From 3c4cf5a309612d2a999453b282cad0aab7764083 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 1 Dec 2010 15:46:57 +0200 Subject: STORM-677 ADDITIONAL_FIX Force textures inside texture picker to be 100% opaque while the control is in a focused floater. Besides, made LLFloater handle opacity more like other controls do. --- indra/newview/llnearbychat.h | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/newview/llnearbychat.h') diff --git a/indra/newview/llnearbychat.h b/indra/newview/llnearbychat.h index 1e62910385..2ea79797f8 100644 --- a/indra/newview/llnearbychat.h +++ b/indra/newview/llnearbychat.h @@ -48,6 +48,7 @@ public: bool onNearbyChatCheckContextMenuItem(const LLSD& userdata); virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask); + virtual void draw(); // focus overrides /*virtual*/ void onFocusLost(); -- cgit v1.2.3