From 5a875a61881b4109a0d33caa6039a84372b33a95 Mon Sep 17 00:00:00 2001 From: Rye Date: Tue, 28 Oct 2025 08:00:07 -0400 Subject: Rework anisotropic filtering options into a dropdown with levels for better performance tuning of low end gpu Signed-off-by: Rye --- indra/newview/llfeaturemanager.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'indra/newview/llfeaturemanager.cpp') diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index ac19c08be8..e0a3cf04ec 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -260,7 +260,6 @@ bool LLFeatureManager::loadFeatureTables() // *TODO - if I or anyone else adds something else to the skipped list // make this data driven. Put it in the feature table and parse it // correctly - mSkippedFeatures.insert("RenderAnisotropic"); mSkippedFeatures.insert("RenderGamma"); mSkippedFeatures.insert("RenderVBOEnable"); mSkippedFeatures.insert("RenderFogRatio"); @@ -709,6 +708,10 @@ void LLFeatureManager::applyBaseMasks() { maskFeatures("VRAMLT2GB"); } + if (!gGLManager.mHasAnisotropic || 2.f > gGLManager.mMaxAnisotropy) + { + maskFeatures("AnisotropicMissing"); + } if (gGLManager.mGLVersion < 3.99f) { maskFeatures("GL3"); -- cgit v1.3