From 9eeb8344a6dd8721ebc85463e966b05a9b034381 Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Mon, 17 Nov 2014 11:40:28 -0800 Subject: Avoid using GL_ARB_timer_query functionality when not supported and protect against probably-not-NULL current bound shader pointer --- indra/newview/llglsandbox.cpp | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) (limited to 'indra/newview/llglsandbox.cpp') diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 4b8ac2b3cf..7cf17c90e9 100755 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -954,7 +954,7 @@ F32 gpu_benchmark() //make a dummy triangle to draw with LLPointer buff = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, GL_STATIC_DRAW_ARB); - buff->allocateBuffer(3, 0, true); + buff->allocateBuffer(12, 0, true); LLStrider v; LLStrider tc; @@ -964,6 +964,16 @@ F32 gpu_benchmark() v[0].set(-1,1,0); v[1].set(-1,-3,0); v[2].set(3,1,0); + v[3].set(-1,1,0); + v[4].set(-1,-3,0); + v[5].set(3,1,0); + v[6].set(-1,1,0); + v[7].set(-1,-3,0); + v[8].set(3,1,0); + v[9].set(-1,1,0); + v[10].set(-1,-3,0); + v[11].set(3,1,0); + buff->flush(); gBenchmarkProgram.bind(); @@ -983,7 +993,7 @@ F32 gpu_benchmark() { dest[i].bindTarget(); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, source[i]); - buff->drawArrays(LLRender::TRIANGLES, 0, 3); + buff->drawArrays(LLRender::TRIANGLES, 0, 12); dest[i].flush(); } -- cgit v1.2.3