From ec402fad16a937a39f4b5df4fd9da12acd61d322 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Sun, 3 Jul 2011 01:02:01 -0700 Subject: SH-1747 mesh-asset-dep -- uploaded objects have bad permissions, and SH-1975 Name of mesh is not loaded into mesh uploader floater. Also removed a lot of dead mesh uploader code. --- indra/newview/llmeshrepository.cpp | 490 +------------------------------------ 1 file changed, 9 insertions(+), 481 deletions(-) (limited to 'indra/newview/llmeshrepository.cpp') diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index be11c53efa..9ec804336c 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -198,196 +198,6 @@ S32 LLMeshRepoThread::sActiveHeaderRequests = 0; S32 LLMeshRepoThread::sActiveLODRequests = 0; U32 LLMeshRepoThread::sMaxConcurrentRequests = 1; - -class LLTextureCostResponder : public LLCurl::Responder -{ -public: - LLTextureUploadData mData; - LLMeshUploadThread* mThread; - - LLTextureCostResponder(LLTextureUploadData data, LLMeshUploadThread* thread) - : mData(data), mThread(thread) - { - - } - - virtual void completed(U32 status, const std::string& reason, const LLSD& content) - { - mThread->mPendingConfirmations--; - if (isGoodStatus(status)) - { - mThread->priceResult(mData, content); - } - else - { - llwarns << status << ": " << reason << llendl; - - if (mData.mRetries < MAX_TEXTURE_UPLOAD_RETRIES) - { - llwarns << "Retrying. (" << ++mData.mRetries << ")" << llendl; - - if (status == 499 || status == 500) - { - mThread->uploadTexture(mData); - } - else - { - llerrs << "Unhandled status " << status << llendl; - } - } - else - { - llwarns << "Giving up after " << mData.mRetries << " retries." << llendl; - } - } - } -}; - -class LLTextureUploadResponder : public LLCurl::Responder -{ -public: - LLTextureUploadData mData; - LLMeshUploadThread* mThread; - - LLTextureUploadResponder(LLTextureUploadData data, LLMeshUploadThread* thread) - : mData(data), mThread(thread) - { - } - - virtual void completed(U32 status, const std::string& reason, const LLSD& content) - { - mThread->mPendingUploads--; - if (isGoodStatus(status)) - { - mData.mUUID = content["new_asset"].asUUID(); - gMeshRepo.updateInventory(LLMeshRepository::inventory_data(mData.mPostData, content)); - mThread->onTextureUploaded(mData); - } - else - { - llwarns << status << ": " << reason << llendl; - llwarns << "Retrying. (" << ++mData.mRetries << ")" << llendl; - - if (status == 404) - { - mThread->uploadTexture(mData); - } - else if (status == 499) - { - mThread->mConfirmedTextureQ.push(mData); - } - else - { - llerrs << "Unhandled status " << status << llendl; - } - } - } -}; - -class LLMeshCostResponder : public LLCurl::Responder -{ -public: - LLMeshUploadData mData; - LLMeshUploadThread* mThread; - - LLMeshCostResponder(LLMeshUploadData data, LLMeshUploadThread* thread) - : mData(data), mThread(thread) - { - - } - - virtual void completed(U32 status, const std::string& reason, const LLSD& content) - { - mThread->mPendingConfirmations--; - - if (isGoodStatus(status)) - { - mThread->priceResult(mData, content); - } - else - { - llwarns << status << ": " << reason << llendl; - - if (status == HTTP_INTERNAL_ERROR) - { - llwarns << "Retrying. (" << ++mData.mRetries << ")" << llendl; - mThread->uploadModel(mData); - } - else if (status == HTTP_BAD_REQUEST) - { - llwarns << "Status 400 received from server, giving up." << llendl; - } - else if (status == HTTP_NOT_FOUND) - { - llwarns <<"Status 404 received, server is disconnected, giving up." << llendl ; - } - else - { - llerrs << "Unhandled status " << status << llendl; - } - } - } -}; - -class LLMeshUploadResponder : public LLCurl::Responder -{ -public: - LLMeshUploadData mData; - LLMeshUploadThread* mThread; - - LLMeshUploadResponder(LLMeshUploadData data, LLMeshUploadThread* thread) - : mData(data), mThread(thread) - { - } - - virtual void completed(U32 status, const std::string& reason, const LLSD& content) - { - mThread->mPendingUploads--; - if (isGoodStatus(status)) - { - mData.mUUID = content["new_asset"].asUUID(); - if (mData.mUUID.isNull()) - { - LLSD args; - std::string message = content["error"]["message"]; - std::string identifier = content["error"]["identifier"]; - std::string invalidity_identifier = content["error"]["invalidity_identifier"]; - - args["MESSAGE"] = message; - args["IDENTIFIER"] = identifier; - args["INVALIDITY_IDENTIFIER"] = invalidity_identifier; - args["LABEL"] = mData.mBaseModel->mLabel; - - gMeshRepo.uploadError(args); - } - else - { - gMeshRepo.updateInventory(LLMeshRepository::inventory_data(mData.mPostData, content)); - mThread->onModelUploaded(mData); - } - } - else - { - llwarns << status << ": " << reason << llendl; - llwarns << "Retrying. (" << ++mData.mRetries << ")" << llendl; - - if (status == 404) - { - mThread->uploadModel(mData); - } - else if (status == 499) - { - mThread->mConfirmedQ.push(mData); - } - else if (status != 500) - { //drop internal server errors on the floor, otherwise grab - llerrs << "Unhandled status " << status << llendl; - } - } - } -}; - - class LLMeshHeaderResponder : public LLCurl::Responder { public: @@ -526,30 +336,6 @@ void log_upload_error(S32 status, const LLSD& content, std::string stage, std::s } } -class LLModelObjectUploadResponder: public LLCurl::Responder -{ - LLSD mObjectAsset; - LLMeshUploadThread* mThread; - -public: - LLModelObjectUploadResponder(LLMeshUploadThread* thread, const LLSD& object_asset): - mThread(thread), - mObjectAsset(object_asset) - { - } - - virtual void completedRaw(U32 status, const std::string& reason, - const LLChannelDescriptors& channels, - const LLIOPipe::buffer_ptr_t& buffer) - { - assert_main_thread(); - - llinfos << "completed" << llendl; - mThread->mPendingUploads--; - mThread->mFinished = true; - } -}; - class LLWholeModelFeeResponder: public LLCurl::Responder { LLMeshUploadThread* mThread; @@ -1386,9 +1172,7 @@ LLMeshUploadThread::LLMeshUploadThread(LLMeshUploadThread::instance_list& data, mUploadJoints = upload_joints; mMutex = new LLMutex(NULL); mCurlRequest = NULL; - mPendingConfirmations = 0; mPendingUploads = 0; - mPendingCost = 0; mFinished = false; mOrigin = gAgent.getPositionAgent(); mHost = gAgent.getRegionHost(); @@ -1484,8 +1268,10 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) result["folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT); result["asset_type"] = "mesh"; result["inventory_type"] = "object"; - result["name"] = "mesh model"; - result["description"] = "your description here"; + result["description"] = "(No Description)"; + result["next_owner_mask"] = LLSD::Integer(LLFloaterPerms::getNextOwnerPerms()); + result["group_mask"] = LLSD::Integer(LLFloaterPerms::getGroupPerms()); + result["everyone_mask"] = LLSD::Integer(LLFloaterPerms::getEveryonePerms()); res["mesh_list"] = LLSD::emptyArray(); res["texture_list"] = LLSD::emptyArray(); @@ -1497,6 +1283,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) std::map texture_index; std::map mesh_index; + std::string model_name; S32 instance_num = 0; @@ -1513,10 +1300,9 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) if (mesh_index.find(data.mBaseModel) == mesh_index.end()) { // Have not seen this model before - create a new mesh_list entry for it. - std::string model_name = data.mBaseModel->getName(); - if (!model_name.empty()) + if (model_name.empty()) { - result["name"] = model_name; + model_name = data.mBaseModel->getName(); } std::stringstream ostr; @@ -1571,16 +1357,6 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) instance_entry["scale"] = ll_sd_from_vector3(scale); instance_entry["material"] = LL_MCODE_WOOD; - LLPermissions perm; - perm.setOwnerAndGroup(gAgent.getID(), gAgent.getID(), LLUUID::null, false); - perm.setCreator(gAgent.getID()); - - perm.initMasks(PERM_ITEM_UNRESTRICTED | PERM_MOVE, //base - PERM_ITEM_UNRESTRICTED | PERM_MOVE, //owner - LLFloaterPerms::getEveryonePerms(), - LLFloaterPerms::getGroupPerms(), - LLFloaterPerms::getNextOwnerPerms()); - instance_entry["permissions"] = ll_create_sd_from_permissions(perm); instance_entry["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL); instance_entry["mesh"] = mesh_index[data.mBaseModel]; @@ -1644,6 +1420,8 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) } } + if (model_name.empty()) model_name = "mesh model"; + result["name"] = model_name; result["asset_resources"] = res; dump_llsd_to_file(result,make_dump_name("whole_model_",dump_num)); @@ -1739,20 +1517,6 @@ void LLMeshUploadThread::doWholeModelUpload() mFinished = true; } -void LLMeshUploadThread::uploadModel(LLMeshUploadData& data) -{ //called from arbitrary thread - { - LLMutexLock lock(mMutex); - mUploadQ.push(data); - } -} - -void LLMeshUploadThread::uploadTexture(LLTextureUploadData& data) -{ //called from mesh upload thread - mTextureQ.push(data); -} - - static LLFastTimer::DeclareTimer FTM_NOTIFY_MESH_LOADED("Notify Loaded"); static LLFastTimer::DeclareTimer FTM_NOTIFY_MESH_UNAVAILABLE("Notify Unavailable"); @@ -2866,101 +2630,6 @@ S32 LLMeshRepository::getMeshSize(const LLUUID& mesh_id, S32 lod) } - -void LLMeshUploadThread::doUploadModel(LLMeshUploadData& data) -{ - if(isDiscarded()) - { - return ; - } - - if (!data.mRSVP.empty()) - { - std::stringstream ostr; - - LLModel::Decomposition& decomp = - data.mModel[LLModel::LOD_PHYSICS].notNull() ? - data.mModel[LLModel::LOD_PHYSICS]->mPhysics : - data.mBaseModel->mPhysics; - - decomp.mBaseHull = mHullMap[data.mBaseModel]; - - LLModel::writeModel( - ostr, - data.mModel[LLModel::LOD_PHYSICS], - data.mModel[LLModel::LOD_HIGH], - data.mModel[LLModel::LOD_MEDIUM], - data.mModel[LLModel::LOD_LOW], - data.mModel[LLModel::LOD_IMPOSTOR], - decomp, - mUploadSkin, - mUploadJoints); - - data.mAssetData = ostr.str(); - - LLCurlRequest::headers_t headers; - mPendingUploads++; - - mCurlRequest->post(data.mRSVP, headers, data.mAssetData, new LLMeshUploadResponder(data, this), mMeshUploadTimeOut); - } -} - -void LLMeshUploadThread::doUploadTexture(LLTextureUploadData& data) -{ - if(isDiscarded()) - { - return ; - } - - if (!data.mRSVP.empty()) - { - std::stringstream ostr; - - if (!data.mTexture->isRawImageValid()) - { - data.mTexture->reloadRawImage(data.mTexture->getDiscardLevel()); - } - - if(data.mTexture->hasSavedRawImage()) - { - LLPointer upload_file = LLViewerTextureList::convertToUploadFile(data.mTexture->getSavedRawImage()); - - ostr.write((const char*) upload_file->getData(), upload_file->getDataSize()); - } - - data.mAssetData = ostr.str(); - - LLCurlRequest::headers_t headers; - mPendingUploads++; - - mCurlRequest->post(data.mRSVP, headers, data.mAssetData, new LLTextureUploadResponder(data, this), mMeshUploadTimeOut); - } -} - - -void LLMeshUploadThread::onModelUploaded(LLMeshUploadData& data) -{ - createObjects(data); -} - -void LLMeshUploadThread::onTextureUploaded(LLTextureUploadData& data) -{ - mTextureMap[data.mTexture] = data; -} - - -void LLMeshUploadThread::createObjects(LLMeshUploadData& data) -{ - instance_list& instances = mInstance[data.mBaseModel]; - - for (instance_list::iterator iter = instances.begin(); iter != instances.end(); ++iter) - { //create prims that reference given mesh - LLModelInstance& instance = *iter; - instance.mMeshID = data.mUUID; - mInstanceQ.push(instance); - } -} - void LLMeshUploadThread::decomposeMeshMatrix(LLMatrix4& transformation, LLVector3& result_pos, LLQuaternion& result_rot, @@ -3001,147 +2670,6 @@ void LLMeshUploadThread::decomposeMeshMatrix(LLMatrix4& transformation, result_rot = quat_rotation; } - -LLSD LLMeshUploadThread::createObject(LLModelInstance& instance) -{ - LLMatrix4 transformation = instance.mTransform; - - llassert(instance.mMeshID.notNull()); - - // check for reflection - BOOL reflected = (transformation.determinant() < 0); - - // compute position - LLVector3 position = LLVector3(0, 0, 0) * transformation; - - // compute scale - LLVector3 x_transformed = LLVector3(1, 0, 0) * transformation - position; - LLVector3 y_transformed = LLVector3(0, 1, 0) * transformation - position; - LLVector3 