From 830cb6b66551025285120fb628f0b5ebf3841756 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 3 Feb 2023 17:18:39 -0600 Subject: SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong color space. --- indra/newview/lldrawpooltree.h | 6 ------ 1 file changed, 6 deletions(-) (limited to 'indra/newview/lldrawpooltree.h') diff --git a/indra/newview/lldrawpooltree.h b/indra/newview/lldrawpooltree.h index 13f9ec8dce..496445692c 100644 --- a/indra/newview/lldrawpooltree.h +++ b/indra/newview/lldrawpooltree.h @@ -45,8 +45,6 @@ public: LLDrawPoolTree(LLViewerTexture *texturep); - /*virtual*/ void prerender(); - /*virtual*/ S32 getNumDeferredPasses() { return 1; } /*virtual*/ void beginDeferredPass(S32 pass); /*virtual*/ void endDeferredPass(S32 pass); @@ -57,10 +55,6 @@ public: /*virtual*/ void endShadowPass(S32 pass); /*virtual*/ void renderShadow(S32 pass); - /*virtual*/ void beginRenderPass( S32 pass ); - /*virtual*/ void render(S32 pass = 0); - /*virtual*/ void endRenderPass( S32 pass ); - /*virtual*/ S32 getNumPasses() { return 1; } /*virtual*/ BOOL verify() const; /*virtual*/ LLViewerTexture *getTexture(); /*virtual*/ LLViewerTexture *getDebugTexture(); -- cgit v1.2.3