From 62466c070490c173296a95ff792b6d9ac64777e6 Mon Sep 17 00:00:00 2001 From: Vadim Savchuk Date: Fri, 6 Aug 2010 17:14:01 +0300 Subject: EXT-8577 WIP Context menu items for multi-attachments. Done: - 1. Dropped the obsolete "MultipleAttachments" setting. - 2. Added an "Add" item to the following attachment-related context menus: * My Appearance (ex-My Outfits) context menu. * Edit Outfit -> Add More context menu. * Object in-world context menu. * Inventory context menu. * Object inspector gear menu. - 3. Modified "Attach To / Attach To HUD" to perform the "add" instead of "replace" action. TODO: - Ability to attach multiple objects at once from the Add More panel (bulk attach). - Make sure there's no memleak when you click Wear/Attach in the in-world object context menu and the callback isn't invoked (because e.g. avatar fails to get close enough to the object). Issues: 0. I'm not sure whether LLAgentWearables::userAttachMultipleAttachments() should replace attachments or add them. Assumed the former. 1. I couldn't verify that adding objects from the object inspector menu works because I either could wear an object or see its inspector, not both. 2. > 1. Right-click on an object in your inventory and select "Wear". > VERIFY: Attaches the object and replaces whatever's there; asks for > confirmation before replacing an existing object. I think this is impossible to implement because we don't know in advance what point the object will be attached to, so we can't display a confirmation dialog. Reviewed by Seraph at https://codereview.productengine.com/secondlife/r/843/ --HG-- branch : product-engine --- indra/newview/llselectmgr.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'indra/newview/llselectmgr.cpp') diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 050b87bbe0..21f8485e90 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -3615,7 +3615,7 @@ void LLSelectMgr::selectionSetObjectSaleInfo(const LLSaleInfo& sale_info) // Attachments //---------------------------------------------------------------------- -void LLSelectMgr::sendAttach(U8 attachment_point) +void LLSelectMgr::sendAttach(U8 attachment_point, bool replace) { LLViewerObject* attach_object = mSelectedObjects->getFirstRootObject(); @@ -3629,9 +3629,12 @@ void LLSelectMgr::sendAttach(U8 attachment_point) if (0 == attachment_point || get_if_there(gAgentAvatarp->mAttachmentPoints, (S32)attachment_point, (LLViewerJointAttachment*)NULL)) { - - if (gSavedSettings.getBOOL("MultipleAttachments")) + if (!replace || attachment_point != 0) + { + // If we know the attachment point then we got here by clicking an + // "Attach to..." context menu item, so we should add, not replace. attachment_point |= ATTACHMENT_ADD; + } sendListToRegions( "ObjectAttach", -- cgit v1.2.3