); S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2); -- cgit v1.2.3 From 0655104fa2339fd0b8e5a0385e5a1d8141834a88 Mon Sep 17 00:00:00 2001 From: Tofu Linden Date: Mon, 26 Apr 2010 14:42:06 +0100 Subject: EXT-7060 default auto alpha masking to ON for deferred rendering (only deferred rendering) (transplanted from 050ae2c9451a6b89374c5a10403f373e2475f23b) --- indra/newview/llviewerdisplay.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 8e2e2283bf..ede5950ecc 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -596,7 +596,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLPipeline::sUseOcclusion = 3; } - LLPipeline::sFastAlpha = gSavedSettings.getBOOL("RenderFastAlpha"); + LLPipeline::sAutoMaskAlphaDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaDeferred"); + LLPipeline::sAutoMaskAlphaNonDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaNonDeferred"); LLPipeline::sUseFarClip = gSavedSettings.getBOOL("RenderUseFarClip"); LLVOAvatar::sMaxVisible = gSavedSettings.getS32("RenderAvatarMaxVisible"); LLPipeline::sDelayVBUpdate = gSavedSettings.getBOOL("RenderDelayVBUpdate"); -- cgit v1.2.3 From 6c086be01659a0d23a91bf6e3ea07bafd86c4dd7 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 12 May 2010 03:59:01 -0500 Subject: Fix for fullbright bump not working in deferred render. Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. (transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411) --- indra/newview/llviewerdisplay.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'indra/newview/llviewerdisplay.cpp') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 235faba15a..570dd1a105 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -930,9 +930,10 @@ void render_hud_attachments() bool render_particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES) && gSavedSettings.getBOOL("RenderHUDParticles"); //only render hud objects - U32 mask = gPipeline.getRenderTypeMask(); + gPipeline.pushRenderTypeMask(); + // turn off everything - gPipeline.setRenderTypeMask(0); + gPipeline.andRenderTypeMask(LLPipeline::END_RENDER_TYPES); // turn on HUD gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_HUD); // turn on HUD particles @@ -986,7 +987,8 @@ void render_hud_attachments() render_hud_elements(); //restore type mask - gPipeline.setRenderTypeMask(mask); + gPipeline.popRenderTypeMask(); + if (has_ui) { gPipeline.toggleRenderDebugFeature((void*) LLPipeline::RENDER_DEBUG_FEATURE_UI); -- cgit v1.2.3