From 92afbfaf88764e9be75458c5e2b2514e59a0deed Mon Sep 17 00:00:00 2001 From: Mike Antipov Date: Thu, 29 Jul 2010 15:52:36 +0300 Subject: EXT-7706 FIXED Implemented delayed friends cards synchronization and filling People/Friends tab with data until it is visible to user first time. * Moved location of synchronization of the Friends/All inventory folder with friends list from startup to first requesting of data. * Also updated "update Friends list" logic to be really trigged only when Friends tab is visible to user. NOTE: * Friends List/All is filled with some delay on first opening. TODO: refactoring is needed to switch code of updating People/nearby list to use the same approach as for Friends. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/805/ --HG-- branch : product-engine --- indra/newview/llfriendcard.cpp | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'indra/newview/llfriendcard.cpp') diff --git a/indra/newview/llfriendcard.cpp b/indra/newview/llfriendcard.cpp index 7f28e09933..2f4dae0af8 100644 --- a/indra/newview/llfriendcard.cpp +++ b/indra/newview/llfriendcard.cpp @@ -299,6 +299,17 @@ void LLFriendCardsManager::collectFriendsLists(folderid_buddies_map_t& folderBud { folderBuddiesMap.clear(); + static bool syncronize_friends_folders = true; + if (syncronize_friends_folders) + { + // Checks whether "Friends" and "Friends/All" folders exist in "Calling Cards" folder, + // fetches their contents if needed and synchronizes it with buddies list. + // If the folders are not found they are created. + LLFriendCardsManager::instance().syncFriendCardsFolders(); + syncronize_friends_folders = false; + } + + LLInventoryModel::cat_array_t* listFolders; LLInventoryModel::item_array_t* items; -- cgit v1.2.3