From 5f8f4754ab66eafeda7349d913ae3acfb71062a0 Mon Sep 17 00:00:00 2001 From: Mnikolenko Productengine Date: Wed, 13 Jul 2022 17:22:01 +0300 Subject: SL-17723 Remove use of UDP image fetch --- indra/newview/lltexturefetch.cpp | 588 +-------------------------------------- 1 file changed, 7 insertions(+), 581 deletions(-) (limited to 'indra/newview/lltexturefetch.cpp') diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 0edaf40c66..3099092abb 100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -282,7 +282,6 @@ static const char* e_state_name[] = "LOAD_FROM_TEXTURE_CACHE", "CACHE_POST", "LOAD_FROM_NETWORK", - "LOAD_FROM_SIMULATOR", "WAIT_HTTP_RESOURCE", "WAIT_HTTP_RESOURCE2", "SEND_HTTP_REQ", @@ -456,7 +455,6 @@ public: LOAD_FROM_TEXTURE_CACHE, CACHE_POST, LOAD_FROM_NETWORK, - LOAD_FROM_SIMULATOR, WAIT_HTTP_RESOURCE, // Waiting for HTTP resources WAIT_HTTP_RESOURCE2, // Waiting for HTTP resources SEND_HTTP_REQ, // Commit to sending as HTTP @@ -497,8 +495,6 @@ private: // Locks: Mw void clearPackets(); - // Locks: Mw - void setupPacketData(); // Locks: Mw (ctor invokes without lock) U32 calcWorkPriority(); @@ -506,10 +502,6 @@ private: // Locks: Mw void removeFromCache(); - // Threads: Ttf - // Locks: Mw - bool processSimulatorPackets(); - // Threads: Ttf bool writeToCacheComplete(); @@ -612,8 +604,7 @@ private: BOOL mHaveAllData; BOOL mInLocalCache; BOOL mInCache; - bool mCanUseHTTP, - mCanUseNET ; //can get from asset server. + bool mCanUseHTTP; S32 mRetryAttempt; S32 mActiveCount; LLCore::HttpStatus mGetStatus; @@ -885,7 +876,6 @@ const char* sStateDescs[] = { "LOAD_FROM_TEXTURE_CACHE", "CACHE_POST", "LOAD_FROM_NETWORK", - "LOAD_FROM_SIMULATOR", "WAIT_HTTP_RESOURCE", "WAIT_HTTP_RESOURCE2", "SEND_HTTP_REQ", @@ -897,7 +887,7 @@ const char* sStateDescs[] = { "DONE" }; -const std::set LOGGED_STATES = { LLTextureFetchWorker::LOAD_FROM_TEXTURE_CACHE, LLTextureFetchWorker::LOAD_FROM_NETWORK, LLTextureFetchWorker::LOAD_FROM_SIMULATOR, +const std::set LOGGED_STATES = { LLTextureFetchWorker::LOAD_FROM_TEXTURE_CACHE, LLTextureFetchWorker::LOAD_FROM_NETWORK, LLTextureFetchWorker::WAIT_HTTP_REQ, LLTextureFetchWorker::DECODE_IMAGE_UPDATE, LLTextureFetchWorker::WAIT_ON_WRITE }; // static @@ -972,8 +962,6 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, mResourceWaitCount(0U), mFetchRetryPolicy(10.0,3600.0,2.0,10) { - mCanUseNET = mUrl.empty() ; - calcWorkPriority(); mType = host.isOk() ? LLImageBase::TYPE_AVATAR_BAKE : LLImageBase::TYPE_NORMAL; // LL_INFOS(LOG_TXT) << "Create: " << mID << " mHost:" << host << " Discard=" << discard << LL_ENDL; @@ -1037,39 +1025,6 @@ void LLTextureFetchWorker::clearPackets() mFirstPacket = 0; } -// Locks: Mw -void LLTextureFetchWorker::setupPacketData() -{ - S32 data_size = 0; - if (mFormattedImage.notNull()) - { - data_size = mFormattedImage->getDataSize(); - } - if (data_size > 0) - { - // Only used for simulator requests - mFirstPacket = (data_size - FIRST_PACKET_SIZE) / MAX_IMG_PACKET_SIZE + 1; - if (FIRST_PACKET_SIZE + (mFirstPacket-1) * MAX_IMG_PACKET_SIZE != data_size) - { - LL_WARNS(LOG_TXT) << "Bad CACHED TEXTURE size: " << data_size << " removing." << LL_ENDL; - removeFromCache(); - resetFormattedData(); - clearPackets(); - } - else if (mFileSize > 0) - { - mLastPacket = mFirstPacket-1; - mTotalPackets = (mFileSize - FIRST_PACKET_SIZE + MAX_IMG_PACKET_SIZE-1) / MAX_IMG_PACKET_SIZE + 1; - } - else - { - // This