From 2fd18ee162824e449dc893c66d7dd8c56518ee7c Mon Sep 17 00:00:00 2001 From: Ansariel Hiller Date: Thu, 19 Sep 2024 00:21:22 +0200 Subject: Fix copy&paste error in llfloaterimagepreview.cpp (#2596) --- indra/newview/llfloaterimagepreview.cpp | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) (limited to 'indra/newview/llfloaterimagepreview.cpp') diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp index 236725bd45..989e1d8d04 100644 --- a/indra/newview/llfloaterimagepreview.cpp +++ b/indra/newview/llfloaterimagepreview.cpp @@ -288,18 +288,18 @@ void LLFloaterImagePreview::draw() gGL.begin(LLRender::TRIANGLES); { gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mTop); - gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mTop); + gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD); gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mBottom); - gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mBottom); + gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mBottom); - gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mBottom); + gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); - gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mTop); - gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mTop); gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mBottom); - gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mBottom); + gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); + gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mTop); + gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD); gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mTop); - gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mTop); + gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD); } gGL.end(); @@ -325,18 +325,18 @@ void LLFloaterImagePreview::draw() gGL.begin(LLRender::TRIANGLES); { gGL.texCoord2f(0.f, 1.f); - gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mTop); + gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD); gGL.texCoord2f(0.f, 0.f); - gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mBottom); + gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); gGL.texCoord2f(1.f, 0.f); - gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mBottom); + gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mTop); gGL.texCoord2f(1.f, 0.f); - gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mBottom); + gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD); gGL.texCoord2f(1.f, 1.f); - gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mTop); + gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD); } gGL.end(); -- cgit v1.2.3