From 946da4e507dd00e6e7a9e465d38494bcafe4f652 Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Mon, 15 Jul 2019 15:04:48 -0700 Subject: SL-10761 Add work-around for broken intel drivers which can't use glReadPixels from RGBA FBOs to get alpha without locking up. --- indra/newview/lldynamictexture.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'indra/newview/lldynamictexture.cpp') diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index 5e283f7cd0..e1f41a9bd7 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -240,6 +240,7 @@ BOOL LLViewerDynamicTexture::updateAllInstances() gDepthDirty = TRUE; gGL.color4f(1,1,1,1); + dynamicTexture->setBoundTarget(use_fbo ? &gPipeline.mWaterDis : nullptr); dynamicTexture->preRender(); // Must be called outside of startRender() result = FALSE; if (dynamicTexture->render()) @@ -250,7 +251,7 @@ BOOL LLViewerDynamicTexture::updateAllInstances() } //gGL.flush(); LLVertexBuffer::unbind(); - + dynamicTexture->setBoundTarget(nullptr); dynamicTexture->postRender(result); } } -- cgit v1.2.3