From e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 Mon Sep 17 00:00:00 2001 From: Ansariel Date: Wed, 22 May 2024 21:25:21 +0200 Subject: Fix line endlings --- indra/newview/llhudnametag.h | 390 +++++++++++++++++++++---------------------- 1 file changed, 195 insertions(+), 195 deletions(-) (limited to 'indra/newview/llhudnametag.h') diff --git a/indra/newview/llhudnametag.h b/indra/newview/llhudnametag.h index faba16198e..9abd8f33cc 100644 --- a/indra/newview/llhudnametag.h +++ b/indra/newview/llhudnametag.h @@ -1,195 +1,195 @@ -/** - * @file llhudnametag.h - * @brief Name tags for avatars - * @author James Cook - * - * $LicenseInfo:firstyear=2010&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LLHUDNAMETAG_H -#define LLHUDNAMETAG_H - -#include "llpointer.h" - -#include "llhudobject.h" -#include "v4color.h" -//#include "v4coloru.h" -#include "v2math.h" -#include "llrect.h" -//#include "llframetimer.h" -#include "llfontgl.h" -#include -#include - -class LLHUDNameTag; -class LLUIImage; - -struct llhudnametag_further_away -{ - bool operator()(const LLPointer& lhs, const LLPointer& rhs) const; -}; - -class LLHUDNameTag : public LLHUDObject -{ -protected: - class LLHUDTextSegment - { - public: - LLHUDTextSegment(const LLWString& text, const LLFontGL::StyleFlags style, const LLColor4& color, const LLFontGL* font) - : mColor(color), - mStyle(style), - mText(text), - mFont(font) - {} - F32 getWidth(const LLFontGL* font); - const LLWString& getText() const { return mText; } - void clearFontWidthMap() { mFontWidthMap.clear(); } - - LLColor4 mColor; - LLFontGL::StyleFlags mStyle; - const LLFontGL* mFont; - private: - LLWString mText; - std::map mFontWidthMap; - }; - -public: - typedef enum e_text_alignment - { - ALIGN_TEXT_LEFT, - ALIGN_TEXT_CENTER - } ETextAlignment; - - typedef enum e_vert_alignment - { - ALIGN_VERT_TOP, - ALIGN_VERT_CENTER - } EVertAlignment; - - static const F32 NAMETAG_MAX_WIDTH; // 298px, made to fit 31 M's - static const F32 HUD_TEXT_MAX_WIDTH; // 190px - -public: - // Set entire string, eliminating existing lines - void setString(const std::string& text_utf8); - - void clearString(); - - // Add text a line at a time, allowing custom formatting - void addLine( - const std::string &text_utf8, - const LLColor4& color, - const LLFontGL::StyleFlags style = LLFontGL::NORMAL, - const LLFontGL* font = NULL, - const bool use_ellipses = false, - F32 max_pixels = HUD_TEXT_MAX_WIDTH); - - // For bubble chat, set the part above the chat text - void setLabel(const std::string& label_utf8); - void addLabel(const std::string& label_utf8, F32 max_pixels = HUD_TEXT_MAX_WIDTH); - - // Sets the default font for lines with no font specified - void setFont(const LLFontGL* font); - void setColor(const LLColor4 &color); - void setAlpha(F32 alpha); - void setZCompare(const bool zcompare); - void setDoFade(const bool do_fade); - void setVisibleOffScreen(bool visible) { mVisibleOffScreen = visible; } - - // mMaxLines of -1 means unlimited lines. - void setMaxLines(S32 max_lines) { mMaxLines = max_lines; } - void setFadeDistance(F32 fade_distance, F32 fade_range) { mFadeDistance = fade_distance; mFadeRange = fade_range; } - void updateVisibility(); - LLVector2 updateScreenPos(LLVector2 &offset_target); - void updateSize(); -// void setMass(F32 mass) { mMass = llmax(0.1f, mass); } - void setTextAlignment(ETextAlignment alignment) { mTextAlignment = alignment; } - void