From 84bbe45fb582722619f77ae5ecaeef52a94abf27 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 29 Jun 2022 11:56:40 -0500 Subject: SL-17602 WIP - Texture uploads form material editor now work but the names are garbage and the resulting material asset has the wrong UUIDs --- indra/newview/llviewerassetupload.cpp | 47 +++++++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) (limited to 'indra/newview/llviewerassetupload.cpp') diff --git a/indra/newview/llviewerassetupload.cpp b/indra/newview/llviewerassetupload.cpp index 3f7e8531fb..c4211fcb19 100644 --- a/indra/newview/llviewerassetupload.cpp +++ b/indra/newview/llviewerassetupload.cpp @@ -496,6 +496,53 @@ LLSD LLNewFileResourceUploadInfo::exportTempFile() } +//========================================================================= +LLNewBufferedResourceUploadInfo::LLNewBufferedResourceUploadInfo( + const std::string& buffer, + const LLAssetID& asset_id, + std::string name, + std::string description, + S32 compressionInfo, + LLFolderType::EType destinationType, + LLInventoryType::EType inventoryType, + LLAssetType::EType assetType, + U32 nextOWnerPerms, + U32 groupPerms, + U32 everyonePerms, + S32 expectedCost, + bool show_inventory) : + LLResourceUploadInfo(name, description, compressionInfo, + destinationType, inventoryType, + nextOWnerPerms, groupPerms, everyonePerms, expectedCost, show_inventory), + mBuffer(buffer) +{ + setAssetType(assetType); + setAssetId(asset_id); +} + +LLSD LLNewBufferedResourceUploadInfo::prepareUpload() +{ + if (getAssetId().isNull()) + generateNewAssetId(); + + LLSD result = exportTempFile(); + if (result.has("error")) + return result; + + return LLResourceUploadInfo::prepareUpload(); +} + +LLSD LLNewBufferedResourceUploadInfo::exportTempFile() +{ + std::string filename = gDirUtilp->getTempFilename(); + + // copy buffer to the cache for upload + LLFileSystem file(getAssetId(), getAssetType(), LLFileSystem::APPEND); + file.write((U8*) mBuffer.c_str(), mBuffer.size()); + + return LLSD(); +} + //========================================================================= LLBufferedAssetUploadInfo::LLBufferedAssetUploadInfo(LLUUID itemId, LLAssetType::EType assetType, std::string buffer, invnUploadFinish_f finish) : LLResourceUploadInfo(std::string(), std::string(), 0, LLFolderType::FT_NONE, LLInventoryType::IT_NONE, -- cgit v1.2.3