From f6fba382fb06a592767a237f2fe8313a221ef6ad Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 1 Dec 2010 16:50:12 +0200 Subject: STORM-687 FIXED Applied floater transparency to snapshot preview texture (unless the floater is focused, see STORM-676 to know why). --- indra/newview/llfloaterpostcard.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'indra/newview/llfloaterpostcard.cpp') diff --git a/indra/newview/llfloaterpostcard.cpp b/indra/newview/llfloaterpostcard.cpp index 220d33016a..f0c9d52ccd 100644 --- a/indra/newview/llfloaterpostcard.cpp +++ b/indra/newview/llfloaterpostcard.cpp @@ -128,6 +128,8 @@ void LLFloaterPostcard::draw() if(!isMinimized() && mViewerImage.notNull() && mJPEGImage.notNull()) { + // Force the texture to be 100% opaque when the floater is focused. + F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); LLRect rect(getRect()); // first set the max extents of our preview @@ -149,7 +151,7 @@ void LLFloaterPostcard::draw() } { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gl_rect_2d(rect, LLColor4(0.f, 0.f, 0.f, 1.f)); + gl_rect_2d(rect, LLColor4(0.f, 0.f, 0.f, 1.f) % alpha); rect.stretch(-1); } { @@ -164,7 +166,7 @@ void LLFloaterPostcard::draw() rect.getWidth(), rect.getHeight(), mViewerImage.get(), - LLColor4::white); + LLColor4::white % alpha); } glMatrixMode(GL_TEXTURE); glPopMatrix(); -- cgit v1.2.3