From 5ab4dadc703a0f7419929c7da57c471f2ece8a6c Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Wed, 25 Apr 2012 16:59:20 -0600 Subject: for subtasks SH-3118, SH-3112, SH-3110, SH-3106, SH-3091 for SH-3086: As a viewer architect, I would like to understand how fast each of the components of the texture pipeline can run in isolation --- indra/newview/llfloatertexturefetchdebugger.cpp | 330 ++++++++++++++++++++++++ 1 file changed, 330 insertions(+) create mode 100644 indra/newview/llfloatertexturefetchdebugger.cpp (limited to 'indra/newview/llfloatertexturefetchdebugger.cpp') diff --git a/indra/newview/llfloatertexturefetchdebugger.cpp b/indra/newview/llfloatertexturefetchdebugger.cpp new file mode 100644 index 0000000000..6756f9bbc1 --- /dev/null +++ b/indra/newview/llfloatertexturefetchdebugger.cpp @@ -0,0 +1,330 @@ +/** + * @file llfloatertexturefetchdebugger.cpp + * @brief LLFloaterTextureFetchDebugger class definition + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloatertexturefetchdebugger.h" + +#include "lluictrlfactory.h" +#include "llbutton.h" +#include "llspinctrl.h" +#include "llresmgr.h" + +#include "llmath.h" +#include "llviewerwindow.h" +#include "llappviewer.h" +#include "lltexturefetch.h" + +//static +F32 LLFloaterTextureFetchDebugger::sTexelPixelRatio = 1.0f; + +LLFloaterTextureFetchDebugger::LLFloaterTextureFetchDebugger(const LLSD& key) + : LLFloater(key), + mDebugger(NULL) +{ + setTitle("Texture Fetching Debugger Floater"); + + mCommitCallbackRegistrar.add("TexFetchDebugger.ChangeTexelPixelRatio", boost::bind(&LLFloaterTextureFetchDebugger::onChangeTexelPixelRatio, this)); + + mCommitCallbackRegistrar.add("TexFetchDebugger.Start", boost::bind(&LLFloaterTextureFetchDebugger::onClickStart, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.Clear", boost::bind(&LLFloaterTextureFetchDebugger::onClickClear, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.Close", boost::bind(&LLFloaterTextureFetchDebugger::onClickClose, this)); + + mCommitCallbackRegistrar.add("TexFetchDebugger.CacheRead", boost::bind(&LLFloaterTextureFetchDebugger::onClickCacheRead, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.CacheWrite", boost::bind(&LLFloaterTextureFetchDebugger::onClickCacheWrite, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.HTTPLoad", boost::bind(&LLFloaterTextureFetchDebugger::onClickHTTPLoad, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.Decode", boost::bind(&LLFloaterTextureFetchDebugger::onClickDecode, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.GLTexture", boost::bind(&LLFloaterTextureFetchDebugger::onClickGLTexture, this)); +} +//---------------------------------------------- + +BOOL LLFloaterTextureFetchDebugger::postBuild(void) +{ + mDebugger = LLAppViewer::getTextureFetch()->getFetchDebugger(); + + //set states for buttons + mButtonStateMap["start_btn"] = true; + mButtonStateMap["close_btn"] = true; + mButtonStateMap["clear_btn"] = true; + mButtonStateMap["cacheread_btn"] = false; + mButtonStateMap["cachewrite_btn"] = false; + mButtonStateMap["http_btn"] = false; + mButtonStateMap["decode_btn"] = false; + mButtonStateMap["gl_btn"] = false; + updateButtons(); + + return TRUE ; +} + +LLFloaterTextureFetchDebugger::~LLFloaterTextureFetchDebugger() +{ + //stop everything + mDebugger->stopDebug(); +} + +void LLFloaterTextureFetchDebugger::updateButtons() +{ + for(std::map::iterator iter = mButtonStateMap.begin(); iter != mButtonStateMap.end(); ++iter) + { + if(iter->second) + { + childEnable(iter->first.c_str()); + } + else + { + childDisable(iter->first.c_str()); + } + } +} + +void LLFloaterTextureFetchDebugger::disableButtons() +{ + childDisable("start_btn"); + childDisable("clear_btn"); + childDisable("cacheread_btn"); + childDisable("cachewrite_btn"); + childDisable("http_btn"); + childDisable("decode_btn"); + childDisable("gl_btn"); +} + +void LLFloaterTextureFetchDebugger::idle() +{ + LLTextureFetchDebugger::e_debug_state state = mDebugger->getState(); + + if(mDebugger->update()) + { + switch(state) + { + case LLTextureFetchDebugger::IDLE: + break; + case LLTextureFetchDebugger::READ_CACHE: + mButtonStateMap["cachewrite_btn"] = true; + mButtonStateMap["decode_btn"] = true; + updateButtons(); + break; + case LLTextureFetchDebugger::WRITE_CACHE: + updateButtons(); + break; + case