From 353da63a07b07b75ad73b9f5cb8e463d07ebea3a Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Fri, 17 Jun 2011 15:24:24 -0700 Subject: EXP-915 FIX remove mHidden and mStartFolderID from LLFolderView* cleaned up and refactored inventory code a bit reviewed by Leyla --- indra/newview/lltexturectrl.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'indra/newview/lltexturectrl.cpp') diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 1023a4339b..b182c15dd0 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -420,7 +420,6 @@ BOOL LLFloaterTexturePicker::postBuild() mInventoryPanel->setFilterPermMask(mImmediateFilterPermMask); mInventoryPanel->setSelectCallback(boost::bind(&LLFloaterTexturePicker::onSelectionChange, this, _1, _2)); mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); - mInventoryPanel->setAllowMultiSelect(FALSE); // Disable auto selecting first filtered item because it takes away // selection from the item set by LLTextureCtrl owning this floater. -- cgit v1.2.3 From c7bca4602ef158f04c81f6b2bb42a2f190eca18e Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 22 Jun 2011 21:14:38 +0300 Subject: STORM-1305 WIP Fixed texture control to not display hand cursor outside of the texture. Also click outside of the texture will not show the picker anymore. --- indra/newview/lltexturectrl.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra/newview/lltexturectrl.cpp') diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 1023a4339b..5b76537804 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -1093,7 +1093,7 @@ public: BOOL LLTextureCtrl::handleHover(S32 x, S32 y, MASK mask) { - getWindow()->setCursor(UI_CURSOR_HAND); + getWindow()->setCursor(mBorder->parentPointInView(x,y) ? UI_CURSOR_HAND : UI_CURSOR_ARROW); return TRUE; } @@ -1102,7 +1102,7 @@ BOOL LLTextureCtrl::handleMouseDown(S32 x, S32 y, MASK mask) { BOOL handled = LLUICtrl::handleMouseDown( x, y , mask ); - if( !handled ) + if (!handled && mBorder->parentPointInView(x, y)) { showPicker(FALSE); //grab textures first... -- cgit v1.2.3