From 210a6a8eb4499b86f548f7afdc90f1660c117f9c Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> Date: Thu, 2 Apr 2026 00:33:03 +0300 Subject: #5602 deleteProbe optimization pass glGenQueries synchronizes cpu with gpu, which is expensive --- indra/newview/llreflectionmapmanager.cpp | 34 ++++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) (limited to 'indra/newview/llreflectionmapmanager.cpp') diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp index c6fa64753c..d2e37fb40a 100644 --- a/indra/newview/llreflectionmapmanager.cpp +++ b/indra/newview/llreflectionmapmanager.cpp @@ -523,6 +523,7 @@ void LLReflectionMapManager::refreshSettings() mRenderReflectionProbeLevel = gSavedSettings.getS32("RenderReflectionProbeLevel"); mRenderReflectionProbeCount = gSavedSettings.getU32("RenderReflectionProbeCount"); mRenderReflectionProbeDynamicAllocation = gSavedSettings.getS32("RenderReflectionProbeDynamicAllocation"); + cleanupQueryPool(); } LLReflectionMap* LLReflectionMapManager::addProbe(LLSpatialGroup* group) @@ -570,6 +571,25 @@ U32 LLReflectionMapManager::probeMemory() return (mDynamicProbeCount * 6 * (mProbeResolution * mProbeResolution) * 4) / 1024 / 1024 + (mDynamicProbeCount * 6 * (LL_IRRADIANCE_MAP_RESOLUTION * LL_IRRADIANCE_MAP_RESOLUTION) * 4) / 1024 / 1024; } +GLuint LLReflectionMapManager::allocateQuery() +{ + if (mQueryPool.empty()) + { + GLuint query; + glGenQueries(1, &query); + return query; + } + + GLuint query = mQueryPool.front(); + mQueryPool.pop_front(); + return query; +} + +void LLReflectionMapManager::recycleQuery(GLuint query) +{ + mQueryPool.push_back(query); +} + struct CompareProbeDepth { bool operator()(const LLReflectionMap* lhs, const LLReflectionMap* rhs) @@ -713,6 +733,7 @@ void LLReflectionMapManager::deleteProbe(U32 i) other->mNeighbors.erase(iter); } + // Probes are distance sorted, order matters. mProbes.erase(mProbes.begin() + i); } @@ -1549,10 +1570,23 @@ void LLReflectionMapManager::cleanup() glDeleteBuffers(1, &mUBO); mUBO = 0; + cleanupQueryPool(); + // note: also called on teleport (not just shutdown), so make sure we're in a good "starting" state initCubeFree(); } +void LLReflectionMapManager::cleanupQueryPool() +{ + if (!mQueryPool.empty()) + { + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("cleanup query pool"); + std::vector queries(mQueryPool.begin(), mQueryPool.end()); + glDeleteQueries(static_cast(queries.size()), queries.data()); + mQueryPool.clear(); + } +} + void LLReflectionMapManager::doOcclusion() { LLVector4a eye; -- cgit v1.3