From b2a6f4853b550af68a6f4487db00663639e20b38 Mon Sep 17 00:00:00 2001 From: Paul Guslisty Date: Tue, 26 Oct 2010 18:15:30 +0300 Subject: STORM-36 FIXED As a User, I want to control how long a chat toast appears before it fades. Please add fade time back to Chat preferences. - Added two spinners to the Chat preferences tab that control NearbyToastLifeTime and NearbyToastFadingTime - Added callbacks to the LLNearbyChatScreenChannel that update these properties if they were changed Refactoring of LLToast: - Removed code that was making toast transparent from LLToast::draw() - Modified LLToast interface that relates to showing and hiding toast, so that all screen channels can use LLToast universally. - Replaced in LLScreenChannel calling methods of old interface to new ones. --- indra/newview/llnearbychathandler.cpp | 58 +++++++++++++++++++++++++++++++---- 1 file changed, 52 insertions(+), 6 deletions(-) (limited to 'indra/newview/llnearbychathandler.cpp') diff --git a/indra/newview/llnearbychathandler.cpp b/indra/newview/llnearbychathandler.cpp index 47d32e57fb..d2ad78f140 100644 --- a/indra/newview/llnearbychathandler.cpp +++ b/indra/newview/llnearbychathandler.cpp @@ -64,6 +64,18 @@ public: LLNearbyChatScreenChannel(const LLUUID& id):LLScreenChannelBase(id) { mStopProcessing = false; + + LLControlVariable* ctrl = gSavedSettings.getControl("NearbyToastLifeTime").get(); + if (ctrl) + { + ctrl->getSignal()->connect(boost::bind(&LLNearbyChatScreenChannel::updateToastsLifetime, this)); + } + + ctrl = gSavedSettings.getControl("NearbyToastFadingTime").get(); + if (ctrl) + { + ctrl->getSignal()->connect(boost::bind(&LLNearbyChatScreenChannel::updateToastFadingTime, this)); + } } void addNotification (LLSD& notification); @@ -109,13 +121,26 @@ protected: if (!toast) return; LL_DEBUGS("NearbyChat") << "Pooling toast" << llendl; toast->setVisible(FALSE); - toast->stopTimer(); + toast->stopFading(); toast->setIsHidden(true); + + // Nearby chat toasts that are hidden, not destroyed. They are collected to the toast pool, so that + // they can be used next time, this is done for performance. But if the toast lifetime was changed + // (from preferences floater (STORY-36)) while it was shown (at this moment toast isn't in the pool yet) + // changes don't take affect. + // So toast's lifetime should be updated each time it's added to the pool. Otherwise viewer would have + // to be restarted so that changes take effect. + toast->setLifetime(gSavedSettings.getS32("NearbyToastLifeTime")); + toast->setFadingTime(gSavedSettings.getS32("NearbyToastFadingTime")); m_toast_pool.push_back(toast->getHandle()); } void createOverflowToast(S32 bottom, F32 timer); + void updateToastsLifetime(); + + void updateToastFadingTime(); + create_toast_panel_callback_t m_create_toast_panel_callback_t; bool createPoolToast(); @@ -205,6 +230,27 @@ void LLNearbyChatScreenChannel::onToastFade(LLToast* toast) arrangeToasts(); } +void LLNearbyChatScreenChannel::updateToastsLifetime() +{ + S32 seconds = gSavedSettings.getS32("NearbyToastLifeTime"); + toast_list_t::iterator it; + + for(it = m_toast_pool.begin(); it != m_toast_pool.end(); ++it) + { + (*it).get()->setLifetime(seconds); + } +} + +void LLNearbyChatScreenChannel::updateToastFadingTime() +{ + S32 seconds = gSavedSettings.getS32("NearbyToastFadingTime"); + toast_list_t::iterator it; + + for(it = m_toast_pool.begin(); it != m_toast_pool.end(); ++it) + { + (*it).get()->setFadingTime(seconds); + } +} bool LLNearbyChatScreenChannel::createPoolToast() { @@ -250,7 +296,7 @@ void LLNearbyChatScreenChannel::addNotification(LLSD& notification) { panel->addMessage(notification); toast->reshapeToPanel(); - toast->resetTimer(); + toast->startFading(); arrangeToasts(); return; @@ -295,7 +341,7 @@ void LLNearbyChatScreenChannel::addNotification(LLSD& notification) panel->init(notification); toast->reshapeToPanel(); - toast->resetTimer(); + toast->startFading(); m_active_toasts.push_back(toast->getHandle()); @@ -325,9 +371,9 @@ void LLNearbyChatScreenChannel::arrangeToasts() int sort_toasts_predicate(LLHandle first, LLHandle second) { - F32 v1 = first.get()->getTimer()->getEventTimer().getElapsedTimeF32(); - F32 v2 = second.get()->getTimer()->getEventTimer().getElapsedTimeF32(); - return v1 < v2; + F32 v1 = first.get()->getTimeLeftToLive(); + F32 v2 = second.get()->getTimeLeftToLive(); + return v1 > v2; } void LLNearbyChatScreenChannel::showToastsBottom() -- cgit v1.2.3