z_transformed = LLVector3(0, 0, 1) * transformation - position; - F32 x_length = x_transformed.normalize(); - F32 y_length = y_transformed.normalize(); - F32 z_length = z_transformed.normalize(); - LLVector3 scale = LLVector3(x_length, y_length, z_length); - - // adjust for "reflected" geometry - LLVector3 x_transformed_reflected = x_transformed; - if (reflected) - { - x_transformed_reflected *= -1.0; - } - - // compute rotation - LLMatrix3 rotation_matrix; - rotation_matrix.setRows(x_transformed_reflected, y_transformed, z_transformed); - LLQuaternion quat_rotation = rotation_matrix.quaternion(); - quat_rotation.normalize(); // the rotation_matrix might not have been orthoginal. make it so here. - LLVector3 euler_rotation; - quat_rotation.getEulerAngles(&euler_rotation.mV[VX], &euler_rotation.mV[VY], &euler_rotation.mV[VZ]); - - // - // build parameter block to construct this prim - // - - LLSD object_params; - - // create prim - - // set volume params - U8 sculpt_type = LL_SCULPT_TYPE_MESH; - if (reflected) - { - sculpt_type |= LL_SCULPT_FLAG_MIRROR; - } - LLVolumeParams volume_params; - volume_params.setType( LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE ); - volume_params.setBeginAndEndS( 0.f, 1.f ); - volume_params.setBeginAndEndT( 0.f, 1.f ); - volume_params.setRatio ( 1, 1 ); - volume_params.setShear ( 0, 0 ); - volume_params.setSculptID(instance.mMeshID, sculpt_type); - object_params["shape"] = volume_params.asLLSD(); - - object_params["material"] = LL_MCODE_WOOD; - - object_params["group-id"] = gAgent.getGroupID(); - object_params["pos"] = ll_sd_from_vector3(position + mOrigin); - object_params["rotation"] = ll_sd_from_quaternion(quat_rotation); - object_params["scale"] = ll_sd_from_vector3(scale); - object_params["name"] = instance.mLabel; - - // load material from dae file - object_params["facelist"] = LLSD::emptyArray(); - for (S32 i = 0; i < instance.mMaterial.size(); i++) - { - LLTextureEntry te; - LLImportMaterial& mat = instance.mMaterial[i]; - - te.setColor(mat.mDiffuseColor); - - LLUUID diffuse_id = mTextureMap[mat.mDiffuseMap].mUUID; - - if (diffuse_id.notNull()) - { - te.setID(diffuse_id); - } - else - { - te.setID(LLUUID("5748decc-f629-461c-9a36-a35a221fe21f")); // blank texture - } - - te.setFullbright(mat.mFullbright); - - object_params["facelist"][i] = te.asLLSD(); - } - - // set extra parameters - LLSculptParams sculpt_params; - sculpt_params.setSculptTexture(instance.mMeshID); - sculpt_params.setSculptType(sculpt_type); - U8 buffer[MAX_OBJECT_PARAMS_SIZE+1]; - LLDataPackerBinaryBuffer dp(buffer, MAX_OBJECT_PARAMS_SIZE); - sculpt_params.pack(dp); - std::vector v(dp.getCurrentSize()); - memcpy(&v[0], buffer, dp.getCurrentSize()); - LLSD extra_parameter; - extra_parameter["extra_parameter"] = sculpt_params.mType; - extra_parameter["param_data"] = v; - object_params["extra_parameters"].append(extra_parameter); - - LLPermissions perm; - perm.setOwnerAndGroup(gAgent.getID(), gAgent.getID(), LLUUID::null, false); - perm.setCreator(gAgent.getID()); - - perm.initMasks(PERM_ITEM_UNRESTRICTED | PERM_MOVE, //base - PERM_ITEM_UNRESTRICTED | PERM_MOVE, //owner - LLFloaterPerms::getEveryonePerms(), - LLFloaterPerms::getGroupPerms(), - LLFloaterPerms::getNextOwnerPerms()); - - object_params["permissions"] = ll_create_sd_from_permissions(perm); - - object_params["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL); - - return object_params; -} - -void LLMeshUploadThread::priceResult(LLMeshUploadData& data, const LLSD& content) -{ - mPendingCost += content["upload_price"].asInteger(); - data.mRSVP = content["rsvp"].asString(); - - mConfirmedQ.push(data); -} - -void LLMeshUploadThread::priceResult(LLTextureUploadData& data, const LLSD& content) -{ - mPendingCost += content["upload_price"].asInteger(); - data.mRSVP = content["rsvp"].asString(); - - mConfirmedTextureQ.push(data); -} - - bool LLImportMaterial::operator<(const LLImportMaterial &rhs) const { if (mDiffuseMap != rhs.mDiffuseMap) -- cgit v1.2.3