From b0e5bee0b41e050e14d4e315ffa967ba43f96feb Mon Sep 17 00:00:00 2001 From: ruslantproductengine Date: Thu, 7 Jun 2018 18:46:03 +0300 Subject: MAINT-8723 - Selecting mesh objects make several HUD-related items invisible FIXED (from FS Ansariel patches) --- indra/newview/llhudicon.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/newview/llhudicon.cpp') diff --git a/indra/newview/llhudicon.cpp b/indra/newview/llhudicon.cpp index 825c2b31be..85a878c4a2 100644 --- a/indra/newview/llhudicon.cpp +++ b/indra/newview/llhudicon.cpp @@ -80,6 +80,7 @@ void LLHUDIcon::renderIcon(BOOL for_select) { LLGLSUIDefault texture_state; LLGLDepthTest gls_depth(GL_TRUE); + LLGLDisable gls_stencil(GL_STENCIL_TEST); if (for_select) { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); -- cgit v1.2.3