LLTextureFetchDebugger::DECODING: + mButtonStateMap["gl_btn"] = true; + updateButtons(); + break; + case LLTextureFetchDebugger::HTTP_FETCHING: + mButtonStateMap["cacheread_btn"] = true; + mButtonStateMap["cachewrite_btn"] = true; + mButtonStateMap["decode_btn"] = true; + updateButtons(); + break; + case LLTextureFetchDebugger::GL_TEX: + updateButtons(); + break; + default: + break; + } + } +} + +//---------------------- +void LLFloaterTextureFetchDebugger::onChangeTexelPixelRatio() +{ + sTexelPixelRatio = getChild("texel_pixel_ratio")->getValue().asReal(); +} + +void LLFloaterTextureFetchDebugger::onClickStart() +{ + disableButtons(); + + mDebugger->startDebug(); + + mButtonStateMap["start_btn"] = false; + mButtonStateMap["cacheread_btn"] = true; + mButtonStateMap["http_btn"] = true; + updateButtons(); +} + +void LLFloaterTextureFetchDebugger::onClickClose() +{ + setVisible(FALSE); + + //stop everything + mDebugger->stopDebug(); +} + +void LLFloaterTextureFetchDebugger::onClickClear() +{ + mButtonStateMap["start_btn"] = true; + mButtonStateMap["close_btn"] = true; + mButtonStateMap["clear_btn"] = true; + mButtonStateMap["cacheread_btn"] = false; + mButtonStateMap["cachewrite_btn"] = false; + mButtonStateMap["http_btn"] = false; + mButtonStateMap["decode_btn"] = false; + mButtonStateMap["gl_btn"] = false; + updateButtons(); + + //stop everything + mDebugger->stopDebug(); + mDebugger->clearHistory(); +} + +void LLFloaterTextureFetchDebugger::onClickCacheRead() +{ + disableButtons(); + + mDebugger->debugCacheRead(); +} + +void LLFloaterTextureFetchDebugger::onClickCacheWrite() +{ + disableButtons(); + + mDebugger->debugCacheWrite(); +} + +void LLFloaterTextureFetchDebugger::onClickHTTPLoad() +{ + disableButtons(); + + mDebugger->debugHTTP(); +} + +void LLFloaterTextureFetchDebugger::onClickDecode() +{ + disableButtons(); + + mDebugger->debugDecoder(); +} + +void LLFloaterTextureFetchDebugger::onClickGLTexture() +{ + disableButtons(); + + mDebugger->debugGLTextureCreation(); +} + +void LLFloaterTextureFetchDebugger::draw() +{ + //total number of fetched textures + { + getChild("total_num_fetched_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumFetchedTextures())); + } + + //total number of fetching requests + { + getChild("total_num_fetching_requests_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumFetchingRequests())); + } + + //total number of cache hits + { + getChild("total_num_cache_hits_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumCacheHits())); + } + + //total number of visible textures + { + getChild("total_num_visible_tex_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumVisibleFetchedTextures())); + } + + //total number of visible texture fetching requests + { + getChild("total_num_visible_tex_fetch_req_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumVisibleFetchingRequests())); + } + + //total number of fetched data + { + getChild("total_fetched_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getFetchedData() >> 10)); + getChild("total_fetched_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getDecodedData() >> 10)); + } + + //total number of visible fetched data + { + getChild("total_fetched_vis_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getVisibleFetchedData() >> 10)); + getChild("total_fetched_vis_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getVisibleDecodedData() >> 10)); + } + + //total number of rendered fetched data + { + getChild("total_fetched_rendered_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getRenderedData() >> 10)); + getChild("total_fetched_rendered_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getRenderedDecodedData() >> 10)); + } + + //total time on cache readings + if(mDebugger->getCacheReadTime() < 0.f) + { + getChild("total_time_cache_read_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild("total_time_cache_read_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getCacheReadTime())); + } + + //total time on cache writings + if(mDebugger->getCacheWriteTime() < 0.f) + { + getChild("total_time_cache_write_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild("total_time_cache_write_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getCacheWriteTime())); + } + + //total time on decoding + if(mDebugger->getDecodeTime() < 