From 507c4921826e73635f6ae31087ab0e6cd1280f43 Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Fri, 8 Jun 2018 22:22:20 +0100 Subject: Add specific shader for the moon to allow different rendering at day vs night. Add MouseMoon positioning ala MouseSun debug setting and accessors to use it. --- indra/newview/llsky.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'indra/newview/llsky.h') diff --git a/indra/newview/llsky.h b/indra/newview/llsky.h index 8e86853481..4b3b06b33f 100644 --- a/indra/newview/llsky.h +++ b/indra/newview/llsky.h @@ -53,6 +53,8 @@ public: // These directions should be in CFR coord sys (+x at, +z up, +y right) void setSunAndMoonDirectionsCFR(const LLVector3 &sun_direction, const LLVector3 &moon_direction); + void setSunDirectionCFR(const LLVector3 &sun_direction); + void setMoonDirectionCFR(const LLVector3 &moon_direction); LLColor4 getSkyFogColor() const; -- cgit v1.2.3