From c7b6ebaf762ba9bcdf64c6bc3b1e0fb81356c5b2 Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Thu, 30 Sep 2010 22:57:05 -0700 Subject: Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low altitude flicker though (STORM-306) --- indra/newview/llspatialpartition.cpp | 25 ++++++++++++++++++++++--- 1 file changed, 22 insertions(+), 3 deletions(-) (limited to 'indra/newview/llspatialpartition.cpp') diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index fb984a7c62..960e72ee42 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -1555,7 +1555,9 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) { if (mSpatialPartition->isOcclusionEnabled() && LLPipeline::sUseOcclusion > 1) { - if (earlyFail(camera, this)) + // Don't cull hole/edge water, unless we have the GL_ARB_depth_clamp extension + if ((mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER && !gGLManager.mHasDepthClamp) || + earlyFail(camera, this)) { setOcclusionState(LLSpatialGroup::DISCARD_QUERY); assert_states_valid(this); @@ -1576,7 +1578,18 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) { buildOcclusion(); } - + + // Depth clamp all water to avoid it being culled as a result of being + // behind the far clip plane, and in the case of edge water to avoid + // it being culled while still visible. + bool const use_depth_clamp = gGLManager.mHasDepthClamp && + (mSpatialPartition->mDrawableType == LLDrawPool::POOL_WATER || + mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER); + if (use_depth_clamp) + { + glEnable(GL_DEPTH_CLAMP); + } + glBeginQueryARB(GL_SAMPLES_PASSED_ARB, mOcclusionQuery[LLViewerCamera::sCurCameraID]); glVertexPointer(3, GL_FLOAT, 0, mOcclusionVerts); if (camera->getOrigin().isExactlyZero()) @@ -1592,6 +1605,11 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) GL_UNSIGNED_BYTE, get_box_fan_indices(camera, mBounds[0])); } glEndQueryARB(GL_SAMPLES_PASSED_ARB); + + if (use_depth_clamp) + { + glDisable(GL_DEPTH_CLAMP); + } } setOcclusionState(LLSpatialGroup::QUERY_PENDING); @@ -2591,9 +2609,10 @@ void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE) gGL.color4f(0.5f,0.5f,0.5f,1.0f); break; case LLViewerObject::LL_VO_PART_GROUP: - case LLViewerObject::LL_VO_HUD_PART_GROUP: + case LLViewerObject::LL_VO_HUD_PART_GROUP: gGL.color4f(0,0,1,1); break; + case LLViewerObject::LL_VO_VOID_WATER: case LLViewerObject::LL_VO_WATER: gGL.color4f(0,0.5f,1,1); break; -- cgit v1.2.3 From b9acc0285cd5026fdd22f4f35c1cfdcb1258155e Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Thu, 16 Dec 2010 19:19:20 -0800 Subject: Dummy placeholder code for ER-414: Add object update type debug rendering view --- indra/newview/llspatialpartition.cpp | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) (limited to 'indra/newview/llspatialpartition.cpp') diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 960e72ee42..3dd0e1081e 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -2578,6 +2578,20 @@ void renderCrossHairs(LLVector3 position, F32 size, LLColor4 color) gGL.end(); } +void renderUpdateType(LLDrawable* drawablep) +{ + S32 num_faces = drawablep->getNumFaces(); + if (num_faces) + { + LLGLEnable blend(GL_BLEND); + glColor4f(0,1,1,0.5f); + for (S32 i = 0; i < num_faces; ++i) + { + pushVerts(drawablep->getFace(i), LLVertexBuffer::MAP_VERTEX); + } + } +} + void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE) { @@ -3018,6 +3032,10 @@ public: { renderRaycast(drawable); } + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_UPDATE_TYPE)) + { + renderUpdateType(drawable); + } LLVOAvatar* avatar = dynamic_cast(drawable->getVObj().get()); @@ -3180,6 +3198,7 @@ void LLSpatialPartition::renderDebug() LLPipeline::RENDER_DEBUG_OCCLUSION | LLPipeline::RENDER_DEBUG_LIGHTS | LLPipeline::RENDER_DEBUG_BATCH_SIZE | + LLPipeline::RENDER_DEBUG_UPDATE_TYPE | LLPipeline::RENDER_DEBUG_BBOXES | LLPipeline::RENDER_DEBUG_POINTS | LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY | -- cgit v1.2.3 From 14e402cf5e8274caddaf1c763c2e044c53514b1e Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Thu, 16 Dec 2010 22:09:49 -0800 Subject: ER-414: Add object update type debug rendering view --- indra/newview/llspatialpartition.cpp | 33 +++++++++++++++++++++++++++++++-- 1 file changed, 31 insertions(+), 2 deletions(-) (limited to 'indra/newview/llspatialpartition.cpp') diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 3dd0e1081e..8adb8c30e0 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -2580,11 +2580,40 @@ void renderCrossHairs(LLVector3 position, F32 size, LLColor4 color) void renderUpdateType(LLDrawable* drawablep) { + LLViewerObject* vobj = drawablep->getVObj(); + if (!vobj || OUT_UNKNOWN == vobj->getLastUpdateType()) + { + return; + } + LLGLEnable blend(GL_BLEND); + switch (vobj->getLastUpdateType()) + { + case OUT_FULL: + glColor4f(0,1,0,0.5f); + break; + case OUT_TERSE_IMPROVED: + glColor4f(0,1,1,0.5f); + break; + case OUT_FULL_COMPRESSED: + if (vobj->getLastUpdateCached()) + { + glColor4f(1,0,0,0.5f); + } + else + { + glColor4f(1,1,0,0.5f); + } + break; + case OUT_FULL_CACHED: + glColor4f(0,0,1,0.5f); + break; + default: + llwarns << "Unknown update_type " << vobj->getLastUpdateType() << llendl; + break; + }; S32 num_faces = drawablep->getNumFaces(); if (num_faces) { - LLGLEnable blend(GL_BLEND); - glColor4f(0,1,1,0.5f); for (S32 i = 0; i < num_faces; ++i) { pushVerts(drawablep->getFace(i), LLVertexBuffer::MAP_VERTEX); -- cgit v1.2.3