file was cached using HTTP so we have to refetch the first packet - resetFormattedData(); - clearPackets(); - } - } -} - // Locks: Mw (ctor invokes without lock) U32 LLTextureFetchWorker::calcWorkPriority() { @@ -1177,13 +1132,13 @@ bool LLTextureFetchWorker::doWork(S32 param) if(mImagePriority < F_ALMOST_ZERO) { - if (mState == INIT || mState == LOAD_FROM_NETWORK || mState == LOAD_FROM_SIMULATOR) + if (mState == INIT || mState == LOAD_FROM_NETWORK) { LL_DEBUGS(LOG_TXT) << mID << " abort: mImagePriority < F_ALMOST_ZERO" << LL_ENDL; return true; // abort } } - if(mState > CACHE_POST && !mCanUseNET && !mCanUseHTTP) + if(mState > CACHE_POST && !mCanUseHTTP) { //nowhere to get data, abort. LL_WARNS(LOG_TXT) << mID << " abort, nowhere to get data" << LL_ENDL; @@ -1408,14 +1363,14 @@ bool LLTextureFetchWorker::doWork(S32 param) else { mCanUseHTTP = false ; - LL_DEBUGS(LOG_TXT) << "Texture not available via HTTP: empty URL." << LL_ENDL; + LL_WARNS(LOG_TXT) << "Texture not available via HTTP: empty URL." << LL_ENDL; } } else { // This will happen if not logged in or if a region deoes not have HTTP Texture enabled //LL_WARNS(LOG_TXT) << "Region not found for host: " << mHost << LL_ENDL; - LL_DEBUGS(LOG_TXT) << "Texture not available via HTTP: no region " << mUrl << LL_ENDL; + LL_WARNS(LOG_TXT) << "Texture not available via HTTP: no region " << mUrl << LL_ENDL; mCanUseHTTP = false; } } @@ -1434,84 +1389,12 @@ bool LLTextureFetchWorker::doWork(S32 param) } // don't return, fall through to next state } - else if (mSentRequest == UNSENT && mCanUseNET) - { - // Add this to the network queue and sit here. - // LLTextureFetch::update() will send off a request which will change our state - mWriteToCacheState = CAN_WRITE ; - mRequestedSize = mDesiredSize; - mRequestedDiscard = mDesiredDiscard; - mSentRequest = QUEUED; - mFetcher->addToNetworkQueue(this); - recordTextureStart(false); - setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); - - return false; - } else { - // Shouldn't need to do anything here - //llassert_always(mFetcher->mNetworkQueue.find(mID) != mFetcher->mNetworkQueue.end()); - // Make certain this is in the network queue - //mFetcher->addToNetworkQueue(this); - //recordTextureStart(false); - //setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); - return false; } } - if (mState == LOAD_FROM_SIMULATOR) - { - if (mFormattedImage.isNull()) - { - mFormattedImage = new LLImageJ2C; - } - if (processSimulatorPackets()) - { - // Capture some measure of total size for metrics - F64 byte_count = 0; - if (mLastPacket >= mFirstPacket) - { - for (S32 i=mFirstPacket; i<=mLastPacket; i++) - { - llassert_always((i>=0) && (imSize; - } - } - } - - LL_DEBUGS(LOG_TXT) << mID << ": Loaded from Sim. Bytes: " << mFormattedImage->getDataSize() << LL_ENDL; - mFetcher->removeFromNetworkQueue(this, false); - if (mFormattedImage.isNull() || !mFormattedImage->getDataSize()) - { - // processSimulatorPackets() failed -// LL_WARNS(LOG_TXT) << "processSimulatorPackets() failed to load buffer" << LL_ENDL; - LL_WARNS(LOG_TXT) << mID << " processSimulatorPackets() failed to load buffer" << LL_ENDL; - return true; // failed - } - setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - if (mLoadedDiscard < 0) - { - LL_WARNS(LOG_TXT) << mID << " mLoadedDiscard is " << mLoadedDiscard - << ", should be >=0" << LL_ENDL; - } - setState(DECODE_IMAGE); - mWriteToCacheState = SHOULD_WRITE; - - recordTextureDone(false, byte_count); - } - else - { - mFetcher->addToNetworkQueue(this); // failsafe - setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); - recordTextureStart(false); - } - return false; - } - if (mState == WAIT_HTTP_RESOURCE) { // NOTE: @@ -1553,8 +1436,6 @@ bool LLTextureFetchWorker::doWork(S32 param) LL_WARNS(LOG_TXT) << mID << " abort: SEND_HTTP_REQ but !mCanUseHTTP" << LL_ENDL; return true; // abort } - - mFetcher->removeFromNetworkQueue(this, false); S32 cur_size = 0; if (mFormattedImage.notNull()) @@ -1701,17 +1582,6 @@ bool LLTextureFetchWorker::doWork(S32 param) } return true; } - - // roll back to try UDP - if (mCanUseNET) - { - setState(INIT); - mCanUseHTTP = false; - mUrl.clear(); - setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - releaseHttpSemaphore(); - return false; - } } else if (http_service_unavail == mGetStatus) { @@ -2280,69 +2150,6 @@ void LLTextureFetchWorker::removeFromCache() } -////////////////////////////////////////////////////////////////////////////// - -// Threads: Ttf -// Locks: Mw -bool LLTextureFetchWorker::processSimulatorPackets() -{ - if (mFormattedImage.isNull() || mRequestedSize < 0) - { - // not sure how we got here, but not a valid state, abort! - llassert_always(mDecodeHandle == 0); - mFormattedImage = NULL; - return true; - } - - if (mLastPacket >= mFirstPacket) - { - S32 buffer_size = mFormattedImage->getDataSize(); - for (S32 i = mFirstPacket; i<=mLastPacket; i++) - { - llassert_always((i>=0) && (imSize; - } - bool have_all_data = mLastPacket >= mTotalPackets-1; - if (mRequestedSize <= 0) - { - // We received a packed but haven't requested anything yet (edge case) - // Return true (we're "done") since we didn't request anything - return true; - } - if (buffer_size >= mRequestedSize || have_all_data) - { - /// We have enough (or all) data - if (have_all_data) - { - mHaveAllData = TRUE; - } - S32 cur_size = mFormattedImage->getDataSize(); - if (buffer_size > cur_size) - { - /// We have new data - U8* buffer = (U8*)ll_aligned_malloc_16(buffer_size); - S32 offset = 0; - if (cur_size > 0 && mFirstPacket > 0) - { - memcpy(buffer, mFormattedImage->getData(), cur_size); - offset = cur_size; - } - for (S32 i=mFirstPacket; i<=mLastPacket; i++) - { - memcpy(buffer + offset, mPackets[i]->mData, mPackets[i]->mSize); - offset += mPackets[i]->mSize; - } - // NOTE: setData releases current data - mFormattedImage->setData(buffer, buffer_size); - } - mLoadedDiscard = mRequestedDiscard; - return true; - } - } - return false; -} - ////////////////////////////////////////////////////////////////////////////// // Threads: Ttf @@ -2813,40 +2620,6 @@ bool LLTextureFetch::createRequest(FTType f_type, const std::string& url, const } -// Threads: T* (but Ttf in practice) - -// protected -void LLTextureFetch::addToNetworkQueue(LLTextureFetchWorker* worker) -{ - lockQueue(); // +Mfq - bool in_request_map = (mRequestMap.find(worker->mID) != mRequestMap.end()) ; - unlockQueue(); // -Mfq - - LLMutexLock lock(&mNetworkQueueMutex); // +Mfnq - if (in_request_map) - { - // only add to the queue if in the request map - // i.e. a delete has not been requested - mNetworkQueue.insert(worker->mID); - } - for (cancel_queue_t::iterator iter1 = mCancelQueue.begin(); - iter1 != mCancelQueue.end(); ++iter1) - { - iter1->second.erase(worker->mID); - } -} // -Mfnq - -// Threads: T* -void