From 7706c1771dd0d8b767d69c3e3cdfd8ab6d620d16 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Thu, 5 Oct 2023 23:19:24 +0300 Subject: SL-20411 Thumbnail textures should have less of an impact on performance #1 scale thumbnail textures down to 256 when needed. As we do to chat icons. # Conflicts: # indra/newview/llviewertexture.cpp --- indra/newview/llthumbnailctrl.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'indra/newview/llthumbnailctrl.cpp') diff --git a/indra/newview/llthumbnailctrl.cpp b/indra/newview/llthumbnailctrl.cpp index 04130fc724..72818cf991 100644 --- a/indra/newview/llthumbnailctrl.cpp +++ b/indra/newview/llthumbnailctrl.cpp @@ -57,7 +57,6 @@ LLThumbnailCtrl::LLThumbnailCtrl(const LLThumbnailCtrl::Params& p) , mFallbackImagep(p.fallback_image) , mInteractable(p.interactable()) , mShowLoadingPlaceholder(p.show_loading()) -, mPriority(LLGLTexture::BOOST_PREVIEW) { mLoadingPlaceholderString = LLTrans::getString("texture_loading"); @@ -201,9 +200,8 @@ void LLThumbnailCtrl::setValue(const LLSD& value) if (mImageAssetID.notNull()) { // Should it support baked textures? - mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, MIPMAP_YES, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, MIPMAP_YES, LLGLTexture::BOOST_THUMBNAIL); - mTexturep->setBoostLevel(mPriority); mTexturep->forceToSaveRawImage(0); S32 desired_draw_width = mTexturep->getWidth(); -- cgit v1.2.3