From 1b68f71348ecf3983b76b40d7940da8377f049b7 Mon Sep 17 00:00:00 2001 From: Andrey Lihatskiy Date: Mon, 29 Apr 2024 07:43:28 +0300 Subject: #824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed --- indra/newview/llpreviewsound.cpp | 76 ++++++++++++++++++++-------------------- 1 file changed, 38 insertions(+), 38 deletions(-) (limited to 'indra/newview/llpreviewsound.cpp') diff --git a/indra/newview/llpreviewsound.cpp b/indra/newview/llpreviewsound.cpp index 105c5e8cbe..3c910171cf 100644 --- a/indra/newview/llpreviewsound.cpp +++ b/indra/newview/llpreviewsound.cpp @@ -1,25 +1,25 @@ -/** +/** * @file llpreviewsound.cpp * @brief LLPreviewSound class implementation * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -48,53 +48,53 @@ LLPreviewSound::LLPreviewSound(const LLSD& key) } // virtual -BOOL LLPreviewSound::postBuild() +BOOL LLPreviewSound::postBuild() { - const LLInventoryItem* item = getItem(); - if (item) - { - getChild("desc")->setValue(item->getDescription()); - if (gAudiop) - { - gAudiop->preloadSound(item->getAssetUUID()); // preload the sound - } - } - - childSetAction("Sound play btn",&LLPreviewSound::playSound,this); - childSetAction("Sound audition btn",&LLPreviewSound::auditionSound,this); + const LLInventoryItem* item = getItem(); + if (item) + { + getChild("desc")->setValue(item->getDescription()); + if (gAudiop) + { + gAudiop->preloadSound(item->getAssetUUID()); // preload the sound + } + } + + childSetAction("Sound play btn",&LLPreviewSound::playSound,this); + childSetAction("Sound audition btn",&LLPreviewSound::auditionSound,this); + + LLButton* button = getChild("Sound play btn"); + button->setSoundFlags(LLView::SILENT); - LLButton* button = getChild("Sound play btn"); - button->setSoundFlags(LLView::SILENT); - - button = getChild("Sound audition btn"); - button->setSoundFlags(LLView::SILENT); + button = getChild("Sound audition btn"); + button->setSoundFlags(LLView::SILENT); - childSetCommitCallback("desc", LLPreview::onText, this); - getChild("desc")->setPrevalidate(&LLTextValidate::validateASCIIPrintableNoPipe); + childSetCommitCallback("desc", LLPreview::onText, this); + getChild("desc")->setPrevalidate(&LLTextValidate::validateASCIIPrintableNoPipe); - return LLPreview::postBuild(); + return LLPreview::postBuild(); } // static void LLPreviewSound::playSound( void *userdata ) { - LLPreviewSound* self = (LLPreviewSound*) userdata; - const LLInventoryItem *item = self->getItem(); + LLPreviewSound* self = (LLPreviewSound*) userdata; + const LLInventoryItem *item = self->getItem(); - if(item && gAudiop) - { - send_sound_trigger(item->getAssetUUID(), SOUND_GAIN); - } + if(item && gAudiop) + { + send_sound_trigger(item->getAssetUUID(), SOUND_GAIN); + } } // static void LLPreviewSound::auditionSound( void *userdata ) { - LLPreviewSound* self = (LLPreviewSound*) userdata; - const LLInventoryItem *item = self->getItem(); + LLPreviewSound* self = (LLPreviewSound*) userdata; + const LLInventoryItem *item = self->getItem(); - if(item && gAudiop) - { - gAudiop->triggerSound(item->getAssetUUID(), gAgent.getID(), SOUND_GAIN, LLAudioEngine::AUDIO_TYPE_SFX); - } + if(item && gAudiop) + { + gAudiop->triggerSound(item->getAssetUUID(), gAgent.getID(), SOUND_GAIN, LLAudioEngine::AUDIO_TYPE_SFX); + } } -- cgit v1.2.3