From b8b7a61e9e732b16a56ae0bec3b9098ccfd28292 Mon Sep 17 00:00:00 2001 From: Andrew Dyukov Date: Mon, 2 Aug 2010 21:00:02 +0300 Subject: EXT-5609 FIXED Avoided showing script floater undocked if it was created in mouselook mode. Commiting on behalf of Alex Productengine. - Added check if floater is constructed in mouselook mode and added forcing dock state when floater is shown after constructing in mouselook mode. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/830/ --HG-- branch : product-engine --- indra/newview/llscriptfloater.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'indra/newview/llscriptfloater.cpp') diff --git a/indra/newview/llscriptfloater.cpp b/indra/newview/llscriptfloater.cpp index 75797dae81..f124659910 100644 --- a/indra/newview/llscriptfloater.cpp +++ b/indra/newview/llscriptfloater.cpp @@ -32,6 +32,7 @@ #include "llviewerprecompiledheaders.h" #include "llscriptfloater.h" +#include "llagentcamera.h" #include "llbottomtray.h" #include "llchannelmanager.h" @@ -71,6 +72,7 @@ LLScriptFloater::LLScriptFloater(const LLSD& key) { setMouseDownCallback(boost::bind(&LLScriptFloater::onMouseDown, this)); setOverlapsScreenChannel(true); + mIsDockedStateForcedCallback = boost::bind(&LLAgentCamera::cameraMouselook, &gAgentCamera); } bool LLScriptFloater::toggle(const LLUUID& notification_id) -- cgit v1.2.3