LLTextureFetch::removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel) -{ - LLMutexLock lock(&mNetworkQueueMutex); // +Mfnq - size_t erased = mNetworkQueue.erase(worker->mID); - if (cancel && erased > 0) - { - mCancelQueue[worker->mHost].insert(worker->mID); - } -} // -Mfnq - // Threads: T* // // protected @@ -2880,7 +2653,6 @@ void LLTextureFetch::deleteRequest(const LLUUID& id, bool cancel) unlockQueue(); // -Mfq llassert_always(erased_1 > 0) ; - removeFromNetworkQueue(worker, cancel); llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ; worker->scheduleDelete(); @@ -2908,7 +2680,6 @@ void LLTextureFetch::removeRequest(LLTextureFetchWorker* worker, bool cancel) unlockQueue(); // -Mfq llassert_always(erased_1 > 0) ; - removeFromNetworkQueue(worker, cancel); llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ; worker->scheduleDelete(); @@ -3197,17 +2968,6 @@ S32 LLTextureFetch::update(F32 max_time_ms) S32 res = LLWorkerThread::update(max_time_ms); - if (!mDebugPause) - { - // this is the startup state when send_complete_agent_movement() message is sent. - // Before this, the RequestImages message sent by sendRequestListToSimulators - // won't work so don't bother trying - if (LLStartUp::getStartupState() > STATE_AGENT_SEND) - { - sendRequestListToSimulators(); - } - } - if (!mThreaded) { commonUpdate(); @@ -3298,202 +3058,6 @@ void LLTextureFetch::threadedUpdate() ////////////////////////////////////////////////////////////////////////////// -// Threads: Tmain -void LLTextureFetch::sendRequestListToSimulators() -{ - // All requests - const F32 REQUEST_DELTA_TIME = 0.10f; // 10 fps - - // Sim requests - const S32 IMAGES_PER_REQUEST = 50; - const F32 SIM_LAZY_FLUSH_TIMEOUT = 10.0f; // temp - const F32 MIN_REQUEST_TIME = 1.0f; - const F32 MIN_DELTA_PRIORITY = 1000.f; - - // Periodically, gather the list of textures that need data from the network - // And send the requests out to the simulators - static LLFrameTimer timer; - if (timer.getElapsedTimeF32() < REQUEST_DELTA_TIME) - { - return; - } - timer.reset(); - - // Send requests - typedef std::set request_list_t; - typedef std::map< LLHost, request_list_t > work_request_map_t; - work_request_map_t requests; - { - LLMutexLock lock2(&mNetworkQueueMutex); // +Mfnq - for (queue_t::iterator iter = mNetworkQueue.begin(); iter != mNetworkQueue.end(); ) - { - queue_t::iterator curiter = iter++; - LLTextureFetchWorker* req = getWorker(*curiter); - if (!req) - { - mNetworkQueue.erase(curiter); - continue; // paranoia - } - if ((req->mState != LLTextureFetchWorker::LOAD_FROM_NETWORK) && - (req->mState != LLTextureFetchWorker::LOAD_FROM_SIMULATOR)) - { - // We already received our URL, remove from the queue - LL_WARNS(LOG_TXT) << "Worker: " << req->mID << " in mNetworkQueue but in wrong state: " << req->mState << LL_ENDL; - mNetworkQueue.erase(curiter); - continue; - } - if (req->mID == mDebugID) - { - mDebugCount++; // for setting breakpoints - } - if (req->mSentRequest == LLTextureFetchWorker::SENT_SIM && - req->mTotalPackets > 0 && - req->mLastPacket >= req->mTotalPackets-1) - { - // We have all the packets... make sure this is high priority -// req->setPriority(LLWorkerThread::PRIORITY_HIGH | req->mWorkPriority); - continue; - } - F32 elapsed = req->mRequestedDeltaTimer.getElapsedTimeF32(); - { - F32 delta_priority = llabs(req->mRequestedPriority - req->mImagePriority); - if ((req->mSimRequestedDiscard != req->mDesiredDiscard) || - (delta_priority > MIN_DELTA_PRIORITY && elapsed >= MIN_REQUEST_TIME) || - (elapsed >= SIM_LAZY_FLUSH_TIMEOUT)) - { - requests[req->mHost].insert(req); - } - } - } - } // -Mfnq - - for (work_request_map_t::iterator iter1 = requests.begin(); - iter1 != requests.end(); ++iter1) - { - LLHost host = iter1->first; - // invalid host = use agent host - if (host.isInvalid()) - { - host = gAgent.getRegionHost(); - } - - S32 sim_request_count = 0; - - for (request_list_t::iterator iter2 = iter1->second.begin(); - iter2 != iter1->second.end(); ++iter2) - { - LLTextureFetchWorker* req = *iter2; - if (gMessageSystem) - { - if (req->mSentRequest != LLTextureFetchWorker::SENT_SIM) - { - // Initialize packet data based on data read from cache - req->lockWorkMutex(); // +Mw - req->setupPacketData(); - req->unlockWorkMutex(); // -Mw - } - if (0 == sim_request_count) - { - gMessageSystem->newMessageFast(_PREHASH_RequestImage); - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - } - S32 packet = req->mLastPacket + 1; - gMessageSystem->nextBlockFast(_PREHASH_RequestImage); - gMessageSystem->addUUIDFast(_PREHASH_Image, req->mID); - gMessageSystem->addS8Fast(_PREHASH_DiscardLevel, (S8)req->mDesiredDiscard); - gMessageSystem->addF32Fast(_PREHASH_DownloadPriority, req->mImagePriority); - gMessageSystem->addU32Fast(_PREHASH_Packet, packet); - gMessageSystem->addU8Fast(_PREHASH_Type, req->mType); -// LL_INFOS(LOG_TXT) << "IMAGE REQUEST: " << req->mID << " Discard: " << req->mDesiredDiscard -// << " Packet: " << packet << " Priority: " << req->mImagePriority << LL_ENDL; - - static LLCachedControl log_to_viewer_log(gSavedSettings,"LogTextureDownloadsToViewerLog", false); - static LLCachedControl log_to_sim(gSavedSettings,"LogTextureDownloadsToSimulator", false); - if (log_to_viewer_log || log_to_sim) - { - mTextureInfo.setRequestStartTime(req->mID, LLTimer::getTotalTime()); - mTextureInfo.setRequestOffset(req->mID, 0); - mTextureInfo.setRequestSize(req->mID, 0); - mTextureInfo.setRequestType(req->mID, LLTextureInfoDetails::REQUEST_TYPE_UDP); - } - - req->lockWorkMutex(); // +Mw - req->mSentRequest = LLTextureFetchWorker::SENT_SIM; - req->mSimRequestedDiscard = req->mDesiredDiscard; - req->mRequestedPriority = req->mImagePriority; - req->mRequestedDeltaTimer.reset(); - req->unlockWorkMutex(); // -Mw - sim_request_count++; - if (sim_request_count >= IMAGES_PER_REQUEST) - { -// LL_INFOS(LOG_TXT) << "REQUESTING " << sim_request_count << " IMAGES FROM HOST: " << host.getIPString() << LL_ENDL; - - gMessageSystem->sendSemiReliable(host, NULL, NULL); - sim_request_count = 0; - } - } - } - if (gMessageSystem && sim_request_count > 0 && sim_request_count < IMAGES_PER_REQUEST) - { -// LL_INFOS(LOG_TXT) << "REQUESTING " << sim_request_count << " IMAGES FROM HOST: " << host.getIPString() << LL_ENDL; - gMessageSystem->sendSemiReliable(host, NULL, NULL); - sim_request_count = 0; - } - } - - // Send cancelations - { - LLMutexLock lock2(&mNetworkQueueMutex); // +Mfnq - if (gMessageSystem && !mCancelQueue.empty()) - { - for (cancel_queue_t::iterator iter1 = mCancelQueue.begin(); - iter1 != mCancelQueue.end(); ++iter1) - { - LLHost host = iter1->first; - if (host.isInvalid()) - { - host = gAgent.getRegionHost(); - } - S32 request_count = 0; - for (queue_t::iterator iter2 = iter1->second.begin(); - iter2 != iter1->second.end(); ++iter2) - { - if (0 == request_count) - { - gMessageSystem->newMessageFast(_PREHASH_RequestImage); - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - } - gMessageSystem->nextBlockFast(_PREHASH_RequestImage); - gMessageSystem->addUUIDFast(_PREHASH_Image, *iter2); - gMessageSystem->addS8Fast(_PREHASH_DiscardLevel, -1); - gMessageSystem->addF32Fast(_PREHASH_DownloadPriority, 0); - gMessageSystem->addU32Fast(_PREHASH_Packet, 0); - gMessageSystem->addU8Fast(_PREHASH_Type, 0); -// LL_INFOS(LOG_TXT) << "CANCELING IMAGE REQUEST: " << (*iter2) << LL_ENDL; - - request_count++; - if (request_count >= IMAGES_PER_REQUEST) - { - gMessageSystem->sendSemiReliable(host, NULL, NULL); - request_count = 0; - } - } - if (request_count > 0 && request_count < IMAGES_PER_REQUEST) - { - gMessageSystem->sendSemiReliable(host, NULL, NULL); - } - } - mCancelQueue.clear(); - } - } // -Mfnq -} - -////////////////////////////////////////////////////////////////////////////// - // Threads: T* // Locks: Mw bool LLTextureFetchWorker::insertPacket(S32 index, U8* data, S32 size) @@ -3556,138 +3120,6 @@ void LLTextureFetchWorker::setState(e_state new_state) mState = new_state; } -// Threads: T* -bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes, - U16 data_size, U8* data) -{ - LLTextureFetchWorker* worker = getWorker(id); - bool res = true; - - ++mPacketCount; - - if (!worker) - { -// LL_WARNS(LOG_TXT) << "Received header for non active worker: " << id << LL_ENDL; - res = false; - } - else if (worker->mState != LLTextureFetchWorker::LOAD_FROM_NETWORK || - worker->mSentRequest != LLTextureFetchWorker::SENT_SIM) - { -// LL_WARNS(LOG_TXT) << "receiveImageHeader for worker: " << id -// << " in state: " << LLTextureFetchWorker::sStateDescs[worker->mState] -// << " sent: " << worker->mSentRequest << LL_ENDL; - res = false; - } - else if (worker->mLastPacket != -1) - { - // check to see if we've gotten this packet before -// LL_WARNS(LOG_TXT) << "Received duplicate header for: " << id << LL_ENDL; - res = false; - } - else if (!data_size) - { -// LL_WARNS(LOG_TXT) << "Img: " << id << ":" << " Empty Image Header" << LL_ENDL; - res = false; - } - if (!res) - { - mNetworkQueueMutex.lock(); // +Mfnq - ++mBadPacketCount; - mCancelQueue[host].insert(id); - mNetworkQueueMutex.unlock(); // -Mfnq - return false; - } - - LLViewerStatsRecorder::instance().textureFetch(data_size); - LLViewerStatsRecorder::instance().log(0.1f); - - worker->lockWorkMutex(); - - - // Copy header data into image object - worker->mImageCodec = codec; - worker->mTotalPackets = packets; - worker->mFileSize = (S32)totalbytes; - llassert_always(totalbytes > 0); - llassert_always(data_size == FIRST_PACKET_SIZE || data_size == worker->mFileSize); - res = worker->insertPacket(0, data, data_size); - worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); - worker->setState(LLTextureFetchWorker::LOAD_FROM_SIMULATOR); - worker->unlockWorkMutex(); // -Mw - return res; -} - - -// Threads: T* -bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U16 packet_num, U16 data_size, U8* data) -{ - LLTextureFetchWorker* worker = getWorker(id); - bool res = true; - - ++mPacketCount; - - if (!worker) - { -// LL_WARNS(LOG_TXT) << "Received packet " << packet_num << " for non active worker: " << id << LL_ENDL; - res = false; - } - else if (worker->mLastPacket == -1) - { -// LL_WARNS(LOG_TXT) << "Received packet " << packet_num << " before header