From 58f7b981bdb415311f23dfffc39e7a841b3017a0 Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Fri, 31 May 2019 13:47:44 -0700 Subject: SL-11337 Fix handling of ambient (was getting reset to 1,1,1,1 unintentionally). Modify shaders to balance ambient across render modes again. --- indra/newview/llfloatermodelpreview.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llfloatermodelpreview.cpp') diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 4f1ea4a89e..35df26c405 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -4016,7 +4016,7 @@ BOOL LLModelPreview::render() glLineWidth(3.f); glPointSize(8.f); - gPipeline.enableLightsFullbright(LLColor4::white); + gPipeline.enableLightsFullbright(); //show degenerate triangles LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS); LLGLDisable cull(GL_CULL_FACE); -- cgit v1.2.3