From 7d3b3cc474822db144b623980d08b7addc2f77ff Mon Sep 17 00:00:00 2001 From: James Cook Date: Mon, 30 Nov 2009 14:41:52 -0800 Subject: Linker optimization - use "extern template" for commonly regenerated templates Also replaced many duplicate calls to LLViewerCamera::getInstance() with local pointer. Reviewed with Ambroff --- indra/newview/lldynamictexture.cpp | 22 ++++++++++++---------- 1 file changed, 12 insertions(+), 10 deletions(-) (limited to 'indra/newview/lldynamictexture.cpp') diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index 9bc7221dc8..c7c79401a0 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -141,11 +141,12 @@ void LLViewerDynamicTexture::preRender(BOOL clear_depth) gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } // Set up camera - mCamera.setOrigin(*LLViewerCamera::getInstance()); - mCamera.setAxes(*LLViewerCamera::getInstance()); - mCamera.setAspect(LLViewerCamera::getInstance()->getAspect()); - mCamera.setView(LLViewerCamera::getInstance()->getView()); - mCamera.setNear(LLViewerCamera::getInstance()->getNear()); + LLViewerCamera* camera = LLViewerCamera::getInstance(); + mCamera.setOrigin(*camera); + mCamera.setAxes(*camera); + mCamera.setAspect(camera->getAspect()); + mCamera.setView(camera->getView()); + mCamera.setNear(camera->getNear()); glViewport(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight); if (clear_depth) @@ -174,11 +175,12 @@ void LLViewerDynamicTexture::postRender(BOOL success) gViewerWindow->setup2DViewport(); // restore camera - LLViewerCamera::getInstance()->setOrigin(mCamera); - LLViewerCamera::getInstance()->setAxes(mCamera); - LLViewerCamera::getInstance()->setAspect(mCamera.getAspect()); - LLViewerCamera::getInstance()->setView(mCamera.getView()); - LLViewerCamera::getInstance()->setNear(mCamera.getNear()); + LLViewerCamera* camera = LLViewerCamera::getInstance(); + camera->setOrigin(mCamera); + camera->setAxes(mCamera); + camera->setAspect(mCamera.getAspect()); + camera->setView(mCamera.getView()); + camera->setNear(mCamera.getNear()); } //----------------------------------------------------------------------------- -- cgit v1.2.3