From 00962a68e24c4b628716aaa4390468dc5cc6194e Mon Sep 17 00:00:00 2001 From: "Karl Stiefvater (qarl)" Date: Wed, 2 Dec 2009 11:56:21 -0600 Subject: CTS-37 Mesh-type assets can't be added to the inventory of a prim --- indra/newview/llpanelobjectinventory.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'indra/newview/llpanelobjectinventory.cpp') diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp index 0c2e87aa3d..7a7372af6e 100644 --- a/indra/newview/llpanelobjectinventory.cpp +++ b/indra/newview/llpanelobjectinventory.cpp @@ -1593,6 +1593,11 @@ LLTaskInvFVBridge* LLTaskInvFVBridge::createObjectBridge(LLPanelObjectInventory* object->getUUID(), object->getName()); break; + case LLAssetType::AT_MESH: + new_bridge = new LLTaskMeshBridge(panel, + object->getUUID(), + object->getName()); + break; break; default: -- cgit v1.2.3 From cbf1ae105a980a439cff39026f9e2c05d4f13859 Mon Sep 17 00:00:00 2001 From: Tofu Linden Date: Tue, 6 Apr 2010 15:45:54 +0100 Subject: sigghhhh, yet more conflict resolution from the viewer-trunk merge. actually builds now. let's see if it runs and works. --- indra/newview/llpanelobjectinventory.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'indra/newview/llpanelobjectinventory.cpp') diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp index d6644e16c6..76dee78f3d 100644 --- a/indra/newview/llpanelobjectinventory.cpp +++ b/indra/newview/llpanelobjectinventory.cpp @@ -1418,7 +1418,7 @@ public: virtual LLUIImagePtr getIcon() const; virtual void openItem(); - virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action); + virtual void performAction(LLInventoryModel* model, std::string action); virtual void buildContextMenu(LLMenuGL& menu, U32 flags); }; @@ -1442,7 +1442,7 @@ void LLTaskMeshBridge::openItem() // virtual -void LLTaskMeshBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +void LLTaskMeshBridge::performAction(LLInventoryModel* model, std::string action) { if (action == "mesh action") { @@ -1452,7 +1452,7 @@ void LLTaskMeshBridge::performAction(LLFolderView* folder, LLInventoryModel* mod // do action } } - LLTaskInvFVBridge::performAction(folder, model, action); + LLTaskInvFVBridge::performAction(model, action); } void LLTaskMeshBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -- cgit v1.2.3