0.f) + { + getChild("total_time_decode_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild("total_time_decode_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getDecodeTime())); + } + + //total time on gl texture creation + if(mDebugger->getGLCreationTime() < 0.f) + { + getChild("total_time_gl_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild("total_time_gl_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getGLCreationTime())); + } + + //total time on HTTP fetching + if(mDebugger->getHTTPTime() < 0.f) + { + getChild("total_time_http_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild("total_time_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getHTTPTime())); + } + + //total time on entire fetching + { + getChild("total_time_fetch_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getTotalFetchingTime())); + } + + LLFloater::draw(); +} -- cgit v1.2.3 From e344b2afa21adf072837f1bcf4b38dd511b76f0e Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Thu, 26 Apr 2012 15:53:35 -0600 Subject: For SH-3121: collect time of reloading all textures from cache and through HTTP when all objects loading are done. --- indra/newview/llfloatertexturefetchdebugger.cpp | 60 +++++++++++++++++++++++++ 1 file changed, 60 insertions(+) (limited to 'indra/newview/llfloatertexturefetchdebugger.cpp') diff --git a/indra/newview/llfloatertexturefetchdebugger.cpp b/indra/newview/llfloatertexturefetchdebugger.cpp index 6756f9bbc1..448c562134 100644 --- a/indra/newview/llfloatertexturefetchdebugger.cpp +++ b/indra/newview/llfloatertexturefetchdebugger.cpp @@ -58,6 +58,9 @@ LLFloaterTextureFetchDebugger::LLFloaterTextureFetchDebugger(const LLSD& key) mCommitCallbackRegistrar.add("TexFetchDebugger.HTTPLoad", boost::bind(&LLFloaterTextureFetchDebugger::onClickHTTPLoad, this)); mCommitCallbackRegistrar.add("TexFetchDebugger.Decode", boost::bind(&LLFloaterTextureFetchDebugger::onClickDecode, this)); mCommitCallbackRegistrar.add("TexFetchDebugger.GLTexture", boost::bind(&LLFloaterTextureFetchDebugger::onClickGLTexture, this)); + + mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisCache", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisCache, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisHTTP", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP, this)); } //---------------------------------------------- @@ -74,6 +77,10 @@ BOOL LLFloaterTextureFetchDebugger::postBuild(void) mButtonStateMap["http_btn"] = false; mButtonStateMap["decode_btn"] = false; mButtonStateMap["gl_btn"] = false; + + mButtonStateMap["refetchviscache_btn"] = true; + mButtonStateMap["refetchvishttp_btn"] = true; + updateButtons(); return TRUE ; @@ -109,6 +116,8 @@ void LLFloaterTextureFetchDebugger::disableButtons() childDisable("http_btn"); childDisable("decode_btn"); childDisable("gl_btn"); + childDisable("refetchviscache_btn"); + childDisable("refetchvishttp_btn"); } void LLFloaterTextureFetchDebugger::idle() @@ -142,6 +151,11 @@ void LLFloaterTextureFetchDebugger::idle() case LLTextureFetchDebugger::GL_TEX: updateButtons(); break; + case LLTextureFetchDebugger::REFETCH_VIS_CACHE: + updateButtons(); + case LLTextureFetchDebugger::REFETCH_VIS_HTTP: + updateButtons(); + break; default: break; } @@ -184,6 +198,8 @@ void LLFloaterTextureFetchDebugger::onClickClear() mButtonStateMap["http_btn"] = false; mButtonStateMap["decode_btn"] = false; mButtonStateMap["gl_btn"] = false; + mButtonStateMap["refetchviscache_btn"] = true; + mButtonStateMap["refetchvishttp_btn"] = true; updateButtons(); //stop everything @@ -226,6 +242,20 @@ void LLFloaterTextureFetchDebugger::onClickGLTexture() mDebugger->debugGLTextureCreation(); } +void LLFloaterTextureFetchDebugger::onClickRefetchVisCache() +{ + disableButtons(); + + mDebugger->debugRefetchVisibleFromCache(); +} + +void LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP() +{ + disableButtons(); + + mDebugger->debugRefetchVisibleFromHTTP(); +} + void LLFloaterTextureFetchDebugger::draw() { //total number of fetched textures @@ -257,6 +287,7 @@ void LLFloaterTextureFetchDebugger::draw() { getChild("total_fetched_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getFetchedData() >> 10)); getChild("total_fetched_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getDecodedData() >> 