From 0f6242d9fd948cda1abf18885eef320b22d310c5 Mon Sep 17 00:00:00 2001 From: James Cook Date: Tue, 10 Nov 2009 14:00:38 -0800 Subject: Sanitize naming of getWindowRect (scaled vs. raw pixels) and getWorldViewRect (scaled vs. raw) Reduces chance of future UI bugs related to UI size. Discussed with Richard. --- indra/newview/llhudrender.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'indra/newview/llhudrender.cpp') diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp index 886fe3da07..ab0be90def 100644 --- a/indra/newview/llhudrender.cpp +++ b/indra/newview/llhudrender.cpp @@ -77,8 +77,8 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, LLVector3 up_axis; if (orthographic) { - right_axis.setVec(0.f, -1.f / gViewerWindow->getWorldViewWidth(), 0.f); - up_axis.setVec(0.f, 0.f, 1.f / gViewerWindow->getWorldViewHeight()); + right_axis.setVec(0.f, -1.f / gViewerWindow->getWorldViewWidthRaw(), 0.f); + up_axis.setVec(0.f, 0.f, 1.f / gViewerWindow->getWorldViewHeightRaw()); } else { @@ -106,7 +106,7 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, //get the render_pos in screen space F64 winX, winY, winZ; - LLRect world_view_rect = gViewerWindow->getWorldViewRect(); + LLRect world_view_rect = gViewerWindow->getWorldViewRectRaw(); S32 viewport[4]; viewport[0] = world_view_rect.mLeft; viewport[1] = world_view_rect.mBottom; -- cgit v1.2.3