setVertAlignment(EVertAlignment alignment) { mVertAlignment = alignment; } - /*virtual*/ void markDead(); - friend class LLHUDObject; - /*virtual*/ F32 getDistance() const { return mLastDistance; } - S32 getLOD() const { return mLOD; } - bool getVisible() const { return mVisible; } - bool getHidden() const { return mHidden; } - void setHidden( bool hide ) { mHidden = hide; } - void shift(const LLVector3& offset); - F32 getWorldHeight() const; - - bool lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, LLVector4a& intersection, bool debug_render = false); - - static void shiftAll(const LLVector3& offset); - static void addPickable(std::set &pick_list); - static void reshape(); - static void setDisplayText(bool flag) { sDisplayText = flag ; } - -protected: - LLHUDNameTag(const U8 type); - - /*virtual*/ void render(); - void renderText(bool for_select); - static void updateAll(); - void setLOD(S32 lod); - S32 getMaxLines(); - -private: - ~LLHUDNameTag(); - bool mDoFade; - F32 mFadeRange; - F32 mFadeDistance; - F32 mLastDistance; - bool mZCompare; - bool mVisibleOffScreen; - bool mOffscreen; - LLColor4 mColor; -// LLVector3 mScale; - F32 mWidth; - F32 mHeight; -// LLColor4U mPickColor; - const LLFontGL* mFontp; - const LLFontGL* mBoldFontp; - LLRectf mSoftScreenRect; - LLVector3 mPositionAgent; - LLVector2 mPositionOffset; - LLVector2 mTargetPositionOffset; - F32 mMass; - S32 mMaxLines; - S32 mOffsetY; - F32 mRadius; - std::vector mTextSegments; - std::vector mLabelSegments; -// LLFrameTimer mResizeTimer; - ETextAlignment mTextAlignment; - EVertAlignment mVertAlignment; - S32 mLOD; - bool mHidden; - LLPointer mRoundedRectImgp; - LLPointer mRoundedRectTopImgp; - - static bool sDisplayText ; - static std::set > sTextObjects; - static std::vector > sVisibleTextObjects; -// static std::vector > sVisibleHUDTextObjects; - typedef std::set >::iterator TextObjectIterator; - typedef std::vector >::iterator VisibleTextObjectIterator; -}; - -#endif +/** + * @file llhudnametag.h + * @brief Name tags for avatars + * @author James Cook + * + * $LicenseInfo:firstyear=2010&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LLHUDNAMETAG_H +#define LLHUDNAMETAG_H + +#include "llpointer.h" + +#include "llhudobject.h" +#include "v4color.h" +//#include "v4coloru.h" +#include "v2math.h" +#include "llrect.h" +//#include "llframetimer.h" +#include "llfontgl.h" +#include +#include + +class LLHUDNameTag; +class LLUIImage; + +struct llhudnametag_further_away +{ + bool operator()(const LLPointer& lhs, const LLPointer& rhs) const; +}; + +class LLHUDNameTag : public LLHUDObject +{ +protected: + class LLHUDTextSegment + { + public: + LLHUDTextSegment(const LLWString& text, const LLFontGL::StyleFlags style, const LLColor4& color, const LLFontGL* font) + : mColor(color), + mStyle(style), + mText(text), + mFont(font) + {} + F32 getWidth(const LLFontGL* font); + const LLWString& getText() const { return mText; } + void clearFontWidthMap() { mFontWidthMap.clear(); } + + LLColor4 mColor; + LLFontGL::StyleFlags mStyle; + const LLFontGL* mFont; + private: + LLWString mText; + std::map mFontWidthMap; + }; + +public: + typedef enum e_text_alignment + { + ALIGN_TEXT_LEFT, + ALIGN_TEXT_CENTER + } ETextAlignment; + + typedef enum e_vert_alignment + { + ALIGN_VERT_TOP, + ALIGN_VERT_CENTER + } EVertAlignment; + + static const F32 NAMETAG_MAX_WIDTH; // 298px, made to fit 31 M's + static const F32 