From 1b68f71348ecf3983b76b40d7940da8377f049b7 Mon Sep 17 00:00:00 2001 From: Andrey Lihatskiy Date: Mon, 29 Apr 2024 07:43:28 +0300 Subject: #824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed --- indra/newview/llfloatersimplesnapshot.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'indra/newview/llfloatersimplesnapshot.cpp') diff --git a/indra/newview/llfloatersimplesnapshot.cpp b/indra/newview/llfloatersimplesnapshot.cpp index 58604c5628..37f845b3d7 100644 --- a/indra/newview/llfloatersimplesnapshot.cpp +++ b/indra/newview/llfloatersimplesnapshot.cpp @@ -1,25 +1,25 @@ -/** +/** * @file llfloatersimplesnapshot.cpp * @brief Snapshot preview window for saving as a thumbnail * * $LicenseInfo:firstyear=2022&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2022, Linden Research, Inc. -* +* * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. -* +* * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. -* +* * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA -* +* * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -310,7 +310,7 @@ void LLFloaterSimpleSnapshot::draw() LLFloater::draw(); if (previewp && !isMinimized() && mThumbnailPlaceholder->getVisible()) - { + { if(previewp->getThumbnailImage()) { bool working = impl->getStatus() == ImplBase::STATUS_WORKING; @@ -325,7 +325,7 @@ void LLFloaterSimpleSnapshot::draw() // Apply floater transparency to the texture unless the floater is focused. F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); LLColor4 color = working ? LLColor4::grey4 : LLColor4::white; - gl_draw_scaled_image(offset_x, offset_y, + gl_draw_scaled_image(offset_x, offset_y, thumbnail_w, thumbnail_h, previewp->getThumbnailImage(), color % alpha); } -- cgit v1.2.3