From a1a5a793a70f62c977e97b7433840fcb70f47c03 Mon Sep 17 00:00:00 2001 From: Oz Linden Date: Wed, 6 Apr 2011 08:13:44 -0400 Subject: fix line endings (one missing, two files of DOS) --- indra/newview/llphysicsmotion.h | 248 ++++++++++++++++++++-------------------- 1 file changed, 124 insertions(+), 124 deletions(-) (limited to 'indra/newview/llphysicsmotion.h') diff --git a/indra/newview/llphysicsmotion.h b/indra/newview/llphysicsmotion.h index 0c0087d269..657698e4f2 100644 --- a/indra/newview/llphysicsmotion.h +++ b/indra/newview/llphysicsmotion.h @@ -1,124 +1,124 @@ -/** - * @file llphysicsmotion.h - * @brief Implementation of LLPhysicsMotion class. - * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#ifndef LL_LLPHYSICSMOTIONCONTROLLER_H -#define LL_LLPHYSICSMOTIONCONTROLLER_H - -//----------------------------------------------------------------------------- -// Header files -//----------------------------------------------------------------------------- -#include "llmotion.h" -#include "llframetimer.h" - -#define PHYSICS_MOTION_FADEIN_TIME 1.0f -#define PHYSICS_MOTION_FADEOUT_TIME 1.0f - -class LLPhysicsMotion; - -//----------------------------------------------------------------------------- -// class LLPhysicsMotion -//----------------------------------------------------------------------------- -class LLPhysicsMotionController : - public LLMotion -{ -public: - // Constructor - LLPhysicsMotionController(const LLUUID &id); - - // Destructor - virtual ~LLPhysicsMotionController(); - -public: - //------------------------------------------------------------------------- - // functions to support MotionController and MotionRegistry - //------------------------------------------------------------------------- - - // static constructor - // all subclasses must implement such a function and register it - static LLMotion *create(const LLUUID &id) { return new LLPhysicsMotionController(id); } - -public: - //------------------------------------------------------------------------- - // animation callbacks to be implemented by subclasses - //------------------------------------------------------------------------- - - // motions must specify whether or not they loop - virtual BOOL getLoop() { return TRUE; } - - // motions must report their total duration - virtual F32 getDuration() { return 0.0; } - - // motions must report their "ease in" duration - virtual F32 getEaseInDuration() { return PHYSICS_MOTION_FADEIN_TIME; } - - // motions must report their "ease out" duration. - virtual F32 getEaseOutDuration() { return PHYSICS_MOTION_FADEOUT_TIME; } - - // called to determine when a motion should be activated/deactivated based on avatar pixel coverage - virtual F32 getMinPixelArea(); - - // motions must report their priority - virtual LLJoint::JointPriority getPriority() { return LLJoint::MEDIUM_PRIORITY; } - - virtual LLMotionBlendType getBlendType() { return ADDITIVE_BLEND; } - - // run-time (post constructor) initialization, - // called after parameters have been set - // must return true to indicate success and be available for activation - virtual LLMotionInitStatus onInitialize(LLCharacter *character); - - // called when a motion is activated - // must return TRUE to indicate success, or else - // it will be deactivated - virtual BOOL onActivate(); - - // called per time step - // must return TRUE while it is active, and - // must return FALSE when the motion is completed. - virtual BOOL onUpdate(F32 time, U8* joint_mask); - - // called when a motion is deactivated - virtual void onDeactivate(); - - LLCharacter* getCharacter() { return mCharacter; } - -protected: - void addMotion(LLPhysicsMotion *motion); -private: - LLCharacter* mCharacter; - - typedef std::vector motion_vec_t; - motion_vec_t mMotions; -}; - -#endif // LL_LLPHYSICSMOTION_H - +/** + * @file llphysicsmotion.h + * @brief Implementation of LLPhysicsMotion class. + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLPHYSICSMOTIONCONTROLLER_H +#define LL_LLPHYSICSMOTIONCONTROLLER_H + +//----------------------------------------------------------------------------- +// Header files +//----------------------------------------------------------------------------- +#include "llmotion.h" +#include "llframetimer.h" + +#define PHYSICS_MOTION_FADEIN_TIME 1.0f +#define PHYSICS_MOTION_FADEOUT_TIME 1.0f + +class LLPhysicsMotion; + +//----------------------------------------------------------------------------- +// class LLPhysicsMotion +//----------------------------------------------------------------------------- +class LLPhysicsMotionController : + public LLMotion +{ +public: + // Constructor + LLPhysicsMotionController(const LLUUID &id); + + // Destructor + virtual ~LLPhysicsMotionController(); + +public: + //------------------------------------------------------------------------- + // functions to support MotionController and MotionRegistry + //------------------------------------------------------------------------- + + // static constructor + // all subclasses must implement such a function and register it + static LLMotion *create(const LLUUID &id) { return new LLPhysicsMotionController(id); } + +public: + //------------------------------------------------------------------------- + // animation callbacks to be implemented by subclasses + //------------------------------------------------------------------------- + + // motions must specify whether or not they loop + virtual BOOL getLoop() { return TRUE; } + + // motions must report their total duration + virtual F32 getDuration() { return 0.0; } + + // motions must report their "ease in" duration + virtual F32 getEaseInDuration() { return PHYSICS_MOTION_FADEIN_TIME; } + + // motions must report their "ease out" duration. + virtual F32 getEaseOutDuration() { return PHYSICS_MOTION_FADEOUT_TIME; } + + // called to determine when a motion should be activated/deactivated based on avatar pixel coverage + virtual F32 getMinPixelArea(); + + // motions must report their priority + virtual LLJoint::JointPriority getPriority() { return LLJoint::MEDIUM_PRIORITY; } + + virtual LLMotionBlendType getBlendType() { return ADDITIVE_BLEND; } + + // run-time (post constructor) initialization, + // called after parameters have been set + // must return true to indicate success and be available for activation + virtual LLMotionInitStatus onInitialize(LLCharacter *character); + + // called when a motion is activated + // must return TRUE to indicate success, or else + // it will be deactivated + virtual BOOL onActivate(); + + // called per time step + // must return TRUE while it is active, and + // must return FALSE when the motion is completed. + virtual BOOL onUpdate(F32 time, U8* joint_mask); + + // called when a motion is deactivated + virtual void onDeactivate(); + + LLCharacter* getCharacter() { return mCharacter; } + +protected: + void addMotion(LLPhysicsMotion *motion); +private: + LLCharacter* mCharacter; + + typedef std::vector motion_vec_t; + motion_vec_t mMotions; +}; + +#endif // LL_LLPHYSICSMOTION_H + -- cgit v1.2.3