From 096ea05a936d178ce0533708edab27708e9e718f Mon Sep 17 00:00:00 2001 From: "Graham Linden graham@lindenlab.com" Date: Thu, 8 Mar 2018 00:04:03 +0000 Subject: Rename getFogColor from water and sky settings to getWaterFogColor and getSkyFogColor. --- indra/newview/lllegacyatmospherics.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra/newview/lllegacyatmospherics.cpp') diff --git a/indra/newview/lllegacyatmospherics.cpp b/indra/newview/lllegacyatmospherics.cpp index 622f75a88b..6bc95c367c 100644 --- a/indra/newview/lllegacyatmospherics.cpp +++ b/indra/newview/lllegacyatmospherics.cpp @@ -553,8 +553,8 @@ void LLAtmospherics::updateFog(const F32 distance, LLVector3& tosun) F32 depth = water_height - camera_height; // get the water param manager variables - float water_fog_density = pwater->getFogDensity(); - LLColor4 water_fog_color(pwater->getFogColor()); + float water_fog_density = pwater->getWaterFogDensity(); + LLColor4 water_fog_color(pwater->getWaterFogColor()); // adjust the color based on depth. We're doing linear approximations float depth_scale = gSavedSettings.getF32("WaterGLFogDepthScale"); -- cgit v1.2.3