From eca17c8993aecfd8d69c1b1765f8ac841ad29119 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 30 May 2011 01:25:55 -0500 Subject: SH-1682 Full integration if indexed texture rendering to improve batch size. --- indra/newview/lldrawpooltree.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra/newview/lldrawpooltree.cpp') diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 195ee60a2e..81c796b146 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -66,11 +66,11 @@ void LLDrawPoolTree::beginRenderPass(S32 pass) if (LLPipeline::sUnderWaterRender) { - shader = &gObjectSimpleWaterProgram; + shader = &gObjectSimpleNonIndexedWaterProgram; } else { - shader = &gObjectSimpleProgram; + shader = &gObjectSimpleNonIndexedProgram; } if (gPipeline.canUseWindLightShadersOnObjects()) -- cgit v1.2.3