10)); + getChild("total_fetched_data_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getFetchedPixels() / 1000000.f)); } //total number of visible fetched data @@ -269,6 +300,7 @@ void LLFloaterTextureFetchDebugger::draw() { getChild("total_fetched_rendered_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getRenderedData() >> 10)); getChild("total_fetched_rendered_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getRenderedDecodedData() >> 10)); + getChild("total_fetched_rendered_data_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRenderedPixels() / 1000000.f)); } //total time on cache readings @@ -326,5 +358,33 @@ void LLFloaterTextureFetchDebugger::draw() getChild("total_time_fetch_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getTotalFetchingTime())); } + //total time on refetching visible textures from cache + if(mDebugger->getRefetchVisCacheTime() < 0.f) + { + getChild("total_time_refetch_vis_cache_label")->setTextArg("[TIME]", std::string("----")); + getChild("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", std::string("----")); + getChild("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", std::string("----")); + } + else + { + getChild("total_time_refetch_vis_cache_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisCacheTime())); + getChild("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedData() >> 10)); + getChild("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedPixels() / 1000000.f)); + } + + //total time on refetching visible textures from http + if(mDebugger->getRefetchVisHTTPTime() < 0.f) + { + getChild("total_time_refetch_vis_http_label")->setTextArg("[TIME]", std::string("----")); + getChild("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", std::string("----")); + getChild("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", std::string("----")); + } + else + { + getChild("total_time_refetch_vis_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisHTTPTime())); + getChild("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedData() >> 10)); + getChild("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedPixels() / 1000000.f)); + } + LLFloater::draw(); } -- cgit v1.2.3 From 1df7655588a26529882a0ec97a7f23195f813468 Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Thu, 26 Apr 2012 16:55:06 -0600 Subject: for SH-3097: introducing texel pixel ration adjustment --- indra/newview/llfloatertexturefetchdebugger.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'indra/newview/llfloatertexturefetchdebugger.cpp') diff --git a/indra/newview/llfloatertexturefetchdebugger.cpp b/indra/newview/llfloatertexturefetchdebugger.cpp index 448c562134..2b34b72055 100644 --- a/indra/newview/llfloatertexturefetchdebugger.cpp +++ b/indra/newview/llfloatertexturefetchdebugger.cpp @@ -37,9 +37,7 @@ #include "llviewerwindow.h" #include "llappviewer.h" #include "lltexturefetch.h" - -//static -F32 LLFloaterTextureFetchDebugger::sTexelPixelRatio = 1.0f; +#include "llviewercontrol.h" LLFloaterTextureFetchDebugger::LLFloaterTextureFetchDebugger(const LLSD& key) : LLFloater(key), @@ -83,6 +81,8 @@ BOOL LLFloaterTextureFetchDebugger::postBuild(void) updateButtons(); + getChild("texel_pixel_ratio")->setValue(gSavedSettings.getF32("TexelPixelRatio")); + return TRUE ; } @@ -165,7 +165,7 @@ void LLFloaterTextureFetchDebugger::idle() //---------------------- void LLFloaterTextureFetchDebugger::onChangeTexelPixelRatio() { - sTexelPixelRatio = getChild("texel_pixel_ratio")->getValue().asReal(); + gSavedSettings.setF32("TexelPixelRatio", getChild("texel_pixel_ratio")->getValue().asReal()); } void LLFloaterTextureFetchDebugger::onClickStart() -- cgit v1.2.3 From e65852e9a58ec92763b88369f53092628ab7a6b8 Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Thu, 3 May 2012 11:38:05 -0600 Subject: For SH-3086: add functions to refetch all previous textures through HTTP and from cache --- indra/newview/llfloatertexturefetchdebugger.cpp | 91 ++++++++++++++++++++++--- 1 file changed, 81 insertions(+), 10 deletions(-) (limited to 'indra/newview/llfloatertexturefetchdebugger.cpp') diff --git a/indra/newview/llfloatertexturefetchdebugger.cpp b/indra/newview/llfloatertexturefetchdebugger.cpp index 2b34b72055..b6210423d1 100644 --- a/indra/newview/llfloatertexturefetchdebugger.cpp +++ b/indra/newview/llfloatertexturefetchdebugger.cpp @@ -59,6 +59,8 @@ LLFloaterTextureFetchDebugger::LLFloaterTextureFetchDebugger(const LLSD& key) mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisCache", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisCache, this)); mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisHTTP", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchAllCache", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchAllCache, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchAllHTTP", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchAllHTTP, this)); } //---------------------------------------------- @@ -76,8 +78,10 @@ BOOL LLFloaterTextureFetchDebugger::postBuild(void) mButtonStateMap["decode_btn"] = false; mButtonStateMap["gl_btn"] = false; - mButtonStateMap["refetchviscache_btn"] = true; - mButtonStateMap["refetchvishttp_btn"] = true; + mButtonStateMap["refetchviscache_btn"] = false; + mButtonStateMap["refetchvishttp_btn"] = false; + mButtonStateMap["refetchallcache_btn"] = false; + mButtonStateMap["refetchallhttp_btn"] = false; updateButtons(); @@ -118,6 +122,8 @@ void LLFloaterTextureFetchDebugger::disableButtons() childDisable("gl_btn"); childDisable("refetchviscache_btn"); childDisable("refetchvishttp_btn"); + childDisable("refetchallcache_btn"); + childDisable("refetchallhttp_btn"); } void LLFloaterTextureFetchDebugger::idle() @@ -130,8 +136,7 @@ void LLFloaterTextureFetchDebugger::idle() { case LLTextureFetchDebugger::IDLE: break; - case LLTextureFetchDebugger::READ_CACHE: - mButtonStateMap["cachewrite_btn"] = true; + case LLTextureFetchDebugger::READ_CACHE: mButtonStateMap["decode_btn"] = true; updateButtons(); break; @@ -156,6 +161,11 @@ void LLFloaterTextureFetchDebugger::idle() case LLTextureFetchDebugger::REFETCH_VIS_HTTP: updateButtons(); break; + case LLTextureFetchDebugger::REFETCH_ALL_CACHE: + updateButtons(); + case LLTextureFetchDebugger::REFETCH_ALL_HTTP: + updateButtons(); + break; default: break; } @@ -175,8 +185,27 @@ void LLFloaterTextureFetchDebugger::onClickStart() mDebugger->startDebug(); mButtonStateMap["start_btn"] = false; - mButtonStateMap["cacheread_btn"] = true; - mButtonStateMap["http_btn"] = true; + + if(LLAppViewer::getTextureFetch()->canLoadFromCache()) + { + mButtonStateMap["cacheread_btn"] = true; + mButtonStateMap["http_btn"] = false; + mButtonStateMap["refetchviscache_btn"] = true; + mButtonStateMap["refetchvishttp_btn"] = false; + mButtonStateMap["refetchallcache_btn"] = true; + mButtonStateMap["refetchallhttp_btn"] = false; + mButtonStateMap["cachewrite_btn"] = false; + } + else + { + mButtonStateMap["cacheread_btn"] = true; + mButtonStateMap["http_btn"] = true; + mButtonStateMap["refetchviscache_btn"] = true; + mButtonStateMap["refetchvishttp_btn"] = true; + mButtonStateMap["refetchallcache_btn"] = true; + mButtonStateMap["refetchallhttp_btn"] = true; + } + updateButtons(); } @@ -256,6 +285,20 @@ void LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP() mDebugger->debugRefetchVisibleFromHTTP(); } +void LLFloaterTextureFetchDebugger::onClickRefetchAllCache() +{ + disableButtons(); + + mDebugger->debugRefetchAllFromCache(); +} + +void LLFloaterTextureFetchDebugger::onClickRefetchAllHTTP() +{ + disableButtons(); + + mDebugger->debugRefetchAllFromHTTP(); +} + void LLFloaterTextureFetchDebugger::draw() { //total number of fetched textures @@ -368,8 +411,22 @@ void LLFloaterTextureFetchDebugger::draw() else { getChild("total_time_refetch_vis_cache_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisCacheTime())); - getChild("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedData() >> 10)); - getChild("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedPixels() / 1000000.f)); + getChild("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedVisData() >> 10)); + getChild("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedVisPixels() / 1000000.f)); + } + + //total time on refetching all textures from cache + if(mDebugger->getRefetchAllCacheTime() < 0.f) + { + getChild("total_time_refetch_all_cache_label")->setTextArg("[TIME]", std::string("----")); + getChild("total_time_refetch_all_cache_label")->setTextArg("[SIZE]", std::string("----")); + getChild("total_time_refetch_all_cache_label")->setTextArg("[PIXEL]", std::string("----")); + } + else + { + getChild("total_time_refetch_all_cache_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchAllCacheTime())); + getChild("total_time_refetch_all_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedAllData() >> 10)); + getChild("total_time_refetch_all_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedAllPixels() / 1000000.f)); } //total time on refetching visible textures from http @@ -382,8 +439,22 @@ void LLFloaterTextureFetchDebugger::draw() else { getChild("total_time_refetch_vis_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisHTTPTime())); - getChild("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedData() >> 10)); - getChild("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedPixels() / 1000000.f)); + getChild("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedVisData() >> 10)); + getChild("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedVisPixels() / 1000000.f)); + } + + //total time on refetching all textures from http + if(mDebugger->getRefetchAllHTTPTime() < 0.f) + { + getChild("total_time_refetch_all_http_label")->setTextArg("[TIME]", std::string("----")); + getChild("total_time_refetch_all_http_label")->setTextArg("[SIZE]", std::string("----")); + getChild("total_time_refetch_all_http_label")->setTextArg("[PIXEL]", std::string("----")); + } + else + { + getChild("total_time_refetch_all_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchAllHTTPTime())); + getChild("total_time_refetch_all_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedAllData() >> 10)); + getChild("total_time_refetch_all_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedAllPixels() / 1000000.f)); } LLFloater::draw(); -- cgit v1.2.3 From 0afca8603a56205df4c4e310387651726cbfbe3c Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Fri, 4 May 2012 18:16:37 -0600 Subject: fix crashes and flaws for SH-3086 --- indra/newview/llfloatertexturefetchdebugger.cpp | 145 +++++++++++++++++------- 1 file changed, 102 insertions(+), 43 deletions(-) (limited to 'indra/newview/llfloatertexturefetchdebugger.cpp') diff --git a/indra/newview/llfloatertexturefetchdebugger.cpp b/indra/newview/llfloatertexturefetchdebugger.cpp index b6210423d1..02872f54a0 100644 --- a/indra/newview/llfloatertexturefetchdebugger.cpp +++ b/indra/newview/llfloatertexturefetchdebugger.cpp @@ -67,6 +67,7 @@ LLFloaterTextureFetchDebugger::LLFloaterTextureFetchDebugger(const LLSD& key) BOOL LLFloaterTextureFetchDebugger::postBuild(void) { mDebugger = LLAppViewer::getTextureFetch()->getFetchDebugger(); + mStartStatus = (S32)LLTextureFetchDebugger::IDLE; //set states for buttons mButtonStateMap["start_btn"] = true; @@ -93,7 +94,7 @@ BOOL LLFloaterTextureFetchDebugger::postBuild(void) LLFloaterTextureFetchDebugger::~LLFloaterTextureFetchDebugger() { //stop everything - mDebugger->stopDebug(); + mDebugger->setStopDebug(); } void LLFloaterTextureFetchDebugger::updateButtons() @@ -125,11 +126,69 @@ void LLFloaterTextureFetchDebugger::disableButtons() childDisable("refetchallcache_btn"); childDisable("refetchallhttp_btn"); } +void LLFloaterTextureFetchDebugger::setStartStatus(S32 status) +{ + llassert_always(LLTextureFetchDebugger::IDLE == (LLTextureFetchDebugger::e_debug_state)mStartStatus) ; + mStartStatus = status; +} + +bool LLFloaterTextureFetchDebugger::idleStart() +{ + switch((LLTextureFetchDebugger::e_debug_state)mStartStatus) + { + case LLTextureFetchDebugger::IDLE: + break; + case LLTextureFetchDebugger::START_DEBUG: + mDebugger->startDebug(); + break; + case LLTextureFetchDebugger::READ_CACHE: + mDebugger->debugCacheRead(); + break; + case LLTextureFetchDebugger::WRITE_CACHE: + mDebugger->debugCacheWrite(); + break; + case LLTextureFetchDebugger::DECODING: + mDebugger->debugDecoder(); + break; + case LLTextureFetchDebugger::HTTP_FETCHING: + mDebugger->debugHTTP(); + break; + case LLTextureFetchDebugger::GL_TEX: + mDebugger->debugGLTextureCreation(); + break; + case LLTextureFetchDebugger::REFETCH_VIS_CACHE: + mDebugger->debugRefetchVisibleFromCache(); + break; + case LLTextureFetchDebugger::REFETCH_VIS_HTTP: + mDebugger->debugRefetchVisibleFromHTTP(); + break; + case LLTextureFetchDebugger::REFETCH_ALL_CACHE: + mDebugger->debugRefetchAllFromCache(); + break; + case LLTextureFetchDebugger::REFETCH_ALL_HTTP: + mDebugger->debugRefetchAllFromHTTP(); + break; + default: + break; + } + + if(mStartStatus != (S32)LLTextureFetchDebugger::IDLE) + { + mStartStatus = (S32)LLTextureFetchDebugger::IDLE; + return true; + } + + return false; +} void LLFloaterTextureFetchDebugger::idle() { - LLTextureFetchDebugger::e_debug_state state = mDebugger->getState(); - + if(idleStart()) + { + return; + } + + LLTextureFetchDebugger::e_debug_state state = mDebugger->getState(); if(mDebugger->update()) { switch(state) @@ -137,38 +196,36 @@ void LLFloaterTextureFetchDebugger::idle() case LLTextureFetchDebugger::IDLE: break; case LLTextureFetchDebugger::READ_CACHE: - mButtonStateMap["decode_btn"] = true; - updateButtons(); + mButtonStateMap["decode_btn"] = true; break; - case LLTextureFetchDebugger::WRITE_CACHE: - updateButtons(); + case LLTextureFetchDebugger::WRITE_CACHE: break; case LLTextureFetchDebugger::DECODING: - mButtonStateMap["gl_btn"] = true; - updateButtons(); + mButtonStateMap["gl_btn"] = true; break; case LLTextureFetchDebugger::HTTP_FETCHING: mButtonStateMap["cacheread_btn"] = true; mButtonStateMap["cachewrite_btn"] = true; - mButtonStateMap["decode_btn"] = true; - updateButtons(); + mButtonStateMap["decode_btn"] = true; break; - case LLTextureFetchDebugger::GL_TEX: - updateButtons(); + case LLTextureFetchDebugger::GL_TEX: break; - case LLTextureFetchDebugger::REFETCH_VIS_CACHE: - updateButtons(); - case LLTextureFetchDebugger::REFETCH_VIS_HTTP: - updateButtons(); + case LLTextureFetchDebugger::REFETCH_VIS_CACHE: + break; + case LLTextureFetchDebugger::REFETCH_VIS_HTTP: + break; + case LLTextureFetchDebugger::REFETCH_ALL_CACHE: break; - case LLTextureFetchDebugger::REFETCH_ALL_CACHE: - updateButtons(); case LLTextureFetchDebugger::REFETCH_ALL_HTTP: - updateButtons(); break; default: break; } + + if(state != LLTextureFetchDebugger::IDLE) + { + updateButtons(); + } } } @@ -182,21 +239,21 @@ void LLFloaterTextureFetchDebugger::onClickStart() { disableButtons(); - mDebugger->startDebug(); + setStartStatus((S32)LLTextureFetchDebugger::START_DEBUG); mButtonStateMap["start_btn"] = false; - if(LLAppViewer::getTextureFetch()->canLoadFromCache()) - { - mButtonStateMap["cacheread_btn"] = true; - mButtonStateMap["http_btn"] = false; - mButtonStateMap["refetchviscache_btn"] = true; - mButtonStateMap["refetchvishttp_btn"] = false; - mButtonStateMap["refetchallcache_btn"] = true; - mButtonStateMap["refetchallhttp_btn"] = false; - mButtonStateMap["cachewrite_btn"] = false; - } - else + //if(LLAppViewer::getTextureFetch()->canLoadFromCache()) + //{ + // mButtonStateMap["cacheread_btn"] = true; + // mButtonStateMap["http_btn"] = false; + // mButtonStateMap["refetchviscache_btn"] = true; + // mButtonStateMap["refetchvishttp_btn"] = false; + // mButtonStateMap["refetchallcache_btn"] = true; + // mButtonStateMap["refetchallhttp_btn"] = false; + // mButtonStateMap["cachewrite_btn"] = false; + //} + //else { mButtonStateMap["cacheread_btn"] = true; mButtonStateMap["http_btn"] = true; @@ -214,7 +271,9 @@ void LLFloaterTextureFetchDebugger::onClickClose() setVisible(FALSE); //stop everything - mDebugger->stopDebug(); + mDebugger->setStopDebug(); + + delete this; } void LLFloaterTextureFetchDebugger::onClickClear() @@ -232,7 +291,7 @@ void LLFloaterTextureFetchDebugger::onClickClear() updateButtons(); //stop everything - mDebugger->stopDebug(); + mDebugger->setStopDebug(); mDebugger->clearHistory(); } @@ -240,63 +299,63 @@ void LLFloaterTextureFetchDebugger::onClickCacheRead() { disableButtons(); - mDebugger->debugCacheRead(); + setStartStatus((S32)LLTextureFetchDebugger::READ_CACHE); } void LLFloaterTextureFetchDebugger::onClickCacheWrite() { disableButtons(); - mDebugger->debugCacheWrite(); + setStartStatus((S32)LLTextureFetchDebugger::WRITE_CACHE); } void LLFloaterTextureFetchDebugger::onClickHTTPLoad() { disableButtons(); - mDebugger->debugHTTP(); + setStartStatus((S32)LLTextureFetchDebugger::HTTP_FETCHING); } void LLFloaterTextureFetchDebugger::onClickDecode() { disableButtons(); - mDebugger->debugDecoder(); + setStartStatus((S32)LLTextureFetchDebugger::DECODING); } void LLFloaterTextureFetchDebugger::onClickGLTexture() { disableButtons(); - mDebugger->debugGLTextureCreation(); + setStartStatus((S32)LLTextureFetchDebugger::GL_TEX); } void