HUD_TEXT_MAX_WIDTH; // 190px + +public: + // Set entire string, eliminating existing lines + void setString(const std::string& text_utf8); + + void clearString(); + + // Add text a line at a time, allowing custom formatting + void addLine( + const std::string &text_utf8, + const LLColor4& color, + const LLFontGL::StyleFlags style = LLFontGL::NORMAL, + const LLFontGL* font = NULL, + const bool use_ellipses = false, + F32 max_pixels = HUD_TEXT_MAX_WIDTH); + + // For bubble chat, set the part above the chat text + void setLabel(const std::string& label_utf8); + void addLabel(const std::string& label_utf8, F32 max_pixels = HUD_TEXT_MAX_WIDTH); + + // Sets the default font for lines with no font specified + void setFont(const LLFontGL* font); + void setColor(const LLColor4 &color); + void setAlpha(F32 alpha); + void setZCompare(const bool zcompare); + void setDoFade(const bool do_fade); + void setVisibleOffScreen(bool visible) { mVisibleOffScreen = visible; } + + // mMaxLines of -1 means unlimited lines. + void setMaxLines(S32 max_lines) { mMaxLines = max_lines; } + void setFadeDistance(F32 fade_distance, F32 fade_range) { mFadeDistance = fade_distance; mFadeRange = fade_range; } + void updateVisibility(); + LLVector2 updateScreenPos(LLVector2 &offset_target); + void updateSize(); +// void setMass(F32 mass) { mMass = llmax(0.1f, mass); } + void setTextAlignment(ETextAlignment alignment) { mTextAlignment = alignment; } + void setVertAlignment(EVertAlignment alignment) { mVertAlignment = alignment; } + /*virtual*/ void markDead(); + friend class LLHUDObject; + /*virtual*/ F32 getDistance() const { return mLastDistance; } + S32 getLOD() const { return mLOD; } + bool getVisible() const { return mVisible; } + bool getHidden() const { return mHidden; } + void setHidden( bool hide ) { mHidden = hide; } + void shift(const LLVector3& offset); + F32 getWorldHeight() const; + + bool lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, LLVector4a& intersection, bool debug_render = false); + + static void shiftAll(const LLVector3& offset); + static void addPickable(std::set &pick_list); + static void reshape(); + static void setDisplayText(bool flag) { sDisplayText = flag ; } + +protected: + LLHUDNameTag(const U8 type); + + /*virtual*/ void render(); + void renderText(bool for_select); + static void updateAll(); + void setLOD(S32 lod); + S32 getMaxLines(); + +private: + ~LLHUDNameTag(); + bool mDoFade; + F32 mFadeRange; + F32 mFadeDistance; + F32 mLastDistance; + bool mZCompare; + bool mVisibleOffScreen; + bool mOffscreen; + LLColor4 mColor; +// LLVector3 mScale; + F32 mWidth; + F32 mHeight; +// LLColor4U mPickColor; + const LLFontGL* mFontp; + const LLFontGL* mBoldFontp; + LLRectf mSoftScreenRect; + LLVector3 mPositionAgent; + LLVector2 mPositionOffset; + LLVector2 mTargetPositionOffset; + F32 mMass; + S32 mMaxLines; + S32 mOffsetY; + F32 mRadius; + std::vector mTextSegments; + std::vector mLabelSegments; +// LLFrameTimer mResizeTimer; + ETextAlignment mTextAlignment; + EVertAlignment mVertAlignment; + S32 mLOD; + bool mHidden; + LLPointer mRoundedRectImgp; + LLPointer mRoundedRectTopImgp; + + static bool sDisplayText ; + static std::set > sTextObjects; + static std::vector > sVisibleTextObjects; +// static std::vector > sVisibleHUDTextObjects; + typedef std::set >::iterator TextObjectIterator; + typedef std::vector >::iterator VisibleTextObjectIterator; +}; + +#endif -- cgit v1.2.3