From 26f2762b89705a69e831016ea67af9500907721d Mon Sep 17 00:00:00 2001 From: Ricky Curtice Date: Mon, 25 Apr 2011 16:24:16 -0700 Subject: Removed an extra variable I'd added. Also cleaned up some whitespace-around-operator issues. While removing the extra variable seems to make the code more ugly, all it does is reveal the pre-existing ugliness that had been masked in the past. Trying to find a fix, or even try to come to a real understanding of why this section of code is the way it is, is out of my scope for this task. --- indra/newview/llselectmgr.cpp | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) (limited to 'indra/newview/llselectmgr.cpp') diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 2c5073d027..96468c0b21 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -6585,16 +6585,12 @@ bool LLSelectMgr::selectionMove(const LLVector3& displ, } } - // get the non-squared edition for use below - // note the use of fsqrtf, this was used in the definition of dist_vec() and is therefore re-used here - F32 min_dist = fsqrtf(min_dist_squared); - // factor the distance into the displacement vector. This will get us // equally visible movements for both close and far away selections. - F32 min_dist_factored = sqrt(min_dist) / 2; // FIXME: this variable name doesn't state its true meaning. - displ_global.setVec(displ.mV[0]*min_dist_factored, - displ.mV[1]*min_dist_factored, - displ.mV[2]*min_dist_factored); + F32 min_dist = sqrt(fsqrtf(min_dist_squared)) / 2; + displ_global.setVec(displ.mV[0] * min_dist, + displ.mV[1] * min_dist, + displ.mV[2] * min_dist); // equates to: Displ_global = Displ * M_cam_axes_in_global_frame displ_global = LLViewerCamera::getInstance()->rotateToAbsolute(displ_global); -- cgit v1.2.3