From d5e558fffc0722398a9b4c2df681f2a6ce247b7f Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 28 Feb 2023 08:49:15 -0600 Subject: SL-19277 Fix for fallback probe sometimes getting occluded and making void water dark after teleport. Never default to having reflections off. --- indra/newview/llfeaturemanager.cpp | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'indra/newview/llfeaturemanager.cpp') diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index 3b1bee05af..81a7aa47c8 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -425,18 +425,14 @@ bool LLFeatureManager::loadGPUClass() } if (gbps < 0.f) - { //couldn't bench, use GLVersion + { //couldn't bench, default to Low #if LL_DARWIN //GLVersion is misleading on OSX, just default to class 3 if we can't bench LL_WARNS("RenderInit") << "Unable to get an accurate benchmark; defaulting to class 3" << LL_ENDL; mGPUClass = GPU_CLASS_3; #else - mGPUClass = GPU_CLASS_2; - #endif - } - else if (gbps <= 5.f) - { mGPUClass = GPU_CLASS_0; + #endif } else if (gbps <= 8.f) { -- cgit v1.2.3