From 9448db5d4af7bba094e5bc51f85e5c2491d3f5a1 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 6 Oct 2022 18:40:01 -0500 Subject: SL-18190 Water shader WIP. Better parallax correction for sphere probes. Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage. --- indra/newview/llhudicon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llhudicon.cpp') diff --git a/indra/newview/llhudicon.cpp b/indra/newview/llhudicon.cpp index 60294f6a51..38be2b69fd 100644 --- a/indra/newview/llhudicon.cpp +++ b/indra/newview/llhudicon.cpp @@ -79,7 +79,7 @@ void LLHUDIcon::render() { LLGLSUIDefault texture_state; LLGLDepthTest gls_depth(GL_TRUE); - LLGLDisable gls_stencil(GL_STENCIL_TEST); + //LLGLDisable gls_stencil(GL_STENCIL_TEST); if (mHidden) return; -- cgit v1.2.3