From 94d7d6a623d755424c2bd8c2526bff0d46101915 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Tue, 17 Nov 2015 16:41:55 -0500 Subject: SL-271 WIP, SL-201 WIP - add support for end point to joints, use for debug rendering display to show bones. --- indra/newview/llspatialpartition.cpp | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'indra/newview/llspatialpartition.cpp') diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 5e342099d7..28e038b828 100755 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -3216,6 +3216,11 @@ void renderAvatarCollisionVolumes(LLVOAvatar* avatar) avatar->renderCollisionVolumes(); } +void renderAvatarBones(LLVOAvatar* avatar) +{ + avatar->renderBones(); +} + void renderAgentTarget(LLVOAvatar* avatar) { // render these for self only (why, i don't know) @@ -3374,6 +3379,11 @@ public: renderAvatarCollisionVolumes(avatar); } + if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AVATAR_JOINTS)) + { + renderAvatarBones(avatar); + } + if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AGENT_TARGET)) { renderAgentTarget(avatar); @@ -3664,6 +3674,7 @@ void LLSpatialPartition::renderDebug() LLPipeline::RENDER_DEBUG_TEXTURE_ANIM | LLPipeline::RENDER_DEBUG_RAYCAST | LLPipeline::RENDER_DEBUG_AVATAR_VOLUME | + LLPipeline::RENDER_DEBUG_AVATAR_JOINTS | LLPipeline::RENDER_DEBUG_AGENT_TARGET | //LLPipeline::RENDER_DEBUG_BUILD_QUEUE | LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA | -- cgit v1.2.3