for: " << id << LL_ENDL; - res = false; - } - else if (!data_size) - { -// LL_WARNS(LOG_TXT) << "Img: " << id << ":" << " Empty Image Header" << LL_ENDL; - res = false; - } - if (!res) - { - mNetworkQueueMutex.lock(); // +Mfnq - ++mBadPacketCount; - mCancelQueue[host].insert(id); - mNetworkQueueMutex.unlock(); // -Mfnq - return false; - } - - LLViewerStatsRecorder::instance().textureFetch(data_size); - LLViewerStatsRecorder::instance().log(0.1f); - - worker->lockWorkMutex(); - - - res = worker->insertPacket(packet_num, data, data_size); - - if ((worker->mState == LLTextureFetchWorker::LOAD_FROM_SIMULATOR) || - (worker->mState == LLTextureFetchWorker::LOAD_FROM_NETWORK)) - { - worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); - worker->setState(LLTextureFetchWorker::LOAD_FROM_SIMULATOR); - } - else - { -// LL_WARNS(LOG_TXT) << "receiveImagePacket " << packet_num << "/" << worker->mLastPacket << " for worker: " << id -// << " in state: " << LLTextureFetchWorker::sStateDescs[worker->mState] << LL_ENDL; - removeFromNetworkQueue(worker, true); // failsafe - } - - if (packet_num >= (worker->mTotalPackets - 1)) - { - static LLCachedControl log_to_viewer_log(gSavedSettings,"LogTextureDownloadsToViewerLog", false); - static LLCachedControl log_to_sim(gSavedSettings,"LogTextureDownloadsToSimulator", false); - - if (log_to_viewer_log || log_to_sim) - { - U64Microseconds timeNow = LLTimer::getTotalTime(); - mTextureInfoMainThread.setRequestSize(id, worker->mFileSize); - mTextureInfoMainThread.setRequestCompleteTimeAndLog(id, timeNow); - } - } - worker->unlockWorkMutex(); // -Mw - - return res; -} - ////////////////////////////////////////////////////////////////////////////// // Threads: T* @@ -3726,13 +3158,7 @@ S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& r request_dtime = worker->mRequestedDeltaTimer.getElapsedTimeF32(); if (worker->mFileSize > 0) { - if (state == LLTextureFetchWorker::LOAD_FROM_SIMULATOR) - { - S32 data_size = FIRST_PACKET_SIZE + (worker->mLastPacket-1) * MAX_IMG_PACKET_SIZE; - data_size = llmax(data_size, 0); - data_progress = (F32)data_size / (F32)worker->mFileSize; - } - else if (worker->mFormattedImage.notNull()) + if (worker->mFormattedImage.notNull()) { data_progress = (F32)worker->mFormattedImage->getDataSize() / (F32)worker->mFileSize; } -- cgit v1.2.3 From 687ba77897a1438a3a066f588f8bbc832eb2e9a3 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Thu, 22 Sep 2022 23:33:48 +0300 Subject: SL-18221 Water texture does not load after clearing cache Water texture should load only after having caps. Prefetch textures should load only after having caps. Prefetch list is now per grid --- indra/newview/lltexturefetch.cpp | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) (limited to 'indra/newview/lltexturefetch.cpp') diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 3099092abb..a7dcb1a9bb 100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -1342,10 +1342,14 @@ bool LLTextureFetchWorker::doWork(S32 param) if ( use_http && mCanUseHTTP && mUrl.empty())//get http url. { LLViewerRegion* region = NULL; - if (mHost.isInvalid()) - region = gAgent.getRegion(); - else - region = LLWorld::getInstance()->getRegion(mHost); + if (mHost.isInvalid()) + { + region = gAgent.getRegion(); + } + else if (LLWorld::instanceExists()) + { + region = LLWorld::getInstance()->getRegion(mHost); + } if (region) { -- cgit v1.2.3