LLFloaterTextureFetchDebugger::onClickRefetchVisCache() { disableButtons(); - mDebugger->debugRefetchVisibleFromCache(); + setStartStatus((S32)LLTextureFetchDebugger::REFETCH_VIS_CACHE); } void LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP() { disableButtons(); - mDebugger->debugRefetchVisibleFromHTTP(); + setStartStatus((S32)LLTextureFetchDebugger::REFETCH_VIS_HTTP); } void LLFloaterTextureFetchDebugger::onClickRefetchAllCache() { disableButtons(); - mDebugger->debugRefetchAllFromCache(); + setStartStatus((S32)LLTextureFetchDebugger::REFETCH_ALL_CACHE); } void LLFloaterTextureFetchDebugger::onClickRefetchAllHTTP() { disableButtons(); - mDebugger->debugRefetchAllFromHTTP(); + setStartStatus((S32)LLTextureFetchDebugger::REFETCH_ALL_HTTP); } void LLFloaterTextureFetchDebugger::draw() -- cgit v1.2.3 From 5caea1bcae24688bf3bbc3172a811bcccd4c3016 Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Tue, 8 May 2012 16:02:24 -0600 Subject: For SH-3086. Make the fetch debugger not to stall the main thread. --- indra/newview/llfloatertexturefetchdebugger.cpp | 70 ++++--------------------- 1 file changed, 11 insertions(+), 59 deletions(-) (limited to 'indra/newview/llfloatertexturefetchdebugger.cpp') diff --git a/indra/newview/llfloatertexturefetchdebugger.cpp b/indra/newview/llfloatertexturefetchdebugger.cpp index 02872f54a0..9157389187 100644 --- a/indra/newview/llfloatertexturefetchdebugger.cpp +++ b/indra/newview/llfloatertexturefetchdebugger.cpp @@ -134,46 +134,9 @@ void LLFloaterTextureFetchDebugger::setStartStatus(S32 status) bool LLFloaterTextureFetchDebugger::idleStart() { - switch((LLTextureFetchDebugger::e_debug_state)mStartStatus) - { - case LLTextureFetchDebugger::IDLE: - break; - case LLTextureFetchDebugger::START_DEBUG: - mDebugger->startDebug(); - break; - case LLTextureFetchDebugger::READ_CACHE: - mDebugger->debugCacheRead(); - break; - case LLTextureFetchDebugger::WRITE_CACHE: - mDebugger->debugCacheWrite(); - break; - case LLTextureFetchDebugger::DECODING: - mDebugger->debugDecoder(); - break; - case LLTextureFetchDebugger::HTTP_FETCHING: - mDebugger->debugHTTP(); - break; - case LLTextureFetchDebugger::GL_TEX: - mDebugger->debugGLTextureCreation(); - break; - case LLTextureFetchDebugger::REFETCH_VIS_CACHE: - mDebugger->debugRefetchVisibleFromCache(); - break; - case LLTextureFetchDebugger::REFETCH_VIS_HTTP: - mDebugger->debugRefetchVisibleFromHTTP(); - break; - case LLTextureFetchDebugger::REFETCH_ALL_CACHE: - mDebugger->debugRefetchAllFromCache(); - break; - case LLTextureFetchDebugger::REFETCH_ALL_HTTP: - mDebugger->debugRefetchAllFromHTTP(); - break; - default: - break; - } - if(mStartStatus != (S32)LLTextureFetchDebugger::IDLE) { + mDebugger->startWork((LLTextureFetchDebugger::e_debug_state)mStartStatus); mStartStatus = (S32)LLTextureFetchDebugger::IDLE; return true; } @@ -188,13 +151,22 @@ void LLFloaterTextureFetchDebugger::idle() return; } + const F32 max_time = 0.005f; //5ms LLTextureFetchDebugger::e_debug_state state = mDebugger->getState(); - if(mDebugger->update()) + if(mDebugger->update(max_time)) { switch(state) { case LLTextureFetchDebugger::IDLE: break; + case LLTextureFetchDebugger::START_DEBUG: + mButtonStateMap["cacheread_btn"] = true; + mButtonStateMap["http_btn"] = true; + mButtonStateMap["refetchviscache_btn"] = true; + mButtonStateMap["refetchvishttp_btn"] = true; + mButtonStateMap["refetchallcache_btn"] = true; + mButtonStateMap["refetchallhttp_btn"] = true; + break; case LLTextureFetchDebugger::READ_CACHE: mButtonStateMap["decode_btn"] = true; break; @@ -243,26 +215,6 @@ void LLFloaterTextureFetchDebugger::onClickStart() mButtonStateMap["start_btn"] = false; - //if(LLAppViewer::getTextureFetch()->canLoadFromCache()) - //{ - // mButtonStateMap["cacheread_btn"] = true; - // mButtonStateMap["http_btn"] = false; - // mButtonStateMap["refetchviscache_btn"] = true; - // mButtonStateMap["refetchvishttp_btn"] = false; - // mButtonStateMap["refetchallcache_btn"] = true; - // mButtonStateMap["refetchallhttp_btn"] = false; - // mButtonStateMap["cachewrite_btn"] = false; - //} - //else - { - mButtonStateMap["cacheread_btn"] = true; - mButtonStateMap["http_btn"] = true; - mButtonStateMap["refetchviscache_btn"] = true; - mButtonStateMap["refetchvishttp_btn"] = true; - mButtonStateMap["refetchallcache_btn"] = true; - mButtonStateMap["refetchallhttp_btn"] = true; - } - updateButtons(); } -- cgit v1.2.3